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'''''VR in the Schools''''' is a [[peer-reviewed]] journal of the [[Virtual Reality and Education Laboratory]] (VREL), published by [[East Carolina University]]. ''VR in the Schools'' addresses issues of incorporating [[virtual reality]] into the education system. The journal started out as a printed quarterly but changed to an online-only publishing format starting with volume 3<ref>[http://vr.coe.ecu.edu/vrits/2-4about.htm About VR in the Schools].</ref> and was described by its editors in 2011 as an occasional publication.<ref>[http://vr.coe.ecu.edu/pub.htm Virtual Reality and Education Laboratory Publications].</ref>
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[http://vr.coe.ecu.edu/pub.htm '''''VR in the Schools'''''], a peer-reviewed publication of the [http://en.wikipedia.org/wiki/Virtural_Reality_and_Education_Laboratory_%28VREL%29 Virtual Reality and Education Laboratory (VREL)] , published by [http://en.wikipedia.org/wiki/East_Carolina_University East Carolina University] , distributed in both print and electronic versions. Permission is granted to reproduce and/or electronically distribute this journal in its entirety and without cost. Currently, ''VR in the Schools'' is an occasional publication, usually published only in electronic form. The current co-editors are Dr. Veronica S. Pantelidis and Mr. David C. Vinciguerra.<br>
[http://en.wikipedia.org/wiki/Virtual_reality Virtual reality] is the computer-generated simulation of a real or an imagined environment or world. It can be graphics based (e.g., a walk-through of a building) or text based (e.g., a description of a city where participants can interact with one another). [http://en.wikipedia.org/wiki/Virtual_reality Virtual reality] has the potential to change the way we learn. The question that ''VR in the Schools'' attempts to answer is how can this new medium be incorporated productively into the learning process?
== Virtual Reality Uses ==
The development of model [http://en.wikipedia.org/wiki/Virtual_reality virtual reality] applications suited to education uses, particularly in kindergarten through grade twelve (K-12), is largely unexplored territory. Still, military, government, and industry training programs have employed simulations using some form of virtual reality for years. Interest is growing around the world in the use of virtual reality in education.<br>
''VR in the Schools'' was created as a free resource to educators and practitioners to distribute information on how virtual reality can be used in the schools.


''VR in the Schools'' is available free of charge. The current co-editors are Dr. Veronica S. Pantelidis and Mr. David C. Vinciguerra.
== Editors ==


==Staff==
'''Dr. Veronica Pantelidis'''
*Dr. Veronica Pantelidis - Co-Editor
*Mr. David C. Vinciguerra - Co-Editor
*Dr. Lawrence Auld - Co-Editor emeritus
*Dr. Tassos Mikropoulos - editorial advisor, Department of Primary Education, [[University of Ioannina]], Ioannina, Greece
*Dr. Melissa M. Selverian - editorial advisor, [[Temple University]], Philadelphia, Pennsylvania, USA
*Ms. Debra S. Pylypiw - editorial advisor, Art Educator, [[White Oak High School (North Carolina)|White Oak High School]], Jacksonville, North Carolina, USA


==References==
Professor/Co-Director VREL<br>
{{third-party|date=September 2013}}
[http://lsit.coe.ecu.edu Department of Library Science and Instructional Technology]<br>
{{reflist}}
[http://www.coe.ecu.edu College of Education]<br>
[http://www.ecu.edu East Carolina University]<br>
Greenville, North Carolina, 27858-4353 U.S.A.


==External links==
*[http://vr.coe.ecu.edu/pub.htm Official site]
'''Mr. David C. Vinciguerra'''
*[http://www.thejournal.com/articles/14425/ article in thejournal.com]


[[Category:East Carolina University]]
VR Instructor/Co-Director VREL/Department Instructional Technology Consultant<br>
[[Category:Virtual reality]]
[http://lsit.coe.ecu.edu Department of Library Science and Instructional Technology]<br>
[[Category:Educational technology journals]]
[http://www.coe.ecu.edu College of Education]<br>
[http://www.ecu.edu East Carolina University]<br>
Greenville, North Carolina, 27858-4353 U.S.A.


{{edu-journal-stub}}

{{NorthCarolina-university-stub}}
'''Dr. Lawrence Auld'''

Associate Professor/Co-Director VREL Emeritus<br>
Retired from the School of Communication<br>
in the College of Fine Arts and Communication<br>
[http://www.ecu.edu East Carolina University]<br>
Greenville, North Carolina, 27858-4353 U.S.A

== Editorial Advisors ==
*Dr. Tassos Mikropoulos, Department of Primary Education, University of Ioannina, Ioannina, Greece
*Dr. Melissa M. Selverian, Temple University, Philadelphia, Pennsylvania, USA
*Ms. Debra S. Pylypiw, Art Educator, White Oak High School, Jacksonville, North Carolina, USA
== Publications ==
'''Volume 6, Number 1'''
*Virtual Reality Pumpkin-Carving Lesson to Identify Spatial Shapes
and 3-Dimensional Geometric Objects, by Jennifer L. Barnes and David C. Vinciguerra
*Creating 3-Dimensional Anaglyphic Interactive Virtual Environments
with 3Space Assistant, by David C. Vinciguerra

