GunZ: The Duel and Wikipedia:Requests for checkuser: Difference between pages

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{{Requests for checkuser header}}
{{Primarysources|date=May 2008}}
{{Notability|date=May 2008}}
{{Infobox VG| title = GunZ: The Duel
|image = [[Image:Gunzforumlogo.png]]<!-- Do not use ijji GunZ's logo; 1) it's not for free use 2) this page is for all GunZ versions, not just ijji GunZ --MrJacky -->
|developer = [[MAIET Entertainment]]
|license = [[Freeware]]
|publisher = [[MAIET Entertainment]]<BR> [[Image:Flag of South Korea.svg|22px]] [[Image:Flag of Japan.svg|22px]] [[Netmarble]] <BR> [[Image:Flag of Brazil.svg|22px]] [[Image:Flag of India.svg|22px]] [[Level Up! Games]] <BR> [[Image:Flag of the United States.svg|22px]] [[Image:Flag of Canada.svg|22px]] [[Image:Flag of Europe.svg|22px]] [[ijji]]
|engine = Realspace v2.0
|released = June [[2005]] (Beta Edition)<BR> [[Image:Flag of South Korea.svg|22px]] June 2003 <BR>[[Image:Flag of the United States.svg|22px]] [[Image:Flag of Canada.svg|22px]] [[Image:Flag of Europe.svg|22px]] November [[2006]]
|genre = [[Third-person shooter]]
|modes = Online [[multiplayer]]
|ratings = N/A
|platforms = [[Microsoft Windows]]
|media = Internet download
|requirements = [[Microsoft Windows|Windows]] [[Windows 98|98]], [[Windows Me|Me]], [[Windows 2000|2000]], [[Windows XP|XP]], [[Windows Vista|Vista]] <br />DirectX 9.0c+<br />Pentium III 500&nbsp;MHz<br />256MB RAM<br />Direct3D 9.0 Video<br />Direct3DSound Sound
|input = Keyboard / Mouse
}}
'''''GunZ: The Duel''''' ({{lang-ko|건즈 더 듀얼}}), also known simply as '''''GunZ''''' or '''''Gunz''''', is a [[MMO|massively multiplayer online]] [[Third-person shooter|third-person]] [[shooting game]]<ref name="MMOfury">{{cite web | title =Interview: GunZ - The Duel | work =MMOFury.com | date =[[August 5]], [[2008]] | url =http://mmofury.com/gamingnews/news.php?extend.143 | accessdate = 2008-08-05 }}</ref>, created by [[South Korea]]n-based [[MAIET Entertainment]]. International GunZ, in its [[Beta version|beta]], is currently free to play, and is planned to remain free after its official release. Though the International Edition is still in its [[Beta version|beta]] stage, the Korean and Japanese versions are considered complete. The game allows players to perform exaggerated, gravity-defying action moves, including wall running, flipping, tumbling, and blocking bullets with swords, in the style of [[action movies]] and [[anime]]. <!--Flipping isn't the correct way of calling it. According to the official site, it should be stunning. | And you would call vertical wall run "wall climbing" too? Stunning (in this case, it refers to wall jumping/flipping anyway) doesn't describe the maneuver in which a character uses their sword in order to launch their opponent in the air. --Kawufix --><!--Someone fix the History, make the table smaller, there's a large gap in the History section that just makes this Wiki look like a mess. Thank you. --OdinReborn --> <!-- The gap is fixed now--><!-- Backflipping is the same as flipping, no need for this word to be here --MrJacky -->


==Outstanding requests==
== Kill system == <!-- An encyclopedic article normally starts with an introduction, not on how it works. -->
<!-- ### Add new cases to the top of the list, directly below this line. Thanks! ### -->
[[Image:Gunz0148gp2.JPG|left|thumb|The various kill animations found in GunZ: The Duel.]]
{{Wikipedia:Requests for checkuser/Case/Tellus archivist}}
Scoring kills in GunZ earns a player "bounty", which is the currency unit in the world of GunZ, and [[experience points]], or EXP, which contribute to the progression or advancement of a player's [[Level (computer and video games)#Levels in computer role-playing games|level]]. In GunZ, when a player achieves a kill, they may receive one or more of five animations that appear above the player's head. The amount of EXP and bounty a player receives for a kill depends on the level of the enemy defeated. There are three ways to lose EXP. Two involve suiciding, falling into a bottomless pit, or killing oneself with their own explosives; typing /suicide does cause one to suicide within 5 seconds of idleness but does not reduce the amount of experience. These deaths will only cause EXP loss if the player is over level five. The third way to lose EXP occurs when one player, over level twenty-one, is killed by another player seven levels lower than them. This only occurs outside of the Expert or higher level channels. When a player's EXP drops to the point in which the player has less than zero EXP for their level, it is possible to move back one level. They will, however, be reverted to the previous level with 99% experience points and are able to increase their level again by attaining experience points equivalent to 1% or more.<!-- Fixed Darkthief-->
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{{Wikipedia:Requests for checkuser/Case/KillAllSpammers}}
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{{Wikipedia:Requests for checkuser/Case/200.215.40.3}}


