User:EEMIV/Deletions and Anarchy Online: Difference between pages

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{{Infobox VG
Content I successfully nominated for deletion.
|title = Anarchy Online
|image = [[Image:Anarchy Online Coverart.png]]
|developer = [[Funcom]]
|publisher = [[Funcom]]
|designer =
|engine =
|released = June 27, 2001
|version = 17.10.2
|genre = [[Sci-Fi]] [[MMORPG]]
|modes = [[Multiplayer]]
|ratings = [[Entertainment Software Rating Board|ESRB]]: T (Teen)
|platforms = [[Microsoft Windows|Windows]]
|media = Download, [[Compact Disc|CD]]
|requirements = '''Recommended'''
*[[Microsoft Windows|Windows]] 98/ME/2000/XP/Vista
*[[Pentium]] II 450 / 800 MHz min (Vista)
*256MB [[RAM]] / 520 MB min (Vista)
*[[DirectX]] 3D 32Mb video card
*[[DirectX]]-compatible sound device
*2GB free [[hard drive]] space
*Internet connection
}}


'''''Anarchy Online''''' is an online role playing video game published by [[Funcom|Funcom Productions]]. Funcom is also known for its ''[[The Longest Journey]]'', ''[[Dreamfall]]'', and ''[[Age of Conan]]'' titles.<ref>{{cite web |url=http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&func_id=1006&table=PUBLISH&item=1006 |title=Funcom Games |accessdate=2008-08-19 |publisher=[[Funcom]]}}</ref> Development of the [[science fiction]] themed game was lead by project director Gaute Godager and story developer [[Ragnar Tørnquist]] at a time when most role playing games made use of the more common [[fantasy]] setting.<ref name=scifi_theme/><ref name=7year/>
==Articles, categories, and templates==
===_fD===
{|
!_fD
!Recreation check
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|[[Wikipedia:Articles_for_deletion/Joseph_Maltese|Joseph Maltese]]
|[[Joseph Maltese]]
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|[[Wikipedia:Articles for deletion/Starship prefixes (Star Trek)|Starship prefixes (Star Trek)]]
|[[Starship prefixes (Star Trek)]]
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|Easter's (under anonymous IP)
|[[Easter's]]
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|[[Wikipedia:Articles for deletion/List of universities in Lahore|List of universities in Lahore]]
|[[List of universities in Lahore]]
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|[[Wikipedia:Articles for deletion/Starfleet Marine Corps|Starfleet Marine Corps]]
|[[Starfleet Marine Corps]]
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|[[Wikipedia:Articles for deletion/Warrant officer (Star Trek)|Warrant officer (Star Trek)]]
|[[Warrant officer (Star Trek)]]
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|[[Wikipedia:Articles for deletion/List of Starfleet officers|List of Starfleet officers]]
|[[List of Starfleet officers]]
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|[[Wikipedia:Articles for deletion/Alphabetical List of Star Trek Characters|Alphabetical List of Star Trek Characters]]
|[[Alphabetical List of Star Trek Characters]]
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|[[Wikipedia:Articles for deletion/Starfleet's safety protocols|Starfleet's safety protocols]]
|[[Starfleet's safety protocols]]
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|[[Wikipedia:Articles for deletion/USS Nokomis|USS Nokomis]]
|[[USS Nokomis]] - now a dab page
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|[[Wikipedia:Articles for deletion/Trekdom|Trekdom]]
|[[Trekdom]] - redirect
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|[[Wikipedia:Articles for deletion/Blue Alert (Star Trek)|Blue Alert (Star Trek)<br />Yellow Alert (Star Trek)]]
|[[Blue Alert (Star Trek)]] - redirect<br/>[[Yellow Alert (Star Trek)]] - redirect
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|[[Wikipedia:Articles for deletion/Power supply (Star Trek)|Power supply (Star Trek)<br />Nadion<br />Verteron<br />Drobe Mines<br />SubCommander]]
|[[Power supply (Star Trek)]]<br>[[Nadion]] - now a redirect<br>[[Verteron]]<br>[[Drobe Mines]]<br>[[SubCommander]]
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|[[Wikipedia:Articles for deletion/Isogram (Star Trek)|Isogram (Star Trek)]]
|[[Isogram (Star Trek)]]
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|[[Wikipedia:Articles for deletion/Lunaport|Lunaport<br />New Berlin (Star Trek)<br />Tycho City]]
|[[Lunaport]]<br>[[New Berlin (Star Trek)]]<br>[[Tycho City]]
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|[[Wikipedia:Articles for deletion/M4 (Star Trek)|M4 (Star Trek)]]
|[[M4 (Star Trek)]]
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|[[Wikipedia:Articles for deletion/List of Starfleet officers by rank|List of Starfleet officers by rank]]
|[[List of Starfleet officers by rank]]
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|[[Wikipedia:Articles for deletion/We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves.|We did not invent the algorithm...]]
|[[We did not invent the algorithm...]]
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|[[Wikipedia:Articles for deletion/Bio-neural gel pack|Bio-neural gel pack]]
|[[Bio-neural gel pack]] - redirect
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|[[Wikipedia:Categories_for_discussion/Log/2007_July_3#Category:Cult_film|Category:Cult film]]
|[[:Category:Cult film]]
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|[[Wikipedia:Categories_for_discussion/Log/2007_July_7|Category:Hero races]]
|[[:Category:Hero races]]
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|[[Wikipedia:Articles for deletion/Amanda Rogers (Star Trek)|Amanda Rogers (Star Trek)]]
|[[Amanda Rogers (Star Trek)]] - redirect
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|[[Wikipedia:Articles for deletion/Zombie Panic!|Zombie Panic!]]
|[[Zombie Panic!]]
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|[[Wikipedia:Articles for deletion/Rayna Kapec|Rayna Kapec]]
|[[Rayna Kapec]] - redirect
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|[[Wikipedia:Articles for deletion/Rigel VII|Rigel VII]]
|[[Rigel VII]] - redirect
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|[[Wikipedia:Articles for deletion/List of Star Wars clone trooper legions|List of Star Wars clone trooper legions]]
|[[List of Star Wars clone trooper legions]]
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|[[Wikipedia:Articles for deletion/Coin ring|Coin ring]]
|[[Coin ring]]
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|[[Wikipedia:Articles for deletion/Fizzbin|Fizzbin]]
|[[Fizzbin]] - redirect
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|[[Wikipedia:Articles for deletion/Wedge-type character|Wedge-type character]]
|[[Wedge-type character]]
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|[[Wikipedia:Articles for deletion/List of Star Wars clone trooper commanders|List of Star Wars clone trooper commanders]]
|[[List of Star Wars clone trooper commanders]]
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|[[Wikipedia:Articles for deletion/Centauran (2nd nomination)|Centauran]]
|[[Centauran]] - redirect
|-
|[[Wikipedia:Articles for deletion/Admiral (Star Trek)|Starfleet enlisted ranks and insignia<br />Starfleet officer accession ranks<br />Ensign (Star Trek)<br />Lieutenant junior grade (Star Trek)<br />Lieutenant (Star Trek)<br />Lieutenant commander (Star Trek)<br />Commander (Star Trek)<br />Fleet captain (Star Trek)<br />Commodore (Star Trek)<br />Rear admiral (Star Trek)<br />Vice admiral (Star Trek)<br />Admiral (Star Trek)<br />Fleet admiral (Star Trek)]]
|[[Starfleet enlisted ranks and insignia]] - redirect<br />[[Starfleet officer accession ranks]] - redirect<br />[[Ensign (Star Trek)]] - redirect<br />[[Lieutenant junior grade (Star Trek)]] - redirect<br />[[Lieutenant (Star Trek)]] - redirect<br />[[Lieutenant commander (Star Trek)]] - redirect<br />[[Commander (Star Trek)]] - redirect<br />[[Fleet captain (Star Trek)]] - redirect<br />[[Commodore (Star Trek)]] - redirect<br />[[Rear admiral (Star Trek)]] - redirect<br />[[Vice admiral (Star Trek)]] - redirect<br />[[Admiral (Star Trek)]] - redirect<br />[[Fleet admiral (Star Trek)]] - redirect
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|[[Wikipedia:Articles for deletion/Kuat Drive Yards (2nd nomination)|Kuat Drive Yards<br />Santhe/Sienar Technologies<br />Incom Corporation<br />Corellian Engineering Corporation]]
|[[Kuat Drive Yards]]<br />[[Santhe/Sienar Technologies]]<br />[[Incom Corporation]]<br />[[Corellian Engineering Corporation]]
|-
|[[Wikipedia:Articles for deletion/Mon Mothma (starship)|Mon Mothma (starship)]]
|[[Mon Mothma (starship)]]
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|[[Wikipedia:Articles for deletion/List of Galactic Empire ranks|List of Galactic Empire ranks]]
|[[List of Galactic Empire ranks]]
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|[[Wikipedia:Articles for deletion/List of Star Destroyers|List of Star Destroyers]]
|[[List of Star Destroyers]] - redirect
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|[[Wikipedia:Articles for deletion/Sienar Fleet Systems|Sienar Fleet Systems]]
|[[Sienar Fleet Systems]]
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|[[Wikipedia:Templates_for_deletion/Log/2007_August_2#Template:Starfleet_officer_rank_insignia_Nav|Template:Starfleet officer rank insignia Nav]]
|[[Template:Starfleet officer rank insignia Nav]]
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|[[Wikipedia:Articles for deletion/Chief medical officer (Star Trek) (2nd nomination)|Chief medical officer (Star Trek)<br/>Chief operations officer (Star Trek)]]
|[[Chief medical officer (Star Trek)]]<br/>[[Chief operations officer (Star Trek)]]
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|[[Wikipedia:Articles for deletion/Darth Nihilus (2nd nomination)|Darth Nihilus<br/>Visas Marr</br>Darth Sion]]
|[[Darth Nihilus]] - redirect<br/>[[Visas Marr]] - redirect<br/>[[Darth Sion]] - redirect
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|[[Wikipedia:Articles for deletion/Team Gizka (2nd nomination)|Team Gizka]]
|[[Team Gizka]]
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|[[Wikipedia:Categories_for_discussion/Log/2007_August_14#Category:Star_Wars_companies|Category:Star Wars companies]]
|[[:Category:Star Wars companies]]
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|[[Wikipedia:Articles for deletion/Nial Declann|Nial Declann<br/>Martio Batch<br/>Grand Admiral Grant<br/>Josef Grunger<br/>
Danetta Pitta<br/>Ishin-Il-Raz<br/>Afsheen Makati<br/>Peccati Syn<br/>Miltin Takel<br/>Osvald Teshik<br/>Rufaan Tigellinus]]
|[[Nial Declann]]<br/>[[Martio Batch]]<br/>[[Grand Admiral Grant]]<br/>[[Josef Grunger]]<br/>[[Danetta Pitta]]<br/>[[Ishin-Il-Raz]]<br/>[[Afsheen Makati]]<br/>[[Peccati Syn]]<br/>[[Miltin Takel]]<br/>[[Osvald Teshik]]<br/>[[Rufaan Tigellinus]]
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|[[Wikipedia:Templates_for_deletion/Log/2007_August_14#Template:StarWarsCompanies|Template:StarWarsCompanies]]
|[[Template:StarWarsCompanies]]
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|[[Wikipedia:Articles_for_deletion/Rank_insignia_of_the_Galactic_Empire|Supreme Chancellor]]
|[[Supreme Chancellor]] - redirect
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|[[Wikipedia:Articles for deletion/Auto destruct (Star Trek)|Auto destruct (Star Trek)]]
|[[Auto destruct (Star Trek)]]
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|[[Wikipedia:Templates_for_deletion/Log/2007_August_26#Template:M-104|Template:M-104]]
|[[Template:M-104]]
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|[[Wikipedia:Articles for deletion/FreeWorlds|FreeWorlds]]
|[[FreeWorlds]]
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|[[Wikipedia:Articles for deletion/Observation lounge (Star Trek)|Observation lounge (Star Trek)]]
|[[Observation lounge (Star Trek)]]
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|[[Wikipedia:Articles for deletion/Caitian|Caitian]]
|[[Caitian]] - redirect
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|[[Wikipedia:Articles for deletion/Gravity-well projector|Gravity-well projector<br/>Tracking beacon (Star Wars)<br/>Hypercomm<br/>Hyperwave Inertia Momentum Sustainer<br/>Power supply (Star Wars)<br/>Repulsorlift]]
|[[Gravity-well projector]]<br/>[[Tracking beacon (Star Wars)]]<br/>[[Hypercomm]]<br/>[[Hyperwave Inertia Momentum Sustainer]]<br/>[[Power supply (Star Wars)]]<br/>[[Repulsorlift]]
|-
|[[Wikipedia:Articles for deletion/HoloNet|HoloNet<br/>Sabacc]]
|[[HoloNet]]<br/>[[Sabacc]] - now a redirect
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|[[Wikipedia:Articles for deletion/Complete IG-88 Page|Complete IG-88 Page]]
|[[Complete IG-88 Page]]
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|[[Wikipedia:Articles for deletion/Sith Sword|Sith Sword]]
|[[Sith Sword]]
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|[[Wikipedia:Articles for deletion/The Maw|The Maw]]
|[[The Maw]] - redirect
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|[[Wikipedia:Articles for deletion/Divisions of the Galactic Empire (Star Wars)|Divisions of the Galactic Empire (Star Wars)<br/>Imperial Forces (Star Wars)]]
|[[Divisions of the Galactic Empire (Star Wars)]]<br/>[[Imperial Forces (Star Wars)]]
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|[[Wikipedia:Articles for deletion/Future Guy|Future Guy]]
|[[Future Guy]]
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|[[Wikipedia:Articles for deletion/List of minor Clone Wars battles|List of minor Clone Wars battles]]
|[[List of minor Clone Wars battles]]
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|[[Wikipedia:Articles for deletion/Sergeant Fox|Sergeant Fox]]
|[[Sergeant Fox]]
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|[[Wikipedia:Articles for deletion/Lightsaber users|Lightsaber users]]
|[[Lightsaber users]]
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|[[Wikipedia:Articles for deletion/Xim the Despot|Xim the Despot]]
|[[Xim the Despot]]
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|[[Wikipedia:Templates_for_deletion/Log/2007_October_21#Template:Starfleet_officer_rank_insignia|Template:Starfleet officer rank insignia]]
|[[Template:Starfleet officer rank insignia]]
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|[[Wikipedia:Articles for deletion/Tremayne (Star Wars)|Tremayne (Star Wars)]]
|[[Tremayne (Star Wars)]]
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|[[Wikipedia:Articles for deletion/Citadel Station (System Shock)|Citadel Station (System Shock)]]
|[[Citadel Station (System Shock)]]
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|[[Wikipedia:Articles for deletion/PADD|PADD]]
|[[PADD]]
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|[[Wikipedia:Articles for deletion/Advanced Recon Commando|Advanced Recon Commando<br/>ARC Trooper A-17]]
|[[Advanced Recon Ccommando]]<br/>[[ARC Trooper A-17]]
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|[[Wikipedia:Articles for deletion/Tomo (Star Wars)|Tomo (Star Wars)]]
|[[Tomo (Star Wars)]]
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|[[Wikipedia:Articles for deletion/Lady Luck (Star Wars)|Lady Luck (Star Wars)<br/>Errant Venture<br/>Chimaera (Star Wars)]]
|[[Lady Luck (Star Wars)]]<br/>[[Errant Venture]]<br/>[[Chimaera (Star Wars)]]
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|[[Wikipedia:Articles for deletion/Viqi Shesh|Viqi Shesh]]
|[[Viqi Shesh]]
