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===Classes===
===Classes===
At the beginning of the game, the player must choose a ppcharacter class]], gender, and name for the group's "party leader".<ref name="gbman7">Square. p. 7. ''Final Fantasy Legend, instruction manual'', Retrieved on [[2008-06-22]]</ref> There are three available classes: ''humans'', ''mutants'', and ''monsters''; each class has its own strengths and weaknesses. Character classes cannot be changed once the game has begun.
At the beginning of the game, the player must choose a ppcharacter class]], gender, and name for the group's "party leader".<ref name="gbman7">Square. p. 7. ''Final Fantasy Legend, instruction manual'', Retrieved on [[2008-06-22]]</ref> There are three available classes: ''humans'', ''mutants'', and ''monsters'', each with its own strengths and weaknesses. Character classes cannot be changed once the game has begun.


===Combat===
===Combat===

Revision as of 05:05, 23 June 2008

The Final Fantasy Legend
File:The Final Fantasy Legend Coverart.png
Developer(s)Square
Publisher(s)Square
Designer(s)Akitoshi Kawazu
SeriesSaGa
Final Fantasy Legend
Platform(s)Game Boy, Wonderswan Color, mobile phones
ReleaseGame Boy
Wonderswan Color
Mobile phone
Genre(s)Console role-playing game
Mode(s)Single-player

The Final Fantasy Legend, known as Makai Toushi SaGa in Japan (魔界塔士Sa・Ga, Makai Tower SaGa), is a Game Boy video game. The first game in a three-part SaGa series on the Game Boy, it was released in 1989 by Square. It was also remade for the Wonderswan Color and mobile phones in Japan. The Game Boy version was released worldwide by Square, and its re-release was handed by Sunsoft. Other than the name, the game has little to do with the Final Fantasy franchise, and it was so named for marketing reasons.

Final Fantasy Legend operates on a turn based RPG system, in which the game's characters battle monsters using a variety of weapons. The game follows the story of four heroes that attempt to scale a tower at the center of the world, which supposedly leads to paradise. The four heroes controlled by the player may be one of three character classes, two of which may have different genders and one of which contains many subsets.

Gameplay

In Final Fantasy Legend, the player navigates a character throughout the game world with a party of up to four characters, exploring areas and interacting with non-player characters. Most of the game occurs in towns, castles, caves, and similar areas.[1] To aid exploration on the field screen, Final Fantasy Legend makes use of various signs within towns.[2] In the first act, the player is limited to the World of Continent to explore,[3] and given access to later worlds as they climb the Tower. Players can save their game anytime and anywhere when not in combat to the selected save slot for later playing.[4]

Players can journey between field screen locations via the world map, a downsized representation of Final Fantasy Legend's various worlds. Players can freely navigate around the world map screen unless restricted by terrain, such as water or mountains.[5] The goal in each world is to find the entrance to the next level of the Tower.[6] Like other Final Fantasy related games, travel across the world map screen and hostile areas is occaisonally interrupted by random enemy encounters.[7]

Classes

At the beginning of the game, the player must choose a ppcharacter class]], gender, and name for the group's "party leader".[8] There are three available classes: humans, mutants, and monsters, each with its own strengths and weaknesses. Character classes cannot be changed once the game has begun.

Combat

Whenever the playable character encounters an enemy, the map changes to the "battle screen". On the battle screen, the enemy appears at the top, above the characters currently in the party; each battle uses a menu-driven turn-based system. At the beginning of each turn, the player selects whether to fight or attempt to run.[7] If the fight option is selected, the player selects an action for each player character from their equipment or skills to attack, defend, use magic, or use equipped items. Once the player has chosen actions for each player character, the player characters and enemy begin battle.[9] Participants move one at a time determined by their agility statistic.[10] In the event the player attempts to run and fails, the player characters skip their turn and the enemy attacks.[7] Combat ends if the party successfully flees, all enemies are defeated, or all player characters are defeated. In the last case, the game ends and must be reloaded from the last save.[4]

