Midway Studios Austin: Difference between revisions

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'''Midway Studios Austin''' was founded as ''Inevitable Entertainment'' on March 23, 2000 and acquired by [[Midway Games]] in 2004.<ref>http://www.mobygames.com/company/midway-studios-austin-inc</ref> Responsible for developing ''[[Area 51 (2005 video game)|Area 51]]'' and its 2007 sequel ''[[BlackSite: Area 51]]''.
'''Midway Studios Austin''' was founded as ''Inevitable Entertainment'' on March 23, 2000 and acquired by [[Midway Games]] in 2004.<ref>http://www.mobygames.com/company/midway-studios-austin-inc</ref> Responsible for developing ''[[Area 51 (2005 video game)|Area 51]]'' and its 2007 sequel ''[[BlackSite: Area 51]]''.


On August 11, 2008, Midway announced it was canceling the game in development at its Austin location and was laying off between 90 and 130 of the Austin employees.<ref>{{cite web|url=http://www.statesman.com/business/content/business/stories/other/08/12/0812midway.html|title=Midway to lay off much of staff at Austin studio|last=Rockwell|first=Lilly|publisher=[[Austin American-Statesman]]|date=2008-08-12|accessdate=2008-08-11}} {{Dead link|date=October 2010|bot=H3llBot}}</ref> In December 2008, the studio closed its doors, laying off the entire local workforce as part of a larger, company-wide, action.<ref>{{cite news| url=http://www.bizjournals.com/austin/stories/2008/12/15/daily20.html | title=Midway shuttering Austin studio, laying off dozens | date=December 16, 2008}}</ref> Many of its former staff members have since left to other companies such [[Retro Studios]], [[Certain Affinity]], and the now-defunct [[Vigil Games]].
On August 11, 2008, Midway announced it was canceling the game in development at its Austin location and was laying off between 90 and 130 of the Austin employees.<ref>{{cite web|url=http://www.statesman.com/business/content/business/stories/other/08/12/0812midway.html|title=Midway to lay off much of staff at Austin studio|last=Rockwell|first=Lilly|publisher=[[Austin American-Statesman]]|date=2008-08-12|accessdate=2008-08-11}} {{Dead link|date=October 2010|bot=H3llBot}}</ref> In December 2008, the studio closed its doors, laying off the entire local workforce as part of a larger, company-wide, action.<ref>{{cite news| url=http://www.bizjournals.com/austin/stories/2008/12/15/daily20.html | title=Midway shuttering Austin studio, laying off dozens | date=December 16, 2008}}</ref> Many of its former staff members have since left to other companies such as [[Retro Studios]], [[Certain Affinity]], and the now-defunct [[Vigil Games]].


== Games produced by Midway Studios Austin ==
== Games produced by Midway Studios Austin ==

Revision as of 01:46, 14 February 2014

Midway Studios Austin was founded as Inevitable Entertainment on March 23, 2000 and acquired by Midway Games in 2004.[1] Responsible for developing Area 51 and its 2007 sequel BlackSite: Area 51.

On August 11, 2008, Midway announced it was canceling the game in development at its Austin location and was laying off between 90 and 130 of the Austin employees.[2] In December 2008, the studio closed its doors, laying off the entire local workforce as part of a larger, company-wide, action.[3] Many of its former staff members have since left to other companies such as Retro Studios, Certain Affinity, and the now-defunct Vigil Games.

Games produced by Midway Studios Austin

References

  1. ^ http://www.mobygames.com/company/midway-studios-austin-inc
  2. ^ Rockwell, Lilly (2008-08-12). "Midway to lay off much of staff at Austin studio". Austin American-Statesman. Retrieved 2008-08-11. [dead link]
  3. ^ "Midway shuttering Austin studio, laying off dozens". December 16, 2008.