IMVU: Difference between revisions
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* [[Comparison of instant messaging clients]] |
* [[Comparison of instant messaging clients]] |
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* [[List of social networking websites]] |
* [[List of social networking websites]] |
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hi hi hi KOBE ROCK |
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==References== |
==References== |
Revision as of 22:28, 7 September 2007
IMVU icon IMVU logo | |
IMVU Example | |
Developer(s) | IMVU |
---|---|
Preview release | Βeta
/ constantly updating |
Operating system | Microsoft Windows |
Type | Instant messaging client |
License | Freeware |
Website | http://www.imvu.com/ |
IMVU is a graphical instant messaging client with more than 1 million users.[1] Currently, it is in public beta, and has been available since 2004-09-18.[2] It is developed by IMVU, Inc., founded by Will Harvey, a video game developer and founder of There.
The primary focus of IMVU is the ability to use personalized 3D avatars and environments that let the user interact with the person they’re chatting with. The secondary focus of IMVU is allowing the members to develop content that can be purchased by other members for use in personalizing their avatars and environments.
3D Chat Client
The IMVU chat client is focused on the 3D avatar and the immediate 3D environment; avatar placement is limited to nodes placed within the 3D environment. Users can click on a node to move there, click on their own avatar to call up a menu of animations to perform, or click on another chat participant to perform an animation with them. The chat client controls include an adjustable camera, a separate window to see friends that are currently online and to change the avatar's appearance, and the ability to chat in word balloons.
Membership
IMVU membership is free, allowing users to register an avatar name, utilize the 3D chat client, purchase virtual content, and customize a homepage. Free accounts are denoted by the prefix 'Guest_'. Users can purchase their avatar name to remove the 'Guest_' prefix, and to participate in the content creation program. Access to restricted material is limited to accounts that have purchased an Access Pass.
Economy
IMVU contains its own economy with a currency system based on IMVU credits. The credits are used by members to purchase virtual items like fashion pieces (hair, clothes, skins, and accessories), pets, and 3D scenes. Credits can be purchased via a variety of payment methods, through IMVU or third-party resellers. Additionally, IMVU provides free promotional credits to encourage member participation and referrals.
A primary element of IMVU's economy is member-created content; consequently, IMVU allows members to participate in the Content Creator Program. Members can use IMVU provided software utilities to create virtual products, and can sell their products by listing them in the online IMVU product catalog. Content creators earn credits when their items are sold, and are allowed to resell the credits they earn.