Schlaraffen monkeys

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Schlaraffen monkeys
Game data
author Amanda Birkinshaw , James Harrison
graphic Eva Künzel
publishing company Schmidt Games
Publishing year 2017
Art Child's play
Teammates 2-4
Duration about 15 minutes
Age from 5 years

Awards

Schlaraffen Affen is a children 's board game by Amanda Birkinshaw and James Harrison for two to four people. It is a dice board game in which the players in the role of monkeys jump from tree to tree and collect fruits in order to find their own coconut at a target tree at the end. The game was published by Schmidt Spiele in 2018 and was recognized as a “games hit for children” at the Austrian Spiel der Spiele award.

Theme and equipment

Schlaraffen Affen is a dice board game in which the players, playing the role of monkeys, jump from tree to tree and collect fruits. The winner is the player who first reaches the central target palm and finds the coconut hidden there, marked with his player color.

In addition to the game instructions, the game material consists of:

  • a game board that is set up on the game box as a three-dimensional field,
  • 12 clip-on trees and a target palm,
  • four monkey figures in four player colors,
  • an attachable cockatoo ,
  • three fruit cubes with images of various fruits and a cockatoo, and
  • four coconuts and four colored chips in the player colors, which are inserted into the coconuts.

Style of play

To prepare for the game, the game board is placed in the game box and the trees are pinned on starting with the marked starting tree, the palm is placed in the middle of the game board. The voters each choose a player color and get the corresponding monkey, which they hang on the starting tree. The coconuts with the color chips they contain are mixed and hung on the palm, the cockatoo is also placed on any branch of the palm.

Beginning with a starting player, the other players play one after the other in clockwise order. The player in turn rolls the three dice on which are the four different fruits, the golden palm, the cockatoo and a blank space. The player can use the dice results in any order, unless one of the dice results is the cockatoo:

  • at a fruit the player controls the nearest tree in front of his ape whether there is a corresponding fruit is displayed. If this is the case, he may jump to this.
  • with the golden palm the player can jump to any fruit of the next tree or in the end phase from the last tree to the palm.
  • Nothing happens with the blank area , the monkey is not allowed to jump any further.
  • The cockatoo must always be used first. The player removes the cockatoo from its current place and puts it in any other place on a tree. No monkey is allowed to cling to the place where the cockatoo sits, even if it throws the right fruit.

If a monkey jumps to a fruit on a tree that has a monkey already attached to it, it can cling to it. If the corresponding player jumps on his turn, he must take all attached monkeys with him.

When a player has reached the last tree, he can only jump with the golden palm. If he rolls this, he hangs himself on any branch of the palm tree and looks at the coconut hanging there by opening it. If it is his color, he has won the game, otherwise he has to keep looking. The first player to find the correct coconut of his color wins the game.

Development and publication

The game Schlaraffen Apen was developed by Amanda Birkinshaw and James Harrison and published by Schmidt Spiele in 2018 . In the year of publication, it was recognized as a “games hit for children” at the Austrian Spiel der Spiele award together with Speed ​​Colors .

supporting documents

  1. a b c d e f Schlaraffen Affen , Schmidt Spiele 2018
  2. Versions of Schlaraffen Apen in the board game database BoardGameGeek (English); accessed on August 20, 2017.

Web links