Parole game

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A game of Pharo, Johann Baptist Raunacher (1729–1771), Eggenberg Palace near Graz . In this picture can be seen that the player (second from right) has bent up by it occupied a corner of the Asses: so she indicates that she the banker offers Paroli .

A Paroli game is the general term used to describe the increase in the stake after winning a game of chance .

Paroli - origin and expression

In the original sense, the Paroli is the name for a card in the game of Pharos , which is marked by the owner after it has won by bending a corner upwards.

This upward bending of a corner means that the player for the time being waives the collection of the winnings and puts them at risk again along with the original rate. If the Paroli wins, the player receives three times the original rate from the bank.

From this derives the saying stand up to someone” or - used less often today - “turn someone down” - in this latter form the original bending of the cards is still recognizable - which means something like “to oppose someone” or “ try to thwart someone's plans by unexpected measures ”.

Multiple paroli

Sept et le va

If the Paroli has won, the pointeur can again offer Paroli . In the Pharospiel he does this with the announcement “ Sept et le va ”. If he wins again, he receives seven times his original rate.

Quinze et le va

If the player wins the Sept et le va , he can again stand up with the announcement “ Quinze et le va ” and if he wins, he receives fifteen times the original rate.

variant

If, after winning a coup, a player places a further bet in addition to his win and original stake - i.e. three pieces if the original stake was one piece - this is called Paroli Masse en avant or this Coup Coup de trois .

Paroli as a game system

In contrast to the Martingale player who increases his stake after a loss, a Paroli player tries e.g. B. to win at roulette by increasing his stake after a win.

Explanation of the system

The player sets a profit goal before starting the game, e.g. B. winning a triple paroli ( Quinze et le va ) and starts his attack on the casino with a bet of one unit ( piece ).

If he wins, he leaves the stake and win ( first parole ), if he wins again, he leaves the original stake together with the previous winnings ( second paroli , Sept et le va ). If he wins this third game as well, a third parole follows ( Quinze et le va ) and if the player wins this fourth game in a row, the goal is achieved.

But if he loses a coup before the goal is reached, he starts a new attack with one unit.

Remarks

In the Paroli game, the player usually continues to bet on the same chance after a win - although of course there is nothing to be said against occupying another chance with the earlier bet and the win achieved - so he bets on the Gagnante (dt. The winner , see Marche ), so it is said that the player bets with the bank - but this phrase is based on a misunderstanding:

The Paroli game is generally considered to be less dangerous than the Martingale game, since the Paroli player does not seem to increase the stakes with his money, but with the money of the bank .

However, this view of many players is wrong : As soon as a player risks his stake again with previous winnings, he of course only wagers his own (!) Money and not that of the casino - after all, he could just as easily take the stake with all previous winnings and leave the table, which he - if it were the money from the casino - of course he shouldn't.

As a Paroli player you need strong nerves. Fyodor Michailowitsch Dostoevsky describes such a scene in his novel The Gambler:

“Our general stepped dignified and weighty at the table. [...] Very slowly he took out his wallet, very slowly he took three hundred francs in gold from it, bet on black and won. He did not take the profit, but left it. Black won again; he did not take the money even now, and when it was red's turn the third time, he lost twelve hundred francs in one fell swoop. He went away smiling and passed the test. I am sure his heart tightened; if the stakes had been twice or three times as high, he would probably not have maintained his demeanor, but rather showed excitement.

example

A player may - like the general in Dostoevsky's novel - try to win a multiple parole on black.

If a player bets on black, 18 numbers mean a win, 18 numbers lose, and in the event of Zéro, the player loses half the set. The fact that a player only loses half the stake in the event of Zéro can now be shown in such a way that a player wins a stake with a probability of 18.25 to 37 or 49.3243% and with a probability of 18.75 to 37 or 50.6757% loses his stake - the bank advantage in a single game is then just 0.5 / 37 = 1.35%, as is the case in the actual game with Prison.

  • Easy Paroli : The probability of winning two games in a row is 24.3289%. In the best case, the player wins three bets; the average loss is therefore 2.68% of the starting set per game series.
  • Double Paroli or Sept et le va : The probability of winning three games in a row is 12.0001%. In the best case, the player wins seven bets; the average loss is therefore 4.00% of the starting set per game series.
  • Triple Paroli or Quinze et le va : The probability of winning four games in a row is 5.9189%. In the best case, the player wins fifteen bets; the average loss is therefore 5.30% of the starting set per game series.

If you compare the average loss with a double or triple parole with the bank advantage of 2.70% when playing on multiple chances, you can see that the game on multiple chances is more promising than the parole game.

Paroli as an announcement

If a player wants to play Paroli at roulette , he can also announce this: The announcement Paroli means that the croupier should place the winning chips next to the original bet on the same chance again.

Should the maximum bet be exceeded, the excess bet will be rejected and the player must inform the croupier how these chips are to be placed.

Individual evidence

  1. ^ Meyers Konversationslexikon from 1908