Kick

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Tretze (also called neckball or donkey / piggy in the middle ) is a simple ball game for any number, but at least three people. It is played as a kid's game all over the world.

etymology

"Teasing" someone means something like teasing them. The game is so called because the two outside players can tease the inside player who is trapped in the "Tretze", for example by using deception maneuvers. The game has different regional names, for example " Tratze ", " Pig in the middle ", " Neckball ", " Dummer Hans ", " Donkey in the middle ", " Piggy annoy ", " Dummer boy ", " Tretzen monkey " , "Affen tratzen" (Swabian dialect), "Affen irritation" ( Austria ), " Males in the sauce " (Baden dialect) or "Tratzball"

Rules of the game

The game is usually played outdoors, but it can also take place indoors. The three players line up: The basic rules of the game are as follows:


    A          C          B

A and B play each other a ball back and forth. Knaurs Spielbuch recommends a distance of 10 to 15 m. The player in the middle (C) must try to catch the ball in flight. So that this is not too easy, A and B constantly change their position slightly. If C succeeds in catching the ball, he may come out of the middle and swap his position with the player who last threw the ball, e.g. B. A:

    C          A          B

Player A is now in the "Tretze" and must try to free himself from it by catching the ball. The outside players play constructively, i. That is, they throw so that the other winger can catch the ball well. The ball can be thrown at will, it can hit the ground or, if the situation allows, it can even be rolled. The game is especially fun when the outside players play the ball in such a way that the player in the "Tretze" just doesn't reach it. Therefore, throws in a high arc are more likely to be avoided, even if there is no penalty for it in the rules of the game. A ball touched but not caught is not considered trapped.

The game trains the coordination skills of all three players and stimulates ingenuity and unusual throws and movements.

If there are more than three players, with the exception of the one in the middle, they line up approximately in a circle.

variants

  • With four (or more) players, two (possibly three) players can stand in the middle (but then it becomes more difficult to play the ball back and forth).
  • Instead of a ball, a Frisbee or similar can be thrown.
  • The game can also be played in the water.
  • The playing field is limited and the players are only allowed to move within the marking. If the border is crossed, you have to go to the middle .
  • If there are six or more players, the pass to the person directly next to you can be prohibited.
  • If a player has not caught a ball that is obviously catchable and has subsequently been caught by the man in the middle, he must go to the middle even if he did not touch the ball last (instinctively fairer, but can be difficult to explain).

literature

  • F. Dehmlow, Turnspiele für Deutschlands Jugend , Langensalza (Julius Beltz), 10th edition 1929
  • W. Weiberg, Happy Youth Games. From youth work in the Hanover region , Hoya-Weser, printing and publishing by G. Knauers Buchdruckerei (A. Petzold), 1929
  • Peter Thiesen, workbook game: For practice in kindergarten, after-school care , home and children's groups , Stam, 5th edition 2004, ISBN 3-823-78059-X , p. 134

Individual evidence

  1. Leisure worlds of elementary school children, by Carsten Rohlfs . books.google.de. Retrieved May 31, 2009.
  2. Workbook game: for kindergarten, after-school care center, home and children's group, by Peter Thiesen . books.google.de. Retrieved May 31, 2009.
  3. ^ Johanna Preetorius : Knaurs Spielbuch, Munich 1953, page 96 (under the name Neckball).