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===Other rules===
===Other rules===
The Rule of Two: Some cards have been labeled 'unique' and only one can be in the player's deck. An example of this is a Maxxor or Chaor card.
The Rule of Two: Some cards have been labeled 'unique' and only one can be in the player's deck. An example of this is a Maxxor or Chaor card.

Variations from the original rules: There are very little differences between the official rules and the rules of the OCG. The OCG had a deck composed only of cards with the discipline symbols on them called the "Discipline Deck". The attacking player turns over the top card of the "Discipline Deck" to to determine the type of contest between the opposing creatures. The creatures's discipline stats are enhanced or reduced by the battlegear attached, or the location. The players them draw "Power Cards" that have multiples of five printed on the cards. The players take turns to drawing power cards which reduces the stat of the selected discipline of the opposing creature. The first player to reduce the selected stat of the opponent's creature to zero is the winner of the battle. The these battles continue until one player has defeated all of his or her opponent's creatures.


== External links ==
== External links ==

Revision as of 17:11, 24 June 2007

Chaotic
Chaotic logo
StarringAdam Caroleson
Darren Dunstan
Rebecca Soler
Marc Thompson
Lacey Chabert
Jay Snyder
Country of originUnited StatesUSA(original story from DenmarkDenmark)
No. of episodes40 episodes, 7 seasons (9 so far, in one season)
Production
Running time19 minutes approx.
Original release
Network4Kids TV
ReleaseOctober 7, 2006 –
present

Chaotic is a Danish trading card game and a television program on 4Kids TV (Fox affiliates, nationwide). It was brought over to the United States from Denmark by 4Kids Entertainment and Chaotic USA Entertainment Group, and produced by 4Kids Productions and Bardel Entertainment. The trading card game will come out September 2007 in the U.S. and Canada (the original launch date of May 16th has been pushed back to June 24th then to September ensure the best user experience possible)"[1]. Viewers will be able to upload their own card collection and trade online at www.chaoticgame.com. Codes for use in the online version of the game are found in commercials for the series. Also, show codes can be put in at www.chaoticcode.com.

History

Chaotic started out as a trading card game known as "Grolls and Gorks"[1] and an idea for a cartoon series of the same name co-authored by Merlin P. Mann, co-author of the Taynikma graphic novels, in December 2000, to be produced by Solit Entertainment. Although, the name of the manuscript was changed to Chaotic in early 2001 assuming that was it was submitted [2].But before a single episode was even made, Dracco Company Ltd. bought the rights to Chaotic from Solit Entertainment. In the original storyline, it featured Tom Majors and Kaz Kalinkas, only that they were enemies, instead of friends as in the 4kids animated series. Dracco Company Ltd. with Apex Marketing[3] then created the online version of the game and established the basic universe of Chaotic. In September of 2003 trading card Executive Bryan C. Gannon signed a world wide Licensing and Distribution agreement with Henrik Andersen and his brother Jacob at Dracco to bring the Chaotic game to North America and to the world. Gannon created Chaotic USA Entertainment Group and licensed the patented technology from Cornerstone Patent Technologies, LLC to bring the property up to the standards required for a global brand. He teamed with John Milito and in 2006, 4Kids Entertainment signed a Joint Marketing Agreement with Chaotic USA Entertainment to produce the Cartoon and bring the property to market, both on TV and for licensed products. When 4kids Entertainment teamed with Chaotic USA,the work of CUSA was continued and included many additional improvements. The original cards were redesigned (and some renamed) along with the online game platform to give it a more mature look as well as the creation of a new animated series (with redesigned versions of Tom and Kaz) to promote the game. CUSA has been developing the online game experience for Chaotic named ChaoticGame.com.

Central Plot Points

Chaotic (the TV show) tells the tale of a teenage boy named Tom and his friends. The kids all play the Chaotic Trading Card/Online Game. While playing online each of the kids receive a special password. When they enter the password into their game scanners they are transported to a place called Chaotic that is able to take them to another world where the characters, locations and items in the card game come to life.

There are two parts to the Chaotic world, Chaotic itself and Perim. Chaotic is where the kids play an advanced version of the card/online game where they transform into the creatures. The games can be watched via monitor by other players.