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|[[Wikipedia:Articles for deletion/Teneniel Djo|Teneniel Djo]]
|[[Teneniel Djo]]
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|[[Wikipedia:Articles for deletion/Ganner Rhysode|Ganner Rhysode]]
|[[Ganner Rhysode]]
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|[[Wikipedia:Articles for deletion/Sernpidalians|Sernpidalians<br/>Myrkr strike team]]
|[[Sernpidalians]]<br/>[[Myrkr strike team]]
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|[[Wikipedia:Articles for deletion/Ta'a Chume|Ta'a Chume]]
|[[Ta'a Chume]]
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|[[Wikipedia:Articles for deletion/Guri (Star Wars)|Guri (Star Wars)]]
|[[Guri (Star Wars)]]
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|[[Wikipedia:Articles for deletion/Val Jean (Star Trek)|Val Jean (Star Trek)<br/>Valiant (Star Trek)]]
|[[Val Jean (Star Trek)]]<br/>[[Valiant (Star Trek)]]
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|[[Wikipedia:Articles for deletion/Mif Kumas|Mif Kumas]]
|[[Mif Kumas]]
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|[[Wikipedia:Articles for deletion/TriOptimum Corporation|TriOptimum Corporation<br/>Unified National Nominate]]
|[[TriOptimum Corporation]]<br/>[[Unified National Nominate]]
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|[[Wikipedia:Articles for deletion/Navigational deflector|Navigational deflector]]
|[[Navigational deflector]] - redirect
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|[[Wikipedia:Articles for deletion/Ready room (Star Trek)|Ready room (Star Trek)]]
|[[Ready room (Star Trek)]]
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|[[Wikipedia:Articles for deletion/Zekk (EU)|Zekk (EU)]]
|[[Zekk (EU)]]
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|[[Wikipedia:Articles for deletion/New Republic Intelligence|New Republic Intelligence]]
|[[New Republic Intelligence]]
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|[[Wikipedia:Articles for deletion/History of the Sith|History of the Sith]]
|[[History of the Sith]]
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|[[Wikipedia:Articles for deletion/Saucer separation|Saucer separation<br/>Saucer section<br/>Stardrive section]]
|[[Saucer separation]]<br/>[[Saucer section]]<br/>[[Stardrive section]]
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|[[Wikipedia:Articles for deletion/Wing Commander technology and vehicles|Wing Commander technology and vehicles]]
|[[Wing Commander technology and vehicles]]
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|[[Wikipedia:Articles for deletion/Mr. Flint|Mr. Flint]]
|[[Mr. Flint]]
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|[[Wikipedia:Articles for deletion/KIS Sivar|KIS Sivar]]
|[[KIS Sivar]]
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|[[Wikipedia:Articles for deletion/Kilrathi Heavy Destroyer|Kilrathi Heavy Destroyer]]
|[[Kilrathi Heavy Destroyer]]
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|[[Wikipedia:Articles for deletion/Jupiter Station|Jupiter Station]]
|[[Jupiter Station]]
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|[[Wikipedia:Articles for deletion/Rank insignia of the Galactic Empire (2nd nomination)|Rank insignia of the Galactic Empire<br/>Moff]]
|[[Rank insignia of the Galactic Empire]]<br/>[[Moff]] - redirect
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|[[Wikipedia:Templates_for_deletion/Log/2008_January_7#Template:Campaignbox_Clone_Wars_.2821.6-19_BBY.29|Template:Campaignbox Clone Wars (21.6-19 BBY)]]
|[[Template:Campaignbox Clone Wars (21.6-19 BBY)]]
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|[[Wikipedia:Templates_for_deletion/Log/2008_January_7#Template:Campaignbox_Clone_Wars_.2822-21.7_BBY.29|Template:Campaignbox Clone Wars (22-21.7 BBY)]]
|[[Template:Campaignbox Clone Wars (22-21.7 BBY)]]
|-
|[[Wikipedia:Articles for deletion/Bengal-class strike carrier|Bengal-class strike carrier<br/>Plunkett-class Heavy Artillery Cruiser<br/>Murphy-class Destroyer<br/>Hades-class Quick Strike Cruiser<br/>Caernaven-class frigate<br/>Confederation Light Carrier<br/>Confederation Frigate<br/>Confederation Destroyer<br/>Confederation Cruiser<br/>Waterloo-class heavy cruiser<br/>Gilgamesh-class Destroyer<br/>Confederation-class dreadnought<br/>Gettysburg-class Cruiser<br/>Exeter-class Destroyer<br/>Kilrathi Corvette<br/>Kilrathi Light Destroyer<br/>Fralthi II-class cruiser<br/>Bhantkara-class Heavy Carrier<br/>Fralthra-class Cruiser<br/>Ralatha-class Destroyer<br/>Kamekh-class Corvette<br/>Ralari-class Destroyer<br/>Fralthi-class Cruiser<br/>Snakeir-class Carrier<br/>Sivar-class Dreadnought<br/>Kilrathi Dreadnought<br/>Jutland-class Attack Carrier<br/>Battleships (Wing Commander)]]
|[[Bengal-class strike carrier]]<br/>
[[Plunkett-class Heavy Artillery Cruiser]]<br/>
[[Murphy-class Destroyer]]<br/>
[[Hades-class Quick Strike Cruiser]]<br/>
[[Caernaven-class frigate]]<br/>
[[Confederation Light Carrier]]<br/>
[[Confederation Frigate]]<br/>
[[Confederation Destroyer]]<br/>
[[Confederation Cruiser]]<br/>
[[Waterloo-class heavy cruiser]]<br/>
[[Gilgamesh-class Destroyer]]<br/>
[[Confederation-class dreadnought]]<br/>
[[Gettysburg-class Cruiser]]<br/>
[[Exeter-class Destroyer]]<br/>
[[Kilrathi Corvette]]<br/>
[[Kilrathi Light Destroyer]]<br/>
[[Fralthi II-class cruiser]]<br/>
[[Bhantkara-class Heavy Carrier]]<br/>
[[Fralthra-class Cruiser]]<br/>
[[Ralatha-class Destroyer]]<br/>
[[Kamekh-class Corvette]]<br/>
[[Ralari-class Destroyer]]<br/>
[[Fralthi-class Cruiser]]<br/>
[[Snakeir-class Carrier]]<br/>
[[Sivar-class Dreadnought]]<br/>
[[Kilrathi Dreadnought]]<br/>
[[Jutland-class Attack Carrier]]<br/>
[[Battleships (Wing Commander)]]
|-
|[[Wikipedia:Articles for deletion/Ekapshi Light Atmospheric Fighter|Ekapshi Light Atmospheric Fighter<br/>
Sorthak Super Heavy Fighter<br/>
Paktahn bomber<br/>
Vaktoth heavy fighter<br/>
Darket light fighter<br/>
Grikath Heavy Fighter<br/>
Jrathek Medium Fighter<br/>
Gothri Heavy Fighter<br/>
Strakha stealth fighter<br/>
Sartha light fighter<br/>
Jalkehi Heavy Fighter<br/>
Drakhri medium fighter<br/>
Hhriss Experimental Fighter<br/>
Gratha Heavy Fighter<br/>
KF-402 Krant Medium Fighter<br/>
Jalthi Heavy Fighter<br/>
Salthi light fighter<br/>
Dralthi medium fighter<br/>
Miscellaneous Wing Commander fighters<br/>
TB-81 Shrike Bomber<br/>
TB-80 Devastator Bomber<br/>
F/A-105 Tigershark<br/>
F-110 Wasp Interceptor<br/>
F-109 Vampire<br/>
F-108 Panther<br/>
F-106 Piranha Scout Fighter<br/>
F/A-76 Longbow Bomber<br/>
HF-66 Thunderbolt VII Heavy Fighter<br/>
F-103 Excalibur Heavy Fighter<br/>
Arrow light fighter<br/>
YA-18 Crossbow Bomber<br/>
Wraith medium fighter<br/>
P-64 Ferret Patrol Fighter<br/>
Morningstar heavy fighter<br/>
F-57 Sabre<br/>
F-54 Epee Light Fighter<br/>
A-17 Broadsword heavy bomber<br/>
Raptor Heavy Fighter<br/>
F-44 Rapier II<br/>
Hornet Light Fighter<br/>
CF-105 Scimitar Medium Fighter<br/>
Razor light fighter<br/>
K'ha Haf asteroid camouflage fighter<br/>
Medium fighter<br/>
Dragon Heavy Fighter]]
|[[Ekapshi Light Atmospheric Fighter]]<br/>
[[Sorthak Super Heavy Fighter]]<br/>
[[Paktahn bomber]]<br/>
[[Vaktoth heavy fighter]]<br/>
[[Darket light fighter]]<br/>
[[Grikath Heavy Fighter]]<br/>
[[Jrathek Medium Fighter]]<br/>
[[Gothri Heavy Fighter]]<br/>
[[Strakha stealth fighter]]<br/>
[[Sartha light fighter]]<br/>
[[Jalkehi Heavy Fighter]]<br/>
[[Drakhri medium fighter]]<br/>
[[Hhriss Experimental Fighter]]<br/>
[[Gratha Heavy Fighter]]<br/>
[[KF-402 Krant Medium Fighter]]<br/>
[[Jalthi Heavy Fighter]]<br/>
[[Salthi light fighter]]<br/>
[[Dralthi medium fighter]]<br/>
[[Miscellaneous Wing Commander fighters]]<br/>
[[TB-81 Shrike Bomber]]<br/>
[[TB-80 Devastator Bomber]]<br/>
[[F/A-105 Tigershark]]<br/>
[[F-110 Wasp Interceptor]]<br/>
[[F-109 Vampire]]<br/>
[[F-108 Panther]]<br/>
[[F-106 Piranha Scout Fighter]]<br/>
[[F/A-76 Longbow Bomber]]<br/>
[[HF-66 Thunderbolt VII Heavy Fighter]]<br/>
[[F-103 Excalibur Heavy Fighter]]<br/>
[[Arrow light fighter]]<br/>
[[YA-18 Crossbow Bomber]]<br/>
[[Wraith medium fighter]]<br/>
[[P-64 Ferret Patrol Fighter]]<br/>
[[Morningstar heavy fighter]]<br/>
[[F-57 Sabre]]<br/>
[[F-54 Epee Light Fighter]]<br/>
[[A-17 Broadsword heavy bomber]]<br/>
[[Raptor Heavy Fighter]]<br/>
[[F-44 Rapier II]]<br/>
[[Hornet Light Fighter]]<br/>
[[CF-105 Scimitar Medium Fighter]]<br/>
[[Razor light fighter]]<br/>
[[K'ha Haf asteroid camouflage fighter]]<br/>
[[Medium fighter]]<br/>
[[Dragon Heavy Fighter]]
|-
|[[Wikipedia:Articles for deletion/List of destroyed Star Wars planets|List of destroyed Star Wars planets]]
|[[List of destroyed Star Wars planets]]
|-
|[[Wikipedia:Templates for deletion/Log/2008 January 24#Template:Wing Commander Craft|Template:Wing Commander Craft]]
|[[Template:Wing Commander Craft]]
|-
|[[Wikipedia:Articles for deletion/List of Star Wars ship-mounted weapons|List of Star Wars ship-mounted weapons]]
|[[List of Star Wars ship-mounted weapons]]
|-
|[[Wikipedia talk:Articles for deletion/Jerec|Jerec]]
|[[Jerec]] - now a redirect after [[Wikipedia:Deletion_review/Log/2008_April_8|deletion review]]
|-
|[[Wikipedia:Categories for discussion/Log/2008 March 9#Category:Fictional incarnations of evil|Category:Fictional incarnations of evil]]
|[[:Category:Fictional incarnations of evil]]
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|[[Wikipedia:Articles for deletion/History of the Jedi and Sith|History of the Jedi and Sith]]
|[[History of the Jedi and Sith]]
|-
|[[Wikipedia:Articles for deletion/Pentastar Alignment (2nd nomination)|Pentastar Alignment]]
|[[Pentastar Alignment]]
|-
|[[Wikipedia:Articles for deletion/Hobby Bench|Hobby Bench]]
|[[Hobby Bench]]
|-
|[[Wikipedia:Articles for deletion/Corporate Sector Authority (2nd nomination)|Corporate Sector Authority]]
|[[Corporate Sector Authority]]
|-
|[[Wikipedia:Articles for deletion/Battle of Ruusan|Battle of Ruusan]]
|[[Battle of Ruusan]]
|-
|[[Wikipedia:Articles for deletion/Timetales|Timetales]]
|[[Timetales]]
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|[[Wikipedia:Articles for deletion/Rebelscum.com|Rebelscum.com]]
|[[Rebelscum.com]]
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|[[Wikipedia:Articles for deletion/Force lightning|Force lightning]]
|[[Force lightning]] - now a redirect
|-
|[[Wikipedia:Articles for deletion/Hawkwing-class|Hawkwing-class<br/>Nike-class<br/>Medusa B-class<br/>Mars-class<br/>Ferret-class<br/>Shrike-class<br/>Medusa class superdreadnought<br/>Edward Saganami C-class<br/>Avalon class cruiser<br/>Courageous-class<br/>Katana-class<br/>Roland class destroyer]]
|[[Hawkwing-class]]<br/>[[Nike-class]]<br/>[[Medusa B-class]]<br/>[[Mars-class]]<br/>[[Ferret-class]]<br/>[[Shrike-class]]<br/>[[Medusa class superdreadnought]]<br/>[[Edward Saganami C-class]]<br/>[[Avalon class cruiser]]<br/>[[Courageous-class]]<br/>[[Katana-class]]<br/>[[Roland class destroyer]]
|-
|[[Wikipedia:Articles for deletion/Galactic Alliance|Galactic Alliance]]
|[[Galactic Alliance]]
|-
|[[Wikipedia:Articles for deletion/Beme (2nd nomination)|Beme]]
|[[Beme]]
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|[[Wikipedia:Articles for deletion/CrewDate|CrewDate]]
|[[CrewDate]]
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|[[Wikipedia:Templates for deletion/Log/2008 May 8#Template:Infobox HonorverseShipClasses|Template:Infobox HonorverseShipClasses]]
|[[Template:Infobox HonorverseShipClasses]]
|-
|[[Wikipedia:Articles for deletion/Manpower Incorporated (Honorverse)|Manpower Incorporated (Honorverse)]]
|[[Manpower Incorporated (Honorverse)]] - now a redirect
|-
|[[Wikipedia:Articles for deletion/Manpower Incorporated (Honorverse) (2nd nomination)|Manpower Incorporated (Honorverse)]] - again
|[[Manpower Incorporated (Honorverse)]] - now a redirect
|-
|[[Wikipedia:Templates for deletion/Log/2008 June 23#Template:SW Craft|Template:SW Craft<br/>Template:SW starfighter]]
|[[Template:SW Craft]]<br/>[[Template:SW starfighter]]
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|[[Wikipedia:Articles for deletion/Space Marine Scouts|Space Marine Scouts]]
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As a [[MMORPG|Massively Multiplayer Online Role Playing Game]] (MMORPG), customers [[Login|log on]] to a virtual world that persists indefinitely with or without player interaction. Players create unique characters that they improve by killing enemies, collecting resources, fighting each other, and various other activities. The game's ongoing [[storyline]] takes place on the fictional planet Rubi-Ka, and its extra-dimensional twin.<ref name=game_manual>{{cite web |url=http://www.anarchy-online.com/anarchy/frontend/files/CONTENT/gameguide.pdf |title=Game Manual |accessdate=2008-08-17 |publisher=[[Funcom]] |format=PDF}}</ref>
===Prods===
[[Stargate: The Last Stand]] [[Alpha Kappa Psi Theta Tau Chapter]] [[Moon project]] [[Shipyard (Star Trek)]] [[Seviss Vaa]] [[Admiral Ackbar (starship)]] [[Phoenix Squadron]] [[New Class program]] [[Imperial Ruling Council]] [[Apple Barrier]] [[Dark side marauder]] [[Galactic Economic Expansion and Investment Authority (Star Wars)]] [[Inquisitorius (Star Wars)]] [[Mining colonies]] [[Prophets of the Dark Side]] [[Sith alchemy]] [[Yuuzhan Vong technology]] [[Gara Petothel]] [[Sithspawn]] [[Adalric Cessius Brandl]] [[Bornan Thul]] [[S'Task]] [[Last of the Jedi characters]] [[Behemoth from the World Below]] [[Gravity well projector]] [[Gravity well generator]] [[Battle of Bomis Korri IV]] [[Battle of Bespin (Clone Wars)]] [[Adar Tallon]] [[Alexi Garyn]] [[Alpha-Ø2]] [[Alpha 17]] [[Ayy Vida]] [[Chiss bartender]] [[D'harhan]] [[Dexar Kariff]] [[Don-Wan Kihotay]] [[Formbi]] [[Galactic Clone Marines]] [[Great Resynchronization]] [[Rianna Saren]] [[Ruusan Reformation]] [[Shoran (Star Wars)]] [[Yomin Carr]] [[Shields (Star Wars)]] [[Lord Shadowspawn]] [[MGLT]] [[Muuurgh]] [[Nek Bwau'tu]] [[Shawnkyr Nuruodo]] [[Sintas Vel]] [[Tol Sivron]] [[Torpedo sphere]] [[WED-15-77]] [[Warto]] [[Rokur Gepta]] [[Battle of Cato Neimoidia]] [[Battle of Felucia]] [[Battle of Utapau]] [[Siege of Saleucami]] [[Admiral Gardner]] [[Elizabeth Cutler]] [[Gul Evek]] - now a redirect [[Miral Paris]] - now a redirect [[T'Les]] [[RPG-X]] [[Anson Trask]] [[Inertial compensator]] [[Naga Sadow]] [[Battle Bridge]] [[Cronal]] [[USS Intrepid (Star Trek)]] [[Sarcev Quest]] [[K'kai]] [[First Battle of Yavin Base]] [[Danni Quee]] [[Tenel Ka]] - now a redirect [[Echuu Shen-Jon]] [[Lana Da'tanah]] [[Sate Pestage]] [[Warlord Zsinj]] [[Wing Commander capital ships]] [[Enigma (Wing Commander)]] [[Hari (Wing Commander)]] [[TCS Invincible]] [[Miko Regalia]] [[Pre-WC1 Kilrathi fighters]] [[Adjikistan]] [[Jumping (Wing Commander)]] [[Free Republic of the Landreich]] [[Dellalt]] [[Ossus]] [[Pre-WC1 Confederation fighters]] [[Barada (Star Wars)]] [[Chi Eekway]] [[Hermi Odle]] [[Jodo Kast]] [[Wat Tambor]] [[Jor Carton]] [[Vurks]] [[Mecrosa Order]] [[Frayda Levy]] [[Quad (Star Trek)]] [[Sub-Ether Drive (Outlaw Star)]] [[Arashikage]] [[Tycho Celchu]] [[Isolinear optical chip]] [[Radio Starfleet]] [[MediaShout]] [[EasyWorship]] [[Brainco]] [[Boxtrapper]] [[Bikepool]] [[Adjikistan]] - again [[Warp core breach]] - now a redirect [[Lee Pailong dragon]] [[Sha wen]] [[Machiko Noguchi]] [[Brother-Captain Tycho]] [[Ragnar Blackmane]] [[Sindri Myr]] [[Giants (Heroscape)]] [[Neyel]]


