Wikipedia talk:WikiProject Video games and YafaRay: Difference between pages

Page contents not supported in other languages.
From Wikipedia, the free encyclopedia
(Difference between pages)
Content deleted Content added
 
No edit summary
 
Line 1: Line 1:
{{Infobox_Software
{{to do}}<!--
| name = YafRay
Archive Bot
| logo = [[Image:YafRay logo.svg|180px]]
-->{{User:MiszaBot/config
| screenshot =
|archiveheader = {{talkarchivenav|noredlinks=y}}
| caption =
|maxarchivesize = 150K
| developer = Alejandro Conty Estévez
|counter = 56
| latest_release_version = 0.1.0
|minthreadstoarchive = 1
| latest_release_date = [[October 1]], [[2008]]
|algo = old(5d)
| programming language = [[C++]]
|archive = Wikipedia talk:WikiProject Video games/Archive %(counter)d
| operating_system = [[Cross-platform]]
}}<!--
| genre = [[Raytracer]]
Archive Bot
| license = [[GNU Lesser General Public License|LGPL]]
--><!--
| website = [http://www.yafray.org/ www.yafray.org]
Archive topic Bot
}}
-->{{User:HBC Archive Indexerbot/OptIn|target=Wikipedia talk:WikiProject Video games/Archive index|mask=Wikipedia talk:WikiProject Video games/Archive <#>|leading_zeros=0|indexhere=no|template=}}<!--
Archive topic Bot
-->{{archive box|box-width=180px|image=[[Image:Nuvola filesystems folder games.png|50px|Archive]]|<center>{{archive list|links=5}}<hr /><small>This talk page is '''automatically [[Wikipedia:How to archive a talk page|archived]]''' by [[User:MiszaBot II|MiszaBot
II]].
Any sections older than '''5''' days are automatically archived. An archive index is available '''[[Wikipedia talk:WikiProject Video games/Archive index{{!}}here]]'''.</small></center>}}
{{WPVG Sidebar}}


[[Image:Engine movingparts.jpg|200px|right|thumbnail|A YafRay rendering of [[piston engine]] parts modelled in [[Blender (software)|Blender]].]]
== 15kb-long plot summary for a mobile phone game ==


'''YafRay''' ('''Y'''et '''A'''nother '''F'''ree '''Ray'''tracer) is a [[free software|free]], [[open source]] [[ray tracing]] program that uses an [[XML]] scene description language. It has been integrated into the 3D modelling software [[Blender (software)|Blender]], and so can now be used to render scenes made within it directly, without the need for an exporter.
The plot "summary" for [[Final Fantasy IV The After: Tsuki no Kikan]] is very long (15kb), while that of [[Final Fantasy VIII]], a featured article about an arguably more complicated game than FFIV The After, takes only 6kb. The FFIV The After plot summary is actually so long that it has to be displayed in a collapsible table. What's more, instead of being a short summary, the individual chapters are described one by one. I say it should be cleaned up (not to mention nothing is sourced at all currently). I had put a {{tl|plot}} tag in the section but an FF Wikia editor reverted my change pretending to ignore what the problem is. Thoughts? [[User:Pauca sed bona|Pauca sed bona]] ([[User talk:Pauca sed bona|talk]]) 18:27, 4 October 2008 (UTC)


It is licensed under the [[GNU Lesser General Public License]] (LGPL).
:[[WP:Be bold|Be bold]] and cut it down yourself, though you did act correctly in seeking advice, I would say. Or we can wait around for someone else to come help. :) --[[User:Izno|Izno]] ([[User talk:Izno|talk]]) 22:12, 4 October 2008 (UTC)
:The user who undid it started a discussion [[Talk:Final_Fantasy_IV_the_After:_Tsuki_no_Kikan|on the talk page]]. Why not explain your objections there and try to work something out with the user instead of giving up after one revert? [[User:NeoChaosX|NeoChaosX]] <font size="1"> ([[User talk:NeoChaosX|talk]], [[Special:Contributions/NeoChaosX|edits]])</font> 22:58, 4 October 2008 (UTC)
::This is resolved. Extended plot reduced, details moved elsewhere (gaming wiki?) --[[User:Oscarthecat|Oscarthecat]] ([[User talk:Oscarthecat|talk]]) 18:04, 5 October 2008 (UTC)


==Features==
== Street Fighter and other Capcom fighting game related articles. ==
===Rendering===
;Global Illumination
:YafRay uses [[global illumination]] to produce realistically lit renderings of 3D scenes, using [[Monte Carlo method|Montecarlo]]-derived approximations.
;Skydome Illumination
:This illumination system is based mainly on light coming from an emitting sky, taking into account the soft shadows calculations also involved. The illumination can be obtained from a [[High dynamic range imaging|high dynamic range image]].


;Caustics
I want to improve the quality of many [[Capcom]] fighting game related articles. Particularly ''[[Street Fighter II]]'' and ''[[Darkstalkers]]''.
:YafRay uses [[photon mapping]] that allows for [[Caustic (optics)|caustic]] (light distortion produced by reflection or transmission such as through a [[burning-glass]]). For simulating translucent materials there is also a [[subsurface scattering]] shader under development.
* First of all, I want to improve the overall prose of ''[[Street Fighter II]]'' and cover all the major versions in one article. I see little point in covering ''[[Super Street Fighter II]]'' and ''[[Super Street Fighter II Turbo HD Remix]]'' in separate articles. The former simply reiterates differences ''Super'' and ''Super Turbo'' has over the original three versions, while the latter feels more like an advertisement for a minor pay-to-download remake of ''Super Turbo''. At the very least, I think ''HD Remix'' needs to be merged to the ''Super'' article. Some of the other articles need improvement too (particularly ''[[Street Fighter EX2]]'' and ''[[Street Fighter III]]'', the former has too much gamecruft and the latter is too opinionated), but ''Street Fighter II'' should be top priority.
* Secondly, I think ''[[Darkstalkers]]'' needs a good cleanup and could be split up. The game's sequels, ''Night Warriors'' and ''Vampire Savior'' are different enough from the original to warrant their own articles. On a related note, ''[[Darkstalkers Chronicle]]'' could easily be merge into a ''Vampire Savior'', since its basically just a variant of ''Vampire Savior 2'' with some added game mode.
There are others that need improvement too (especially character articles like [[Ryu (Street Fighter)|Ryu]], [[Ken (Street Fighter)|Ken]] and [[List of Street Fighter EX characters]] to name some), but the games are top priority first. Any suggestions. [[User:Jonny2x4|Jonny2x4]] ([[User talk:Jonny2x4|talk]]) 04:05, 5 October 2008 (UTC)


;Depth of field
Seems like deja vu, a similar discussion was taking place during the HD Remix AFD and nothing's changed IMO - folding multiple articles into one doesn't improve any of them and doesn't solve the problems with the SF2 article, which is lack of adequate reception and total lack of development information for the most important fighting game there is. That information does exist, there's a 12-page interview/feature about SF2 in [http://www.amazon.com/Game-Plan-Designs-Changed-Computer/dp/2880466962/ref=sr_1_1?ie=UTF8&s=books&qid=1223242643&sr=1-1 Game Plan], it's in the Guinness Book of Records Gamers edition (already noted in the article) and there's a wealth of reception information lying around in magazines. Super Street Fighter II took as big a step as any fighting game in terms of new characters, the fact that it's called Super Street Fighter II as opposed to Street Fighter III shouldn't make it a merge candidate. The current state of the articles does not dictate how relevant they would be if worked on. At least give them a chance and try to repair the main article first rather than folding them all into an even bigger mess. [[User:Someone another|Someone]][[User_talk:Someone another|another]] 21:43, 5 October 2008 (UTC)
:The effects of a focus [[depth of field]] can be reproduced using this feature. With a point in the scene fixed, further objects will be out of focus.


