Time (chess)

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With the term time is the game of chess - in addition to the reflection period , the number of - the player trains referred needed to achieve a certain goal. In addition to the material (in the German-speaking world, sometimes referred to as force after Tarrasch ) and space, this is an important basic element of chess theory.

In the opening phase it is important to strive for center control and to develop the pieces without wasting time , otherwise the opponent can already gain an advantage in his fault-free game without losing time. However, delays in opening times are sometimes consciously accepted, e.g. B. to realize a material advantage ("force") in a gambit.

A temporal "race" can take place in certain middle games when the opponents are at different points on the board, e.g. B. in mutual king attacks after one player has castled briefly and the other long . In contrast, time plays a less important role in many complex middlemen, where it is often more important to expand an existing space or material advantage by slowly moving around .

See also

literature