Android Nim

from Wikipedia, the free encyclopedia
Android Nim
Senior Developer Leo Christopherson
Erstveröffent-
lichung
1978
1982 (ZX Spectrum)
1985 (C64)
2005 (Windows)
platform TRS-80 , Commodore PET , C64 , ZX Spectrum , Windows
Game mode Single player

Android Nim is a computer game , the first time in 1978 on the 80 TRS - home computer appeared. The game was developed by Leo Christopherson. A new version for the PC appeared in 2005 . Android Nim was u. a. also released on the Commodore PET and the C64 . The game was created in a mixture of the BASIC programming language and machine language. It was one of the first games with "idle animation".

Gameplay

The object of the game is to remove the last android from the three rows of androids present. The player plays against the computer and each of the two game parties can remove as many androids as possible from one of the three rows per turn, but at least one figure.

The gameplay is simple, but the animation of the androids was impressive on the TRS-80 at the time the game was released. All androids move their heads at random during the game, making it seem like they are doing this out of boredom or to talk to other androids.

The game starts with three rows of androids with seven, five and three androids each. An animated Android asks the player if he wants to start with the first turn. The player chooses a row: A, B, or C - and indicates how many androids he wants to remove. An animated Android at the beginning of the corresponding row then nods and aims a laser weapon at the other androids in the row. At the same time, the other androids look at the selected row. The specified number of androids will now be shot and disappear on the spot. Then it is the computer's turn to make a move. The game is played until the last android is removed.

Web links