;Blurry reflections
:I found some scans from an interview with former designer Noritaka Funamizu that was published in Play magazine too. Sadly, the uploader of the scans forgot to establish from which issue of the magazine he took them from, so they're rather worthless for sourcing. I also added Capcom{{'}}s sales numbers for the SNES and Genesis ports of the games. However, I do have access to an interview with Funamizu and Nishitani from ''All About Capcom''.
:If a surface is not a perfect [[Reflection (physics)|reflector]], distortion arises in the reflected light. This distortion will grow bigger as the reflecting object is taken further away. YafRay can simulate this phenomenon.
:My issue with having ''Super Street Fighter II'' separately is that it simply just reiterates info already summarized in the main ''Street Fighter II'' article. The game themselves aren't really that different aside for the four additional characters in ''Super'' and the addition of Super Combos in ''Super Turbo''. [[User:Jonny2x4|Jonny2x4]] ([[User talk:Jonny2x4|talk]]) 21:51, 5 October 2008 (UTC)
::Well there's definitely material in Game Plan: the amount of staff are discussed, according to the interviewee the decision to put the button combinations to perform special moves was implemented in order to make the player move with the game - likened to players interacting with crane games and whack-a-mole machines. Players apparently spliced the arcade boards between two monitors so they didn't have to look at each other when playing, stretching the board's ability to cope. It's full of that kind of info. The main problem with merging is that it necessitates running a knife through each game's information - you can't have a full reception section for at least three different games, it has to be watered down, and considering how important SF2 is I don't think that should be the case. HD Remix still isn't released, but if it was and the subsequent sources were used (as well as what's already out there now) then it wouldn't fit very well with another article either. [[User:Someone another|Someone]][[User_talk:Someone another|another]] 22:00, 5 October 2008 (UTC)
:::Some development information are covered in ''All About Capcom'' too actually, such as the double screen cabinets that were sold in Japan, the switch from CPS to CPS II and other hardware changes for later games. But the ''Street Fighter II'' series section itself is rather thin (even though five arcade games are all counted as individual games). They list the game features from each game, along with ports, secret features, characters' techniques and endings, which don't vary much between games since they all build upon the same template. [[User:Jonny2x4|Jonny2x4]] ([[User talk:Jonny2x4|talk]]) 00:46, 6 October 2008 (UTC)


===Architecture===
== ''[[Midtown Madness]]'' is October 6's Featured Article ==
;Modular framework
:Yafray features a modular structure, with a [[kernel (computer science)|kernel]] with which the rest of the render elements connect: scene loader, lights and shaders. This together with an [[Application Programming Interface|API]], allows development of rendering plug-ins, for using Yafray from any program or 3D suite. Supported suites include [[Blender (software)|Blender]], [[Wings 3D]] and Aztec.


;Cross-platform
Heads up to those interested in vandal-fighting: ''[[Midtown Madness]]'' is scheduled to be Today's Featured Article on October 6. [[User:Jappalang|Jappalang]] ([[User talk:Jappalang|talk]]) 09:33, 5 October 2008 (UTC)
:Yafray has been fully developed using [[C++]]. This makes for good portability and there are precompiled [[binaries]] for the most common platforms: [[GNU]]/[[Linux]], [[Microsoft Windows|Windows]] 9x/XP/2000, [[Mac OS X]] and [[Irix]]. Yafray can be used as a stand-alone render engine, using its own scene description format. This way it can be used from the [[command line]] directly, by a script, etc. There are also provisions for [[parallel computing|parallel]] or [[Distributed computing|distributed]] rendering.
:And thanks to everyone who helped get it there :) [[User:Giggy|Giggy]] ([[User talk:Giggy|talk]]) 10:12, 5 October 2008 (UTC)


==See also==
:I thought we were holding off on TFA's for the moment to allow for some influencial titles like ''[[Myst]]'' to appear there, but never mind. -- [[User:S@bre|Sabre]] ([[User talk:S@bre|talk]]) 10:22, 5 October 2008 (UTC)
{{portal|Free software|Free Software Portal Logo.svg}}
::Most of the time Raul chooses them randomly; this was the case here (ie. I didn't request it). Sorry... [[User:Giggy|Giggy]] ([[User talk:Giggy|talk]]) 10:30, 5 October 2008 (UTC)
:::Regardless congrats Giggy and those that also worked on it.--[[User:Kung Fu Man|Kung Fu Man]] ([[User talk:Kung Fu Man|talk]]) 07:44, 6 October 2008 (UTC)
:Vandal fighting? Pft, it's all about knocking down the comments about how horrible we all all for daring to work on video games instead of the "important" things like tulips or something. [[User:Melodia|♫ Melodia Chaconne ♫]] ([[User talk:Melodia|talk]]) 11:34, 5 October 2008 (UTC)
:::(And boy, did I [[Talk:Midtown_Madness#Importance|call it]], or what?) [[User:Melodia|♫ Melodia Chaconne ♫]] ([[User talk:Melodia|talk]]) 11:26, 6 October 2008 (UTC)
::[[Myst]] got shot down a while ago (15th anniversary wasnt enough to get featured, unfortunately). <font color="#cc6600">[[User:David Fuchs|Der Wohltemperierte Fuchs]]</font><sup> <nowiki>(</nowiki><small><font color="#993300">[[User talk:David Fuchs|talk]]</font></small><nowiki>)</nowiki></sup> 21:44, 5 October 2008 (UTC)
:::But a low-importance game only nine years old is, in place of a 15 year old game of astronomically large importance to the industry? What sort of logic do these people work on? -- [[User:S@bre|Sabre]] ([[User talk:S@bre|talk]]) 23:51, 5 October 2008 (UTC)
::::Well, you get points on multiples of ten, so 15th year anniversary only gets us one point. Another point if the nominator hasn't had a TFA (someone nom'd [[Chicxulub Crater]] a while back, so that's not available.) It's not an old FA and it's not in a vital topic, so it doesn't get points there. So it only had a point, and would have been in the negatives if another video game article had appeared within the last three months. Really, the only way we ''can'' get a video game to the main page is if Raul randomly picks it (he did that to the elder scrolls article, I believe, as well as ''Rock Band''.) <font color="#cc6600">[[User:David Fuchs|Der Wohltemperierte Fuchs]]</font><sup> <nowiki>(</nowiki><small><font color="#993300">[[User talk:David Fuchs|talk]]</font></small><nowiki>)</nowiki></sup> 00:00, 6 October 2008 (UTC)
:::::(Nit, that was Guitar Hero, as well as BioShock. :) --[[User:Masem|M<font size="-3">ASEM</font>]] 00:05, 6 October 2008 (UTC)