==Declined requests==
== Gameplay == <!-- Keep "Style" capfafieie2ohof3j20j023u02italized, since it's always referred to that way, or as K-Style. --Kawufix--> <!-- Korean Style is a term only known in GunZ. Use it as a sub-header of the gameplay of GunZ, and also introduce the gameplay before expanding into K-Style. -->
<!--put declined requests at the top of the list-->
Unlike many other common games that involve shooting, GunZ has its own community-introduced gameplay styles that many people use.
<!--declined subpages begin below this mark -->


==Completed requests==
=== Korean-Style ===
<!--put completed requests at the top of the list-->
{{StrategyWiki|GunZ The Duel|Korean-Style Techniques}}
<!-- completed subpages begin below this mark -->
{{Wikipedia:Requests for checkuser/Case/Dar book}}
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{{Wikipedia:Requests for checkuser/Case/JeanLatore}}
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{{Wikipedia:Requests for checkuser/Case/Blue Bugle}}
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{{Wikipedia:Requests for checkuser/Case/Puttyschool}}
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{{Wikipedia:Requests for checkuser/Case/MDnews2u}}
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{{Wikipedia:Requests for checkuser/Case/ㄏㄨㄤㄉㄧ}}
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{{Wikipedia:Requests for checkuser/Case/MarthaFiles}}
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{{Wikipedia:Requests for checkuser/Case/Bambifan101}}
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{{Wikipedia:Requests for checkuser/Case/Ekajati}}
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{{Wikipedia:Requests for checkuser/Case/Jvolkblum}}
----


"Korean-Style," or commonly known as "K-Style," is a style of playing in GunZ that was introduced by the Korean GunZ community. It is based on animation and gameplay glitches, and is a form of [[emergent gameplay]]. Like in several [[fighting games]] such as [[Street Fighter]], canceling certain character animations or doing two actions at the same time in a sequence can create complex [[Combo_(computer_and_video_games)|combos]] , since it's based on several programming oversights, people using the style were commonly considered to be cheating and bug abuse, but it was never forbidden in any of the versions. In fact, it was featured in the official 2005 trailer released on the official GunZ website.<ref>{{cite web |url=http://www.gunzonline.com/downloads/gunz_i.wmv |title=GunZ 2005 trailer |accessdate=2008-04-15}}</ref> At the core of K-Style is the usage of these animation cancels. K-Stylers most commonly use swords due to its weight to damage ratio advantage over kodachis (two swords), however both are usable.<!-- Stop adding D-style, E-style, and any other style unless you can get a non-forum-related source to prove its notability.--><!-- Do not add the techniques here. These are more suitable for an information site, not in an encyclopedic article. Do not state things like "although it will be harder" as there's no solid proof that it is tougher, rather, a personal opinion, which should not be present in a wiki. -->


{{Wikipedia:Requests for checkuser/IP check}}
== GunZ Networking System ==
GunZ's networking system in most parts of the game is [[peer to peer]], unlike many online shooters. Players connect to other players through their client, instead of through a central server. However, if one player has difficulty establishing connection with another, either the error "Agent Error : Agent not available" comes up, or if [[network address translation]] (NAT) is available on the server, the player will connect through TCP/IP directly. {{Facts|date=February 2007}}


