PoxNora: Difference between revisions

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== External links ==
== External links ==
* [http://www.poxnora.com/ PoxNora Official Web Site]
* [http://www.poxnora.com/ PoxNora Official Web Site]
* [http://fan.poxnora.com/ PoxNora Fansite Kit] (Error with the website)
* [http://www.poxwiki.com/ PoxWiki - The PoxNora Wiki]
* [http://www.poxwiki.com/ PoxWiki - The PoxNora Wiki]
* [http://games.slashdot.org/article.pl?sid=06/10/13/1320246 Review] on [[Slashdot.org]]
* [http://games.slashdot.org/article.pl?sid=06/10/13/1320246 Review] on [[Slashdot.org]]

Revision as of 17:29, 29 August 2007

PoxNora
Developer(s)Octopi, Inc., FUN Technologies Company
Designer(s)Dan Kopycienski
Platform(s)Microsoft Windows, Mac OS X, Linux
ReleaseUnited States August 1, 2006
Genre(s)turn-based strategy, collectible card game
Mode(s)two-player

PoxNora: Battlefield of the Immortals is a multiplayer online game that combines a collectible card game with a turn-based strategy game. PoxNora is launched via Java Web Start through a browser and can be played on Microsoft Windows, Mac OS X, and Linux. The game is free to play with "Sample Battlegroups" and players can purchase additional game pieces, called "runes", and build their own strategies. The game included nearly 250 runes in its premiere set and first expansion set, and a second expansion released on January 2, 2007 added close to 100 additional runes.

Game Play

Players build decks, called "BattleGroups", on PoxNora's website. A Battlegroup consists of twenty runes in any combination of spells, relics, equipment and champions. The game is launched via Java Web Start and players enter a lobby where they can chat or enter games. Games consist of two players, though matches against AI "bots" are coming soon[1].

Each player's Battlegroup is shuffled (like a deck of cards) and players reveal two runes per turn (except the first turn, when three are revealed and the second player's first turn, inwhich four runes are revealed). The game is played on one of 8 different square, "tiled" maps with various obstacles, fonts, and a Shrine representing each player. To win, you need to be the first to destroy your opponent's Shrine.

Players accumulate Nora (magical energy) each turn and can use it to cast spells, deploy champions, place relics, or use equipment. When a champion rune is played, it appears on the game map and can be moved around, just like any other tactical roleplaying game. Champion movement is limited by their Action Points (AP), which they regenerate at the start of your turn. Champions gain Champion Points (CP) as they participate in battles. You can spend CP to improve or add to your champion's abilities. Tokens can be used to reset a champoin's spent CP, as well as to provide bonus CP.

The game is free for trial play, but to be able to upgrade runes, create your own custom BattleGroups, or to trade for other runes it is necessary to purchase your own runes. $3 US buys a pack of 10 runes. $25 US buys a pack of 100 runes. Many players also purchase a premium subscription, which costs $5 US per month. The premium subscription gives access to a few special runes that cannot be found in normal packs.

You can even trade your runes with other players from around the world to get better runes or to make a better deck. There are several "rune shops" in the Trader forum that can give players a good idea of what their runes are worth. For an automated approximation of rune values, see the fan site PoxShop. It is important to do some research before you trade, as there can be some dishonest traders.

Factions

File:PoxNora screenshot.jpg
Screenshot of Poxnora

PoxNora's world is split among eight factions. Each rune belongs to a particular faction. Players receive bonuses if their Battlegroups have at least 10 runes of a given faction and a greater bonus if all 20 runes are from the same faction. An additional Shrine Bonus is activated by having 10 runes of a faction. In the case of 2 factions with 10 runes in your BattleGroup, the faction with the greatest Nora cost total rules the shrine.

Forglar Swamp

The telepathic Firk, the Salaman and agile Boghoppers fill the Forglar Swamp, a place where creatures inhabit water as well as land.
Faction bonus: +4/+8 Nora per turn.
Shrine bonus: All friendly Champions heal 1 HP per turn while inside this Shrine's deployment zone. The four spaces adjacent to this Shrine which are closest to the enemy Shrine are water.

Forsaken Wastes

A faction of necromancers, the Forsaken Wastes has an unending army of undead.
Faction bonus: Champions can be redeployed in 30%/60% fewer turns.
Shrine bonus: This Shrine's deployment zone becomes a Dead Magic zone: spells cast by the opposing player may not be targeted within this area.

Ironfist Stronghold

The Ironfist Stronghold is a well-defended mountain kingdom inhabited by dwarves and barbarians.
Faction bonus: Damage to controlled champions from spells is reduced by 3/6
Shrine bonus: All friendly Champions regain an extra AP each turn while in your deployment zone.

K'thir Forest

The people of K'thir Forest are elves and garu (man-bears), and are known for being in touch with nature.
Faction bonus: +1/+2 speed (SPD) to your Champions.
Shrine bonus: All friendly Champions have mobility, allowing them to disengage from combat for free while inside this Shrine's deployment zone.

Savage Tundra

The frigid tundras of PoxNora are home to the Jakei, a blue-skinned people at home in the snow, as well as the Lonx and all manner of frozen beasts.
Faction bonus: +5/+10 hitpoints (HP) to your Champions.
Shrine bonus: All friendly Champions have +1 DMG while inside this Shrine's deployment zone.

Shattered Peaks

These jagged peaks full of crags are home to Cyclops and the cruel Voil, but most noticeably the Moga and their dominating G'hern.
Faction bonus: +4/+8 Nora when you deploy a champion. (Summoning champions does not count.)
Shrine bonus: Whenever a friendly Champion is deployed within this Shrine's deployment zone, it gains 2 AP.

Sundered Lands

The desolate Sundered Lands are home to the Draksar, a race of lizard-men, and the Skeezick.
Faction bonus: +8/+20 DEF to your Champions.
Shrine bonus: All friendly Champions have +5 ATK while inside this Shrine's deployment zone.

The Underdepths

The Underdepths is a dark, hot place filled with Bok demons and the fallen Nefari Deep Elves.
Faction bonus: +2/+5 damage (DMG) for your Champions.
Shrine bonus: All enemy Champions in this Shrine's deployment zone take 1 Fire damage each round.

Expansion: The Savage Tundra

Octopi, Inc. released PoxNora's first expansion on October 25, 2006. The expansion, consisting of approximately 70 new runes, introduced the Savage Tundra faction. This brought the total rune count to almost 250[2].

Expansion: The Shattered Peaks

Octopi, Inc. released PoxNora's second expansion January 2, 2007[3]. This expansion added close to 100 runes, introduced the 8th and final faction, the Tribes of the Shattered Peaks, and added additional changes and improvements to gameplay mechanics.

References

External links