* [[POV-Ray]], another popular, free and open source ray tracer.
: The article is now up on the Main Page. One clear-cut case of vandalism so far... [[User:Jappalang|Jappalang]] ([[User talk:Jappalang|talk]]) 01:27, 6 October 2008 (UTC)


==External links==
How did it get shot down; was it at the request page? Yeah, it's a special hell there when you try to nominate a video game article. [[Special:Contributions/68.185.203.134|68.185.203.134]] ([[User talk:68.185.203.134|talk]]) 05:58, 6 October 2008 (UTC)
* [http://www.yafray.org Official website]
:Yes, ''Myst'' appeared on the requsts page, but ''Midtown Madness'' didn't (it was chosen randomly; Sabre, talk to [[User:Raul654|Raul654]] if you object to his mechanism for choosing articles). [[User:Giggy|Giggy]] ([[User talk:Giggy|talk]]) 07:50, 6 October 2008 (UTC)


[[Category:Free 3D graphics software]]
== How would one write a GA on a developer? ==
[[Category:Global illumination software]]


{{graphics-software-stub}}
I want to rewrite [[Blizzard Entertainment]] sometime in the future, but I don't know how best to structure it. The current structure isn't that great, and I'm sure a lot more can be said in prose than is already there. To my knowledge, the only FA/GA article on a developer we have is the GA on [[Bungie]], but I'm reluctant to immediately jump in and use that as an exemplar as Bungie is relatively small time compared to Blizzard from a business perspective—although both were founded in 1991, Blizzard is a giant of a company (nearly 3,000 employees) compared to Bungie (with only 120 employees), plus is home to more than one highly successful, profitable and influencial franchise. So, how should one go about structuring an article on one of the big companies in the industry, or would the approach to small and medium size companies as displayed in the Bungie article be appropriate? I imagine that the Bungie approach would work well for the [[Valve Corporation]] though—another article I want to get around to redoing—as its of a similar size and nature, less having been owned by someone else (ie Microsoft) in the past -- [[User:S@bre|Sabre]] ([[User talk:S@bre|talk]]) 23:48, 5 October 2008 (UTC)
:I didn't realize Blizzard itself was that large (as a subsidiary of Viacom or whoever owns it now). I don't see what the real issue with using Bungie as a model is (admittedly, since I'm the guy who wrote it I have a sort of vested interest, but hear me out.) The history section is applicable to all articles, although it will no doubt be subdivided more in Blizzard's case. The 'Culture' section is applicable to bungie because information has been written about it; I don't know if this is the case with Blizzard. Bungie.net is in the article because it is such an integral part of the company's games, and the offshoot companies because as you said, it's had relatively few employees over its lifespan. So none of the above may be applicable, so what other sections you have depends on the sources you can find. <font color="#cc6600">[[User:David Fuchs|Der Wohltemperierte Fuchs]]</font><sup> <nowiki>(</nowiki><small><font color="#993300">[[User talk:David Fuchs|talk]]</font></small><nowiki>)</nowiki></sup> 23:57, 5 October 2008 (UTC)


[[ca:YafRay]]
: Like so many other things, you need to explain what it is, and how it came to be. It's a company that's really made its name with strategy and RPG games. Historically, it took them a while to get there. You need to add a section to summarize what the company is, how it's structured, what their approach is, and so on. But otherwise the structure is pretty good. The content itself? Needs some work. [[User:Randomran|Randomran]] ([[User talk:Randomran|talk]]) 02:13, 6 October 2008 (UTC)
[[de:YafRay]]
::Also, I think it's better to have controversies in the articles they are about. Having them in the ''developer''{{'}}s article seems like a troll magnet. <font color="#cc6600">[[User:David Fuchs|Der Wohltemperierte Fuchs]]</font><sup> <nowiki>(</nowiki><small><font color="#993300">[[User talk:David Fuchs|talk]]</font></small><nowiki>)</nowiki></sup> 12:09, 6 October 2008 (UTC)
[[es:YafRay]]

[[fr:YafRay]]
::I'm certainly going to ditch the entirely unreferenced stuff. Looks like POV stuff to me. The Warden bits can be put into the Warden article. -- [[User:S@bre|Sabre]] ([[User talk:S@bre|talk]]) 13:15, 6 October 2008 (UTC)
[[it:YafRay]]

[[lt:YafRay]]
::Ok, a basic structure is at [[User:S@bre/Blizzard Entertainment]]. I borrowed the Corporate affairs stuff from the Microsoft article, if necessary I'll add extra sub-headings and the like: Blizzard does seem to like to get into the thick of that sort of stuff. -- [[User:S@bre|Sabre]] ([[User talk:S@bre|talk]]) 13:43, 6 October 2008 (UTC)
[[pl:YafRay]]
:::In terms of company stuff; if there are the references for it, you could have a section about how Blizzard has a reputation for releasing games "when they're done." as that's a fairly signficant aspect of the company. <font color="#cc6600">[[User:David Fuchs|Der Wohltemperierte Fuchs]]</font><sup> <nowiki>(</nowiki><small><font color="#993300">[[User talk:David Fuchs|talk]]</font></small><nowiki>)</nowiki></sup> 14:31, 6 October 2008 (UTC)
[[pt:YafRay]]
::: I think that's a pretty good TOC. History, but also looking at the internal affairs and internal structure of the company. The content is another story, of course. But it would be useful to find any information you can find about their marketing strategy, or design processes. Stuff about the reputation of the company is valuable too, so long as it can be referenced. [[User:Randomran|Randomran]] ([[User talk:Randomran|talk]]) 18:53, 6 October 2008 (UTC)
[[ru:YafRay]]

[[sv:YafRay]]
== video game locations, part two ==
[[zh:YafRay]]

In [[Wikipedia_talk:WikiProject_Video_games/Archive_55#video_game_locations:_separating_potential_good_from_total_cruft|this older discussion]], we identified and dealt with the most obvious cruft, while also trying to [[Locations in the Half-Life series|improve what could logically be saved]]. Everything else is a little harder to know for sure:

Final Fantasy series
* [[Gaia (Final Fantasy VII)]]
* <s>[[Spira (Final Fantasy)]]</s> Sabre made a good argument as to why this has potential

Grand Theft Auto series
* [[Vice City]]
* [[Liberty City (Grand Theft Auto)]]