After ''Anarchy Online'''s release in June 2001, a number of [[Server (computing)|server]]-stability and registration issues negatively affected public perception of the game.<ref name=rev_ign_orig>{{cite web | first =IGN Staff | title =Anarchy Online |publisher =[[IGN]] | date =2001-08-21 | url =http://pc.ign.com/articles/161/161500p1.html | accessdate = 2008-08-19 }}</ref><ref>{{cite web |url=http://uk.videogames.games.yahoo.com/pc/reviews/anarchy-online--the-notum-wars-716b0c.html |title=Anarchy Online: The Notum Wars|accessdate=2008-08-17 |publisher=[[Yahoo|Yahoo! UK and Ireland]]}}</ref> Those problems prevented many customers from registering or accessing content for several weeks afterward. The game and its [[Expansion Pack|expansions packs]] have since received praise from most reviewers, not least the ''Shadowlands'' expansion which was awarded with several ''Editor's Choice'' awards.<ref name=rev_ign_sl>{{cite web | last =Morrison | first =Craig | title =Anarchy Online: Shadowlands (PC) | publisher =[[IGN]] | date =2003-08-18 | url =http://pc.ign.com/articles/450/450381p1.html | accessdate = 2008-08-19 }}</ref><ref name=rev_gspot_sl>{{cite web | last =Park | first =Andrew | title =Anarchy Online: Shadowlands Review | publisher =[[GameSpot]] | date =2003-10-04 | url =http://www.gamespot.com/pc/rpg/anarchyonlineshadowlands/review.html | accessdate = 2008-08-19 }}</ref>
===Dead redirects===
[[Condition Yellow]] [[Faie]] [[Clone trooper commander]] [[Commander Bacara]] [[Clone trooper commanders]] - now a redirect [[List of Clone Troopers]] [[Commander Cody (Star Wars)]] - now a redirect [[Clone commanders]] [[List of Clone Commanders]] [[Captain "Jag" Jai'Galaar]] [[Odd Ball (clone pilot)]] [[Clone Commander]] [[Commander Fox]] [[Commander Gree]] [[Clone commander]] [[Gree]] [[Commander Bly]] - now a redirect [[Chief Medical Officer (Star Trek)]] [[Chief of operations]] [[Accuser (fictional Star Wars spaceship)]] [[Agonizer (Star Wars)]] [[Avenger II]] [[Bail Organa (starship)]] [[Devastator (Star Wars)]] [[Elegos A'Kla (starship)]] [[Intimidator]] - now a redirect [[Rejuvenator]] [[Tyrant (Star Wars)]] [[Vengeance III]] [[Wrack (Star Wars)]] [[Xamaural]] [[Yakez]] [[Executor (Imperial rank)]] [[Admiral Afsheen]] [[Admiral Afsheen Makati]] [[Admiral Nial Declann]] [[Admiral Nial declann]] [[Admiral danetta pitta]] [[Admiral grant]] [[Admiral makati]] [[Admiral miltin takel]] [[Admiral nial Declann]] [[Admiral pecatti syn]] [[Admiral teshik]] [[Afsheen makati]] [[Daneeta]] [[Daneeta Pitta]] [[Declann]] [[Grand-Admiral Afsheen Makati]] [[Grand-Admiral Danetta Pitta]] [[Grand-Admiral Makati]] [[Grand-Admiral Nial Declann]] [[Grand-Admiral Pecatti Syn]] [[Grand-Admiral Pitta]] [[Grand-Admiral Teshik]] [[Grand Admiral Afsheen]] [[Grand Admiral Afsheen Makati]] [[Grand Admiral Afsheen makati]] [[Grand Admiral Batch]] [[Grand Admiral Daneeta Pitta]] [[Grand Admiral Grunger]] [[Grand Admiral Il-Raz]] [[Grand Admiral Ishin]] [[Grand Admiral Ishin-Il Raz]] [[Grand Admiral Ishin Il-Raz]] [[Grand Admiral Josef Grunger]] [[Grand Admiral Makati]] [[Grand Admiral Martio Batch]] [[Grand Admiral Miltin Takel]] [[Grand Admiral Nial Declann]] [[Grand Admiral Osald Teshik]] [[Grand Admiral Osvald]] [[Grand Admiral Osvald Teshik]] [[Grand Admiral Pecatti]] [[Grand Admiral Peccati Syn]] [[Grand Admiral Pitta]] [[Grand Admiral Rufaan]] [[Grand Admiral Rufaan Tigellinus]] [[Grand Admiral Syn]] [[Grand Admiral Tigellinus]] [[Grand Admiral afsheen makati]] [[Grand admiral Pecatti Syn]] [[Grand admiral afsheen makati]] [[Grand admiral grant]] [[Grand admiral ishin il raz]] [[Grand admiral miltin]] [[Grand admiral pecatti syn]] [[Grand admiral takel]] [[Grand admiral teshik]] [[Il-raz]] [[Ishin Il-Raz]] [[Miltin]] [[Pecatti Syn]] [[Peccati syn]] [[Siege of Trasemene]] [[Takel]] [[KDY]] - now a dab [[Kuat Systems Engineering]] [[Republic Sienar Systems]] [[Rothana Heavy Engineering]] [[Tyranny (Star Wars)]] [[Darkside marauder]] [[Azrakel]] [[Azrkael]] [[Emperor's Mage]] [[Emperor's Secret Order]] [[Emperor's mage]] [[Kadann]] [[Propehts of the dark side]] [[Prophet of the Dark Side]] [[Prophets of the Dark side]] [[Prophets of the dark side]] [[Secret Order of the Prophets of the Dark Side]] [[Commission for the Preservation of the New Order]] [[Attack on Ilum]] [[Audition on Rattatak]] [[Battle of Axion]] [[Battle of Belderone]] [[Battle of Boz Pity]] [[Battle of Brentaal IV]] [[Battle of Dac]] [[Battle of Dac (Clone Wars)]] [[Battle of Dantooine]] [[Battle of Dantooine (Clone Wars)]] [[Battle of Duro (Clone Wars)]] [[Battle of Duro (Star Wars)]] [[Battle of Hypori]] [[Battle of Iktotch]] [[Battle of Ilum]] [[Battle of Koorivar]] [[Battle of Muunilinst]] [[Battle of Muunilist]] [[Battle of Nadiem]] [[Battle of Nelvaan]] [[Battle of New Holstice]] [[Battle of Ohma-D'an]] [[Battle of Ohma-D'un]] [[Defense of Naboo]] [[Duel on Yavin IV]] [[Free worlds]] [[Freeworlds]] [[Holonet]] [[Imperial Marines]] [[Imperial Navy Trooper]] [[Imperial Navy Troopers]] [[Imperial Pilot]] - now a redirect [[Imperial gunners]] [[Imperial naval trooper]] [[Imperial navy trooper]] [[Imperial pilots]] [[List of battles in Star Wars: Clone Wars]] [[Mission to Devaron]] [[Operation Durge's Lance]] [[Sith Swords]] [[Skirmish on Yavin IV]] [[The Battle of Dantooine]] [[The Battle of Nelvaan]] [[The Bio-Droid Threat]] [[Joku Konami]] [[Clone Marines]] [[Clone Marine]] [[Chaf'orm'bintrano]] [[1st Battle of Cato Neimoidia]] [[2nd Battle of Cato Neimoidia]] [[Battle of Saleucami]] [[Crewman Elizabeth Cutler]] [[High Inquisitor Tremayne]] [[Padd]] [[Personal access display device]] [[Personal Access and Display Device]] [[Personal Access Display Device]] [[A-17: Clone Test Subject Commando “Alpha”]] [[ARC Trooper]] [[ARC trooper]] [[ARC trooper A-17]] [[ARC trooper Captain]] [[ARC trooper captain]] [[Advanced Recon Clone trooper]] [[Arc trooper]] [[BARC Trooper]] [[Null-ARC trooper]] [[Naga Sadow's Flagship]] [[Queen Mother Ta'a Chume]] [[Battle bridge]] [[USS Intrepid (NCC-1631)]] [[USS Intrepid (NCC-74600)]] [[Intrepid (Star Trek)]] [[Echuu-Shen Jon]] [[Echuu Shen Jon]] [[Sate Prestage]] [[Zsinj]] [[Enigma (Wind Commander)]] [[Saucer speration]] [[Grand Moff]] [[Surface Marshal]] [[Valley of the jedi]] [[The Confederacy Of Independant Systems]] [[Stark Hyperspace War]] [[Tyvokka]] [[Mandalorian Wars]] [[Kiloquad]] [[Gigaquad]] [[Galactic Federation of Free Alliances]] [[Galactic Alliance (Star Wars)]] [[Medusa-class]] [[Edward Saganami C class cruiser]] [[Avalon-class]] [[United Airlines in popular culture]]