== Non-compliant requests ==
Although this works well on [[LAN]]s or within relatively short distances, longer distances between players creates high latency, or [[lag]]. Because GunZ relies on the player being hit to transfer a [[Packet (information technology)|packet]] back to every other player to inform their clients that they were hit, players who have slower connections are harder to kill, as any packets sent to inform the client that they are being attacked are delayed.
{{Wikipedia:Requests for checkuser/Non-compliant message}}
<!-- 100 ping does not = 0.1 seconds of lag --one-->
<!--Non-compliant requests should now be listed here, not on a subpage-->
<!--[More information] Sometimes NAT error can cause agent error. ijji comes with a NAT configuration which actually stops agent error.-->
<!--non-compliant subpages begin below this mark -->
<!-- people with high ping are harder to hit not kill, being harder to hit leads to being harder to kill, people with high pings also have high pings on you so they have just as hard a time hitting you as you them --one-->
<!--Some [[ijji|ijji GunZ]] Servers will automatically configure a player's [[Network address translation|NAT Connection]] if they have the errors, but will not always work in some cases (the 'Clan War' game is a good example.) (I do not know whether this should be used in the article) --Shameen -->
<!--GunZ has also become synonymous for its large and frequent amounts of cheaters and hackers. Once again, critics have blasted [[Maiet]] for their lack of anti-cheat updates through their anti-cheat program, [[GameGuard]]. Many of these same issues and criticisms are shared to a game very similar to GunZ in structure, [[Rakion]]. (delete this comment, and source before re-adding--Kawufix) --> <!--GunZ networking system is no part of Private Servers. It is a different thing, and deserves at least sub. --OdinReborn --> <!-- Gameguard is working all the time to fix hacker problems and they do have anti-cheat updates, if hackers didnt leak out the information as much, then only a few people would hack since most people dont actuallly create the hacks, they just download the programs that were made.-->
<!-- The History section can be deleted since it lacks information. -->
== Quest Mode ==
In quest mode players, in groups of up to four, go through parts of a stage for a certain number of rounds, which are determined by the quest level. In each stage players are required to kill masses of creatures The game ends when every member of the player team dies or completes all the rounds. Players can make the quests harder, and more profitable by using special quest items to increase the quest level that can be bought from the in-game store or obtained during a quest. Quest items in-game are stored in glowing chests randomly dotted around the map. Players run through these to obtain an item randomly selcted. The items you obtain depend on the level of your character and what quest items are in use. By using certain items in combination, players can enter a [[boss (video games)|boss]] quest, by sacrificing items from defeating monsters in other quests with sacrificing item is a torn page, which you can buy from a store. The GunZ quest system was designed to reduce the amount of time it takes to prepare for boss raids that are typical in many other online games.<ref name="MMOfury" /><!-- Do not add unnecessary information on quests such as bosses. -->


== QUEST DROPS AND LEVELS ==

Mansion
Goblin Quest 0 = lvl 1+, at least one quest member being lvl 4 or lower
Goblin Quest 1 = lvl 5+
Goblin Quest 2 = lvl 13+, Pg 13
Goblin Quest 3 = lvl 25+, Pg 25
Goblin Quest 4 = lvl 41+, Pg 41
Goblin Quest 5 = lvl 65+, Pg 65
Goblin King = lvl 1+, Crimson Necklace, Goblin Skull

Goblin King Atks-
Hammer Quake- Goblin King slams the hammer on the ground causing a small quake.
Hammer- Goblin King Swings the hammer. This is guardable
Fireball- Goblin King shoots fire from his mouth.
Speed: Slow

Boss Completion Rates:
EXP: 10,000
Bounty: 1,000

Boss Drops
Goblin King Quest LvL 0
King Goblin Skull
King Goblin Axe

Goblin King Quest LvL 1,2,3,4,5
King Goblin Skull
King Goblin Axe
Page 65
Male Goblin Hat
Female Goblin Hat
Goblin Rocket Launcher
The lvls for Mansion Randomize.

Mansion Drops
Goblin-HP, AP, Ammo, Raw Meat
Goblin Gunner-HP, AP, Ammo, Goblin Doll, Seasoned Meat
Goblin Mage-HP, AP, Ammo, Seasoned Meat
Goblin Commander-HP, AP, Ammo, Steak, Goblin Skull
Goblin Shaman-HP, AP, Ammo, Crimson Necklace (This monster from Quest 3+)

Dungeon
Skeleton Quest 0 = lvl 1+, at least one quest member being lvl 4 or lower
Skeleton Quest 1 = lvl 5+
Skeleton Quest 2 = lvl 13+, Pg 13
Skeleton Quest 3 = lvl 25+, Pg 25
Skeleton Quest 4 = lvl 41+, Pg 41
Skeleton Quest 5 = lvl 65+, Pg 65
Superion the Tainted = lvl 1+ , Large Skull, Skeleton Doll
Aneramon The Wicked = lvl 1+, Mysterious Skull, Skeleton Doll
Lich = lvl 1+, Enourmously Huge Skull, Devils Dictionary

Superion The Tainted Atks:
Slash- Superion Slashes at an opponent. This is guardable
Slash Beam- Superion sends a beam down the row he is in.
Speed: Fast

Boss Completion Rates:
EXP: 10,000
Bounty: 1,000

Boss Drops
Superion The Tainted LvL 0
Giant Skeleton's Sword

Superion The Tainted Lvl 1,2,3,4,5
Giant Skeleton's Sword
Enormously huge bone
Torn Page 65
Demon Hand (Men)
Demon Hand (Women)
Demon Bringer

Aneramon the Wicked = Mysterious Skull, Skeleton Doll
EXP: 10,000
Bounty: 1,000

* Boss Drops
* Aneramon's Sword
* Devil's Dictionary
* Leather Wrap Shoes
* Odd Gun
* Pg 65


