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{{Short description|1997 video game}}
{{refimprove|date=May 2016}}
{{Infobox video game
{{Infobox video game
| title = Jane's 688(I) Hunter/Killer
| title = Jane's 688(I) Hunter/Killer
| image = 688(I) Hunter Killer.jpg
| image = 688(I) Hunter Killer.jpg
| developer = Sonalysts, Inc.
| developer = Sonalysts, Inc.
| publisher = [[Electronic Arts]]
| publisher = [[Electronic Arts]]
| producer = Ed Gwynn
| producer = Ed Gwynn
| programmer = David Capizzano<br>Robert Costello<br>Mel Davey<br>Scott Martin<br>Tod Swain
| programmer = David Capizzano<br />Robert Costello<br />Mel Davey<br />Scott Martin<br />Tod Swain
| composer = Dave Frazer<br>Neil M. Goldberg<br>Curt Ramm
| composer = Dave Frazer<br />Neil M. Goldberg<br />Curt Ramm
| series = ''[[Jane's Combat Simulations]]''
| series = ''[[Jane's Combat Simulations]]''
| platforms = [[Microsoft Windows]]
| platforms = [[Microsoft Windows]]
| released = {{vgrelease|NA|June 27, 1997<ref>{{Cite web |date=1998-02-07 |title=Online Gaming Review |url=http://ogr.com:80/news/news0697.html |access-date=2023-04-16 |archive-url=https://web.archive.org/web/19980207215254/http://ogr.com:80/news/news0697.html |archive-date=1998-02-07 }}</ref>|EU|1997}}
| released = {{vgrelease|NA|June 30, 1997|EU|1997}}
| genre = [[Submarine simulator]]
| genre = [[Submarine simulator]]
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|Multiplayer]]
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|Multiplayer]]
}}
}}


'''''Jane's 688(i) Hunter/Killer''''' is a {{vgy|1997}} [[submarine simulator]] [[video game]], developed by Sonalysts Inc. and published by [[Electronic Arts]] and more recently by [[Strategy First]] for [[Windows 95]] compatible operating systems. It is named after the 688 (Improved) {{sclass-|Los Angeles|submarine|4}} of [[United States]] ([[hull classification symbol|SSN]]) [[submarine]], and was a successor to the earlier game ''[[688 Attack Sub]]''.<ref name=subsim>[http://www.subsim.com/ssr/688.html Subsim.com review and information]</ref><ref name=GS>[http://www.gamespot.com/pc/sim/688ihunterkiller/index.html Gamespot.com review and information]</ref> It's part of the ''[[Jane's Combat Simulations]]'' series. It was released on [[Valve Corporation|Valve's]] [[Steam (software)|Steam]] content delivery service<ref name=Steam>[http://www.steampowered.com/v/index.php?area=game&AppId=2900 Steam information]</ref> as well as DotEmu.<ref>{{Cite web |url=http://www.dotemu.com/en/download-game/715/688i-hunter-killer |title=DotEmu Game Page |access-date=2011-05-02 |archive-url=https://web.archive.org/web/20110409190846/http://www.dotemu.com/en/download-game/715/688i-hunter-killer |archive-date=2011-04-09 |dead-url=yes |df= }}</ref>
'''''Jane's 688(i) Hunter/Killer''''' is a [[1997 in video gaming|1997]] [[submarine simulator]] [[video game]], developed by Sonalysts Inc. and published by [[Electronic Arts]] and more recently by [[Strategy First]] for [[Windows 95]] compatible operating systems. It is named after the 688 (Improved) {{sclass|Los Angeles|submarine|4}} of [[United States]] ([[hull classification symbol|SSN]]) [[submarine]], and was a successor to the earlier game ''[[688 Attack Sub]]''.<ref name=subsim>{{Cite web|url=https://www.subsim.com/ssr/688.html|title=688(I) Hunter/Killer|website=www.subsim.com}}</ref><ref name=GS>{{Cite web |url=http://www.gamespot.com/pc/sim/688ihunterkiller/index.html |title=Gamespot.com review and information |access-date=2008-02-23 |archive-date=2011-05-25 |archive-url=https://web.archive.org/web/20110525121406/http://www.gamespot.com/pc/sim/688ihunterkiller/index.html |url-status=dead}}</ref> It's part of the ''[[Jane's Combat Simulations]]'' series. It was released on [[Valve Corporation|Valve]]'s [[Steam (service)|Steam]] content delivery service<ref name=Steam>{{Cite web|url=https://store.steampowered.com/app/2900/688I_HunterKiller/|title=688(I) Hunter/Killer on Steam|website=store.steampowered.com}}</ref> as well as DotEmu.<ref>{{Cite web |url=http://www.dotemu.com/en/download-game/715/688i-hunter-killer |title=DotEmu Game Page |access-date=2011-05-02 |archive-url=https://web.archive.org/web/20110409190846/http://www.dotemu.com/en/download-game/715/688i-hunter-killer |archive-date=2011-04-09 |url-status=dead}}</ref>