A character's performance in battle is determined by numerical values ("statistics") for categories such as agility, strength, and mana power.[10] Character statistics are relative to their class. Mutants are driven by experience; when players win a battle by defeating all enemies, they are awarded "experience points", which accumulate until characters gain "experience levels". When characters "level up", the statistics for their attributes increase and randomly gain new abilities.[11] Human and mutant statistics can also be amplified by the types of equipment the character is wearing.[12] Winning battles may also award the player money (GP) and items. Enemy monsters will also sometimes drop "meat" that can be consumed by monster-class characters to change their type[13] or recover health, depending on the type of monster the meat is from.[14]

Story

File:SaGa1WSCBox.jpg
WonderSwan Color box art

Once, there was a tower in the center of the known world that supposedly led to Paradise. Although many people tried to climb this tower, none were ever heard from again. The player controls a party of adventurers who will attempt to climb this tower. This is the world the hero starts out in. Three kings in this world are fighting for three legendary pieces of equipment, the King Sword, Shield and Armor respectively. First visiting King Armor, the heroes find out he's love sick over a girl. The heroes find out she is a slime-type monster in another village and she loves King Armor, but is afraid of a bandit leader who wishes to marry her. The heroes track down the bandit and demand he give her up. He refuses, but is defeated by the heroes. He begs for mercy, but is given none. King Armor is so overjoyed that he gives his armor to the heroes. King Sword defiantly tries to kill the heroes when they ask for the King Sword, but is killed himself by them. Finally, King Shield is murdered by his own Steward and after a short fight against him, the heroes have all three legendary items. They place these on a statue of a great hero, which causes a Black Sphere to appear. As they take the Sphere, Gen-bu, one of the four fiends (based on the Su Ling) appears to kill them. They vanquish him, however, and use the power of the Sphere to enter the tower.

The main enemies underneath their leader, Ashura, are four traditional eastern spirits:Gen-bu, Sei-ryu, Byak-ko and Su-zaku. The tower is a long and perilous journey where the heroes encounter three more worlds, along with a few side quests along the way, including the fates of some of those that ultimately failed to make it to the top of the tower. The first world discovered by the heroes after entering the tower is a tropical ocean. The second, a world situated in the sky, on top of the clouds. The third is a burned-out, seemingly post-apocalyptic city.

Eventually, they learn that the fiends of the world are controlled by the evil Ashura. Ashura offers them the opportunity to rule over the world with him. They refuse, leading to a fight with him. After beating Ashura, they fall into a pit which takes them back to the starting world. They climb the tower once more, fighting each of the demons once again. Reaching the top, they learn that this was all a test by the Creator himself. The Creator is the final boss of the game. After defeating the Creator, the heroes discover a door leading to an unknown location. They debate about going through it before deciding it doesn't matter and go back home instead.

Development

Reception

IGN called Final Fantasy Legend a compelling and complex RPG, though it lacked much graphical detail.[15] As of March 312003, the Game Boy version had shipped 1.37 million copies worldwide, with 1.15 million of those copies being shipped in Japan.[18]

References

  1. ^ Square. pp. 24-25. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  2. ^ Square. pp. 22-23. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  3. ^ Square. p. 12. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  4. ^ a b Square. p. 32. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  5. ^ Square. p. 25. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  6. ^ Square. p. 24. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  7. ^ a b c Square. p. 18. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  8. ^ Square. p. 7. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  9. ^ Square. pp. 19-20. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  10. ^ a b Square. p. 28. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  11. ^ Square. p. 9. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  12. ^ Square. p. 31. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  13. ^ Square. p. 20. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  14. ^ Square. p. 54. Final Fantasy Legend, instruction manual, Retrieved on 2008-06-22
  15. ^ a b Dexter Sy (2000-06-12). "Final Fantasy Legend". IGN. Retrieved 2008-04-09. {{cite web}}: Check date values in: |date= (help)
  16. ^ Patrick Gann (2007-01-01). "The Final Fantasy Legend". RPGFan. Retrieved 2008-04-09. {{cite web}}: Check date values in: |date= (help)
  17. ^ "Final Fantasy Legend - GB". Game Rankings. 2008-01-01. Retrieved 2008-04-09. {{cite web}}: Check date values in: |date= (help)
  18. ^ "February 2, 2004 - February 4, 2004" (PDF). Square Enix. 2004-02-09. p. 27. Retrieved 2008-03-01.

External links