Pokemon: [[Talk:Gameplay_of_Pokémon#Pok.C3.A9mon_regions_and_Pok.C3.A9mon_Center|see merge discussion]]
* [[Pokémon regions]]
* [[Johto]] ([[Wikipedia:Articles for deletion/Johto|kept]] at afd in June)
* [[Kanto (Pokémon)]]
* <s>[[Pokémon Center]]</s> {{y}} '''merged'''
* [[Sinnoh]]

Others:
* [[Universe of The Legend of Zelda series]]
* [[Albion (Fable)]]
* [[List of Legend of Legaia locations]]
* [[Nosgoth]]
* <s>[[Novistrana]]</s> {{y}} '''merged'''
* [[List of Silent Hill locations]]
* [[Twinsun]]
* <s>[[World of Monkey Island]]</s> Sabre says it has potential, so let's hold off
* [[Tamriel]] ([[Wikipedia:Articles for deletion/Tamriel|no consensus]] to delete last December)

The most helpful thing editors can do? Identify articles that have no hope of meeting our policies and guidelines, or articles that can meet our guidelines with a little bit of work. You could also check in at [[Talk:Pokémon regions]] to discuss the best way to deal with the individual regions articles ([[Johto]], [[Sinnoh]] and so on...) Even if you're only stating the obvious, you help show that the obvious has [[WP:consensus]]. [[User:Randomran|Randomran]] ([[User talk:Randomran|talk]]) 02:42, 6 October 2008 (UTC)
:Redirect Pokémon Center to Pokémon game mechanics' section on it. - [[User:A Link to the Past|A Link to the Past]] [[User talk:A Link to the Past|(talk)]] 02:50, 6 October 2008 (UTC)
:Add [[San Andreas (Grand Theft Auto)]] (expand it away from the game redirect it is now) to the list of GTA locations like was done with HL. --[[User:Masem|M<font size="-3">ASEM</font>]] 20:28, 6 October 2008 (UTC)

:As previously stated, I believe there's some hope for World of Monkey Island. At the moment though, it looks more like an inefficient merge of all other Monkey Island fiction articles. -- [[User:S@bre|Sabre]] ([[User talk:S@bre|talk]]) 23:20, 6 October 2008 (UTC)

I've updated the list. We could really use a few more people to check in and recommend a reasonable course of action [[Talk:Gameplay_of_Pokémon#Pok.C3.A9mon_regions_and_Pok.C3.A9mon_Center|for the Pokemon regions]]. Even just a quick yay or nay would be better than nothing. [[User:Randomran|Randomran]] ([[User talk:Randomran|talk]]) 02:05, 8 October 2008 (UTC)

:The GTA locations can probably be merged fairly easily, although from my (limited) observations of GTA fans on WP they probably won't take kindly to it: a merge would probably need to be conducted in sandbox and brought out at near GA quality to quickly consolidate it from the fans objections; its certainly not a fire-and-forget issue. The Pokemon stuff definitely should be merged, no question on that from me - a few paragraphs in that gameplay article should do it nicely. One of the Final Fantasy locations used to be a good article, which leads me to believe that they only need a thorough clean-through and a purge of all unnecessary in-universe stuff, along with expansion of the real-world stuff. The fact one got to GA suggests to me that the sources are probably there, somewhere, but need to be dug up. -- [[User:S@bre|Sabre]] ([[User talk:S@bre|talk]]) 19:10, 9 October 2008 (UTC)
:: Good point on the FF article. I'll have to ponder the GTA stuff for a bit. Care to check in at [[Talk:Gameplay_of_Pokémon#Pok.C3.A9mon_regions_and_Pok.C3.A9mon_Center|the Pokemon merge discussion]], just for the sake of building a consensus? I'm sure you know how tough it is to deal with some of this material without evidence of real support. [[User:Randomran|Randomran]] ([[User talk:Randomran|talk]]) 19:26, 9 October 2008 (UTC)

== Template:VGtitle and FFspinoff ==

I've been working on and off on [[Template:VGtitle]], trying to improve it and make it easier to use. The last wall I hit was trying to integrate [[Template:FFspinoff]] with it. I think I've come up with a solution and have posted it at [[Template talk:VGtitle#Spin off titles]]. Before changing the template code, I'd really appreciated it if someone with more template experience could check it out to see if there are some possible errors I'm not seeing. ([[User:Guyinblack25|Guyinblack25]] <sup>[[User talk:Guyinblack25|talk]]</sup> 17:05, 6 October 2008 (UTC))
:Update- I was bold and updated the template. It looks to be working fine and I've redirected Template:FFspinoff to [[Template:VGtitle]]. There do not seem to be any issues, but if there are please let me know, or be bold and fix them. ([[User:Guyinblack25|Guyinblack25]] <sup>[[User talk:Guyinblack25|talk]]</sup> 17:08, 8 October 2008 (UTC))

== GA removal of [[Super Mario Land]] ==

[[Talk:Super Mario Land]] - Does anyone oppose removing its GA-class? The only well-sourced section is the Reception, and it lacks any sources for Gameplay, and no Development section. - [[User:A Link to the Past|A Link to the Past]] [[User talk:A Link to the Past|(talk)]] 20:23, 6 October 2008 (UTC)
:I see no problem tossing that article to [[WP:GAR]], it likely should be removed. --[[User:Masem|M<font size="-3">ASEM</font>]] 20:29, 6 October 2008 (UTC)
::The problem with many of these Good Articles nominated two or more years ago is that the standards have gotten higher during that time. Same thing for Featured Articles. If the article is left unattended for a very long time, it falls behind with the times and the better articles. <font color="#063">[[User talk:MuZemike|MuZemike]]</font> 00:44, 7 October 2008 (UTC)