Aneramon The Wicked Atks:
Slap- Aneramon slaps a nearby opponent. This is guardable.
Thunder- Aneramon calls upon thunder onto a nearby opponent.
Lightning Shock- Aneramon calls upon Lightning that shoots randomly on the field
Ground Crush- Aneramon does a massive on the ground
Speed: Very Slow

The Lich = Enormously Huge Skull, Devils Dictionary
EXP: 15,000
Bounty: 1,500

* Boss Drops
* Lich's Tail
* Dark Lord Trousers
* Wings of Catastrophe
* Pg 65


The Lich Atks:
Missle- Lich sends 5 bullets at random spots (think of this as the mage gun atk)
Flame- Lich sends a line of flame on the ground.
Bomb- Lich throws a bomb on the ground
Speed: Medium

Dungeon Drops
Skeleton-HP, AP, Ammo, small skull
Skeleton Mage-HP, AP, Ammo, Small Skull
Skeleton Commander-HP, AP, Ammo, Skeleton Doll
Giant Skeleton-HP, AP, Ammo, Large Skull (This monster on Quest 2+)
The Unholy-HP, AP, Ammo, Mysterious Skull (This monster on Quest 3+)

Prison
Lizard Quest 0 = lvl 1+, at least one member being lvl 4 or lower
Lizard Quest 1 = lvl 5+
Lizard Quest 2 = lvl 13+, Pg 13
Lizard Quest 3 = lvl 25+, Pg 25
Lizard Quest 4 = lvl 41+, Pg 41
Lizard Quest 5 = lvl 65+, Pg 65
Giant Lizard King = lvl 1+, Golden Earrings, Platinum Earrings
Broken Golem = lvl 1+, Kobold Doll, High Class Gear

Giant Lizard King Drops:

* Battle Axe
* Lizard Skin Gloves
* High Class Gear
* Pg 65


Broken Golem Drops:

* Shattered Iron
* Android Mask
* Broken Gear
* Pg 65


Coming Soon

Pampow
Pampow Quest 0-5 are currently unknown
Cursed Pampow = Currently Unknown

Monsters
This is a list of enemies that are supposedly coming soon.

Pampow:
Pampow Baby
Pampow
Pampoa
Pampoa Commander
Boss: Cursed Pampow

Kobold
Kobold
Kobold Shaman
Kobold Commander
Boss: Kobold King

Misc. Bosses
These bosses, im not exactly sure where they go

Broken Golem
Scrider (i heard this is supposed to be a God, but i dont really think of it as one...
Ill Update more once i learn more combos or when the other Quest lvls come out

== Official GunZ versions == <!-- NAGunZ is NOT in testing, so quit changing it. --Kawufix --> <!-- Since there's no way of proving if a version is a full release or not, we will only use the terms "Live Service" and "Open Beta". IGunZ is in open beta, as stated on gunzonline.com. --><!-- No need for an introduction, the list speaks for itself --MrJacky -->

<!-- STOP ADDING UNOFFICIAL VERSIONS OF GUNZ TO THIS LIST!! -->
* '''International''' (IGunZ) - (Open Beta) Hosted by [[MAIET Entertainment]].
* '''Korea''' ("KGunZ") - Sponsored by [[Netmarble]].
* '''Japan''' ("JGunZ") - Sponsored by [[Netmarble]].
* '''India''' ("InGunZ") - (Open Beta) Sponsored by [[Level Up! Games|Level Up!]].
* '''North America''' ("ijji GunZ" or "NAGunZ") - Sponsored by [[NHN|NHN USA]] via their game portal [http://gunz.ijji.com/index.nhn ijji]. This version is available outside of North America despite its location.
* '''Brazil''' ("BGunZ") - Sponsored by [[Level Up! Games|Level Up!]], and it was [[Pay-to-play#In Online Gaming|pay-to-play]] until recently.<ref>{{cite web |url=http://game.levelupgames.com.br/theduel/site/noticias.aspx?id_noticia=48 |title=Level Up! 'The Duel' announcement |accessdate=2007-05-06}}</ref><!-- No unreleased versions please, unless they appear on the gunzonline.com page --MrJacky -->

