Dread (pen and paper role-playing game)

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Dread is a 2005 published cube loose narrative game for horror scenarios of Epidiah Ravachol and Nat Barmore . It was originally published by The Impossible Dream and was published in German by System Matters Verlag in 2018 .

concept

Dread has few rules, uses no dice and does not provide any fixed horror settings. However, it provides tips for different rounds and offers various beginner scenarios, but above all places emphasis on the narrative and the game mechanics.

In contrast to many pen-and-paper role-playing games, Dread is based on the fact that conflicts and challenges must be resolved not with dice, but with moves on a Jenga tower. The nervousness that this creates is an essential part of the feel of the game. The player characters are not scoring or a roll of the dice, but through questionnaires with leading questions created.

In 2006, Dread was nominated for two ENnie Awards for its rules and as a game as a whole and won the innovation prize for the game idea.

Published material

The Impossible Dream (English)

  • Dread . 2005.

System Matters (German)

Web links

Individual evidence

  1. 2006 Noms and Winners. In: ENnie Awards. August 24, 2010; Retrieved October 6, 2019 (American English).