Satoru Okada
Satoru Okada ( Japanese 岡田 智 , Okada Satoru ) is a Japanese game developer at Nintendo .
Life
Satoru Okada was employed in Nintendo's development department Nintendo Research & Development 1 ( R & D1 ). The department was headed by Gunpei Yokoi . Together with Yokoi, Okada worked on games such as Metroid ( Nintendo Entertainment System (NES) 1986), Kid Icarus (NES 1986) and Super Mario Land ( Game Boy 1989). He also created the successful Game Boy portable console with Yokoi.
Yokoi left Nintendo in August 1996. This caused the split of R & D1: From now on, the department concentrated on software, while the newly established Nintendo Research & Engineering dealt with hardware. Research & Engineering was led by Okada and Kenichi Sugino , another former Yokois employee.
Research & Engineering developed portable Nintendo consoles. The development department was responsible for Game Boy Color , Game Boy Advance , Game Boy Advance SP and Nintendo DS in terms of chip and industrial design.
Games with Okada's participation
- Metroid (NES 1986)
- Kid Icarus (NES 1986)
- Famicom Wars (NES 1988)
- Super Mario Land (Game Boy 1989)
- Solar Striker (Game Boy 1990)
- The Krion Conquest (NES 1990)
- Crystalis (NES 1990)
- Balloon Kid (Game Boy 1990)
- Fire Emblem Gaiden (NES 1991)
- Magic Sword ( SNES 1992)
- Kaeru no tame ni Kane wa Naru (Game Boy 1992)
- Godzilla (1993)
- Famicom Tantei Club Part II: Ushiro ni Tatsu Shōjo (SNES 1998)
- Machop at Work (Game Boy Advance 2001)
- Kingler's Day (Game Boy Advance 2001)
Web links
- Satoru Okada at n-sider.com
- Okada on the Game Boy Advance : Interview with Satoru Okada at gameboy.ign.com
- Satoru Okada at MobyGames
personal data | |
---|---|
SURNAME | Okada, Satoru |
ALTERNATIVE NAMES | 岡田 智 (Japanese) |
BRIEF DESCRIPTION | Japanese game developer at Nintendo |
DATE OF BIRTH | 20th century |