==Development==
==Development==
''688(I) Hunter/Killer'' was developed by Sonalysts Inc., which had previously developed submarine simulations and wargames for the [[United States Department of Defense]].<ref name=NGen29>{{cite magazine|title=NG Alphas: 688(I) Hunter Killer |magazine=[[Next Generation (magazine)|Next Generation]] |issue=29|publisher=[[Imagine Media]] |date=May 1997|pages=95-97 |url=https://archive.org/stream/NEXT_Generation_29#page/n95}}</ref> The developers limited themselves to plausible real world scenarios, based on projections from [[Jane's Information Group]].<ref name=NGen29/> Because of the authentic tactics and technology being simulated, Sonalysts had [[the Pentagon]] review the game to ensure that it did not contain any valuable military secrets.<ref name=NGen29/>
''688(I) Hunter/Killer'' was developed by Sonalysts Inc., which had previously developed submarine simulations and wargames for the [[United States Department of Defense]].<ref name=NGen29>{{cite magazine|title=NG Alphas: 688(I) Hunter Killer |magazine=[[Next Generation (magazine)|Next Generation]] |issue=29|publisher=[[Imagine Media]] |date=May 1997|pages=95–97 |url=https://archive.org/stream/NEXT_Generation_29#page/n95}}</ref> The developers limited themselves to plausible real world scenarios, based on projections from [[Jane's Information Group]].<ref name=NGen29/> Because of the authentic tactics and technology being simulated, Sonalysts had [[the Pentagon]] review the game to ensure that it did not contain any valuable military secrets.<ref name=NGen29/>


The game was developed using custom software tools, with the exception of the ship models, which were done using [[PowerAnimator]].<ref name=NGen29/>
The game was developed using custom software tools, with the exception of the ship models, which were done using [[PowerAnimator]].<ref name=NGen29/>


==Reception==
==Reception==
T. Liam McDonald gave ''688(I) Hunter/Killer'' an 8.8 out of 10 in ''[[GameSpot]]'', lauding the depth, complexity, and realism of the simulation, and the way the different systems and stations are integrated such that the player can naturally switch between them.<ref>{{cite web |last=McDonald |first=T. Liam |title=688(I) Hunter/Killer Review |url=https://www.gamespot.com/reviews/688-i-hunter-killer-review/1900-2542329/ |date=22 July 1997 |website=[[GameSpot]] |archive-url=https://web.archive.org/web/20121215215108/http://www.gamespot.com/688-i-hunter-killer/reviews/688-i-hunter-killer-review-2542329/ |archive-date=15 December 2012 |access-date=13 December 2019 |url-status=live}}</ref><!-- Actual reviewer name is T. Liam McDonald rather than Tim McDonald, see here: https://web.archive.org/web/19970807143028/http://www.gamespot.com/simulation/688/index.html -->
''[[Next Generation (magazine)|Next Generation]]'' reviewed the PC version of the game, rating it four stars out of five, and stated that "if you're the sort who's intimidated by a game that comes with - and needs - a 200-page manual, you'll want to give this one a miss. But if you've got a taste for the complex side of military sims, you'll love ''688(I)''."<ref name="NG">{{cite magazine|last=|first=|title=Finals|magazine=[[Next Generation (magazine)|Next Generation]]|issue=34|publisher=[[Future US|Imagine Media]]|date=October 1997|page=182}}</ref>

''[[Next Generation (magazine)|Next Generation]]'' rated the game four stars out of five.<ref name=NG>{{cite magazine|title=Finals|magazine=[[Next Generation (magazine)|Next Generation]]|issue=34|publisher=[[Future US|Imagine Media]]|date=October 1997|page=182}}</ref>

The game sold more than 200,000 copies.<ref>{{cite web|url=https://www.newspapers.com/clip/100819540/hartford-courant/|title=Sonalysts|newspaper=[[Hartford Courant]]|page=38|date=March 4, 1999|accessdate=May 1, 2022|via=[[Newspapers.com]]}}</ref>

==Reviews==
*''[[Subsim]]'' (December 7, 1997)<ref>{{cite web | url=http://www.subsim.com/ssr/688.html | title=688(I) Hunter/Killer |website=Subsim.com |access-date=August 7, 2022}}</ref>
*''Gamezilla'' (1997)<ref>{{cite web | url=http://gamezilla.com/reviews/na/688.asp |archive-url=https://web.archive.org/web/20020211044058/gamezilla.com/reviews/na/688.asp |archive-date=February 11, 2002 | title=688(I) Hunter/Killer by Jane's Combat Simulations |first=Mitch |last=Eatough |access-date=August 7, 2022}}</ref>
*''[[Game Revolution]]'' (September 1, 1997)<ref>{{cite web |url=https://www.gamerevolution.com/review/33088-688i-hunterkiller-review |title=Dive! Dive! Dive! |website=Game Revolution |date=September 1, 1997 |access-date=August 7, 2022}}</ref>
*''PC Jeux'' (September 1997)<ref>{{cite web |url=http://download.abandonware.org/magazines/PC%20JEUX/pcjeux_numero002/PCJeux002-Page105-1997-09.jpg |title=688i Hunter Killer |magazine=PC Jeux |language=fr |date=September 1997 |issue=2 |page=105 |access-date=August 7, 2022}}</ref>

