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In January 2002, CipSoft began to venture into [[Mobile game|mobile gaming]]. They adapted the successful idea of online role-playing games to [[Java platform|Java]] and [[Symbian OS]]-enabled mobile devices. ''[[Tibia Micro Edition]]'' is the first mobile massive multiplayer online role-playing game for mobile phones. After the presentation at the 2003 [[CeBIT]] fair in [[Hanover]], the game was launched May 2003 in cooperation with [[T-Mobile]], [[Germany]]'s largest mobile carrier.
In January 2002, CipSoft began to venture into [[Mobile game|mobile gaming]]. They adapted the successful idea of online role-playing games to [[Java platform|Java]] and [[Symbian OS]]-enabled mobile devices. ''[[Tibia Micro Edition]]'' is the first mobile massive multiplayer online role-playing game for mobile phones. After the presentation at the 2003 [[CeBIT]] fair in [[Hanover]], the game was launched May 2003 in cooperation with [[T-Mobile]], [[Germany]]'s largest mobile carrier.


== The Staff ==
== The Staff (Support Team) ==
In a previous featured article written on the main page of [http://tibia.com tibia.com], Manina described each department and what its importance means to the company. There are now 28 men (including the newest member Lionet) and 9 beautiful women, who are currently working in the CipSoft building. The biggest department by far is the Customer Support. The customer support department now holds 11 strong and dedicated men and women. Each member is responsible for answering their section of questions in which they are assigned to. Some start off the morning by answering board reports, name reports, emails, statement reports, etc... No customer support member answers more than 30 emails a day.
In a previous featured article written on the main page of [http://tibia.com tibia.com], Manina described each department and what its importance means to the company. There are now 28 men (including the newest member Lionet) and 9 beautiful women, who are currently working in the CipSoft building. The biggest department by far is the Customer Support. The customer support department now holds 11 strong and dedicated men and women. Each member is responsible for answering their section of questions in which they are assigned to. Some start off the morning by answering board reports, name reports, emails, statement reports, etc... No customer support member answers more than 30 emails a day.


== The Staff (Content Team)==
You can't have Tibia without the Content Team. There are four very smart men and women that are involved in the content team. CM Chayenne, CM Denson Larika, CM Judigator, and CM Knightmare. Each member comes up with a creative way to improve the way the game is played. In the past update, CM Denson Larika focused on revamping the old areas to a much more "hip hop" area. Each member is important and is never put aside.

== The Staff (Graphics Team)==
Jan and Richard are the two guys who create the monsters, draw the areas, and everything else you see on the screen. Nothing is put on the game until they draw it. Jan focuses on both Tibia and Tibiame. So he's very important and busy. Jan is a master on 2d art as the opposite with Richard, as Richard is much better with the world of 3d art.

== The Staff (Programming Team)==
Every code that is attached to stopping the DDoS attacks in the game go through these guys. They also create clever and very helpful tools for the members in the building to assist their work, and make it easier. These men are also responsible for placing items, monsters, etc... on the map.

== The Staff (System Administrators)==
These four men are the creators of the wonderful mmorpg called Tibia. What started as a spare time school project turned into a company that will never be forgotten. You have, Uli (Durin), Stephan, Guido, and last but not least Steve. Each serve a different, but very important role in the office. Whether it be from handling the bills, editing the code, to supporting Tibiame, each serve a very important role in the company.


== The Staff (Other)==
First off is Craban, the product manager of CipSoft. Craban is know for his sense of humor, his posting on the proposal board, and his funny interviews on the supported fansites. Next is Crabans best friend, Mercutio Mercado. Mercutio is the Marketing Manager of CipSoft, also known for his humor and jokes on supported fansites, Mercutio writes press releases, advertises, etc... He is also known for his activity on supported fansites as it is known to be that he has a lot of free time. CipSoft also has a secretary who handles every event that could, will, or has already happened. Very organized and responsible this beautiful lady is.


== Future projects ==
== Future projects ==

Revision as of 22:11, 11 February 2008

CipSoft GmbH, or CIP, is a video game developer based in Regensburg, Germany most notable for the online roleplaying game Tibia. They also market Tibia Micro Edition, a cell-phone-based version of the game.

