Golden Heroes: Difference between revisions
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Published in a box the rules books features fake [[bar code]]s and [[Comics Code]] approval badges. |
Published in a box the rules books features fake [[bar code]]s and [[Comics Code]] approval badges. |
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The character generation system |
The character generation system involves players rolling completely random characters. A character can only keep his full set of powers if he can justify them all in a plausible origins story. |
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The system really strives to recreate comics, with the actions occurring in "frames" and a lot of classic comics assumptions being written into the rules. |
The system really strives to recreate comics, with the actions occurring in "frames" and a lot of classic comics assumptions being written into the rules. |
Revision as of 18:46, 6 October 2007
Designers | Simon Burley, Peter Haines |
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Publishers | Games Workshop |
Publication | 1982 (amateur) 1984 (Games Workshop) |
Genres | Superhero fiction |
Systems | Custom |
Golden Heroes is a superhero role-playing game that was originally written and published on an amateur basis in 1982. Games Workshop then published a more complete version in 1984.
It was written by Simon Burley and Peter Haines and was illustrated by a whole group of artists who were working for 2000 AD at the time.
Published in a box the rules books features fake bar codes and Comics Code approval badges.
The character generation system involves players rolling completely random characters. A character can only keep his full set of powers if he can justify them all in a plausible origins story.
The system really strives to recreate comics, with the actions occurring in "frames" and a lot of classic comics assumptions being written into the rules.
The game is also now known as Squadron UK. A basic version is available for free and the full rules are sold in PDF format.