== ''[[Pokémon Red and Blue]]'' ==

I am trying to get ''[[Pokémon Red and Blue]]'', currently a good article, to featured article status. It has already gotten a [[Wikipedia:Peer review/Pokémon Red and Blue/archive1|peer review]], which received minimal participation, so I brought it here in hopes that someone could do a good copy-edit or help me fix some flaws in the article. Any help is appreciated. Thanks, <span style="padding-left:2px;padding-right:2px;background-color:#f5faff;border:#cedff2 1px solid">[[User:Artichoker|Artichoker]]'''<nowiki>[</nowiki>'''[[User talk:Artichoker|talk]]'''<nowiki>]</nowiki>'''</span> 20:59, 6 October 2008 (UTC)
:The first thing that pops out is the lack of screenshots. There needs to be at least two I think, one for battle, and one for the overworld. - [[User:A Link to the Past|A Link to the Past]] [[User talk:A Link to the Past|(talk)]] 21:35, 6 October 2008 (UTC)
::Where did you get this requirement from? Especially since all of the images are non-free. <span style="padding-left:2px;padding-right:2px;background-color:#f5faff;border:#cedff2 1px solid">[[User:Artichoker|Artichoker]]'''<nowiki>[</nowiki>'''[[User talk:Artichoker|talk]]'''<nowiki>]</nowiki>'''</span> 22:51, 6 October 2008 (UTC)
:::There's no requirement, it's just logic. People want to see what the game looks like, not how many box art the game has. - [[User:A Link to the Past|A Link to the Past]] [[User talk:A Link to the Past|(talk)]] 23:00, 6 October 2008 (UTC)
::::I am not experienced enough in images to know how to upload and tag one correctly, so can someone help me? <span style="padding-left:2px;padding-right:2px;background-color:#f5faff;border:#cedff2 1px solid">[[User:Artichoker|Artichoker]]'''<nowiki>[</nowiki>'''[[User talk:Artichoker|talk]]'''<nowiki>]</nowiki>'''</span> 00:30, 7 October 2008 (UTC)
:::::Gimme some links to a couple of screenshots you want uploaded, and ill go about it. [[User:Salavat|Salavat]] ([[User talk:Salavat|talk]]) 14:42, 7 October 2008 (UTC)
:::::: Screenshots need to show important parts of the game to better help the reader's understanding. I suggest using screenshots of a battle and another of the normal bird's eye view screen when walking around. <font face="Verdana">[[User:Gary King|<font color="#02e">Gary</font>&nbsp;<font color="#02b"><b>King</b></font>]]&nbsp;([[User talk:Gary King|<font color="#02e">talk</font>]])</font> 15:24, 7 October 2008 (UTC)
:::::::There ''were'' some images I had from ''Pokemon Yellow'' back when it was an article you could use, otherwise I can get some other shots. To cut down on nonfree use I would remove all the box art save one, and note that each of the games had a pokemon on it in the infobox. <font color="#cc6600">[[User:David Fuchs|Der Wohltemperierte Fuchs]]</font><sup> <nowiki>(</nowiki><small><font color="#993300">[[User talk:David Fuchs|talk]]</font></small><nowiki>)</nowiki></sup> 15:52, 7 October 2008 (UTC)
::(ec) References need some inspecting. Be on the look out for personal websites like http://home.comcast.net/~eichler2/gameboy/GameLink.htm which are not [[Wikipedia:Reliable sources|Reliable sources]], and sites like http://www.123exp-biographies.com/t/00034233474/ that say "Some descriptions may have been derived in part from Princeton University WordNet '''or Wikipedia'''." You'll probably be asked why four box arts meets the [[Wikipedia:Non-free content criteria|Non-free content criteria]]. '''<font color="8855DD">[[User:Pagrashtak|Pagra]]</font><font color="#6666AA">[[User talk:Pagrashtak|shtak]]</font>''' 15:56, 7 October 2008 (UTC)
::Addition: The article says that the cartridge is 8 megabits. Where did that come from? ''[[Nintendo Power]]'' volume 113, page 112 says 4 megabits. I'd change it unless you have another source. '''<font color="8855DD">[[User:Pagrashtak|Pagra]]</font><font color="#6666AA">[[User talk:Pagrashtak|shtak]]</font>''' 16:04, 7 October 2008 (UTC)

(←) I fixed the problems with the unreliable sites and changed the megabits from 8 to 4. <s>Pagrashtak, if you could write out reference for that in the article it would be much appreciated.</s> (never mind, I got it) As for the images, can I just find an image from anywhere or does it have to be from a reliable site? Or David, if you could find some images, that would be awesome. Thanks for the help everyone. <span style="padding-left:2px;padding-right:2px;background-color:#f5faff;border:#cedff2 1px solid">[[User:Artichoker|Artichoker]]'''<nowiki>[</nowiki>'''[[User talk:Artichoker|talk]]'''<nowiki>]</nowiki>'''</span> 21:38, 7 October 2008 (UTC)
::Images can be from any place, but just make sure you link to the place where the image is ''used'', instead of deeplinking to the image file alone. My suggestion is to clear out the images and work on the prose ''first'', then see where one or two images can be used to maximum effect. You also need to decide how you're going to address development and reception, considering there are multiple games you are talking about; I would think some foreign language sources would be necessary given its initial release in Japan long before it migrated to english territories. <font color="#cc6600">[[User:David Fuchs|Der Wohltemperierte Fuchs]]</font><sup> <nowiki>(</nowiki><small><font color="#993300">[[User talk:David Fuchs|talk]]</font></small><nowiki>)</nowiki></sup> 02:45, 8 October 2008 (UTC)
:::Then if someone could take the time to copy-edit this article, I would appreciate it. Also I'm not sure how to get foreign sources, since I can't speak Japanese. <span style="padding-left:2px;padding-right:2px;background-color:#f5faff;border:#cedff2 1px solid">[[User:Artichoker|Artichoker]]'''<nowiki>[</nowiki>'''[[User talk:Artichoker|talk]]'''<nowiki>]</nowiki>'''</span> 21:07, 8 October 2008 (UTC)

Some thoughts. Numbered for easy reference.
# Three box arts and no screenshots of gameplay? What's up with that?
# The article does a poor job of placing this game into context in the franchise. The games didn't "jump-start" the franchise; that means that they revived a flagging franchise. They ''started'' the franchise.
# Who the hell is Just RPG and why do I care what they think, particularly given that their review was at least four years after the fact?
# Development jumps all over the place. The same paragraph talks about the NA release and Tajiri's worries that Nintendo wouldn't be interested in publishing his game. Wha-huh?
# If Sugimori "single-handedly" designed all of the Pokémon, why does the source for this claim list [http://www.gamefaqs.com/portable/gameboy/data/367023.html two character designers and six monster designers]?
# KILL REVIEW TABLES WITH FIRE.
#I note a lack of non-North American critical reception. Japanese sources are one thing, but the game has been released in Europe and Australia and elsewhere.
#As long as FireRed and LeafGreen have their own articles with Japanese and transliterated names, we don't need to duplicate that here.

Okay, that's all I got for now.- [[User:A Man In Black|A Man In <font color="black">'''Bl♟ck'''</font>]] <small>([[User talk:A_Man_In_Black|conspire]] - [[Special:Contributions/A Man In Black|past ops]])</small> 00:09, 10 October 2008 (UTC)

== ''[[StarCraft: Ghost]]'' FAC ==

Gary King reckons its worth letting the project know here that ''[[StarCraft: Ghost]]'' has gone into FAC. Currently, Gary King and a couple of others are heavily copyeditting the article, and in the process showing me a thing or two about how to meet the "brilliant prose" requirement. This FAC's something of unexplored territory: its (to our knowledge) the first FAC on an unreleased game, on top of that one that's "not quite cancelled but certainly not coming out any time soon, if ever". We've been assured us that its ok to try over at the main FAC talk page, so we're giving it a go. The FAC page is over at [[Wikipedia:Featured article candidates/StarCraft: Ghost]], feel free to leave your comments.-- [[User:S@bre|Sabre]] ([[User talk:S@bre|talk]]) 21:41, 6 October 2008 (UTC)

