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'''Risa Tabata''' is a [[video game producer]] and director at [[Nintendo]]. She was a co-producer of [[Paper Mario: Color Splash]] and director of [[Donkey Kong Country: Tropical Freeze]]. She was assistant producer on the [[Metroid Prime]] trilogy.
'''Risa Tabata''' is a [[video game producer]] and director at [[Nintendo]]. She was a co-producer of ''[[Paper Mario: Color Splash]]'' and director of ''[[Donkey Kong Country: Tropical Freeze]]''. She was assistant producer on the ''[[Metroid Prime]]'' trilogy.


== Early life ==
== Early life ==
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Risa Tabata was an assistant producer on the Metroid Prime trilogy and said using the [[Wii Remote]] game play is intuitive.<ref>{{Citation|title=Metroid Prime Trilogy: Developer's Voice|url=https://www.youtube.com/watch?v=UPs_D1BMhjc|language=en|access-date=2022-02-22}}</ref>
Risa Tabata was an assistant producer on the Metroid Prime trilogy and said using the [[Wii Remote]] game play is intuitive.<ref>{{Citation|title=Metroid Prime Trilogy: Developer's Voice|url=https://www.youtube.com/watch?v=UPs_D1BMhjc|language=en|access-date=2022-02-22}}</ref>


She was a co-producer of Paper Mario: Color Splash.<ref>{{Cite web|last=Parish|first=Jeremy|date=2016-09-05|title=A Conversation With Paper Mario: Color Splash Producer Risa Tabata|url=https://www.usgamer.net/articles/risa-tabata-on-paper-mario-color-splash|access-date=2022-02-22|website=USgamer|language=en}}</ref> In contrast to a traditional Mario game, they focused on humor to do the stupidest, craziest things possible.<ref>{{Cite web|title=Paper Mario: Color Splash Embraces Mario's Sillier Side|url=https://www.gamespot.com/articles/paper-mario-color-splash-embraces-marios-sillier-s/1100-6441206/|access-date=2022-02-22|website=GameSpot|language=en-US}}</ref>
She was a co-producer of ''Paper Mario: Color Splash''.<ref>{{Cite web|last=Parish|first=Jeremy|date=2016-09-05|title=A Conversation With Paper Mario: Color Splash Producer Risa Tabata|url=https://www.usgamer.net/articles/risa-tabata-on-paper-mario-color-splash|access-date=2022-02-22|website=USgamer|language=en}}</ref> In contrast to a traditional Mario game, they focused on humor to do the stupidest, craziest things possible.<ref>{{Cite web|title=Paper Mario: Color Splash Embraces Mario's Sillier Side|url=https://www.gamespot.com/articles/paper-mario-color-splash-embraces-marios-sillier-s/1100-6441206/|access-date=2022-02-22|website=GameSpot|language=en-US}}</ref>


She was director for Donkey Kong Country Tropical Freeze, discussing the addition of Dixie as a partner character with extra lift when her ponytail whips around.<ref>{{Cite web|last=Parish|first=Jeremy|date=2013-06-27|title=Donkey Kong Country Tropical Freeze Full E3 Interview|url=https://www.usgamer.net/articles/donkey-kong-country-tropical-freeze-full-e3-interview|access-date=2022-02-22|website=USgamer|language=en}}</ref>
She was director for ''Donkey Kong Country Tropical Freeze'', discussing the addition of Dixie as a partner character with extra lift when her ponytail whips around.<ref>{{Cite web|last=Parish|first=Jeremy|date=2013-06-27|title=Donkey Kong Country Tropical Freeze Full E3 Interview|url=https://www.usgamer.net/articles/donkey-kong-country-tropical-freeze-full-e3-interview|access-date=2022-02-22|website=USgamer|language=en}}</ref>