===Copyvios===
==Gameplay==
The [[Gameplay]] of ''Anarchy Online'' is based on the same features as many of its predecessors in the MMORPG genre of games.<ref name=rev_gspot_orig/> Players assume the roles of newly arrived colonists to planet Rubi-Ka where they create unique virtual characters based on two genders, four species, and 14 different [[Character class|professions]] such as Agent or Doctor.<ref>{{cite web |url=http://www.anarchy-online.com/anarchy/frontend/files/CONTENT/gameguide.pdf |title=Game Manual |accessdate=2008-08-17 |publisher=[[Funcom]] |format=PDF | pages=9-15}}</ref> They then choose to align themselves with either the Omni-Tek corporation, the rebel Clans, or to remain neutral.<ref>{{cite web |url=http://www.anarchy-online.com/anarchy/frontend/files/CONTENT/gameguide.pdf |title=Game Manual |accessdate=2008-08-17 |publisher=[[Funcom]] |format=PDF | pages=53}}</ref> There is no specific goal that must be realized to win the game, nor is there any rigid gameplay structure. Instead, the general objective of the game is to continually improve the abilities of characters by acquiring items and killing enemies. The status of any one character is measured in 220 consecutive "levels" reached as [[experience points]] are earned in a variety of ways.
[[Jose Bardasano Baos]] [[Ramon de Zubiaurre]] [[Vicente Camaron]] [[Jose Camaron Bonanat]] [[Joan Brull Vinyoles]] [[Manuel Angeles Ortiz]] [[Juan Antonio Morales]] [[Francisco Antolinez y Sarabia]] [[Eugenio Lucas Villamil]] [[Jose Aparicio]] [[Francisco Domingo Marques]] [[Eduardo Arroyo]] [[Antonio Carnicero]] [[Mariano Salvador Maella]] [[Francisco Bores]] [[EllisDon]] [[Community Action Agency of New Haven]] [[International Federation of Trekkers]]


As players earn experience and gain levels, they are able to increase the [[Skill (role-playing)|skills]] of their characters through the game's three distinct skill systems. The first base system awards characters with a number of points after reaching each new level. These points are spent to improve skills of their choice. Although many are intended for particular professions, none of the 83 available skills are denied outright to any character.<ref>{{cite web |url=http://www.anarchy-online.com/anarchy/frontend/files/CONTENT/gameguide.pdf |title=Game Manual |accessdate=2008-08-17 |publisher=[[Funcom]] |format=PDF | pages=30}}</ref> "Perks" are a second skill system introduced with the ''Shadowlands'' and ''Alien Invasion'' expansions. Perk points are rewarded to the player at specific milestones during their progression. They are chosen from tiered groups which augment specific types of base skills.<ref>{{cite web |url=http://www.anarchy-online.com/anarchy/frontend/files/CONTENT/gameguide.pdf |title=Game Manual |accessdate=2008-08-17 |publisher=[[Funcom]] |format=PDF | pages=48}}</ref> Research, the third system, was introduced with the ''Lost Eden'' expansion. Players may opt to designate a percentage of their earned experience toward either personal or game-wide research projects. Augmented base skills and abilities are rewarded as research projects are completed.<ref name=le_stuff>{{cite web |url=http://pc.gamezone.com/gzreviews/p26494.htm |title=Anarchy Online: Lost Eden Preview |accessdate=2008-09-20 |publisher=[[GameZone]] | date=2005}}</ref>
===Misc. CSD===
[[Petals Around the Rose/Solution]] [[Chief Medical Officer, (Star Trek)]] [[Chief Medical Officer (Star Trek)]] [[Lewis McArdle]] [[Kuro-RPG]] [[Beats galati]] [[Starfleet Marines]] [[Starfleet Marines]] (again) [[:Category:Star Wars substances]] [[:Category:Star Wars aquatic vehicles]] [[:Category:Star Wars battles]] [[New Worlds Alliance]] [[:Category:Imperial Inquisitors]] [[John Edward Goff III]] [[Dr Martin A.Phillips]] [[:Category:Wing Commander spacecraft]] [[Commander Bacara]] [[Commander Gree]] [[Inertial compensator]] (again) [[Ship Class (Star Wars)]] [[:Category:Star Wars air vehicles]] [[:Category:Star Wars ground vehicles]] [[Cin Drallig]] [[Guy Blandford]] [[Don catrina]] [[Waterguy]] [[Evolved Kororo]] [[Yugai]] [[Republic of Adjikistan]] [[StarFleet Marines]] [[Black Sun (Star Wars Crime Syndicate)]] [[Black Sun (Star Wars Crime Syndicate)]] [[Galatic]] [[Blobuster]] [[Guri (character)]] [[User talk:Davidcannon/Biotable]] [[Deadites]] [[Categories:Alien comic books]] [[Troop Leading Procedures]] [[Rachel Sterling]] [[List of Star Wars podracers]] [[Eric Yepao]] [[List of fictional aircraft in Ace Combat]] [[Organizations of Ace Combat]] [[Superweapons of Ace Combat]] [[Artificial Lifeforms (Star Trek)]]