=== ijji/North American edition === <!-- This section is more appropriate under the section for localised versions. -->
On [[November 8]], [[2006]], the closed [[beta]] for the North American version of GunZ was released on the game portal site [[ijji]]. Upon release, the game surpassed Gunbound in players, ijji's then-most popular game, with more than 5,000 players on at any given time. Special premium items were given out if the user's account was made before a predetermined date.<ref>{{cite web |url=http://bbs.ijji.com/bbsView.nhn?bbsId=GunZ_announcement&skinId=&id=1292 |title=ijji GunZ announcement |accessdate=2007-05-06}}</ref> The North American edition of GunZ: The Duel's closed beta ended on November 15, 2006.<ref>{{cite web |url=http://bbs.ijji.com/bbsView.nhn?bbsId=GunZ_announcement&skinId=&id=1301 |title=ijji GunZ announcement |accessdate=2007-05-06}}</ref> The ijji/North American GunZ live service was then released on November 29, 2006. The live service included clan wars and quest mode. The premium item shop was opened on January 8, [[2007]].<ref>{{cite web |url=http://bbs.ijji.com/bbsView.nhn?bbsId=GunZ_announcement&skinId=&id=1480 |title=ijji GunZ announcement |accessdate=2007-05-06}}</ref> Quest mode was updated on February 14<sup>th</sup>, 2007.<ref>{{cite web |url=http://bbs.ijji.com/bbsView.nhn?bbsId=GunZ_announcement&skinId=&id=1559 |title=ijji GunZ announcement |accessdate=2007-05-06}}</ref> New sounds and voice narrations were added to the game on May 9, 2007.<ref>{{cite web |url=http://GunZ.ijji.com/announcement.nhn?m=questmodeupdate |title=ijji GunZ announcement |accessdate=2007-05-06}}</ref> <!-- Something about the fact that the LOK suit and Lightning elemental CoiJADOSADPSJADL:ADSASDLK:ASDLASDKLSDKL:ASDL:LASDK:ASDLKasdASDKLKASD:L:ALKASDLKKDLKASDKLASDKL:n were Puchaseable on the site when premiums were released, players bought these items and had them removed when the bug was fixed, some never received their ijji coins back --> <!-- Unsourced negative information removed, do NOT include negative information about an existing organization unless you can reliably source it! --> <!-- The closed beta did include all of the current gameplay modes except Clan War if I'm not wrong. Also, they did not release a new version of quest mode; they merely updated it. | They updated quest mode by releasing a new version of it. --Kawufix --><!-- We don't need to cover on what kind of titles they use in rooms, or how they prevent lag. This is more appropriate in an information or fan site where they teach you tricks on improving your experience. --> <!-- We don't need to cover the hacks available in an encyclopedic article. It's inappropriate here. We also don't need to cover on N-Step, since it's more appropriate in an information or a fan site, rather than in an encyclopedic article. --><!-- Removed the news about people being banned. The way it is said seems more like you are posting a news article. We don't need every news happening in here. We only need things like major updates, for example, voices added to the game, etc. -->

== Sequel ==
In July 2008, [[MAIET]] signed a contract to release the sequel for GunZ, titled [[GunZ: The Duel 2]].<ref>{{cite web |url=http://www.gunzfactor.com/gunz-2-faq_64 |title=GunZ 2 FAQ |accessdate=2008-09-12}}</ref> Although it is stated not to be an entirely new game, there are significant new graphics and other changes. The sequel includes new character models, new maps, redesigned versions of the current maps, a new aiming system and much more. It is scheduled for release in Korea in the second half of 2009.<ref>{{cite web |url=http://www.gunzfactor.com/gunz-2-faq_64 |title=GunZ 2 FAQ |accessdate=2008-09-12}}</ref>

== See also ==
* [[ijji]]
* [[Netmarble]]
* [[MAIET Entertainment]]

== References ==
{{reflist}}

== External links ==
<!-- See Warning below. Discuss ANY new links on the talk page BEFORE adding! -Feba-->
* [http://GunZonline.com/ GunZ The Duel] Official site
* [http://www.GunZfactor.com/ GunZ Factor] English GunZ fansite
<!-- Note: ANYONE who removes the GunZFactor link will be added to a list of vandal IPs at WP:ANI -->
* {{StrategyWiki|GunZ The Duel}}
<!-- ==============================({{NoMoreLinks}})============================== -->
<!-- DO NOT ADD MORE LINKS TO THIS ARTICLE. WIKIPEDIA IS NOT A COLLECTION OF LINKS -->
<!-- If you think that your link might be useful, instead of placing it here, put -->
<!-- it on this article's discussion page first. Links that have not been verified -->
<!-- WILL BE DELETED -->
<!-- ============================================================================= -->

[[Category:Online games]]
[[Category:Third-person shooters]]
[[Category:Video games developed in Korea]]
[[Category:Windows-only freeware games]]

[[es:GunZ The Duel]]
[[fr:GunZ: The Duel]]
[[ko:건즈 온라인]]
[[it:GunZ: The Duel]]
[[he:GunZ]]
[[ja:Gunz]]
[[pl:GunZ The Duel]]
[[pt:GunZ The Duel]]

Revision as of 14:46, 11 October 2008


    Read this first


    This is the place to request sockpuppet checks and other investigations requiring access to the Checkuser privilege. Possible alternatives are listed below.