:Can I request a little more participation from project members here? Please don't take this at canvassing, I'm not trying to get a ton of unconditional support votes, just more participation to prevent the FAC from stalling and being failed due to lack of participation. I realise that FAC is a slow process, but its almost been three days, and so far only one editor has put in a comment either for support or opposition, and three others have left neutral comments that don't really lend support or opposition. So please, can some people from here inject their comments and reviews to support or opposition; hopefully non-project members will be spurred to participate if they see activity. -- [[User:S@bre|Sabre]] ([[User talk:S@bre|talk]]) 22:29, 8 October 2008 (UTC)
::Responded, but probably not in the manner that you hoped for, sorry. <small><font color="AE1C28">[[User:Jacoplane|JACO]]</font><font color="#21468B">[[User_talk:Jacoplane|PLANE]]</font> &bull; 2008-10-8 23:26</small>

I checked in to help things along. Maybe some of the editors of StarCraft: Ghost could return the favor by making a few other comments about the location articles (particularly where there are discussions for merging)? :) Just to help our WikiProject move along. [[User:Randomran|Randomran]] ([[User talk:Randomran|talk]]) 18:47, 9 October 2008 (UTC)

== [[Harvest Moon (series)|Harvest Moon]] problems ==

HM articles are in bad shape, and this time I'm not asking for participation (unless you want to), but an opinion. I've been trying to decide if we should have lists of marriage candidates. While lists are frowned upon, I also think that the marriage candidates are fairly notable and useful, and on top of this, it helps to show varying personalities. As a fan, I'm also wrestling if I'm prepared to break it down to examples of differing personalities, interests, and tastes. - [[User:A Link to the Past|A Link to the Past]] [[User talk:A Link to the Past|(talk)]] 05:58, 7 October 2008 (UTC)

Well, actually, now that I think about it, there is a list of HM characters, so I could just link to that. - [[User:A Link to the Past|A Link to the Past]] [[User talk:A Link to the Past|(talk)]] 05:58, 7 October 2008 (UTC)
:Take into account that the [[List of characters in the Harvest Moon series]] character list is in pretty bad shape at the moment. [[User:Salavat|Salavat]] ([[User talk:Salavat|talk]]) 17:32, 7 October 2008 (UTC)
::Indeed, I noticed that. I think the character list might need to be fixed by... I dunno, separating by character, instead of "character by role". - [[User:A Link to the Past|A Link to the Past]] [[User talk:A Link to the Past|(talk)]] 17:34, 7 October 2008 (UTC)
:::Yeh seperating by role is a bit-in gameish. Or maybe by game (although i think dont quote me though some characters may appear in multiple game). So seperating simply by character maybe would be the only way. Or maybe like [[List of characters in Castlevania: Aria of Sorrow and Dawn of Sorrow]] where they have "recurring characters", then the rest classed under respected video games. [[User:Salavat|Salavat]] ([[User talk:Salavat|talk]]) 17:51, 7 October 2008 (UTC)
::::I'll pitch in some agreement on that. From what I've seen, the characters themselves may be significant enough to the game to warrant mention (though I don't really see anything that says that there are specific characters that stand out more than others in most of the games in the series), but trying to make it more specific with a list of marriage candidates would be too specific, IMO. &mdash; '''[[User:KieferSkunk|KieferSkunk]]''' ([[User talk:KieferSkunk|talk]]) &mdash; 18:20, 7 October 2008 (UTC)
::::I cleaned it up a bit, but it's definitely a long way's to go. - [[User:A Link to the Past|A Link to the Past]] [[User talk:A Link to the Past|(talk)]] 18:34, 7 October 2008 (UTC)

== Working on tidying up [[Ico]] ==

I'm grabbing a subject by the horns (ha ha) and going to work [[Ico]] through to FA. I was surprised to hit on as much development info as I have, and thus the article is shaping up well; I basically need to write out a review reception section (I'm going to try to avoid a ratings table, as I did on [[Crush (video game)]] and go for the esoteric "Person X at Site Y said..." approach that I think reads better. If you want to lend a hand, please let me know. --[[User:Masem|M<font size="-3">ASEM</font>]] 16:53, 7 October 2008 (UTC)

:The reception table and the "person X at Site Y said.." approaches aren't mutually exclusive you know. -- [[User:S@bre|Sabre]] ([[User talk:S@bre|talk]]) 17:04, 7 October 2008 (UTC)
::True, though I think I still want avoiding mentioning specific review scores to see how it flows. --[[User:Masem|M<font size="-3">ASEM</font>]] 17:08, 7 October 2008 (UTC)
:::I've got my hands full with the Version 0.7 articles, but I'd certainly like to see this game get to FA. I'd be happy to give the article an copy edit and some reference checks. Just drop me a note. ([[User:Guyinblack25|Guyinblack25]] <sup>[[User talk:Guyinblack25|talk]]</sup> 20:26, 7 October 2008 (UTC))

== Non-violent first person shooters ==

We could use some more thoughts and opinions at [[Talk:Portal (video game)#Non-violent]] & [[Wikipedia:Categories for discussion/Log/2008 October 6#Category:Non-violent first-person shooters]]. cheers –<font face="Verdana">[[User:Xenocidic|<font color="black">'''xeno'''</font>]] ([[User talk:Xenocidic|<font color="black">talk</font>]])</font> 17:07, 8 October 2008 (UTC)