A variety of items can be acquired, at cost of by effort, to further improve characters. Each character has a number of slots representing areas of the body, such as "Left-Arm" and "Head," in which items can be worn. The minimum skill requirements must be met to wear any given item.<ref>{{cite web |url=http://www.anarchy-online.com/anarchy/frontend/files/CONTENT/gameguide.pdf |title=Game Manual |accessdate=2008-08-17 |publisher=[[Funcom]] |format=PDF | pages=41}}</ref> In addition to common items types like "armor" and "weapons," the game also provides slots for "nano controller units" and "implants." Nano controller units act as a finite pool for players to store skill bonuses in. The more units characters have, the more powerful bonuses that they can make use of.<ref>{{cite web |url=http://www.anarchy-online.com/anarchy/frontend/files/CONTENT/gameguide.pdf |title=Game Manual |accessdate=2008-08-17 |publisher=[[Funcom]] |format=PDF | pages=43}}</ref> Implants are items worn "under the skin" that give skill bonuses and in some cases new abilities.<ref>{{cite web |url=http://www.anarchy-online.com/anarchy/frontend/files/CONTENT/gameguide.pdf |title=Game Manual |accessdate=2008-08-17 |publisher=[[Funcom]] |format=PDF | pages=68}}</ref> The slots available for implants are generally the same as for regular armor.
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[[Image:AnarchyOnline-AI-Screenshot.JPG|180px|thumb|left|The Outzone Playfields, a group of encounters that require large numbers of players to complete]]
===Copyvios and fair-use issues===
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[[:Image:TF-JunkionFriends.jpg]] [[:Image:WarlordZsinj.JPG]] [[:Image:PADDs.jpg]] [[:Image:AcrobaticReborn.gif]] [[:Image:Aleemaketo.jpg]] [[:Image:ApprenticeReborn.jpeg]] [[:Image:Clonetroopers.jpg]] [[:Image:Jedi.jpeg]] [[:Image:Lordkaan.jpg]] [[:Image:Ludo kressh.JPG]] [[Image:Maw3.jpg]] [[:Image:Pakkpekatt.jpg]] [[:Image:Reborn.jpeg]] [[:Image:Sevrance tann.jpg]] [[:Image:Heroscape Vydar Insignia.JPG]] [[:Image:Star Wars Jedi Exile Light and Dark.JPG]] [[:Image:Heroscape Einar Insginia.JPG]] [[:Image:Heroscape Jandar Insginia.JPG]] [[:Image:Heroscape Ullar Insginia.JPG]] [[:Image:Heroscape Utgar Insginia.JPG]] [[:Image:Shadows of the empire.gif]] [[:Image:Ganner.jpg]] [[:Image:Cannok02.jpg]] [[:Image:Cronal.jpg]] [[:Image:DF Hologram.gif]] [[:Image:DF Probedroid.gif]] [[:Image:Senate guards.jpg]] [[:Image:Freedonnadd.jpg]] [[:Image:Kaan.jpg]] [[:Image:Rigel7.jpg]] [[:Image:OldMoff.png]] [[:Image:Moff1.png]] [[:Image:QAlien05.jpg]][[:Image:300px-Xarga1.jpg]] [[:Image:Auriga1.JPG]] [[:Image:Barada.jpg]] [[:Image:Bralor1.jpg]] [[:Image:Davrel1.jpg]] [[:Image:Kelborn1.jpg]] [[:Image:Kotor2screen.jpg]] [[:Image:Mandskull.jpg]] [[:Image:Star forge.jpg]] [[:Image:The Space Jockey.jpg]] [[:Image:Austin Powers.jpg]] [[:Image:Consortium300px.jpg]] [[:Image:Eclipse.gif]] [[:Image:TIEMaulerconceptart1000px.png]] [[:Image:TartanPatrolCruiserconceptart1000px.png]] [[:Image:FateGameMainPic300px.JPG]] [[:Image:HarvestMoonhousepic600px.jpg]] [[:Image:Predator wire.jpg]] [[:Image:P2-Urban Hunter-Gauntlet Plasma Bolt.png]] [[:Image:Predator-bolas.jpg]] [[:Image:Predator netgun 2.jpg]] [[:Image:Predator whip.jpg]] [[:Image:Predator hand cannon.jpg]] [[:Image:Predator plasma cannon.jpg]] [[:Image:Predator smart disc.jpg]] [[:Image:Shureken Disk.jpg]] [[:Image:Predator shuriken2.jpg]] [[:Image:AustinPowers300px.jpg]] [[:Image:Akira class starship.jpg]] - okay now [[:Image:Saber class starship.jpg]] [[:Image:Steamrunner001.jpg]] [[:Image:Predator-katana.jpg]] [[:Image:Avp2 thumb034.jpg]] [[:Image:Sandtrooperondewback.jpg]] [[:Image:Snowtrooper.jpg]] [[:Image:Clone Trooper.png]] [[:Image:Darthv.jpg]] [[:Image:Enabran Tain.jpg]] [[:Image:Miranda-class variants.JPG]] [[:Image:Malak17rg.jpg]] [[:Image:Clocker-cybertron.jpg]] [[:Image:Crystalwidow-universe.jpg]] [[:Image:Frenzy-boxart.jpg]] [[:Image:Inferno-movie.jpg]] [[:Image:Jetstorm-movie.jpg]] [[:Image:Lasernbeak-boxart.jpg]] [[:Image:Malak17rg.jpg]] [[:Image:Megatron-movieiceandko.jpg]] [[:Image:Megatron-transtech.jpg]] [[:Image:Mixmaster-boxart.jpg]] [[:Image:Nemesisprime-alternators.jpg]] [[:Image:Nightbeat7.jpg]] [[:Image:Nightglider-boxart.jpg]] [[:Image:Oilslick-animated.jpg]] [[:Image:Oilslick-classic.jpg]] [[:Image:Oilslick-universe.jpg]] [[:Image:Prowl-tm2.jpg]] [[:Image:Razorclaw-timelines.jpg]] [[:Image:Rumble-boxart.jpg]] [[:Image:Sonar-bwboxart.jpg]] [[:Image:Soundwave-musiclabelwhite.jpg]] [[:Image:Mgs4mercs.jpg]] [[:Image:OCP.jpg]] [[:Image:Terran Empire Logo.png]] [[:Image:Buzz Droid.jpg]] [[:Image:GiJoeMovie Pythona.jpg]] [[:Image:Clone Troopers Phase I Armor.jpg]] [[:Image:Clone Troopers Phase II Armor.jpg]] [[:Image:Akira.jpg]] [[:Image:NCC-1701-B.jpg]] [[:Image:NCC-1701-C.jpg]] [[:Image:NCC-1701-D.jpg]] [[:Image:NCC-1701.jpg]] [[:Image:Saber.jpg]] - now a wholly different picture [[:Image:Sixships.JPG]] [[:Image:Sixships2.JPG]] [[:Image:Steamrunner.jpg]] [[:Image:USS Enterprise.JPG]] [[:Image:NCC-1701-A.jpg]] [[:Image:Alien-The Derelict.png]] [[:Image:Ulicandnomi.JPG]] [[:Image:Nomi Sunrider-TofJ3 cover.jpg]] [[:Image:Ulicqeldromaold.JPG]] [[:Image:Ulicqeldromaversuscay.JPG]] [[:Image:Revanconfronted.jpg]] [[:Image:HolographicDarthMaul.jpg]] [[:Image:Vadermauls.JPG]] [[:Image:Vadermauls.JPG]] [[:Image:Heather.jpg]] [[:Image:Gnomedis.JPG]] [[:Image:Merc.JPG]] [[:Image:Positrons and antiprotons.jpg]] [[:Image:Dark.JPG]] [[:Image:Scorp.JPG]] [[:Image:Union.JPG]] [[:Image:Devinoniral.JPG]] [[:Image:Entechment Rig.jpg]] [[:Image:Ssi-ruuvi.jpg]] [[:Image:Ssi-ruuk Attack.jpg]] [[:Image:Gamorrean.jpg]] [[:Image:AT-TE 2.jpg]] [[:Image:Goranagar.JPG]] [[:Image:Kivasfajo.JPG]] [[:Image:Thejovis.JPG]] [[:Image:Obi-Wan Kenobi EpisodeIII.jpg]] [[:Image:Devinoniraa.JPG]] [[:Image:Ahsoka tano.jpg]] [[:Image:ObiwanEpisodeIII.jpg]] [[:Image:Ahsoka Tano TheCloneWars.jpg]] [[:Image:USS Sulaco unit badge.jpg]] [[:Image:Tarkin 1977.jpg]] [[:Image:MilleniumFalcon8.jpg]] [[:Image:Dispatches from the Edge.jpg]] [[:Image:Trek JoseTyler.jpg]] [[:Image:DarthMalak.jpg]] [[:Image:Vreenak.jpg]] [[:Image:Yeoman JM Colt.jpg]] [[:Image:T'pau.jpg]] [[:Image:Revan.jpg]]


Players can take part in the game's content either alone, in small temporary teams, as part of a formal organization, or any combination of the three.<ref>{{cite web |url=http://www.anarchy-online.com/anarchy/frontend/files/CONTENT/gameguide.pdf |title=Game Manual |accessdate=2008-08-17 |publisher=[[Funcom]] |format=PDF | pages=72}}</ref> Organizations are semi-permentant groups, similar to [[Clan_(computer_gaming)|clans]] in other multi-player games, where players band together for their mutual benefit. The creator and leader of the organization chooses its name, and the governing style used to delegate privileges within such as feudalism, monarchy, departmental, etc.<ref>{{cite web |url=http://www.anarchy-online.com/anarchy/frontend/files/CONTENT/gameguide.pdf |title=Game Manual |accessdate=2008-08-17 |publisher=[[Funcom]] |format=PDF | pages=75-77}}</ref> Organizations may also purchase city plots located throughout the game world and place prefabricated buildings on them. These buildings offer a wide range of benefits including skill bonuses, ease of transportation, [[Roleplay|role-playing]] venues, and personal automated shops to help members sell items more easily. Non-members can use the "Global Market Search" interface as an in-game search engine for these shop buildings, finding items marked for sale by others.<ref>{{cite web |url=http://www.anarchy-online.com/anarchy/frontend/files/CONTENT/gameguide.pdf |title=Game Manual |accessdate=2008-08-17 |publisher=[[Funcom]] |format=PDF | pages=85-98}}</ref>
===Vandalism and other misc.===

[[:Image:Kotorsluts.jpg]] - vandalism
In addition to killing the variety of enemies found in almost every region of the game world, players also attempt [[Quest (gaming)|quests]] or missions to gain experience. Missions are indoor collections of enemies generated dynamically on-demand by the player with options such as how difficult it will be, which tactics players prefer to use, and whether enemies are more likely to be humanoid or creatures.<ref>{{cite web |url=http://www.gamespot.com/pc/rpg/anarchyonline/news.html?sid=6025538&mode=news |title=Anarchy Online gets mission overhaul |accessdate=2008-08-17 |author=Parker, Same |date=2003-04-23 |publisher=[[GameSpot]]}}</ref> Other more difficult objectives such as [[Raid (gaming)|raids]] are designed to require the cooperation of large groups of players to complete. These often involve completing an objective based on past experience, or by involving enough players to succeed by brute force. Members of an organization that own a city plot may also initiate on-demand raids inside their city. The difficulty of these raids is determined dynamically by the game based on the players who initiate it.<ref name=about_ai_rev/> Missions, as well as some raids and other content, are "instanced" meaning that once a group initiates the content, no other players may interrupt them.
[[:Image:Kuro-rpg.jpg]] - advertising

Fighting between players is allowed by requesting a duel, or by entering areas where fighting is allowed. "Land Control Areas" are one example of this type of area found throughout the game. Organizations that acquire the land can build "towers" on it which give skill bonuses to all members. The number of fields is limited, which encourages groups to fight the incumbent owner for control.<ref>
{{cite web |url=http://rpgvault.ign.com/articles/381/381294p1.html |title=Anarchy Online: The Notum Wars Review |accessdate=2008-08-17 |author=Krause, Staci |date=2002-12-30 |publisher=[[IGN]]}}</ref><ref>{{cite web |url=http://www.anarchy-online.com/anarchy/frontend/files/CONTENT/gameguide.pdf |title=Game Manual |accessdate=2008-08-17 |publisher=[[Funcom]] |format=PDF | pages=99}}</ref> Another venue for players to fight each other are the battle-stations, a series of enclosed games that take place between Omni-Tek and the Clans. Each side fights to capture and hold points on a map which increase their score until the winning score is reached.<ref>{{cite web |url=http://www.anarchy-online.com/wsp/anarchy/frontend.cgi?func=frontend.show&func_id=1068&navID=1003,1005,1053,1068&table=PUBLISH&template=drill |title=Lost Eden Expansion |accessdate=2008-09-19 |publisher=[[Funcom]]}}</ref> The ''Lost Eden'' expansion pack, advertised to enhance combat between players, provides several [[mecha|mechs]] and other heavy weapons that can be piloted. These vehicles are allowed in most areas, although they are specifically designed for combat on land control areas and the battle-stations.<ref name=le_stuff/> ''Anarchy Online'' enforces a limit on the range on levels in which one player may attack another because of the relatively large difference between abilities at different levels.

Day-to-day administration of the game is performed by paid employees known as Genetic Manipulators; which are analogous to [[Game master|Game Masters]] in other MMO's. This staff is supplemented by an official group of volunteer players named Advisors of Rubi-Ka (ARK). Advisors help administrators answer problem reports in-game, provide new player orientation, and help coordinate both official and player-run events.<ref>{{cite web |url=http://ark.funcom.com/Public/ARKsite?page_id=16 |title=Advisors of Rubi-Ka |accessdate=2008-08-16 |publisher=[[Funcom]] |date=2007 }}</ref>

==Story==
[[Image:Anarchy1boxart 160w.jpg|thumb|right|120px|''The Notum Wars'' retail box depicting a battle between Omni-Tek and the Clans]]

''Anarchy Online''{{'}}s plot revolves around the fight to control the fictional planet Rubi-Ka. Its original four year storyline was written and later directed by Ragnar Tørnquist, who also developed the stories for Funcom's ''[[The Longest Journey]]'' and ''[[Dreamfall]]'' titles. It was designed to be played out as a series of in-game events lasting from 2001 until 2005.<ref>{{cite web | author=Park, Andrew |url=http://reviews.cnet.com/pc-games/anarchy-online-pc/4505-9696_7-30977189.html |title=Anarchy Online (PC) Review |accessdate=2008-08-16 |work= |publisher=[[CNet]] |date=07/13/2001 }}</ref>

According to a description on the game's official website, [[megacorp|hyper-corporation]] Omni-Tek was granted a one thousand year lease to the desert planet on Jan 01, 28708 shorty after its discovery. It was a seemingly useless arid landscape far from civilization until the discovery of the mineral notum. That mineral's properties led to major leaps forward in [[nanotechnology]] that made possible the large-scale manipulation of matter, energy, and even resurrection from death. The first five hundred years of Omni-Tek's unfettered control of Rubi-Ka were marked with an exemplary worker treatment record, but as time passed the company's policies degraded into near [[totalitarianism]]. It was then that a significant number of poorly treated colonists rebelled and began to trade stolen notum to a rival corporation. These rebel groups, collectively calling themselves the Clans, fought a series of wars with Omni-Tek in the centuries leading up to the in-game timeline.<ref>{{cite web |title=Anarchy Online: The Story So Far |publisher=[[Funcom]] |date=2008 |url=http://www.anarchy-online.com/wsp/anarchy/frontend.cgi?func=publish.show&template=content&func_id=2431&sort=RELDATE%20desc&table=CONTENT |accessdate=2008-08-16 }}</ref>