    Requests likely to be accepted

    Code Situation Solution, requirements
    A Blatant attack or vandalism accounts, need IP block Submit new section at #Requests for IP check, below
    B Evading blocks, bans and remedies issued by arbitration committee Submit case subpage, including link to closed arb case
    C Ongoing, serious pattern vandalism with many incidents Submit case subpage, including diffs
    D Vote fraud, closed vote, fraud affects outcome Submit case subpage, including link to closed vote
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    F Evading blocks, bans and remedies issued by community Submit case subpage, including link to evidence of remedy
    G Does not fit above, but you believe check needed Submit case subpage, briefly summarize and justify

    Requests likely to be rejected

    Situation Solution
    Obvious, disruptive sock puppet Block, no checkuser needed
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    Related to ongoing arbitration case Request checkuser on the arbitration case pages
    Vote fraud, ongoing vote Wait until vote closes before listing, or post at Wikipedia:Suspected sock puppets
    Vote fraud, closed vote, did not affect outcome List at Wikipedia:Administrators' noticeboard/Incidents or Wikipedia:Suspected sock puppets
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    You want access to the checkuser tool yourself Contact the Arbitration Committee, but such access is granted rarely


    When submitting a request

    • If submitting a new case subpage, use the inputbox below; if adding to an existing case subpage, see WP:RFCU/P#Repeat requests.
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    • You may add your request to the top of the #Outstanding requests section, by adding {{Wikipedia:Requests for checkuser/Case/CASENAMEHERE}}. If you do not, clerks should check for pages in Category:Checkuser requests to be listed and will do this for you.
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    Privacy violation?

    Indicators and templates   (v  · e)
    These indicators are used by Checkusers, SPI clerks and other patrolling users, to allow easier at-a-glance reading of their notes, actions and comments.
    Case decisions:
     IP blocked  {{IPblock}}  Tagged  {{Stagged}}
     Blocked but awaiting tags  {{Sblock}}  Not possible  {{Impossible}}
     Blocked and tagged  {{Blockedandtagged}}  Blocked without tags  {{Blockedwithouttags}}
     No tags  {{No tags}}  Blocked and tagged. Closing.  {{Blockedtaggedclosing}}
    Information:
     Additional information needed  {{MoreInfo}}  Deferred  {{Deferred}}
    information Note:  {{TakeNote}}  In progress  {{Inprogress}}
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     Clerk assistance requested:  {{Clerk Request}}  Clerk note:  {{Clerk-Note}}
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    Self-endorsed by clerk for checkuser attention  {{Selfendorse}} CheckUser requested  {{CURequest}}
    Specific to CheckUser:
     Confirmed  {{Confirmed}} Red X Unrelated  {{Unrelated}}
     Confirmed with respect to the named user(s). no No comment with respect to IP address(es).  {{Confirmed-nc}}
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     Likely  {{Likely}}  Unlikely  {{Unlikely}}
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    no Declined  {{Declined}} no Unnecessary  {{Unnecessary}}
     Stale (too old)  {{StaleIP}} no No comment  {{Nocomment}}
    crystal ball CheckUser is not a crystal ball  {{Crystalball}} fish CheckUser is not for fishing  {{Fishing}}
     CheckUser is not magic pixie dust  {{Pixiedust}} magic eight ball The CheckUser Magic 8-Ball says:  {{8ball}}
     Endorsed by a checkuser  {{Cu-endorsed}}  Check declined by a checkuser  {{Cudecline}}
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    Outstanding requests


    Can we get a quick WP:DUCK ruling that User:AnarchistAssassin is the same editor? Brand new person edit warring over same stuff on same article. DreamGuy (talk) 14:05, 23 July 2009 (UTC)

    The directions below do not work -- wouldn't need a checkuser for such an obvious case and that page is locked anyway so I can't add the notice. DreamGuy (talk) 14:07, 23 July 2009 (UTC)




    Declined requests

    Completed requests








    I'm not sure if I'm going about this the right way, but I believe a rangeblock is in order to stop this ongoing problem, and a combination of analysis of the suspected and confirmed socks of this user, along with some checkuser evidence would probably be the way to determine exactly where to block. These are the suspected, although a great many of them admitted to it, so they are actually confirmed. These are the other confirmed socks, I believe some of them were already investigated with checkuser. As a non-admin, I'm more or less in the dark about exactly how rangeblocks are done, but clearly there is a serious problem here, and there is a definite pattern to the IP addresses used by this banned user. Beeblebrox (talk) 04:48, 3 March 2009 (UTC)



    Soft redirect to:Wikipedia:Sockpuppet investigations/Jvolkblum
    This page is a soft redirect.

    Jvolkblum 15

    Suspected sock puppets

    Code letter:F

    • Supporting evidence:

    Most of the recent Jvolkblum-like activity has been from IPs that are used no more than once or twice, but there also are some registered users. I don't think I've captured the full list of IPs.

