Golden Heroes: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
format
No edit summary
Line 12: Line 12:
'''''Golden Heroes''''' is a [[superhero]] [[role-playing game]] that was originally written and published on an amateur basis in [[1982]]. [[Games Workshop]] then published a more complete version in [[1984]]. It was written by Simon Burley and Peter Haines and was illustrated by a group of artists who were working for ''[[2000 AD (comic)|2000 AD]]'' at the time.
'''''Golden Heroes''''' is a [[superhero]] [[role-playing game]] that was originally written and published on an amateur basis in [[1982]]. [[Games Workshop]] then published a more complete version in [[1984]]. It was written by Simon Burley and Peter Haines and was illustrated by a group of artists who were working for ''[[2000 AD (comic)|2000 AD]]'' at the time.


The game was published in a box the rules books features fake [[bar code]]s and [[Comics Code]] approval badges.
The game was published in a box, the rules books features fake [[bar code]]s and [[Comics Code]] approval badges.


The character generation system involves players rolling completely random characters. A character can only keep his full set of powers if he can justify them all in a plausible origins story. The system really strives to recreate comics, with the actions occurring in "frames" and a lot of classic comics assumptions being written into the rules.
The character generation system involves players rolling completely random characters. A character can only keep his full set of powers if he can justify them all in a plausible origins story. The system really strives to recreate comics, with the actions occurring in "frames" and a lot of classic comics assumptions being written into the rules.

Revision as of 09:03, 2 May 2008

Golden Heroes
DesignersSimon Burley, Peter Haines
PublishersGames Workshop
Publication1982 (amateur)
1984 (Games Workshop)
GenresSuperhero fiction
SystemsCustom

Golden Heroes is a superhero role-playing game that was originally written and published on an amateur basis in 1982. Games Workshop then published a more complete version in 1984. It was written by Simon Burley and Peter Haines and was illustrated by a group of artists who were working for 2000 AD at the time.

The game was published in a box, the rules books features fake bar codes and Comics Code approval badges.

The character generation system involves players rolling completely random characters. A character can only keep his full set of powers if he can justify them all in a plausible origins story. The system really strives to recreate comics, with the actions occurring in "frames" and a lot of classic comics assumptions being written into the rules.

The game is also now known as Squadron UK. A basic version is available for free and the full rules are sold in PDF format.

External links