In late 2006, with the launch of their new website, CipSoft reported 27 people working actively. CipSoft also moved its offices in early 2006 because of the company wishing to expand and are currently hiring new employees.

Tibia

Tibia was created in 1997 as a result of a student project that eventually became a large MMORPG. The base itself is similar to others of its genre but has very basic graphics. It started with only one server but currently holds 72 where up to 900 players play at most peak hours.

The game is based in a medieval environment where mythical creatures such as dragons roam through the land. Players are allowed to choose between four different vocations so they can carry on their adventures in different ways. These are Knights, Paladins, Druids and Sorcerers.

The game itself is updated twice a year in the summer and winter updates, where major changes are introduced; generally summer updates create new hunting areas and cities to explore while the winter update is more about gameplay changes. Both of these updates usually affect the quality of the graphics as well, making it better than ever. The most recent Christmas update had unlocked long unseen area's in which many players often discussed.

The maximum players online at once was 64028 players on Nov 28 2007.

Tibia Micro Edition

In January 2002, CipSoft began to venture into mobile gaming. They adapted the successful idea of online role-playing games to Java and Symbian OS-enabled mobile devices. Tibia Micro Edition is the first mobile massive multiplayer online role-playing game for mobile phones. After the presentation at the 2003 CeBIT fair in Hanover, the game was launched May 2003 in cooperation with T-Mobile, Germany's largest mobile carrier.

The Staff (Support Team)

In a previous featured article written on the main page of tibia.com, Manina described each department and what its importance means to the company. There are now 28 men (including the newest member Lionet) and 9 beautiful women, who are currently working in the CipSoft building. The biggest department by far is the Customer Support. The customer support department now holds 11 strong and dedicated men and women. Each member is responsible for answering their section of questions in which they are assigned to. Some start off the morning by answering board reports, name reports, emails, statement reports, etc... No customer support member answers more than 30 emails a day.


The Staff (Content Team)

You can't have Tibia without the Content Team. There are four very smart men and women that are involved in the content team. CM Chayenne, CM Denson Larika, CM Judigator, and CM Knightmare. Each member comes up with a creative way to improve the way the game is played. In the past update, CM Denson Larika focused on revamping the old areas to a much more "hip hop" area. Each member is important and is never put aside.

The Staff (Graphics Team)

Jan and Richard are the two guys who create the monsters, draw the areas, and everything else you see on the screen. Nothing is put on the game until they draw it. Jan focuses on both Tibia and Tibiame. So he's very important and busy. Jan is a master on 2d art as the opposite with Richard, as Richard is much better with the world of 3d art.

The Staff (Programming Team)

Every code that is attached to stopping the DDoS attacks in the game go through these guys. They also create clever and very helpful tools for the members in the building to assist their work, and make it easier. These men are also responsible for placing items, monsters, etc... on the map.

The Staff (System Administrators)

These four men are the creators of the wonderful mmorpg called Tibia. What started as a spare time school project turned into a company that will never be forgotten. You have, Uli (Durin), Stephan, Guido, and last but not least Steve. Each serve a different, but very important role in the office. Whether it be from handling the bills, editing the code, to supporting Tibiame, each serve a very important role in the company.


The Staff (Other)

First off is Craban, the product manager of CipSoft. Craban is know for his sense of humor, his posting on the proposal board, and his funny interviews on the supported fansites. Next is Crabans best friend, Mercutio Mercado. Mercutio is the Marketing Manager of CipSoft, also known for his humor and jokes on supported fansites, Mercutio writes press releases, advertises, etc... He is also known for his activity on supported fansites as it is known to be that he has a lot of free time. CipSoft also has a secretary who handles every event that could, will, or has already happened. Very organized and responsible this beautiful lady is.

Future projects

In December 2006, CipSoft reported on their company websites Job section that they were searching for a 3D artist. By May 2007, the Job had disappeared. In an article on a supported fan site, Stephan Vogler, one of CipSoft's executive producers mentioned that the 3D artist was working with Vogler to create a prototype for a new game, unrelated to Tibia.

External links