==See also==
*''[[Silent Hunter (video game)|Silent Hunter]]''
*''[[Tom Clancy's SSN]]''


== References ==
== References ==
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*{{official|http://sonalystscombatsimulations.com/sixeightyeight/index.html}}
*{{official|http://sonalystscombatsimulations.com/sixeightyeight/index.html}}
*{{moby game|id=/janes-combat-simulations-688i-hunterkiller}}
*{{moby game|id=/janes-combat-simulations-688i-hunterkiller}}

{{Jane's Combat Simulations}}


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[[Category:Electronic Arts games]]
[[Category:Electronic Arts games]]
[[Category:Jane's Combat Simulations]]
[[Category:Jane's Combat Simulations]]
[[Category:Multiplayer and single-player video games]]
[[Category:Sonalysts Combat Simulations games]]
[[Category:Strategy First games]]
[[Category:Strategy First games]]
[[Category:Submarine simulators]]
[[Category:Submarine simulation video games]]
[[Category:Video games developed in the United States]]
[[Category:Windows games]]
[[Category:Windows games]]
[[Category:Windows-only games]]
[[Category:Windows-only games]]

{{Jane's Combat Simulations}}

{{ElectronicArts-stub}}

Revision as of 02:11, 23 June 2023

Jane's 688(I) Hunter/Killer
Developer(s)Sonalysts, Inc.
Publisher(s)Electronic Arts
Producer(s)Ed Gwynn
Programmer(s)David Capizzano
Robert Costello
Mel Davey
Scott Martin
Tod Swain
Composer(s)Dave Frazer
Neil M. Goldberg
Curt Ramm
SeriesJane's Combat Simulations
Platform(s)Microsoft Windows
Release
Genre(s)Submarine simulator
Mode(s)Single-player, Multiplayer

Jane's 688(i) Hunter/Killer is a 1997 submarine simulator video game, developed by Sonalysts Inc. and published by Electronic Arts and more recently by Strategy First for Windows 95 compatible operating systems. It is named after the 688 (Improved) Los Angeles class of United States (SSN) submarine, and was a successor to the earlier game 688 Attack Sub.[2][3] It's part of the Jane's Combat Simulations series. It was released on Valve's Steam content delivery service[4] as well as DotEmu.[5]

Development

688(I) Hunter/Killer was developed by Sonalysts Inc., which had previously developed submarine simulations and wargames for the United States Department of Defense.[6] The developers limited themselves to plausible real world scenarios, based on projections from Jane's Information Group.[6] Because of the authentic tactics and technology being simulated, Sonalysts had the Pentagon review the game to ensure that it did not contain any valuable military secrets.[6]

The game was developed using custom software tools, with the exception of the ship models, which were done using PowerAnimator.[6]

Reception

T. Liam McDonald gave 688(I) Hunter/Killer an 8.8 out of 10 in GameSpot, lauding the depth, complexity, and realism of the simulation, and the way the different systems and stations are integrated such that the player can naturally switch between them.[7]

Next Generation rated the game four stars out of five.[8]

The game sold more than 200,000 copies.[9]

Reviews

See also

References

  1. ^ "Online Gaming Review". 1998-02-07. Archived from the original on 1998-02-07. Retrieved 2023-04-16.
  2. ^ "688(I) Hunter/Killer". www.subsim.com.
  3. ^ "Gamespot.com review and information". Archived from the original on 2011-05-25. Retrieved 2008-02-23.
  4. ^ "688(I) Hunter/Killer on Steam". store.steampowered.com.
  5. ^ "DotEmu Game Page". Archived from the original on 2011-04-09. Retrieved 2011-05-02.
  6. ^ a b c d "NG Alphas: 688(I) Hunter Killer". Next Generation. No. 29. Imagine Media. May 1997. pp. 95–97.
  7. ^ McDonald, T. Liam (22 July 1997). "688(I) Hunter/Killer Review". GameSpot. Archived from the original on 15 December 2012. Retrieved 13 December 2019.
  8. ^ "Finals". Next Generation. No. 34. Imagine Media. October 1997. p. 182.
  9. ^ "Sonalysts". Hartford Courant. March 4, 1999. p. 38. Retrieved May 1, 2022 – via Newspapers.com.
  10. ^ "688(I) Hunter/Killer". Subsim.com. Retrieved August 7, 2022.
  11. ^ Eatough, Mitch. "688(I) Hunter/Killer by Jane's Combat Simulations". Archived from the original on February 11, 2002. Retrieved August 7, 2022.
  12. ^ "Dive! Dive! Dive!". Game Revolution. September 1, 1997. Retrieved August 7, 2022.
  13. ^ "688i Hunter Killer". PC Jeux (in French). September 1997. p. 105. Retrieved August 7, 2022.

External links