amBX

from Wikipedia, the free encyclopedia

amBX is a technology developed by Philips that enables computer game developers to incorporate light, color, sound, vibration and air effects into a game. In addition to the visual effects, the screen also creates an environment in the room that matches the game, similar to the Ambilight for television, also from Philips .

A hardware kit is required to experience these effects while gaming. AmBX is currently available for the PC . AmBX is planned for consoles .

functionality

The game developers can have their game address the hardware components of amBX using a protocol similar to HTTP .

Since October 2008, users can also create their own effects using the "amBX Creator" software.

Films and music that are played on the computer can also be provided with effects by amBX.

amBX kits

Kit: starter ProGamer Premium Extension
Lights left and right Yes Yes Yes No
Wallwasher with control unit Yes Yes Yes No
Speakers for 2.1 sound No Yes Yes No
Subwoofer No Yes Yes No
Fan kit No No Yes Yes
Vibrating wrist rest No No Yes Yes

AmBX history

2005 amBX is officially announced
2006 The first computer games with amBX support are published
2007 Peripherals are available commercially
2008 amBX is working with Ubisoft together
2009 amBX is working with Sony together

List of supported games

Numerous games now support the amBX technology. A comprehensive list of all games can be viewed on the official amBX homepage (see web links).
Here is a small selection of games that support amBX:

Individual evidence

Web links