Double Disc Court

from Wikipedia, the free encyclopedia
The DDC playing field

Double Disc Court (DDC) is a type of Frisbee that is played with two Frisbees. Two teams of two players each defend a court (see picture on the right). The two courts with a side length of 13 meters are arranged 17 meters apart on a lawn.

DDC points are awarded in the following situations:

  • If the Frisbee is placed in the opponent's field and remains in it: 1 point.
  • If the opposing Frisbee goes out: 1 point.
  • If both Frisbees are touched by one or both players of the opposing team at the same time: 2 points.

Description of the game

preparation

Before a game there is a disc flip, which means that both discs are thrown up and a team decides whether it is "equal" or "unequal". The team that wins the disc flip can then choose from the following three points:

  • on which court it wants to play or
  • which team is first to attack or
  • which team determines their server first.

The team that loses the disc flip chooses one of the remaining points, and the winning team chooses the last.

In games with more than one winning set, the courts and server combination change in the following sets. The winner of the previous set is then on the attack.

Attack / defense

During the game, the team that scored the last point is always on the attack. If the discs are both held (by different teams) it is the responsibility of the attacking team to break that stalemate. The attacking team has four seconds to throw their own target. The defending team can wait as long as they want.

Game flow

Each team has a disc in their court. At the beginning of each exchange, the discs are thrown at the same time on the command “3-2-1-throw”. As the game progresses, the discs go back and forth, trying to score points according to the rules above. The game dynamics result from the double rule: If one team touches both Frisbees at the same time, the other team receives 2 points. For this reason, an attack should be thrown in such a way that the first disc flies in a wide arc at the opponent and the second disc flies quickly. In order to successfully defend this attack, the opposing team must quickly throw one of the two discs again, or one “taps” a disc: The first disc arriving is knocked from below in such a way that it flies up. During the tip, the other disc must be caught and thrown back again, only then is the tipped disc caught so that both discs are never touched at the same time.

the end of the game

In games with one set, up to 21 points are played. In tight games, there must be a 2 point lead (up to an upper limit of 25 points). In tournaments, 3 to 5 winning sets of up to 15 points are played in the knockout phase .

Web links