The second part is Perim. In Perim the creatures, locations and items from the game are real. Players from the Chaotic game can teleport into Perim and scan the locations, creatures and items with their scanners, gaining the ability to use them in their game. There are 4 tribes in Perim. Two tribes, the Overworld and the Underworld, have been at war over a great power called the Cothica. Although, despite their names there is no definite good or evil as both have different stories and interpretations of how the war began, with the two sides seeing the other as being evil. Then the Danians and Mipedians joined the war, turning it into a four way conflict over the Cothica.

Both Chaotic and Perim are made up of a mysterious code, called the "Chaotic Code" which describes everything. The reason for its name is because the code constantly changes in random ways, thus it is considered 'chaotic'. In Perim, it contains the information for all the creatures, battlegear, attacks, mugix, and locations. The Cothica, mentioned above, is the source of all the codes in Perim. In Chaotic, the code describes everything just like in Perim. However in Chaotic, the BattleDromes, Transporters, and CodeScanners can analyze and/or modify this code for matches, transport, or creation of virtual cards.

When the kids are in Chaotic/Perim they exist simultaneously on Earth. When a Chaotic player leaves Chaotic they become one person again and the Earth version of the player gains the memories of anything they experienced in the Chaotic world or Perim. This is awkward the first time they transport, as their deck is in Chaotic, causing many people to believe they have broken their scanners.

Episode Information

A short preview was shown on 4Kids TV on September 30 2006 at 10:30 am (ET) before an episode of Viva Piñata. The show officially premiered on October 7 2006 at 10:30 AM (ET). 4Kids Entertainment plans to "roll out the storyline over seven years", implying there are currently seven seasons planned for the television series. [1]

Chaotic creatures

There are many Creatures in the World of Perim.[4] These can be scanned and used by Chaotic players, during fights in BattleDromes.

Official Rules

Battle Teams

Battle Teams can be set up in one of seven different sizes: 1, 3, 6, 10, 15, 21, or 28. The player would then place these creatures face up in the formation of an inverted triangle (with the 'base' of the two triangles formed placed against each other).

  • Movement: Creatures can move into another space on the playing mat. When a creature's card is moved into a space already occupied by an opponent's creature, a battle occurs. Creatures can only be moved to the spaces closest to them. Some creatures have effects on their movement.

Battlegear

Each creature on your team will be allowed to have 1 battlegear. Each creature can only use his or her own gear, so if the creature is destroyed in battle, both the creature and the battlegear card are discarded. Battlegear is placed under your creature face down, when the creature is engaged in a battle, the gear is flipped over and revealed.

Location Deck

The player would need to build a 10-card location deck. Decks would be shuffled and placed face down. When it is the player's turn to select a location, he or she would just flip over the top card of their location deck.

Attack Deck

Damage is dealt through the use of attack cards. Each player must have a 20-card attack deck, which is shuffled and placed face down. Each player will draw 2 attack cards at the beginning of the game, and always have at least 2 attack cards in their hand at all times. When it is a player's turn to attack they draw a 3rd attack card and select one of the 3 attack cards to play. A player must play an attack card during each of their turns. Damage to creature is calculated by the following equation. The difference between the attacks of the player and the opponent is the damage inflicted on the creature that dealt the latter damage.

  • Total Damage dealt with 1 attack card = Base Damage + Elemental Damage + Attack card Text Box Damage + Creature Card Text Box Damage + Battlegear Damage (If applicable) + Location Damage (If applicable)

Mugic

The number of mugic cards the player selects is based on the number of creatures on the battle team. Mugic cards are held in the player's hand with the attack cards.

Winning

The player must destroy all of the opponent's creatures.

Other rules

The Rule of Two: Some cards have been labeled 'unique' and only one can be in the player's deck. An example of this is a Maxxor or Chaor card.

Variations from the original rules: There are very little differences between the official rules and the rules of the OCG. The OCG had a deck composed only of cards with the discipline symbols on them called the "Discipline Deck". The attacking player turns over the top card of the "Discipline Deck" to to determine the type of contest between the opposing creatures. The creatures's discipline stats are enhanced or reduced by the battlegear attached, or the location. The players them draw "Power Cards" that have multiples of five printed on the cards. The players take turns to drawing power cards which reduces the stat of the selected discipline of the opposing creature. The first player to reduce the selected stat of the opponent's creature to zero is the winner of the battle. The these battles continue until one player has defeated all of his or her opponent's creatures.

External links

References