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{{Infobox CVG |title = Knights of the Sky
{{Infobox VG
|image =
|title =
|image = [[File:Knights of the Sky Cover.jpg|250px]]
|developer =
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|publisher = [[MicroProse]]
|publisher = [[MicroProse]]
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|engine =
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|released = '''DOS''':[[1990 in video gaming|1990]]<br />'''Amiga''':[[1991 in video gaming|1991]]<br />'''Atari ST''':[[1991 in video gaming|1991]]
|released = '''DOS'''<br />1990<br />'''Amiga'''<br />1991<br />'''Atari ST'''<br />1991
|genre = [[Flight simulation]]
|genre = [[Flight simulation]]
|modes = [[Single player]], [[Multiplayer]]
|modes = [[Single-player]], [[Multiplayer]]
|ratings = N/A
|ratings = <!-- N/A -->
|platforms = [[Amiga]], [[MS-DOS|DOS]], [[Atari ST]]
|platforms = [[Amiga]], [[MS-DOS|DOS]], [[Atari ST]]
|media =
|media =

Revision as of 01:33, 24 February 2009

Publisher(s)MicroProse
Designer(s)Jeffery L. Briggs
Platform(s)Amiga, DOS, Atari ST
ReleaseDOS
1990
Amiga
1991
Atari ST
1991
Genre(s)Flight simulation
Mode(s)Single-player, Multiplayer

Knights of the Sky is a video game published by MicroProse in 1990 for DOS and in 1991 for the Amiga and Atari ST.[1] It is a World War I flight simulator designed by Jeffery L. Briggs with graphics by Steven Cain.[2]

Knights of the Sky was a critical success. Amiga Power awarded 87% on its initial release, praising the feel of the gameplay, vivid graphics and quality presentation. Criticisms included the framerate compared to the DOS version, poor handling of analogue joystick or mouse control, and having to use the keyboard to glance around during a dogfight.[3] On the game's budget re-release in 1993, Amiga Power revised their score to 92%, emphasising the exciting dogfights and scenery appreciation that comes with simulating the low-speed WWI aircraft.[4]

External links

References

  1. ^ "Knights of the Sky - MobyGames". MobyGames. Retrieved 2009-02-23.
  2. ^ "Knights of the Sky". Lemon Amiga. Retrieved 2009-02-23.
  3. ^ Jonathan Davies (1991). "Knights of the Sky review". Amiga Power (8): pp. 56-57. Immensly playable and atmospheric, making you wonder whether 90 years of progress have all been worthwhile. You've really got to try it to see the attraction. {{cite journal}}: |pages= has extra text (help); Unknown parameter |month= ignored (help)
  4. ^ Cam Winstanley (1993). "Budget Game Reviews - Knights of the Sky". Amiga Power (31): p. 86. It may not be the fastest, smoothest or most technically impressive Amiga flight sim, but in my opinion it's the best. The gameplay's perfect, keeping your plane in the air is a struggle itself, and the slowness of the plane just lets you appreciate the scenery more. Dogfighting at it's finest. {{cite journal}}: |page= has extra text (help); Unknown parameter |month= ignored (help)