Dana Knutson: Difference between revisions

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==Career==
==Career==
Dana Knutson has had a long career as an artist on role-playing games. He worked at [[FASA]] Corporation for 10 years, producing art on numerous works for their ''[[Star Trek role-playing game (FASA)|Star Trek]]'' and ''[[Shadowrun]]'' RPGs. He came to work for [[TSR, Inc.|TSR]] in 1993 to produce artwork for the ''[[Dungeons & Dragons]]'' game, initially largely with the [[Planescape]] line. He created the [[Lady of Pain]] from one of his doodles.<ref name="Dragon #208">{{cite journal | last = Hein | first = Dori | authorlink = | coauthors = | title = Behind the Scenes: The making of the Planescape setting | journal = [[Dragon (magazine)|Dragon]] | volume = | issue = #208 | pages = 42-46 | publisher = TSR, Inc. | location = [[Lake Geneva, Wisconsin]] | date = August 1994 | url = | format = | issn = }}</ref> When TSR was purchased by [[Wizards of the Coast]], he also illustrated cards for ''[[Magic: The Gathering]].
Dana Knutson has had a long career as an artist on role-playing games. He worked at [[FASA]] Corporation for 10 years, producing art on numerous works for their ''[[Star Trek role-playing game (FASA)|Star Trek]]'' and ''[[Shadowrun]]'' RPGs. He came to work for [[TSR, Inc.|TSR]] in 1993 to produce artwork for the ''[[Dungeons & Dragons]]'' game, initially largely with the [[Planescape]] line. He created the [[Lady of Pain]] from one of his doodles.<ref name="Dragon #208">{{cite journal | last = Hein | first = Dori | authorlink = | coauthors = | title = Behind the Scenes: The making of the Planescape setting | journal = [[Dragon (magazine)|Dragon]] | volume = | issue = #208 | pages = 42-46 | publisher = TSR, Inc. | location = [[Lake Geneva, Wisconsin]] | date = August 1994 | url = | format = | issn = }}</ref> [[David Cook (game designer)|David "Zeb" Cook]], designer of Planescape, explained Knutson's role in developing the setting: "It was at this early stage that I had my biggest idea - I needed an artist. I could think and write about these things, but the setting needed a look. [...] Foolishly, people believed in me, and Dana Knutson was assigned to draw anything I wanted. I babbled, and he drew - buildings, streets, characters and landscapes. Before any of us knew it, he drew the Lady of Pain. I'm very fond of the Lady of Pain; she really locks up the Planescape look. We all liked her so much that she became our logo."<ref name="WW43">{{cite journal|last=Alloway|first=Gene|date=May 1994|title=Feature Review: Planescape|journal=[[White Wolf (magazine)|White Wolf]]|publisher=[[White Wolf]]|issue=43|pages=36-38}}</ref> When TSR was purchased by [[Wizards of the Coast]], he also illustrated cards for ''[[Magic: The Gathering]].


==References==
==References==

Revision as of 15:05, 25 August 2010

Dana Knutson is an artist best known for his work on role-playing game products.

Career

Dana Knutson has had a long career as an artist on role-playing games. He worked at FASA Corporation for 10 years, producing art on numerous works for their Star Trek and Shadowrun RPGs. He came to work for TSR in 1993 to produce artwork for the Dungeons & Dragons game, initially largely with the Planescape line. He created the Lady of Pain from one of his doodles.[1] David "Zeb" Cook, designer of Planescape, explained Knutson's role in developing the setting: "It was at this early stage that I had my biggest idea - I needed an artist. I could think and write about these things, but the setting needed a look. [...] Foolishly, people believed in me, and Dana Knutson was assigned to draw anything I wanted. I babbled, and he drew - buildings, streets, characters and landscapes. Before any of us knew it, he drew the Lady of Pain. I'm very fond of the Lady of Pain; she really locks up the Planescape look. We all liked her so much that she became our logo."[2] When TSR was purchased by Wizards of the Coast, he also illustrated cards for Magic: The Gathering.

References

  1. ^ Hein, Dori (August 1994). "Behind the Scenes: The making of the Planescape setting". Dragon (#208). Lake Geneva, Wisconsin: TSR, Inc.: 42–46. {{cite journal}}: Cite has empty unknown parameter: |coauthors= (help)
  2. ^ Alloway, Gene (May 1994). "Feature Review: Planescape". White Wolf (43). White Wolf: 36–38.

External links