After the game's release, Tørnquist published his short fiction novel ''Prophet Without Honor (Anarchy Online Book 1)'' that serves as a historical primer.<ref>{{cite book |title=Prophet Without Honour (Anarchy Online Book One) |last=Tørnquist |first=Ragnar |authorlink=Ragnar Tørnquist |origdate=2001-01-01 |publisher=[[Funcom]] |isbn=8299596106 | url=http://www.amazon.com/exec/obidos/ASIN/8299596106/ejelta5-20 }}</ref> The story has since been extended beyond its original conclusion, but a second book was never written.<ref>{{cite web |title=Interview with Terri Perkins from FunCom |publisher=[[IGDA|International Game Developer's Association]] |date=2004-11-01 |work=IGDA Online Games Quarterly |url=http://www.igda.org/online/quarterly/1_1/interview1.php |accessdate=2008-08-16 }}</ref>

[[roleplay|Role-players]] often participated in and influenced the outcome of the story during the first four years. This is evidenced in a ''[[New York Times]]'' article, published in 2003, about a well-known player named Rick Stenlund. Stenlund used the game's [[message board]]s to organize an in-game rally in protest of a proposed change to gameplay. Administrators responded by preparing a role-play event with official characters and incorporating the rally into the official timeline.<ref>{{cite web |author=Schiesel, Seth |title=Voyage to a Strange Planet |date=2003-06-12 |publisher=[[New York Times]] |url=http://query.nytimes.com/gst/fullpage.html?res=9E05EFDF1E39F931A25755C0A9659C8B63&sec=&spon=&pagewanted=3 |accessdate=2008-08-16 | pages=(3) }}</ref>

==Development==
Development for ''Anarchy Online'' started as early as 1995 at Funcom's [[Oslo|Oslo, Norway]] studios.<ref name=7year>{{cite press release |title=Funcom Celebrates 7 Years of Anarchy Online |publisher=[[Funcom]] |date=2008-06-01 |url=http://www.reuters.com/article/pressRelease/idUS138988+01-Jul-2008+BW20080701 |accessdate=2008-08-16 }}</ref><ref>{{cite web |url=http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&func_id=1007&table=PUBLISH&item=1007 |title=Funcom Press Contact |date=2008|accessdate=2008-08-19 |publisher=[[Funcom]]}}</ref> The company at that time had not yet released its first major title ''The Longest Journey''. In a 2007 interview, former project lead Gaute Godager said that Funcom's management wanted to put substantial resources into a game for the MMORPG market, which they believed would expand in the coming years. He stated that he and many other developers saw the idea as "crazy," and described the project as "ambitious" in most facets.<ref>{{cite web |url=http://www.anarchy-online.com/wsp/anarchy/frontend.cgi?func=publish.show&template=content&func_id=2434&table=CONTENT |title='7 Years Online' Video |accessdate=2008-08-16 |publisher=[[Funcom]] |date=2008 }}</ref> Most online role playing games at that time including the two most successful, ''[[Ultima Online]]'' and ''[[EverQuest]]'', were based on a more common role playing fantasy theme.<ref name=scifi_theme>{{cite web |url=http://pc.ign.com/articles/073/073266p1.html |title=Anarchy Online Interview |accessdate=2008-08-19 |publisher=[[IGN]] |date=1999-12-15 }}</ref> Funcom made the official announcement of a new science-fiction themed game in 2000. By the time it was released, over 70 developers were reportedly employed to the project.<ref>{{cite press release |title=Funcom Announces Release Plans for Anarchy Online |publisher=[[Funcom]] |date=2001-03-03 |url=http://www.bluesnews.com/cgi-bin/articles.pl?show=137 |accessdate=2008-08-16 }}</ref>

[[Image:AnarchyOnline-SL-Screenshot.JPG|180px|thumb|left|One of six themed areas from ''The Shadowlands'' expansion]]

''Anarchy Online''{{'}}s servers officially opened on June 27, 2001 after a public [[Beta test#Beta|beta test]] that lasted several weeks.<ref>{{cite web |url=http://www.gamespot.com/pc/rpg/anarchyonline/news.html?sid=2771960 |title=Anarchy Online beta update |accessdate=2008-08-16 |author=Walker, Trey |date=2001-06-08 |publisher=[[GameSpot]]}}</ref> In its first month online the game was effected by many stability, registration, and billing issues. Customers said that they were unable to register using [[product key]]s provided with the installation discs. Others were accidentally billed the registration fee twice, although they were never charged for the second bill. Players were unable to access large portions of the game's content once logged in, as servers were routinely out of service. Funcom later announced that no customers would be billed for play time until the issues were resolved.<ref>{{cite web |url=http://www.gamespot.com/pc/rpg/anarchyonline/news.html?sid=2782099 |title=Anarchy Online launch woes |accessdate=2008-08-16 |publisher=[[GameSpot]] |date=2001-05-01 }}</ref> Most problems were fixed by the end of the month, and by the second quarter of 2002 the number of subscription began to rise again, reportedly reaching 150,000.<ref>{{cite web |url=http://www.gwn.com/news/story.php/id/237/Anarchy_Online_Turns_One.html |title=Anarchy Online Turns One |accessdate=2008-08-16 |date=2002-06-28 |publisher=GameWorld Network}}</ref>

''Anarchy Online'' has gone on to become on of the longest-running MMORPGs on the market despite its early troubles.<ref name=about_ai_rev>{{cite web |url=http://internetgames.about.com/od/gamereviews/fr/alieninvasion.htm |title=Anarchy Online: Alien Invasion Review |accessdate=2008-09-20 |publisher=[[About.com]] | pages=1 | author=Spohn, Dave}}</ref> As the market grows, it has been recognized as a standard setting game because of its visual complexity at the time, depth of gameplay, size of the game world, and customer service among other things.<ref name=le_stuff/><ref name=about_ai_rev/><ref>{{cite web |url=http://arstechnica.com/news.ars/post/20070912-report-mmorpgs-revenues-to-explode-over-next-few-years.html |title=Report: MMORPGs revenues to explode over next few years |date=2007-09-12|accessdate=2008-09-22 |publisher=[[Ars Technica]] | author=Kuchera, Ben}}</ref> Four expansions have since been published that customers can buy to extend the original game: ''The Notum Wars'' (2002), ''Shadowlands'' (2003), ''Alien Invasion'' (2004), and ''Lost Eden'' (2006). Periodic free updates are also released which fix [[Computer bug|bugs]], add features, and release new content. Funcom issued a press statement on the 7 year anniversary of ''Anarchy Online'''s release in 2008, along with an announcement that an improved version of the game's [[Game Engine|engine]] is currently being built.<ref>{{cite web |url=http://www.anarchy-online.com/wsp/anarchy/frontend.cgi?func=publish.show&template=content&func_id=2428&table=CONTENT |title='Anarchy Online Turns 7' |accessdate=2008-09-03 |publisher=[[Funcom]] |date=2008 }}</ref> The company says that the new engine, developed from scratch since 2006, will provide "modern looking" visuals and support for [[Direct X|Direct X 9]]. No official release date for it has been announced, although current game director Craig Morrison said in a January 2008 interview with MMORPG.com that "we hope to start comprehensive beta testing sometime [this] summer."<ref>{{cite web |author=Wood, Jon |url=http://www.mmorpg.com/gamelist.cfm?setview=features&gameid=10&loadfeature=1718&bhcp=1 |title=Anarchy Online - New Engine Q&A and Video |accessdate=2008-09-03 |date=2008-01-23 |publisher=MMORPG.com}}</ref>

==Reception==
{{VG Reviews
|GSpy = 79 / 100 <ref name=rev_gspy_orig/>
4 / 5 <ref name=rev_gspy_sl>{{cite web | last =Chick | first =Tom | title =Anarchy Online: Shadowlands (PC) | publisher =[[GameSpy]] | date =2003-09-10 | url =http://archive.gamespy.com/reviews/october03/aoshadowlandspc/ | accessdate = 2008-08-19 }}</ref> (Shadowlands)

3.5 / 5 <ref name=rev_gspy_ai>{{cite web | last =Villoria | first =Gerald | title =Anarchy Online: Alien Invasion (PC) | publisher =[[GameSpy]] | date =2004-08-31 | url =http://pc.gamespy.com/pc/anarchy-online-alien-invasion/552408p1.html | accessdate = 2008-08-19 }}</ref> (Alien Invasion)
|GSpot = 7.6 / 10 <ref name=rev_gspot_orig>{{cite web | last =Seyoon Park | first =Andrew | title =Anarchy Online Review |publisher =[[GameSpot]] | date = 2001-06-13| url = http://www.gamespot.com/pc/rpg/anarchyonline/review.html| accessdate = 2008-08-19 }}</ref>
8.5 / 10 <ref name=rev_gspot_sl/> (Shadowlands)
|IGN = 7.2 / 10 <ref name=rev_ign_orig/>
8.8 / 10 <ref name=rev_ign_sl/> (Shadowlands)
|GameZone = 9.5 / 10 <ref name=rev_gzone_sl/> (Shadowlands)
8.8 / 10 <ref name=rev_gzone_ai/> (Alien Invasion)
|GRadar = 7 / 10 <ref name=rev_gradar_le/> (Lost Eden)
}}

''Anarchy Online''{{'}}s unique proposed features such as the science fiction setting, large playable area, and dynamic missions created significant interest leading up to the release date. The game was one month away from launching when it made its second appearance at the [[E3|Electronic Entertainment Expo]] in 2001, and several video game websites such as [[GameSpot]] had written articles about the game's development.<ref>{{cite web |url=http://www.gamespot.com/pc/rpg/anarchyonline/news.html?sid=2762459 | author=Park, Andrew Seyoon |title=E3 2001 Hands-On Anarchy Online |accessdate=2008-08-16 |publisher=[[GameSpot]] |date=2001-04-19 }}</ref><ref>{{cite web |url=http://www.gamespot.com/news/2565399.html?print=1 | author=Ajami, Amer|title=Anarchy at E3 |accessdate=2008-08-16 |publisher=[[GameSpot]] |date=2000-04-12 }}</ref> At the [[European Computer Trade Show]] that same year it was awarded ''Multiplayer Game of Show''.<ref>{{cite web |url=http://pc.ign.com/articles/098/098017p1.html |title=ECTS 2001: Awards |accessdate=2008-08-16 |publisher=[[IGN]]|date=2002-09-04 }}</ref>

The game's launch problems had a strong negative effect with initial critics. Many larger video game websites, such as Gamespy, chose to wait a month or more before publishing a formal review, and the release is often briefly mentioned in later reviews of the game as a juxtaposition.<ref name=rev_ign_sl/><ref name=yahoo_launchprob>{{cite web |url=http://uk.videogames.games.yahoo.com/pc/reviews/anarchy-online--the-notum-wars-716b0c.html |title=Anarchy Online: The Notum Wars|accessdate=2008-08-17 |publisher=[[Yahoo|Yahoo! UK and Ireland]]}}</ref> It went on to be received favorably from most reviewers, averaging a 7.6 out of 10 from GameSpy, GameSpot, and IGN. Caryn Law of [[GameSpy]] called it "a promising game with some big technical flaws."<ref name=rev_gspy_orig>{{cite web | last =Law | first =Caryn | title =Anarchy Online | publisher = [[GameSpy]]| url = http://archive.gamespy.com/reviews/july01/anarchy/| accessdate = 2008-08-19 }}</ref> IGN described it as "a brilliant, engaging, profound MMORPG," but they added it came with "atrocious technical problems."<ref name=rev_ign_orig/> [[PC Gamer]] magazine awarded it with ''Best Massively Multiplayer Game'' and described it as "the next great MMORPG."<ref>{{cite web |url=http://findarticles.com/p/articles/mi_m0EIN/is_2002_Feb_11/ai_82747195 |title=Anarchy Online Wins Best Massively Multiplayer Game |accessdate=2008-08-16 |work=BNet Business Network |publisher=[[Business Wire]]|date=2002-02-11 }}</ref>

