Zorro (computer game)
Zorro | |
---|---|
Studio | Datasoft |
Publisher | US gold |
Erstveröffent- lichung |
1985 |
platform | Atari 800 , C64 , Schneider / Amstrad CPC , Apple II , ZX Spectrum |
Subject | Zorro |
Game mode | Single player |
language | English |
Zorro is a platform game developed by Datasoft for one player with puzzle and adventure elements . It was released in 1985 for Atari 800 , C64 , Schneider / Amstrad CPC and Apple II . Such a genre mix was something completely new at the time, especially for the Atari 800 .
Game content
The player embodies Zorro and has to use found objects elsewhere in order to save his girlfriend at the end, who is kidnapped by a Spanish soldier at the beginning. Other patrolling Spanish soldiers act as opponents, as is typical of the genre.
Levels / graphics
It is a platformer (multi-screen). The game mainly takes place above ground, with a predominantly yellow desert background, later a cave is added. The animation of black Zorros with the long sword was received positively. He can climb ladders and palm trees and, like in The Goonies (also from Datasoft), has to solve many puzzles. In the beginning, the fights mainly take place on the house facade, on several floors.
programmer
The programmer was James Baron, the graphic artist Kelly Day. The atmospheric SID music was written by John A. Fitzpatrick.
Rating
The zzap! awarded 78%.
Other Zorro games
- Zorro (Capstone Software, 1995 for DOS)
- Zorro: The Shadow (DreamCatcher Interactive Inc., 2001 for Windows, 2002 PlayStation 2)
swell
Web links
- Lemon64 entry for C-64 version
- Zorro at MobyGames (English)