'''Volume 5, Number 2'''
*Inexpensive and Potentially Effective Virtual Realty Hardware P5 Virtual 3D Controller,
by David Vinciguerra

'''Volume 5, Number 1'''
*Introducing Students to VR Using Internet Space Builder, by David Vinciguerra
*A Low Cost Virtual Reality Lab Solution - A Student Test Lab, by Debra S. Pylypiw

'''Volume 4, Number 3'''
*Introducing Primary Students to VR with Do 3D, by David Ainge
*"Cruising Down the Nile", by Lynne Cox
'''Volume 4, Number 2'''
*A Review of Experimental Research on Virtual Reality in Special Education: The Status of the Dream, by Mike Cass and M. D. Roblyer

'''Volume 4, Number 1'''
*"Immersing" Students in the Curriculum, by Ray Krenek
*South Greenville Elementary School's Second Virtual Reality Project, by Christine Stangel and Lawrence Auld

'''Volume 3, Number 4'''
*VLT: A Virtual environment for learning Chinese , by Tom De Paepe and others

'''Volume 3, Number 3'''
*This issue features a selection of virtual environments created by East Carolina University students and faculty.
'''Volume 3, Number 2'''
*VR and Creative Imagination: Philosophical Aspects, by Angela Bilia

'''Volume 3, Number 1'''
*Virtual Kits: A Proposal for Helping Students to Construct Virtual Worlds, by David Ainge
*A Preferable Pedagogic Mission of Using Virtual Reality (VR) in Schools' Curricula: An Imen-Delphi (ID) Exercise With a Group of Scholars and Developers, by Aviva Sharbat
*Educational Uses of Virtual Reality Technology - Executive Summary, by Christine Youngblut
*VRE and Neoterra Technologies, by Michael Galloway
*VRET '98: International Conference and Exhibition, City University, London, UK - July 7-9, 1998, by Mike Bevan
*Including Text in Virtual Environments, by Lawrence Auld
*The Effects of Using Virtual Reality to Teach Students Computer Hardware - Abstract, by William Travis
*Get Real: A Philosophical Adventure in Virtual Reality, by Philip Zhai. Brief Notice and Review by Lawrence Auld
*Virtual Reality (VR) As an Instructional Aid: A Model for Determining When to Use VR, by Veronica S. Pantelidis

'''Volume 2, Number 4'''
*Virtual Environments for Learning: A Special Issue of PRESENCE, by J. Michael Moshell and William Winn, Editors
*Introduction to Virtual Reality Through Music, by Lynne Cox
*Virtual Reality Education Association (VREA)
*Designing Virtual Environments for Instruction: Concepts and Considerations, by Carola Salis and Veronica S. Pantelidis
*Virtual Reality in Education & Training '97 (VRET '97) June 24-26, Loughborough University, Loughborough, UK, a report by Veronica S. Pantelidis
*3rd Panhellenic Conference with International Participation. Didactics of Mathematics & Informatics in Education. Didactics of Mathematics and Informatics in Science Teaching
*Hardware and Software Mentioned in This Issue
*South Greenville Elementary School Virtual Reality Project, by Christine Stangel and Veronica S. Pantelidis
*The Effect of Desktop VR on the Spatial Ability of Pre-Adolescents, by Tom Philleo

'''Volume 2, Number 3'''
*A Virtual Laser Physics Laboratory, by David J. Brown, Tassos A. Mikropoulos, and Steven J. Kerr
*North Carolina Competency-Based Curriculum Objectives and Virtual Reality: Mathematics, by Veronica S. Pantelidis
*Solar System Simulation, by Reed D. Riner
*News Note re Chris Dede

'''Volume 2, Number 2'''
*Virtual Geography, by Tassos Anastassios Mikropoulos
*Technological Diagnostic Learning Centers, by Marion J. Wolsey
*Educators and NCSA Collaborate on VR in Education, by Barbara A. Andersen, Carol Engelmann, and Elaine Westbrook
*North Carolina Competency-Based Curriculum Objectives and Virtual Reality: Communication Skills, Science, and Social Science, by Veronica S. Pantelidis
*Cyberspace Pictures

'''Volume 2, Number 1'''
*VR and History - Some Findings and Thoughts, by Jonathan Grove
*Introducing Primary Students to VR With Virtus WalkThrough: Two Pilot Studies, by David Ainge
*GrassRoots, Catalyst for Change: A FAQ Prepared by Ann K. Parson and Bob Zenhausern
*Suggestions on When to Use and When Not to Use Virtual Reality in Education, by Veronica S. Pantelidis
*Using a PowerGlove - Picture
*VR Hardware Mentioned in This Issue

