Southend Interactive: Difference between revisions

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*''[[Lode Runner#2000s|Lode Runner]]'' (2009) - XBLA
*''[[Lode Runner#2000s|Lode Runner]]'' (2009) - XBLA
*''Xtrakt'' (2009) - Windows Mobile
*''Xtrakt'' (2009) - Windows Mobile
*''[[Experiment 13]]'' (2009) - Windows Mobile/Android
*''Experiment 13'' (2009) - Windows Mobile/Android
*''[[Tecmo Bowl Throwback]]'' (2010) - XBLA/PSN
*''[[Tecmo Bowl Throwback]]'' (2010) - XBLA/PSN
*''[[ilomilo]]'' (2010) - Windows Mobile/XBLA/Windows
*''[[ilomilo]]'' (2010) - Windows Mobile/XBLA/Windows

Revision as of 12:25, 2 September 2022

Southend Interactive was a game development studio based in Malmö, Sweden. Southend worked on game productions from various genres that run from various clients, such as Ubisoft and Sierra Online. They also created games for Microsoft's Xbox Live Arcade service on the Xbox 360. Southend's company slogan was "Tomorrow's experiences today."[1][verification needed]

Southend shuttered in June 2013 when Ubisoft Massive acquired Southend's 24 developers and some technology[2] to be used in Massive's Tom Clancy's The Division massively multiplayer online game. Southend had been seeking a suitor and partially blamed its publisher, Deep Silver, for the company's closure.[3]

Games

References

  1. ^ "SOUTHEND". Archived from the original on October 1, 2008. Retrieved December 7, 2008.
  2. ^ "Ubisoft Massive acquires Southend Interactive". MCV/DEVELOP. June 11, 2013. Retrieved December 8, 2020.
  3. ^ Handrahan, Matthew (June 12, 2013). "Massive hires entire Southend Interactive team". GamesIndustry.biz. Retrieved December 8, 2020.
  4. ^ Dyer, Mitch (6 August 2012). "Sacred Citadel: Cartoon Brawling for Hardcore RPG Nerds".
  5. ^ Matulef, Jeffrey (22 April 2014). "ilomilo and Year Walk devs reveal canned game Brisby & Donnovan". Eurogamer. Gamer Network. Retrieved 23 April 2014.

External links