Yūsuke Nakano

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Yūsuke Nakano ( Japanese 中 野 祐 輔 , Nakano Yūsuke ) is a Japanese game developer and illustrator . He works at Nintendo and was involved in the Super Mario and The Legend of Zelda series, among others .

Act

Nakano described Richard Corben and Frank Frazetta as great inspirations. He showed an early interest in American comic and fantasy art and studied oil painting at an art school. Later he fulfilled his dream career as an illustrator and was hired by Nintendo. First he had to monitor the print quality of the exported material and later joined the development departments of the group, where he made illustrations for instructions and packaging for the games. At the beginning of the era of the N64 console (1996), Nintendo increasingly had game illustrations made in-house, so Nakano was more involved and worked for games in the Super Mario series. When Nintendo was looking for an illustrator for the later N64 game The Legend of Zelda: Ocarina of Time (1998), Nakano applied. Since Yoshiaki Koizumi , one of the game's directors, liked Nakano's drawings, he was assigned to the project. Although Nakano did not plan to draw for other Zelda games, he was involved in many other series offshoots as an illustrator.

Ludography

Web links

Individual evidence

  1. Inside Zelda 3: Portrait of Nintendo's Illustrator at zelda.com (English) ( Memento from May 2, 2010 in the Internet Archive )