'''Volume 1, Number 4'''
*Grade-Six Students' Recall of Detail: Vr Compared with Photographs, by David Ainge
*VESAMOTEX--Virtual Education Science and Math of Texas, by Marcia Talkmitt
*Virtual reality Brings Literature to Life at Haywood Community College, by Juanita Keller Stock
*Scientific Concretization; Relevance to the Visually Impaired Student, by Stewart Dickson
*QuickTime VR and English as a Second Language, by Bob Trueman
*Virtual Language and Culture Reality (VLCR), by Peter Zohrab
*Ideas From New Zealand, by Bruce Carey
*VR Hardware Mentioned in This Issue
*VR Software Mentioned in This Issue
*Virtual Reality Concentration in MAEd Program

'''Volume 1, Number 3'''
*What is Virtual Reality?
*Using Virtual Environments in Special Education, by John Cromby, Penny Standen, and David Brown
*Increasing Research and Development of Virtual Reality in Education and Special Education: What About Mental Retardation? by Melissa Salem Darrow
*Historic Murfreesboro Project, by Lynn Norris
*Text-Based VR: Thoughts After Visiting Alaska (Virtually), by John Leone
*Is VR Really Useful in the Schools??? Or How to Plug it In??? by Andreas Schaefer
*Virtual Reality at the University of Melbourne, Australia, by John P. Costella
*Virtual Reality - Its Coming Challenge to Education, Gonzalo Velez Jahn
*Adult Students' Reactions to Low-Cost VR, by Andreas Schaefer and Karsten Wassermann
*Using Virtual Reality to Teach Local History, by Veronica S. Pantelidis
*Haywood Community College's VR Lab Grows, by Tony Gaddis
*Experiencing a Real Exam in a Virtual World, by Alan D. Evans
*Differences Between 3D Computing and Virtual Reality, by Lawrence Auld
*Hardware Mentioned in This Issue
*Software Mentioned in This Issue

'''Volume 1, Number 2'''
*What is Virtual Reality
*Virtual Reality and Education: Where Imagination and Experience Meet, by Kimberley M. Osberg
*VR in New Zealand, by Bruce Carey
*Book Review: Tiffin, John, and Lalita Rajasingham. In Search of the Virtual Class. (London and New York: Routledge, 1995. 204 pp.) Review by Veronica S. Pantelidis
*VR in the United Kingdom: A Greek History VR Project, by Jonathan Grove
*Fifteen VR-Schools Teachers
*A-Mazing Maze, by Gene Hendershot
*Text-Based VR:
*Grassroots, A New Educational MOO, by Bob Zenhausern, Ph.D.
*What is a MOO?
*MundoHispano, by Lonnie Turbee
*Updated Resource List Now Available
*VR in the Schools First Issue Available
*Virtus Player and Virtus WalkThrough VRML
*Graphics-Based VR
*Virtual Environment Science Laboratory (VESLTM), by Ken Nemire
*Virtual Reality Taught at Haywood Community College, by Tony Gaddis
*Science Fair Award for VR Project, by Gloria R. King
*Initial Thoughts on Using Virtus WalkThrough Pro, by John Ouelette
*Making a Place, by David Warlick
*Hardware and Software Mentioned in This Newsletter
*Planning Your Virtual Reality Lab, by Tony Gaddis

'''Volume 1, Number 1'''
*The Virtual Reality and Education Laboratory
*What is Virtual Reality?
*Virtual Reality Becomes Reality, by Bob Trueman
*Virtual Reality in Australia, by Dr. David Ainge
*Virtual Reality in Greece, by Dr. Tassos A. Mikropoulos
*Christa McAuliffe Fellowship Features Virtual Reality, by Marcia J. Talkmitt
*Changing Dimensions in System Interfaces, by Dr. Lawrence Auld
*Virtually Experienced! A One-Month Practicum at VREL, May 2-June 1, 1995, by Karsten Wassermann
*Materials Available From VREL
*Virtual Reality and Schools Project
*Virtual Reality and Schools project Reports, by Janet McLendon, Debi Hamill, Fred Bisel, and Rich Gallo
*Reasons to Use Virtual Reality in Education, by Dr. Veronica S. Pantelidis
*Software Mentioned in This Newsletter

=External Links=
[http://vr.coe.ecu.edu/pub.htm VR in the Schools]

Latest revision as of 01:37, 1 August 2023

VR in the Schools is a peer-reviewed journal of the Virtual Reality and Education Laboratory (VREL), published by East Carolina University. VR in the Schools addresses issues of incorporating virtual reality into the education system. The journal started out as a printed quarterly but changed to an online-only publishing format starting with volume 3[1] and was described by its editors in 2011 as an occasional publication.[2]

VR in the Schools is available free of charge. The current co-editors are Dr. Veronica S. Pantelidis and Mr. David C. Vinciguerra.

Staff[edit]

  • Dr. Veronica Pantelidis - Co-Editor
  • Mr. David C. Vinciguerra - Co-Editor
  • Dr. Lawrence Auld - Co-Editor emeritus
  • Dr. Tassos Mikropoulos - editorial advisor, Department of Primary Education, University of Ioannina, Ioannina, Greece
  • Dr. Melissa M. Selverian - editorial advisor, Temple University, Philadelphia, Pennsylvania, USA
  • Ms. Debra S. Pylypiw - editorial advisor, Art Educator, White Oak High School, Jacksonville, North Carolina, USA

References[edit]

External links[edit]