== [[Mario & Sonic at the Olympic Games]] problems once again! ==

Hahnchen is at it again. He wont drop the list issue, and now one other person is re-adding the list. They act as if two people are the consensus, which is far from the truth. See [[Talk:Mario_%26_Sonic_at_the_Olympic_Games#Events]]. I think perhaps admin action might be needed soon, I see Hahnchen's actions as disruptive, as he refuses to drop the matter. He is now claiming people have an "irrational fear of lists" in his post at the talk page. [[User:RobJ1981|RobJ1981]] ([[User talk:RobJ1981|talk]]) 17:41, 8 October 2008 (UTC)
::The "irrational fear of lists" is actually quite an old line of mine I used in the first discussion or so. There has been no change in my position, I was merely collating the discussions in one place for future reference. I didn't envisage yet another discussion appearing on WT:VG, but I'll add it to the list. - [[User:Hahnchen|hahnch]][[User:Hahnchen/E|<font color="green">e</font>]][[User:Hahnchen|n]] 00:25, 9 October 2008 (UTC)
:So, the contentious list can be seen in [http://en.wikipedia.org/w/index.php?title=Mario_%26_Sonic_at_the_Olympic_Games&diff=239924450&oldid=239542640 this edit]. I'd class thie information as great for a gaming wiki, but not so crucial for wikipedia's level of detail for a game. It's similar to listing all the levels in a game, or all the cars available in a racing game. FA class article such as [[Wii Sports]] handles this well, by incorporating information of note regarding each sport into the article's text rather than a list. I'm all for discussing it but right now I agree with you RobJ1981, the list isn't suitable. --[[User:Oscarthecat|Oscarthecat]] ([[User talk:Oscarthecat|talk]]) 19:06, 8 October 2008 (UTC)
::I likened it to lists such as [[List of songs in Guitar Hero II]]. Knowing the list of events covered shows you the scope of the game, and furthers your understanding of the subject. - [[User:Hahnchen|hahnch]][[User:Hahnchen/E|<font color="green">e</font>]][[User:Hahnchen|n]] 00:25, 9 October 2008 (UTC)
:[[Wikipedia:Requests for comment]]. - [[User:A Link to the Past|A Link to the Past]] [[User talk:A Link to the Past|(talk)]] 19:20, 8 October 2008 (UTC)
::If Hahnchen wants to take it to requests for comment, he can. I don't have any need to do it. I just know the RFC will be the same thing: people saying the list doesn't belong with justified reasons, and him just ignoring them and refusing to drop the matter. There has been more than enough views on this matter, but nothing gets through to him. [[User:RobJ1981|RobJ1981]] ([[User talk:RobJ1981|talk]]) 19:31, 8 October 2008 (UTC)
:::If you feel that Hahnchen's behavior is out of line and isn't respecting consensus, you can start up a [[WP:RFC/U|Request for Comment on User Conduct]] as part of the dispute resolution process. That can lead to hopefully a better understanding between everyone involved, and opens up the door for administrative action if/where necessary. &mdash; '''[[User:KieferSkunk|KieferSkunk]]''' ([[User talk:KieferSkunk|talk]]) &mdash; 20:44, 8 October 2008 (UTC)
::::I'd actually suggest a quicker avenue of filing a complaint at [[WP:ANI]], if Hahn is going against consensus. <font color="#cc6600">[[User:David Fuchs|Der Wohltemperierte Fuchs]]</font><sup> <nowiki>(</nowiki><small><font color="#993300">[[User talk:David Fuchs|talk]]</font></small><nowiki>)</nowiki></sup> 22:11, 8 October 2008 (UTC)
:::::You might want to read the admittedly partisan summary I wrote at [[Talk:Mario_%26_Sonic_at_the_Olympic_Games#Events]] on consensus. Take a look at the closing statements at the FAC, and if you have time, flick through some of the discussions. - [[User:Hahnchen|hahnch]][[User:Hahnchen/E|<font color="green">e</font>]][[User:Hahnchen|n]] 00:25, 9 October 2008 (UTC)
::::::How many people need to be against the list before you finally drop this? Many people have explained why the list doesn't belong, yet you refuse to drop this. As for the FAC: I've explained this already, and it's very clear by this: [http://en.wikipedia.org/w/index.php?title=Wikipedia:Featured_article_candidates/Mario_%26_Sonic_at_the_Olympic_Games&diff=236738090&oldid=236446299] (the final comment in the discussion), that the list doesn't effect being featured at all. Perhaps I will use ANI sometime soon, because consensus is clear: the list isn't needed. Hahnchen isn't dealing with being wrong in a mature manner. [[User:RobJ1981|RobJ1981]] ([[User talk:RobJ1981|talk]]) 02:24, 9 October 2008 (UTC)
:::::::I complied a list of comments left by people throughout this whole discussion on the game's talk page. Personally, I think it shows a consensus in favor of removal and don't think I took them out of context, but that's my perception. I would appreciate it if others looked it over and weighed in on my interpretation. Hopefully it will put an end to this matter. ([[User:Guyinblack25|Guyinblack25]] <sup>[[User talk:Guyinblack25|talk]]</sup> 04:50, 9 October 2008 (UTC))
Initiated a [[Wikipedia:Requests for comment/Society, sports, law, and sex|request for comment]] on the dispute (''not'' for user conduct). <font color="#063">[[User:MuZemike|MuZemike]]</font> (<font color="#063">[[User talk:MuZemike|talk]]</font>) 07:13, 9 October 2008 (UTC)

== Assessments need help ==

Really, it's gotten to be just me and Someone another doing the assessments for the most part.--[[User:Kung Fu Man|Kung Fu Man]] ([[User talk:Kung Fu Man|talk]]) 18:57, 9 October 2008 (UTC)
:I'll try to help out when I can. <font color="#063">[[User:MuZemike|MuZemike]]</font> (<font color="#063">[[User talk:MuZemike|talk]]</font>) 22:46, 9 October 2008 (UTC)
::Actually, for most of the history of the assessment process most assessments have been done by one person. At some point it was me (spring 07), then it as UnaLaguna for a moment, and then I stopped checking my watchlist every day :P , so cheers to Someone another for stepping up and doing it :) . I'll try to do some over the weekend myself, but I'm pretty inactive atm. [[User:Krator]] ([[User talk:Krator|t]] [[Special:Contributions/Krator|c]]) 00:21, 10 October 2008 (UTC)

