Sequence (game): Difference between revisions

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Provided historical facts related to the board game Sequence.
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<includeonly></includeonly>'''Sequence''' is a [[board game|board]]-and-[[card game]] distributed by [[Jax Ltd., Inc.]]. It involves an average-sized playing board, on which are depicted two packs' worth of cards (minus the Jacks), two full standard decks, red, blue and green playing chips which total 135.
'''Sequence''' is a [[board game|board]]-and-[[card game]] distributed by [[Jax Ltd., Inc.]]. It involves an average-sized playing board, on which are depicted two packs' worth of cards (minus the Jacks), two full standard decks, red, blue and green playing chips which total 135.


Players are dealt a certain number of cards (3-7 depending on the number of players), and then take turns to play these cards, placing a chip of their color on the corresponding card image on the board. The object of the game is to form a row of 5 chips (be it horizontally, vertically or diagonally) before the other players. If there are only two players, 2 sequences must be formed to win the game.
Players are dealt a certain number of cards (3-7 depending on the number of players), and then take turns to play these cards, placing a chip of their color on the corresponding card image on the board. The object of the game is to form a row of 5 chips (be it horizontally, vertically or diagonally) before the other players. If there are only two players, 2 sequences must be formed to win the game.
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A commercial version from Jax games of a traditional American game, known by various names including Jack Foolery. Also, there is a Canadian version called Double Series.
A commercial version from Jax games of a traditional American game, known by various names including Jack Foolery. Also, there is a Canadian version called Double Series.

It is time to provide some factual history regarding this great family game. Sequence was invented by Douglas Reuter in Minnneapolis, MN in the early 1970's. The manufacturing and distribution rights were Licensed to Jax, Ltd., Inc. in 1981. Sequence made its first appearance at the New York Toy Fair in February, 1982 and was first sold to the public in about April, 1982. Sequence caught on with the public fairly quickly. The problem is, Sequence is very easy to copy. And many did. Hundreds, if not thousands, made their own version. This has, over time, resulted in some confusion regarding how this game came to be. There is a guy in Oklahoma who thinks his uncle or someone actually invented this game and so he started manufacturing a game called the Original Sequence. It, along with all other imposters, was legally challenged and that game is not the game you can buy in stores, Sequence is. Some believe, as is stated above, that Sequence is merely a commercial version of a "traditional American game". This is not factual. It is THE commercial version of the legally protected creative work of Douglas Reuter. This game is properly protected under United States copyright law and is being manufactured and distributed by Jax, Ltd., Inc. under a legally binding License Agreement. There have also been others who have tried to simply change the layout of the cards, or change on little rule, and come out with "their newly invented" game. Over the 25 years Sequence has been distributed by Jax, Ltd., Inc., imposter versions of Sequence have been successfully challenged legally. Both versions listed above, Jack Foolery and Double Series are now in the process of being challenged. Douglas Reuter did retain the electronic medium rights to his invention but under his agreement with Jax, Ltd., Inc., he can not name any electronic version "Sequence". So, when a legal electronic version of Sequence is produced and marketed, it should be one that is invented by Douglas Reuter (Doug Reuter). Any other version - physical or electronic - is an imposter.


==External links==
==External links==

Revision as of 04:35, 20 July 2007

Sequence is a board-and-card game distributed by Jax Ltd., Inc.. It involves an average-sized playing board, on which are depicted two packs' worth of cards (minus the Jacks), two full standard decks, red, blue and green playing chips which total 135.

Players are dealt a certain number of cards (3-7 depending on the number of players), and then take turns to play these cards, placing a chip of their color on the corresponding card image on the board. The object of the game is to form a row of 5 chips (be it horizontally, vertically or diagonally) before the other players. If there are only two players, 2 sequences must be formed to win the game.

The four corners of the grid do not depict cards; instead, they are wilds, i.e. any sequence of 4 chips including a wild square wins.

The Jacks fulfill a special role. If a player plays a two-eyed Jack, he or she may place a chip anywhere on the board (except of course on the wilds). If a one-eyed Jack is played, the player may remove an opposing player's token from anywhere.

A commercial version from Jax games of a traditional American game, known by various names including Jack Foolery. Also, there is a Canadian version called Double Series.

External links