Cube engine
Cube engine
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Basic data
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developer | Benedikt Vogler u. a. |
Current version | 1.7.6 (November 20, 2016) |
operating system | GNU / Linux , Mac OS X , Microsoft Windows |
programming language | Java |
category | Isometric engine |
License | BSD-3 license |
German speaking | No |
wurfelengine.net |
The Würfel Engine is a free game engine for isometric block worlds. The core of the engine is an isometric engine .
The engine uses the open source library libGDX . The main developer is Benedikt Vogler.
overview
The engine is a proof-of-concept and designed for productive use in games. Through the use of 2D rendering techniques ( billboards ), the engine's speed and resource consumption are very low despite the use of an isometric projection ("pseudo-3D") of the three-dimensional game world. The engine can therefore also be used on less powerful computers, which is part of the development philosophy.
A WYSIWYG map editor is included that allows maps to be edited quickly at runtime.