    • Moriarty09 (talk+ · tag · contribs · deleted contribs · logs · filter log · block user · block log · CA · CheckUser(log· investigate · cuwiki) has an edit record that is strongly consistent with Jvolkblum; has been blocked and reverted by Wknight94.
      • Comment by doncram Is this where discussion of evidence occurs? If not, please advise me and/or move this comment. On the case of Moriarty09, the four edits currently showing do not provide evidence that convinces me this is the same editor as Jvolkblum, because I believe that it is possible that there are more than one New Rochelle area editors who have been swept up in the accusations here. I note this as a kind of technical objection here, because I do think it likely that Moriarty09 is the same editor as some other socks previously swept up into this, and there may be no practical difference in treatment which can now be implemented. I cannot and do not want to review the entire Jvolkblum history and separate out which ones in the history were in fact separate persons. But as I stated in discussion at Wikipedia talk:WikiProject National Register of Historic Places#Banned user Jvolkblum and New Rochelle, NY articles, I believe that it would be very difficult for any new wikipedia editor to emerge in the New Rochelle area without editing some of the articles previously edited by any of the previously identified socks, and then experiencing heavy-handed deletions and being labelled a sock. If an unfair sock accusation happened, i do not see what other recourse a would-be new editor would have, other than opening a new account and continuing to edit.
      • Anyhow, the Moriarty09 editor made 2 entirely unrelated edits (a copyedit to the the Gridiron building article that improved the article in my view, and an edit to the Ann Street (Manhattan) article about which i have no opinion). Then, the editor added a New Rochelle red-link to a list of Cemeteries named Holy Sepulchre Cemetery, which seems like a fine edit, although perhaps revealing an interest in New Rochelle-area articles. I don't see that as adequate to identify the editor is Jvolkblum. Then, the editor made one comment in the above-linked wt:NRHP discussion, defending an edit made by another account in the article about New Rochelle, an edit which Orlady brought up as an example of probable source fabrication by Jvolkblum socks. I take it was then that Wknight blocked the Moriarty09 editor. I don't dispute that Moriarty09 is likely the same as the other account. However, with further research it turns out that Orlady's allegation of fabrication was incorrect, and that Moriarty09's comment was substantially correct. So, I don't see any evidence of destructive editing by Moriarty09; it is only an association to previous socks (and not necessarily to the original Jvolkblum) which is likely here. And, I don't see that justice or whatever is served by blocking this one account. Given the discusson at wt:NRHP in which i stated an interest in making an unban proposal, i think that it could be helpful to allow Moriarty09 to be unblocked, if only to allow the person to show restraint. By this comment, though, i want mainly to note the possibility that this Moriarty09 editor is not the same editor as Jvolkblum. doncram (talk) 19:05, 12 January 2009 (UTC)
        • In partial response to Doncram's comments, Jvolkblum socks have done extensive editing in some Manhattan articles. Ann Street (Manhattan) is one of these. It has been edited previously by at least three different Jvolkblum sockpuppets. Moriarty09's edit to that article restored language previously provided by one or more of these socks. --Orlady (talk) 19:51, 12 January 2009 (UTC)
    • Jjespere (talk+ · tag · contribs · deleted contribs · logs · filter log · block user · block log · CA · CheckUser(log· investigate · cuwiki) apparently recreated one or more Jvolkblum articles before being blocked and reverted by Wknight94.
    • 98.14.133.106 (talk+ · tag · contribs · filter log · WHOIS · RBLs · proxy check · block user · block log · cross-wiki contribs · CheckUser (log)) restored a Jvolkblum edit that I had deleted a short while earlier.
    • 174.133.55.25 (talk+ · tag · contribs · filter log · WHOIS · RBLs · proxy check · block user · block log · cross-wiki contribs · CheckUser (log)) added an unsourced paragraph to Beechmont (New Rochelle), which is one of Jvolkblum's articles.
    • 174.34.157.70 (talk+ · tag · contribs · filter log · WHOIS · RBLs · proxy check · block user · block log · cross-wiki contribs · CheckUser (log)) posted on Doncram's talk page to complain that Wknight94 and I are picking on people interested in contributing content about New Rochelle.
    • 76.99.17.30 (talk+ · tag · contribs · filter log · WHOIS · RBLs · proxy check · block user · block log · cross-wiki contribs · CheckUser (log)) made three edits to New City, New York, including deleting an image without explanation and for no apparent reason. This may be coincidence, but Jvolkblum has sometimes inflicted this type of minor damage on articles for New City and other communities that are near New Rochelle.
    No comment concerning Jvolkblum, but I would note that New City is not really near New Rochelle. New Rochelle is on the east side of Westchester, on the Long Island Sound, and New City is in Rockland County about 30 miles away, across the Hudson River and inland and north. Ed Fitzgerald t / c 09:26, 14 January 2009 (UTC)

    Added a little bit later:

     Possible that Moriarty09 is related. A good deal of his editing is through an98.14.133.106 open proxy (since blocked).