== [[Talk:Over the Hedge (handheld game)#Title]] ==

{{RFCsoc| section=[[Talk:Over the Hedge (handheld game)#Title]] !! reason=Dispute over the naming of a video game articles specific for a handheld console; that is, dispute over it being "<nowiki>[VIDEO GAME]</nowiki> (handheld game)" as opposed to "<nowiki>[VIDEO GAME]</nowiki> (handheld video game)" or "<nowiki>[VIDEO GAME]</nowiki> (<nowiki>[VIDEO GAME SYSTEM]</nowiki>)"!! time= 06:47, 10 October 2008 (UTC) }}
There's some talk there concerning the name of the article. [[User:A Link to the Past]] insinuates that "(handheld game)" or "(handheld video game)" would be the preferred layout and not "(Nintendo DS)". I would like to know what the guidelines say about video game-related page titles. [[User:Sesshomaru|Lord Sesshomaru]] <small>([[User talk:Sesshomaru|talk]] • [[Special:Contributions/Sesshomaru|edits]])</small> 21:35, 9 October 2008 (UTC)
:There is no guideline for "handheld video game" because it's not addressed in naming guidelines. As it stands, there's no good reason why handheld video game is inappropriate, but computer game and arcade game are not, especially since arcade game can also refer to non-video games. - [[User:A Link to the Past|A Link to the Past]] [[User talk:A Link to the Past|(talk)]] 22:05, 9 October 2008 (UTC)
::There's a similar discussion at [[Wikipedia_talk:WikiProject_Video_games/Archive_53#Move_warring:_Donkey_Kong_.28Game_Boy.29_vs._Donkey_Kong_.28handheld_game.29]] regarding [[Donkey Kong (Game Boy)]]. In that case though, there were two possible handheld games. My thoughts on the subject remain the same as in the previous discussion. - [[User:Hahnchen|hahnch]][[User:Hahnchen/E|<font color="green">e</font>]][[User:Hahnchen|n]] 23:28, 9 October 2008 (UTC)
:::I had been aware of that particular discussion, however, the issue here is this: what does the manual of style currently say? [[User:Sesshomaru|Lord Sesshomaru]] <small>([[User talk:Sesshomaru|talk]] • [[Special:Contributions/Sesshomaru|edits]])</small> 23:40, 9 October 2008 (UTC)
::::The manual of style does not address handheld games because they're grouped as video games, instead of a separate type of game like computer and arcade game. - [[User:A Link to the Past|A Link to the Past]] [[User talk:A Link to the Past|(talk)]] 23:45, 9 October 2008 (UTC)
:::::While i dont really like the handheld disambiguation, as i stated in the previous discussion, i think if we are going to use it we should use "handheld video game" rather then "handheld game". Using just game is to broad and not specific to video games. [[User:Salavat|Salavat]] ([[User talk:Salavat|talk]]) 02:45, 10 October 2008 (UTC)
::::::So it's settled then? I trust that we'll use (handheld video game) from here on? [[User:Sesshomaru|Lord Sesshomaru]] <small>([[User talk:Sesshomaru|talk]] • [[Special:Contributions/Sesshomaru|edits]])</small> 02:49, 10 October 2008 (UTC)
:::::::In what context? Even in the context original to this discussion, the basis in choosing one ('handheld [video] game') over the other ('Nintendo DS') appears to be because it ''can'' be, not because it ''should'' or ''must'', given the lack of explicit policy. There only appears to be a weak claim that the former might be "more helpful" than the latter, though it doesn't strike me as thoroughly constructed or terribly persuasive. The thread referenced earlier by hahnchen seems to favor use of platform for disambiguation rather than 'handheld [video] game' with respect to article subjects such as ''Over the Hedge'' here. [[User:D.brodale|D. Brodale]] ([[User talk:D.brodale|talk]]) 03:19, 10 October 2008 (UTC)
::::::::I chose it because it doesn't necessarily NEED to be Nintendo DS. There's really no notable handheld OtH games, and the use of handheld video game should be encouraged, since handhelds are a unique medium just like computers and arcades. - [[User:A Link to the Past|A Link to the Past]] [[User talk:A Link to the Past|(talk)]] 05:44, 10 October 2008 (UTC)
:::::::::I'm unable to follow the logic of that final statement within the context of selecting a phrase to disambiguate an article title. Could you perhaps expand on it, as it's not clear to me that such phrases are intended for use to further perceptions of a given medium, particularly one where prior discussion highlighted concerns about the efficacy of applying 'handheld [video] game' in brief to games for cartridge-based systems, such as the one under consideration here. [[User:D.brodale|D. Brodale]] ([[User talk:D.brodale|talk]]) 06:05, 10 October 2008 (UTC)
::::::::::It's a question of how people will disambiguate by arcade game and computer game, but not handheld video game. Calling it Nintendo DS is a less helpful disambig, since not everyone knows what a DS is. We should only use such terms if necessary, and I don't think we HAVE to call it Over the Hedge (Nintendo DS). Handheld video game works just fine - it's clearly understood by anyone, because what a handheld is and what a video game is is obvious even to those who've never played a video game, but Nintendo DS is not. I don't think that just because it's common practice TO use (Nintendo DS), that we should use it whenever applicable. - [[User:A Link to the Past|A Link to the Past]] [[User talk:A Link to the Past|(talk)]] 06:11, 10 October 2008 (UTC)
:::::::::::Perhaps, but as I believe was pointed out elsewhere, not everyone "clearly understands" ''handheld video game'' to mean the same thing, leading to ambiguity, contrary to the purpose of phrase insertion. My perception may be colored. I understand your choice to construct a common class for disambiguation, but cannot accept outright the assumption that ''handheld video game'' possesses the cut-and-dried usage pattern presented. Others have expressed this concern in the past. What is clear to me from general Wikipedia disambiguation guidelines is that effort should be made to maintain '''simplicity''' and '''uniformity''', the latter within a shared context. Whichever way things lean, I don't think it's in anyone's interest to go one way and the other within a similar set of articles. Given the guidelines call for uniformity of practice, disrupting an inherited pattern through introduction of a new disambiguating phrase should follow discussion rather than precede it, I should think. [[User:D.brodale|D. Brodale]] ([[User talk:D.brodale|talk]]) 06:54, 10 October 2008 (UTC)
It's time for some [[WP:DR|dispute resolution]] from outside the community. Given that this discussion has occurred more than once, I am initiating a [[WP:RFC|request for comment]] on the matter. <font color="#063">[[User:MuZemike|MuZemike]]</font> (<font color="#063">[[User talk:MuZemike|talk]]</font>) 06:41, 10 October 2008 (UTC)
:To me, this is clear cut. "Handheld game" or 'Handheld video game" '''is inappropriate''', because there does exist the [[Over the Hedge (video game)|other version]] of the game for the GBA; calling the DS version by disamb (handheld game) is mis-categorizing it. The disambg. needs to be the platform name: "(Nintendo DS game)". --[[User:Masem|M<font size="-3">ASEM</font>]] 12:21, 10 October 2008 (UTC)
::Agreed, clear cut to me also. There's more than one handheld version, so just like we had with the Donkey Kong issue earlier, this needs to have the (Nintendo DS game) suffix. --[[User:Oscarthecat|Oscarthecat]] ([[User talk:Oscarthecat|talk]]) 13:04, 10 October 2008 (UTC)

Revision as of 06:12, 11 October 2008

YafRay
Developer(s)Alejandro Conty Estévez
Stable release
0.1.0 / October 1, 2008
Repository
Written inC++
Operating systemCross-platform
TypeRaytracer
LicenseLGPL
Websitewww.yafray.org
A YafRay rendering of piston engine parts modelled in Blender.

YafRay (Yet Another Free Raytracer) is a free, open source ray tracing program that uses an XML scene description language. It has been integrated into the 3D modelling software Blender, and so can now be used to render scenes made within it directly, without the need for an exporter.

It is licensed under the GNU Lesser General Public License (LGPL).

Features

Rendering

Global Illumination
YafRay uses global illumination to produce realistically lit renderings of 3D scenes, using Montecarlo-derived approximations.
Skydome Illumination
This illumination system is based mainly on light coming from an emitting sky, taking into account the soft shadows calculations also involved. The illumination can be obtained from a high dynamic range image.
Caustics
YafRay uses photon mapping that allows for caustic (light distortion produced by reflection or transmission such as through a burning-glass). For simulating translucent materials there is also a subsurface scattering shader under development.
Depth of field
The effects of a focus depth of field can be reproduced using this feature. With a point in the scene fixed, further objects will be out of focus.
Blurry reflections
If a surface is not a perfect reflector, distortion arises in the reflected light. This distortion will grow bigger as the reflecting object is taken further away. YafRay can simulate this phenomenon.

Architecture

Modular framework
Yafray features a modular structure, with a kernel with which the rest of the render elements connect: scene loader, lights and shaders. This together with an API, allows development of rendering plug-ins, for using Yafray from any program or 3D suite. Supported suites include Blender, Wings 3D and Aztec.
Cross-platform
Yafray has been fully developed using C++. This makes for good portability and there are precompiled binaries for the most common platforms: GNU/Linux, Windows 9x/XP/2000, Mac OS X and Irix. Yafray can be used as a stand-alone render engine, using its own scene description format. This way it can be used from the command line directly, by a script, etc. There are also provisions for parallel or distributed rendering.

See also

  • POV-Ray, another popular, free and open source ray tracer.

External links