As assistant producer for Chibi-Robo: Zip Lash, she talked about development of the whip and swing mechanic.<ref>{{Cite web|last=Parish|first=Jeremy|date=2015-09-30|title=Lashing Out: A Chibi-Robo Zip Lash Q&A|url=https://www.usgamer.net/articles/lashing-out-a-chibi-robo-zip-lash-qa|access-date=2022-02-22|website=USgamer|language=en}}</ref> She said they can move forward with a game if they can see the fun element. She has worked on many other games.<ref>{{Cite web|last=NuttBloggerOctober 13|first=Christian|last2=2015|date=2015-10-13|title='Nintendo has its own way' - How it makes games and works with externa|url=https://www.gamedeveloper.com/business/-nintendo-has-its-own-way---how-it-makes-games-and-works-with-external-devs|access-date=2022-02-22|website=Game Developer|language=en}}</ref>
As assistant producer for ''[[Chibi-Robo! Zip Lash]]'', she talked about development of the whip and swing mechanic.<ref>{{Cite web|last=Parish|first=Jeremy|date=2015-09-30|title=Lashing Out: A Chibi-Robo Zip Lash Q&A|url=https://www.usgamer.net/articles/lashing-out-a-chibi-robo-zip-lash-qa|access-date=2022-02-22|website=USgamer|language=en}}</ref> She said they can move forward with a game if they can see the fun element. She has worked on many other games.<ref>{{Cite web|last=NuttBloggerOctober 13|first=Christian|last2=2015|date=2015-10-13|title='Nintendo has its own way' - How it makes games and works with externa|url=https://www.gamedeveloper.com/business/-nintendo-has-its-own-way---how-it-makes-games-and-works-with-external-devs|access-date=2022-02-22|website=Game Developer|language=en}}</ref>


== References ==
== References ==

Revision as of 12:21, 1 March 2022

Risa Tabata is a video game producer and director at Nintendo. She was a co-producer of Paper Mario: Color Splash and director of Donkey Kong Country: Tropical Freeze. She was assistant producer on the Metroid Prime trilogy.

Early life

Risa Tabata was born in Osaka and graduated from Osaka University.[1]

Career

Risa Tabata was an assistant producer on the Metroid Prime trilogy and said using the Wii Remote game play is intuitive.[2]

She was a co-producer of Paper Mario: Color Splash.[3] In contrast to a traditional Mario game, they focused on humor to do the stupidest, craziest things possible.[4]

She was director for Donkey Kong Country Tropical Freeze, discussing the addition of Dixie as a partner character with extra lift when her ponytail whips around.[5]

As assistant producer for Chibi-Robo! Zip Lash, she talked about development of the whip and swing mechanic.[6] She said they can move forward with a game if they can see the fun element. She has worked on many other games.[7]

References

  1. ^ Klausing, Svenja (2018-05-24). "Dillon's Dead-Heat Breakers im Test: Schnelle Kämpfe und spannende Rennen". PC Games (in German). Retrieved 2022-02-22.
  2. ^ Metroid Prime Trilogy: Developer's Voice, retrieved 2022-02-22
  3. ^ Parish, Jeremy (2016-09-05). "A Conversation With Paper Mario: Color Splash Producer Risa Tabata". USgamer. Retrieved 2022-02-22.
  4. ^ "Paper Mario: Color Splash Embraces Mario's Sillier Side". GameSpot. Retrieved 2022-02-22.
  5. ^ Parish, Jeremy (2013-06-27). "Donkey Kong Country Tropical Freeze Full E3 Interview". USgamer. Retrieved 2022-02-22.
  6. ^ Parish, Jeremy (2015-09-30). "Lashing Out: A Chibi-Robo Zip Lash Q&A". USgamer. Retrieved 2022-02-22.
  7. ^ NuttBloggerOctober 13, Christian; 2015 (2015-10-13). "'Nintendo has its own way' - How it makes games and works with externa". Game Developer. Retrieved 2022-02-22. {{cite web}}: |last2= has numeric name (help)CS1 maint: numeric names: authors list (link)