Space travel

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Space Travel was an early computer game that simulated a journey in the solar system . The development of this game was a major motivation for working on Unix . It was written in 1969 on an early version of Multics (GE 645) by Ken Thompson and Dennis Ritchie on a PDP-7 with the aim of testing the operating system kernel. It was later ported to Fortran and GECOS systems .

Using the game as such was very expensive at the time - an hour on a 36-bit mainframe would cost around $ 75.

Strictly speaking, it's not a game, but a simulation that allows you to travel to different planets and moons. A simple, 2D graphic, bird's-eye view is displayed; Coordinates can be shown in the upper right corner. It is controlled via defined keyboard combinations for direction, thrust and zoom factor. Collision detection was not yet available.

Space Travel was the first Unix game and therefore the first that could be run on different platforms. Simulation games such as the Visible Solar System published in 1982 by Commodore for the Commodore 64 as a ROM module were based on Space Travel .

Space Travel is sometimes also played with the game Spacewar! mistaken; also a well-known but more successful space simulation.

Web links

Individual evidence

  1. ^ Space Travel . fas.harvard.edu
  2. ^ Unix History . livinginternet.com
  3. Ken Thompson - developed UNIX at Bell Labs in 1969 . ( Memento of the original from March 31, 2009 in the Internet Archive ) Info: The archive link was inserted automatically and has not yet been checked. Please check the original and archive link according to the instructions and then remove this notice. bellevuelinux.org @1@ 2Template: Webachiv / IABot / www.bellevuelinux.org
  4. 40 years of Unix . Spiegel Online , August 18, 2009