    Jjespere is also  Possible, although I would rephrase that as "very likely" on behavioural evidence, looking at his deleted contributions. The same user is also the IP 98.14.133.106.

    174.133.55.25 appears to be a proxying/IP-masking service -- WHOIS shows network:Organization-Name:My privacy tools. The range appears to be 174.133.55.16/28.

    174.34.157.70 may also be an open proxy -- the WHOIS information gives Ubiquity Server Solutions Chicago, but I haven't got access to a port scanner at the moment. The range is 174.34.156.0/22.

    I don't see any technical reason to suspect 76.99.17.30 of being Jvolkblum.

    64.255.180.74 also might be a proxy -- it is registered to Jupiter Hosting Corporation. The range is 64.255.160.0/19.

    These need further investigating -- I think it is likely that these three are proxies and that the user behind them is indeed Jvolkblum.

    [[Sam Korn]] (smoddy) 01:22, 13 January 2009 (UTC)

    I see the 64.255.*.* addresses in my sleep since Jvolkblum uses them often. FWIW, I perused one subrange and almost every edit was to New Rochelle articles and some Indian television list. That seemed like a strange pattern to me so a range of open proxies makes perfect sense. —Wknight94 (talk) 04:11, 13 January 2009 (UTC
    Thanks. Jvolkblum has been a heavy user of "My Privacy Tools." Also, Jupiter Hosting is one of the ISPs that Jvolkblum has used in the past, and there's been a long history of Jvolkblum edits from open-proxy and suspected open-proxy IPs. A major reason for requesting checks on these users is to see if there are any sleeper users on the same IPs -- I hope that any such users on these IPs have been quietly tagged and blocked. --Orlady (talk) 04:26, 13 January 2009 (UTC)
    Looking again, 64.255.160.0/19 probably isn't a range of open proxies. It does appear, however, to be a range used by Opera Mini users, which ties in with other Jvolkblum patterns of editing. Going on a wider check of the range and taking editing behaviour into consideration, it appears that Tenagrimes (talk · contribs · deleted contribs · nuke contribs · logs · filter log · block user · block log) and BQEDUDE (talk · contribs · deleted contribs · nuke contribs · logs · filter log · block user · block log) are also related. There were no unblocked accounts on any of the other IPs. [[Sam Korn]] (smoddy) 09:47, 13 January 2009 (UTC)
    Both accuonts blocked and a couple articles deleted. BTW, to Doncram, for a reminder of why Jvolkblum is banned, see Talk:Suburb#Copyvio and plagiarism. —Wknight94 (talk) 12:23, 13 January 2009 (UTC)
    Thanks for the note. I hope you don't mind that I provide, at that Talk page, a devil's advocate-type of response. I understand the example is one where one of the users caught up in this added material to an article without providing properly explicit sourcing. Eventually, the contribution is tracked down and entirely removed. I don't know how to say this without perhaps appearing a bit sarcastic, but this provides a complementary example to at least one case where the user added material with essentially proper sourcing. In the properly sourced case, the contribution is similarly removed, completely, by one of the enforcers here, with erroneous accusations that the user must have fabricated the source. So, why bother with the semi-difficult work of composing proper footnote references? It seems to me that there is an incredible amount of time and resources being put in here, to suppress a would-be contributor, and that you leave no alternative for the user(s) but to create more accounts and to keep editing and to play the big game that you and he/they are playing. I apologize if this does sound wrong; i don't mean to offend and I am not confident that I am expressing this properly. As I state in my devil's advocate-type response at the Suburb talk page, I do abhor the addition of unsourced material to articles, and I have devoted a lot of energy to discussing the general problem. Further, not said there, i have devoted a lot of thought and energy to specifically addressing the problem in NRHP / historic sites articles, and to trying to keep the problem out of this broad area that i work in. So, I should summarize that I am torn here, between defending someone who seems to be unfairly treated, vs. agreeing whole-heartedly that the actions of that person deserve to be censured. doncram (talk) 14:03, 13 January 2009 (UTC)
    This went beyond plagiarism into copyright violation. Most was copied word-for-word. But this isn't the right place to discuss that issue. I responded at Talk:Suburb and maybe it's time to raise this at WP:AN. —Wknight94 (talk) 14:23, 13 January 2009 (UTC)




    IP/A

    Requests for IP check

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    NC

    Requests that do not follow the instructions at the top of the page will be moved here. Common reasons for noncompliance include:

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