''Anarchy Online'''s four published expansion packs were reviewed favorably, although not without some criticisms. The ''Shadowlands'' expansion was the most critically acclaimed by far, winning several ''Editor's Choice'' Awards from [[IGN]], [[CNet]], GameSpot, GameSpy and others after its release in 2003.<ref>{{cite press release |title=Free 7 Day Trial of Anarchy Online now includes access to Shadowlands |publisher=[[Funcom]] |date=2003-10-23 |url=http://www.gamezone.com/news/10_24_03_08_45AM.htm |accessdate=2008-08-17 }}</ref> Critics applauded the size and scope of it, such as Andrew Park of GameSpot who called it "absolutely enormous."<ref name=rev_gspot_sl/> Craig Morrison of IGN praised the artistic style of the six new themed areas calling them "visually stunning."<ref name=rev_ign_sl/> Micheal Lafferty of [[GameZone]] wrote that it "has depth in spite of its linear nature."<ref name=rev_gzone_sl>{{cite web | last =Lafferty | first =Michael | title =Anarchy Online Shadowlands| publisher =[[GameZone]] | date =2003-09-09 | url =http://pc.gamezone.com/gzreviews/r20229.htm | accessdate = 2008-08-19 }}</ref> The ''Alien Invasion'' expansion, released in 2004, did not receive the same abundance of praise as its predecessor, although most scores were above 7 out of 10. The new content it introduced, in critic's eyes, was not designed for new players. GameZone wrote, "...this is definitely targeted toward in-game organizations." They went on to say that it "certainly brings new depth to the title."<ref name=rev_gzone_ai>{{cite web | last =Lafferty | first =Michael | title =Anarchy Online Alien Invasion | publisher =[[GameZone]] | date =2004-10-03 | url =http://pc.gamezone.com/gzreviews/r23542.htm | accessdate = 2008-08-19 }}</ref> Most popular gaming websites did not review the ''Lost Eden'' expansion released in 2005. The expansion's content itself was well received, but critics pointed to the game's aging interface and visuals compared to newer titles. Sarah Borger of [[Games Radar]] wrote that it "make[s] the world hard to interact with," but she went on to acclaim the new features."<ref name=rev_gradar_le>{{cite web | last =Border | first =Sarah | title =Anarchy Online: Lost Eden | publisher =[[Games Radar]] | date =2005 | url =http://www.gamesradar.com/pc/review/anarchy-online-lost-eden/a-2007011910634944032/p-3 | accessdate = 2008-08-19 }}</ref>

==Free Play Program==
[[Image:Ao free play billboard.jpg‎|170px|thumb|right|An advertisement for Stacker energy drinks provided by [[Massive Incorporated]]]]

''Anarchy Online'' uses a variation of the industry-standard [[Pay to Play]] business model. Customers must buy one month of access to the game for a flat rate, or multiple months at a discounted rate. The subscription model is broken down into three tiers. Users have the option of paying to play all of the game's expansions, paying to play only the Shadowlands expansion, or playing only the original game for free.

Funcom began offering the game's original content including the Notum Wars booster pack for free on December 15, 2004.<ref>{{cite web |url=http://www.gamespot.com/news/6115157.html |title=Anarchy Online tries free model |accessdate=2008-08-16 |author=Surette, Time |date=2004-12-15 |publisher=[[GameSpot]]}}</ref><ref>{{cite web |url=http://biz.yahoo.com/bw/050224/245421_1.html |archiveurl=http://web.archive.org/web/20050305071225/http://biz.yahoo.com/bw/050224/245421_1.html
|title=Anarchy Online to serve in-game ads |accessdate=2008-08-16 |date=2005-02-24 | archivedate=2005-02-26 |publisher=[[Yahoo]]}}</ref> In exchange, players are shown in-game advertisements provided by [[Massive Incorporated]]. Images and videos are shown on static billboards placed in high traffic areas of the game. Paying customers have the option to replace these ads with ones for fictitious game-world products. The Free Play Program was originally advertised to last one year, but Funcom has extended the deadline every year since then as of 2008.<ref>{{cite press release |title=Funcom extends unique free offer in Anarchy Online to 2008 |publisher=[[Funcom]] |date=2006-10-27 |url=http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&func_id=1160&table=CONTENT&item=1004 |accessdate=2008-08-16 }}</ref> Former game director "Silirrion" said in a 2008 interview that "it’s been a vital part of the success of the game."<ref>{{cite web |url=http://aovault.ign.com/View.php?view=Articles.Detail&id=89
|title=Interview with Silirrion - 7 Year Anniversary|accessdate=2008-09-03 |date=2008 |publisher=[[IGN]]}}</ref> These free players, known colloquially as "froobs" (free newbies), have become so common that Funcom incorporated the phrase into the game as a wearable t-shirt.<ref>{{cite web |url=http://auno.org/ao/db.php?id=258543 |title=The fr00b T-shirt |work=Anarchy Online item database|accessdate=2008-08-16 |publisher=[[Funcom]]}}</ref> [[List of free MMORPGs|Other online games]] have since offered indefinite free play with restricted content. then at the end at level five it ask

==References==
{{reflist|2}}

==External links==
*[http://www.anarchy-online.com/ Official ''Anarchy Online'' website]
*[http://www.anarchy-online.com/wsp/anarchy/frontend.cgi?func=publish.show&template=content&func_id=2319&table=CONTENT Prophet Without Honor (Anarchy Online Book 1)]
*[http://www.ao-universe.com/ AO Universe]
*[http://wiki.aodevs.com Anarchy Online Wiki]

{{Funcom}}

[[Category:2001 video games]]
[[Category:Funcom games]]
[[Category:Massively multiplayer online role-playing games]]
[[Category:Science fiction video games]]
[[Category:Video games developed in Norway]]
[[Category:Virtual reality]]
[[Category:Windows games]]

[[cs:Anarchy Online]]
[[de:Anarchy Online]]
[[fr:Anarchy Online]]
[[nl:Anarchy Online]]
[[no:Anarchy Online]]
[[nn:Anarchy Online]]
[[pl:Anarchy Online]]
[[pt:Anarchy Online]]
[[ru:Anarchy Online]]
[[fi:Anarchy Online]]
[[sv:Anarchy Online]]

Revision as of 13:44, 13 October 2008

Anarchy Online
Developer(s)Funcom
Publisher(s)Funcom
Platform(s)Windows
ReleaseJune 27, 2001
Genre(s)Sci-Fi MMORPG
Mode(s)Multiplayer

Anarchy Online is an online role playing video game published by Funcom Productions. Funcom is also known for its The Longest Journey, Dreamfall, and Age of Conan titles.[1] Development of the science fiction themed game was lead by project director Gaute Godager and story developer Ragnar Tørnquist at a time when most role playing games made use of the more common fantasy setting.[2][3]

As a Massively Multiplayer Online Role Playing Game (MMORPG), customers log on to a virtual world that persists indefinitely with or without player interaction. Players create unique characters that they improve by killing enemies, collecting resources, fighting each other, and various other activities. The game's ongoing storyline takes place on the fictional planet Rubi-Ka, and its extra-dimensional twin.[4]

After Anarchy Online's release in June 2001, a number of server-stability and registration issues negatively affected public perception of the game.[5][6] Those problems prevented many customers from registering or accessing content for several weeks afterward. The game and its expansions packs have since received praise from most reviewers, not least the Shadowlands expansion which was awarded with several Editor's Choice awards.[7][8]

Gameplay

The Gameplay of Anarchy Online is based on the same features as many of its predecessors in the MMORPG genre of games.[9] Players assume the roles of newly arrived colonists to planet Rubi-Ka where they create unique virtual characters based on two genders, four species, and 14 different professions such as Agent or Doctor.[10] They then choose to align themselves with either the Omni-Tek corporation, the rebel Clans, or to remain neutral.[11] There is no specific goal that must be realized to win the game, nor is there any rigid gameplay structure. Instead, the general objective of the game is to continually improve the abilities of characters by acquiring items and killing enemies. The status of any one character is measured in 220 consecutive "levels" reached as experience points are earned in a variety of ways.

As players earn experience and gain levels, they are able to increase the skills of their characters through the game's three distinct skill systems. The first base system awards characters with a number of points after reaching each new level. These points are spent to improve skills of their choice. Although many are intended for particular professions, none of the 83 available skills are denied outright to any character.[12] "Perks" are a second skill system introduced with the Shadowlands and Alien Invasion expansions. Perk points are rewarded to the player at specific milestones during their progression. They are chosen from tiered groups which augment specific types of base skills.[13] Research, the third system, was introduced with the Lost Eden expansion. Players may opt to designate a percentage of their earned experience toward either personal or game-wide research projects. Augmented base skills and abilities are rewarded as research projects are completed.[14]

A variety of items can be acquired, at cost of by effort, to further improve characters. Each character has a number of slots representing areas of the body, such as "Left-Arm" and "Head," in which items can be worn. The minimum skill requirements must be met to wear any given item.[15] In addition to common items types like "armor" and "weapons," the game also provides slots for "nano controller units" and "implants." Nano controller units act as a finite pool for players to store skill bonuses in. The more units characters have, the more powerful bonuses that they can make use of.[16] Implants are items worn "under the skin" that give skill bonuses and in some cases new abilities.[17] The slots available for implants are generally the same as for regular armor.

File:AnarchyOnline-AI-Screenshot.JPG
The Outzone Playfields, a group of encounters that require large numbers of players to complete

Players can take part in the game's content either alone, in small temporary teams, as part of a formal organization, or any combination of the three.[18] Organizations are semi-permentant groups, similar to clans in other multi-player games, where players band together for their mutual benefit. The creator and leader of the organization chooses its name, and the governing style used to delegate privileges within such as feudalism, monarchy, departmental, etc.[19] Organizations may also purchase city plots located throughout the game world and place prefabricated buildings on them. These buildings offer a wide range of benefits including skill bonuses, ease of transportation, role-playing venues, and personal automated shops to help members sell items more easily. Non-members can use the "Global Market Search" interface as an in-game search engine for these shop buildings, finding items marked for sale by others.[20]

In addition to killing the variety of enemies found in almost every region of the game world, players also attempt quests or missions to gain experience. Missions are indoor collections of enemies generated dynamically on-demand by the player with options such as how difficult it will be, which tactics players prefer to use, and whether enemies are more likely to be humanoid or creatures.[21] Other more difficult objectives such as raids are designed to require the cooperation of large groups of players to complete. These often involve completing an objective based on past experience, or by involving enough players to succeed by brute force. Members of an organization that own a city plot may also initiate on-demand raids inside their city. The difficulty of these raids is determined dynamically by the game based on the players who initiate it.[22] Missions, as well as some raids and other content, are "instanced" meaning that once a group initiates the content, no other players may interrupt them.

Fighting between players is allowed by requesting a duel, or by entering areas where fighting is allowed. "Land Control Areas" are one example of this type of area found throughout the game. Organizations that acquire the land can build "towers" on it which give skill bonuses to all members. The number of fields is limited, which encourages groups to fight the incumbent owner for control.[23][24] Another venue for players to fight each other are the battle-stations, a series of enclosed games that take place between Omni-Tek and the Clans. Each side fights to capture and hold points on a map which increase their score until the winning score is reached.[25] The Lost Eden expansion pack, advertised to enhance combat between players, provides several mechs and other heavy weapons that can be piloted. These vehicles are allowed in most areas, although they are specifically designed for combat on land control areas and the battle-stations.[14] Anarchy Online enforces a limit on the range on levels in which one player may attack another because of the relatively large difference between abilities at different levels.

Day-to-day administration of the game is performed by paid employees known as Genetic Manipulators; which are analogous to Game Masters in other MMO's. This staff is supplemented by an official group of volunteer players named Advisors of Rubi-Ka (ARK). Advisors help administrators answer problem reports in-game, provide new player orientation, and help coordinate both official and player-run events.[26]

Story

File:Anarchy1boxart 160w.jpg
The Notum Wars retail box depicting a battle between Omni-Tek and the Clans

Anarchy Online's plot revolves around the fight to control the fictional planet Rubi-Ka. Its original four year storyline was written and later directed by Ragnar Tørnquist, who also developed the stories for Funcom's The Longest Journey and Dreamfall titles. It was designed to be played out as a series of in-game events lasting from 2001 until 2005.[27]

According to a description on the game's official website, hyper-corporation Omni-Tek was granted a one thousand year lease to the desert planet on Jan 01, 28708 shorty after its discovery. It was a seemingly useless arid landscape far from civilization until the discovery of the mineral notum. That mineral's properties led to major leaps forward in nanotechnology that made possible the large-scale manipulation of matter, energy, and even resurrection from death. The first five hundred years of Omni-Tek's unfettered control of Rubi-Ka were marked with an exemplary worker treatment record, but as time passed the company's policies degraded into near totalitarianism. It was then that a significant number of poorly treated colonists rebelled and began to trade stolen notum to a rival corporation. These rebel groups, collectively calling themselves the Clans, fought a series of wars with Omni-Tek in the centuries leading up to the in-game timeline.[28]

After the game's release, Tørnquist published his short fiction novel Prophet Without Honor (Anarchy Online Book 1) that serves as a historical primer.[29] The story has since been extended beyond its original conclusion, but a second book was never written.[30]

Role-players often participated in and influenced the outcome of the story during the first four years. This is evidenced in a New York Times article, published in 2003, about a well-known player named Rick Stenlund. Stenlund used the game's message boards to organize an in-game rally in protest of a proposed change to gameplay. Administrators responded by preparing a role-play event with official characters and incorporating the rally into the official timeline.[31]

