Stick run

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Stick run
Publisher GermanyGermany Marc Emanuel Otto
Erstveröffent-
lichung
Facebook:
August 2010
Android:
September 13, 2013
platform Facebook
Android
genre Jump 'n' run
Game mode Single player , multiplayer online game
control Keyboard ,
mouse
language English
Current version Facebook:
2.4.9
Android:
1.1.8

Stick Run is a free Jump 'n' Run game which since August 2010 on the social network Facebook is playable. The game was developed and published by the then 14-year-old German Marc-Emanuel Otto . It reaches a total of 43 million users. It has also been available free of charge for the Android operating system since 2013. Marc-Emanuel Otto was even noticed in the American press among the game developers there. The game was regularly ranked among the top 10 games on facebook in various areas. As a result, TigMar GmbH was founded, which made it possible in 2013 for Nekki to participate in Stick Run by porting the game software embedded in Facebook to Android and Apple smartphones in cooperation.

Gameplay

Single player

A stick figure - controlled by the player at the keyboard - has to overcome an endless long course made up of various obstacles and can collect experience points (XP) and the in-game currency, coins . If the player overlooks an obstacle, the current game is over. The realistic depiction of the falling stick figure is noteworthy for this early period of Internet games. With the deposited, but also won coins, you can provide the player with new shoes, hat and clothing in order to differentiate yourself from other players. A small dog also accompanies the runner if the user invests coins for it.

Multiplayer

The game also allows several players to compete against each other (up to 4 pieces). The game software has to get the latency times of the Internet under control. For this reason, different servers distributed around the world were controlled at times.

Marketplace

Stick Run offers a real-time marketplace in which other players can meet in public spaces and swap their items, which make it easier to overcome the course. Items can also be exchanged or purchased with the game currency coins . The dynamic that can be observed here should be interesting. Individual items, especially special items of clothing such as B. Running shoes can be exchanged on the marketplace as well as caps and other clothing. This meant that the original value of the items brought in changed and that real market events were mapped out. Certain items lost value, others increased. In the game, great importance is attached to the fact that people of all skin colors enjoy their trade and meet them in a friendly manner, with a handshake, thus symbolizing the overarching meaning of free, peaceful trade.

development

In the design of the game, among others, Michael Güßen, who provided the ideas, and Djordje Vracevic, who, among other things, contributed to the design of the player items.

Individual evidence

  1. Stick Run - Release_Facebook [1]
  2. Interview with Marc-Emanuel Otto [2]
  3. At 17 to a young entrepreneur [3]
  4. Stick Run - Release_Android [4]
  5. http://www.nekki.com/en