Knights of the Sky: Difference between revisions
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|title = |
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|image = [[File:Knights of the Sky Cover.jpg|250px]] |
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|developer = |
|developer = |
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|publisher = [[MicroProse]] |
|publisher = [[MicroProse]] |
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|engine = |
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|released = '''DOS''' |
|released = '''DOS'''<br />1990<br />'''Amiga'''<br />1991<br />'''Atari ST'''<br />1991 |
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|genre = [[Flight simulation]] |
|genre = [[Flight simulation]] |
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|modes = [[Single |
|modes = [[Single-player]], [[Multiplayer]] |
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|ratings = N/A |
|ratings = <!-- N/A --> |
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|platforms = [[Amiga]], [[MS-DOS|DOS]], [[Atari ST]] |
|platforms = [[Amiga]], [[MS-DOS|DOS]], [[Atari ST]] |
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Revision as of 01:33, 24 February 2009
Publisher(s) | MicroProse |
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Designer(s) | Jeffery L. Briggs |
Platform(s) | Amiga, DOS, Atari ST |
Release | DOS 1990 Amiga 1991 Atari ST 1991 |
Genre(s) | Flight simulation |
Mode(s) | Single-player, Multiplayer |
Knights of the Sky is a video game published by MicroProse in 1990 for DOS and in 1991 for the Amiga and Atari ST.[1] It is a World War I flight simulator designed by Jeffery L. Briggs with graphics by Steven Cain.[2]
Knights of the Sky was a critical success. Amiga Power awarded 87% on its initial release, praising the feel of the gameplay, vivid graphics and quality presentation. Criticisms included the framerate compared to the DOS version, poor handling of analogue joystick or mouse control, and having to use the keyboard to glance around during a dogfight.[3] On the game's budget re-release in 1993, Amiga Power revised their score to 92%, emphasising the exciting dogfights and scenery appreciation that comes with simulating the low-speed WWI aircraft.[4]
External links
References
- ^ "Knights of the Sky - MobyGames". MobyGames. Retrieved 2009-02-23.
- ^ "Knights of the Sky". Lemon Amiga. Retrieved 2009-02-23.
- ^ Jonathan Davies (1991). "Knights of the Sky review". Amiga Power (8): pp. 56-57.
Immensly playable and atmospheric, making you wonder whether 90 years of progress have all been worthwhile. You've really got to try it to see the attraction.
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ignored (help) - ^ Cam Winstanley (1993). "Budget Game Reviews - Knights of the Sky". Amiga Power (31): p. 86.
It may not be the fastest, smoothest or most technically impressive Amiga flight sim, but in my opinion it's the best. The gameplay's perfect, keeping your plane in the air is a struggle itself, and the slowness of the plane just lets you appreciate the scenery more. Dogfighting at it's finest.
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