Development

Development for Anarchy Online started as early as 1995 at Funcom's Oslo, Norway studios.[3][32] The company at that time had not yet released its first major title The Longest Journey. In a 2007 interview, former project lead Gaute Godager said that Funcom's management wanted to put substantial resources into a game for the MMORPG market, which they believed would expand in the coming years. He stated that he and many other developers saw the idea as "crazy," and described the project as "ambitious" in most facets.[33] Most online role playing games at that time including the two most successful, Ultima Online and EverQuest, were based on a more common role playing fantasy theme.[2] Funcom made the official announcement of a new science-fiction themed game in 2000. By the time it was released, over 70 developers were reportedly employed to the project.[34]

File:AnarchyOnline-SL-Screenshot.JPG
One of six themed areas from The Shadowlands expansion

Anarchy Online's servers officially opened on June 27, 2001 after a public beta test that lasted several weeks.[35] In its first month online the game was effected by many stability, registration, and billing issues. Customers said that they were unable to register using product keys provided with the installation discs. Others were accidentally billed the registration fee twice, although they were never charged for the second bill. Players were unable to access large portions of the game's content once logged in, as servers were routinely out of service. Funcom later announced that no customers would be billed for play time until the issues were resolved.[36] Most problems were fixed by the end of the month, and by the second quarter of 2002 the number of subscription began to rise again, reportedly reaching 150,000.[37]

Anarchy Online has gone on to become on of the longest-running MMORPGs on the market despite its early troubles.[22] As the market grows, it has been recognized as a standard setting game because of its visual complexity at the time, depth of gameplay, size of the game world, and customer service among other things.[14][22][38] Four expansions have since been published that customers can buy to extend the original game: The Notum Wars (2002), Shadowlands (2003), Alien Invasion (2004), and Lost Eden (2006). Periodic free updates are also released which fix bugs, add features, and release new content. Funcom issued a press statement on the 7 year anniversary of Anarchy Online's release in 2008, along with an announcement that an improved version of the game's engine is currently being built.[39] The company says that the new engine, developed from scratch since 2006, will provide "modern looking" visuals and support for Direct X 9. No official release date for it has been announced, although current game director Craig Morrison said in a January 2008 interview with MMORPG.com that "we hope to start comprehensive beta testing sometime [this] summer."[40]

Reception

Anarchy Online's unique proposed features such as the science fiction setting, large playable area, and dynamic missions created significant interest leading up to the release date. The game was one month away from launching when it made its second appearance at the Electronic Entertainment Expo in 2001, and several video game websites such as GameSpot had written articles about the game's development.[47][48] At the European Computer Trade Show that same year it was awarded Multiplayer Game of Show.[49]

The game's launch problems had a strong negative effect with initial critics. Many larger video game websites, such as Gamespy, chose to wait a month or more before publishing a formal review, and the release is often briefly mentioned in later reviews of the game as a juxtaposition.[7][50] It went on to be received favorably from most reviewers, averaging a 7.6 out of 10 from GameSpy, GameSpot, and IGN. Caryn Law of GameSpy called it "a promising game with some big technical flaws."[41] IGN described it as "a brilliant, engaging, profound MMORPG," but they added it came with "atrocious technical problems."[5] PC Gamer magazine awarded it with Best Massively Multiplayer Game and described it as "the next great MMORPG."[51]

Anarchy Online's four published expansion packs were reviewed favorably, although not without some criticisms. The Shadowlands expansion was the most critically acclaimed by far, winning several Editor's Choice Awards from IGN, CNet, GameSpot, GameSpy and others after its release in 2003.[52] Critics applauded the size and scope of it, such as Andrew Park of GameSpot who called it "absolutely enormous."[8] Craig Morrison of IGN praised the artistic style of the six new themed areas calling them "visually stunning."[7] Micheal Lafferty of GameZone wrote that it "has depth in spite of its linear nature."[44] The Alien Invasion expansion, released in 2004, did not receive the same abundance of praise as its predecessor, although most scores were above 7 out of 10. The new content it introduced, in critic's eyes, was not designed for new players. GameZone wrote, "...this is definitely targeted toward in-game organizations." They went on to say that it "certainly brings new depth to the title."[45] Most popular gaming websites did not review the Lost Eden expansion released in 2005. The expansion's content itself was well received, but critics pointed to the game's aging interface and visuals compared to newer titles. Sarah Borger of Games Radar wrote that it "make[s] the world hard to interact with," but she went on to acclaim the new features."[46]

Free Play Program

File:Ao free play billboard.jpg
An advertisement for Stacker energy drinks provided by Massive Incorporated

Anarchy Online uses a variation of the industry-standard Pay to Play business model. Customers must buy one month of access to the game for a flat rate, or multiple months at a discounted rate. The subscription model is broken down into three tiers. Users have the option of paying to play all of the game's expansions, paying to play only the Shadowlands expansion, or playing only the original game for free.

Funcom began offering the game's original content including the Notum Wars booster pack for free on December 15, 2004.[53][54] In exchange, players are shown in-game advertisements provided by Massive Incorporated. Images and videos are shown on static billboards placed in high traffic areas of the game. Paying customers have the option to replace these ads with ones for fictitious game-world products. The Free Play Program was originally advertised to last one year, but Funcom has extended the deadline every year since then as of 2008.[55] Former game director "Silirrion" said in a 2008 interview that "it’s been a vital part of the success of the game."[56] These free players, known colloquially as "froobs" (free newbies), have become so common that Funcom incorporated the phrase into the game as a wearable t-shirt.[57] Other online games have since offered indefinite free play with restricted content. then at the end at level five it ask

References

  1. ^ "Funcom Games". Funcom. Retrieved 2008-08-19.
  2. ^ a b "Anarchy Online Interview". IGN. 1999-12-15. Retrieved 2008-08-19.
  3. ^ a b "Funcom Celebrates 7 Years of Anarchy Online" (Press release). Funcom. 2008-06-01. Retrieved 2008-08-16.
  4. ^ "Game Manual" (PDF). Funcom. Retrieved 2008-08-17.
  5. ^ a b c "Anarchy Online". IGN. 2001-08-21. Retrieved 2008-08-19. {{cite web}}: |first= missing |last= (help)
  6. ^ "Anarchy Online: The Notum Wars". Yahoo! UK and Ireland. Retrieved 2008-08-17.
  7. ^ a b c d Morrison, Craig (2003-08-18). "Anarchy Online: Shadowlands (PC)". IGN. Retrieved 2008-08-19.
  8. ^ a b c Park, Andrew (2003-10-04). "Anarchy Online: Shadowlands Review". GameSpot. Retrieved 2008-08-19.
  9. ^ a b Seyoon Park, Andrew (2001-06-13). "Anarchy Online Review". GameSpot. Retrieved 2008-08-19.
  10. ^ "Game Manual" (PDF). Funcom. pp. 9–15. Retrieved 2008-08-17.
  11. ^ "Game Manual" (PDF). Funcom. p. 53. Retrieved 2008-08-17.
  12. ^ "Game Manual" (PDF). Funcom. p. 30. Retrieved 2008-08-17.
  13. ^ "Game Manual" (PDF). Funcom. p. 48. Retrieved 2008-08-17.
  14. ^ a b c "Anarchy Online: Lost Eden Preview". GameZone. 2005. Retrieved 2008-09-20.
  15. ^ "Game Manual" (PDF). Funcom. p. 41. Retrieved 2008-08-17.
  16. ^ "Game Manual" (PDF). Funcom. p. 43. Retrieved 2008-08-17.
  17. ^ "Game Manual" (PDF). Funcom. p. 68. Retrieved 2008-08-17.
  18. ^ "Game Manual" (PDF). Funcom. p. 72. Retrieved 2008-08-17.
  19. ^ "Game Manual" (PDF). Funcom. pp. 75–77. Retrieved 2008-08-17.
  20. ^ "Game Manual" (PDF). Funcom. pp. 85–98. Retrieved 2008-08-17.
  21. ^ Parker, Same (2003-04-23). "Anarchy Online gets mission overhaul". GameSpot. Retrieved 2008-08-17.
  22. ^ a b c Spohn, Dave. "Anarchy Online: Alien Invasion Review". About.com. p. 1. Retrieved 2008-09-20.
  23. ^ Krause, Staci (2002-12-30). "Anarchy Online: The Notum Wars Review". IGN. Retrieved 2008-08-17.
  24. ^ "Game Manual" (PDF). Funcom. p. 99. Retrieved 2008-08-17.
  25. ^ "Lost Eden Expansion". Funcom. Retrieved 2008-09-19.
  26. ^ "Advisors of Rubi-Ka". Funcom. 2007. Retrieved 2008-08-16.
  27. ^ Park, Andrew (07/13/2001). "Anarchy Online (PC) Review". CNet. Retrieved 2008-08-16. {{cite web}}: Check date values in: |date= (help)
  28. ^ "Anarchy Online: The Story So Far". Funcom. 2008. Retrieved 2008-08-16.
  29. ^ Tørnquist, Ragnar. Prophet Without Honour (Anarchy Online Book One). Funcom. ISBN 8299596106. {{cite book}}: Unknown parameter |origdate= ignored (|orig-date= suggested) (help)
  30. ^ "Interview with Terri Perkins from FunCom". IGDA Online Games Quarterly. International Game Developer's Association. 2004-11-01. Retrieved 2008-08-16.
  31. ^ Schiesel, Seth (2003-06-12). "Voyage to a Strange Planet". New York Times. pp. (3). Retrieved 2008-08-16.
  32. ^ "Funcom Press Contact". Funcom. 2008. Retrieved 2008-08-19.
  33. ^ "'7 Years Online' Video". Funcom. 2008. Retrieved 2008-08-16.
  34. ^ "Funcom Announces Release Plans for Anarchy Online" (Press release). Funcom. 2001-03-03. Retrieved 2008-08-16.
  35. ^ Walker, Trey (2001-06-08). "Anarchy Online beta update". GameSpot. Retrieved 2008-08-16.
  36. ^ "Anarchy Online launch woes". GameSpot. 2001-05-01. Retrieved 2008-08-16.
  37. ^ "Anarchy Online Turns One". GameWorld Network. 2002-06-28. Retrieved 2008-08-16.
  38. ^ Kuchera, Ben (2007-09-12). "Report: MMORPGs revenues to explode over next few years". Ars Technica. Retrieved 2008-09-22.
  39. ^ "'Anarchy Online Turns 7'". Funcom. 2008. Retrieved 2008-09-03.
  40. ^ Wood, Jon (2008-01-23). "Anarchy Online - New Engine Q&A and Video". MMORPG.com. Retrieved 2008-09-03.
  41. ^ a b Law, Caryn. "Anarchy Online". GameSpy. Retrieved 2008-08-19.
  42. ^ Chick, Tom (2003-09-10). "Anarchy Online: Shadowlands (PC)". GameSpy. Retrieved 2008-08-19.
  43. ^ Villoria, Gerald (2004-08-31). "Anarchy Online: Alien Invasion (PC)". GameSpy. Retrieved 2008-08-19.
  44. ^ a b Lafferty, Michael (2003-09-09). "Anarchy Online Shadowlands". GameZone. Retrieved 2008-08-19.
  45. ^ a b Lafferty, Michael (2004-10-03). "Anarchy Online Alien Invasion". GameZone. Retrieved 2008-08-19.
  46. ^ a b Border, Sarah (2005). "Anarchy Online: Lost Eden". Games Radar. Retrieved 2008-08-19.
  47. ^ Park, Andrew Seyoon (2001-04-19). "E3 2001 Hands-On Anarchy Online". GameSpot. Retrieved 2008-08-16.
  48. ^ Ajami, Amer (2000-04-12). "Anarchy at E3". GameSpot. Retrieved 2008-08-16.
  49. ^ "ECTS 2001: Awards". IGN. 2002-09-04. Retrieved 2008-08-16.
  50. ^ "Anarchy Online: The Notum Wars". Yahoo! UK and Ireland. Retrieved 2008-08-17.
  51. ^ "Anarchy Online Wins Best Massively Multiplayer Game". BNet Business Network. Business Wire. 2002-02-11. Retrieved 2008-08-16.
  52. ^ "Free 7 Day Trial of Anarchy Online now includes access to Shadowlands" (Press release). Funcom. 2003-10-23. Retrieved 2008-08-17.
  53. ^ Surette, Time (2004-12-15). "Anarchy Online tries free model". GameSpot. Retrieved 2008-08-16.
  54. ^ "Anarchy Online to serve in-game ads". Yahoo. 2005-02-24. Archived from the original on 2005-02-26. Retrieved 2008-08-16. {{cite web}}: |archive-date= / |archive-url= timestamp mismatch; 2005-03-05 suggested (help)
  55. ^ "Funcom extends unique free offer in Anarchy Online to 2008" (Press release). Funcom. 2006-10-27. Retrieved 2008-08-16.
  56. ^ "Interview with Silirrion - 7 Year Anniversary". IGN. 2008. Retrieved 2008-09-03.
  57. ^ "The fr00b T-shirt". Anarchy Online item database. Funcom. Retrieved 2008-08-16.

External links