Jill of the Jungle

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Jill of the Jungle
developer Epic MegaGames
Publisher Epic MegaGames
First title Jill of the Jungle (1992)
Last title Jill of the Jungle: Jill Saves the Prince (1992)
Platform (s) DOS
Genre (s) Jump 'n' run

Jill of the Jungle is a platform trilogy published by Epic MegaGames in 1992 that competed with the games from Apogee Software . The main selling point of the series of games was that it could use the VGA graphics mode and ran with a full 256 colors, while the Duke Nukem , for example, released a year earlier, could only display 16 colors in EGA mode.

The games also supported the Sound Blaster PCM sound card (albeit with rather simple background music ), Adlib music and even ran with CGA graphics cards and the internal PC speaker. Jill of the Jungle was one of the first games that made it possible to save game states at any point in time and you could continue playing from this save point. In other games you always had to start from the beginning of a level.

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The main character is Jill , an Amazon who initially only has to fight her way through the 16 levels with riddles and monsters, armed with a knife, in order to find her missing partner.

Jill of the Jungle was released as shareware and received two sequels, Jill Goes Underground and Jill Saves the Prince .

After the success of Jill, Epic produced Jazz Jackrabbit , another game that was based on the same gameplay.

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