The Lord of the Rings Online and Centule V, Viscount of Béarn: Difference between pages

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'''Centule V''' (or ''Centulle''; died 1090), called '''the Young''', was the [[Viscount of Béarn]] from 1058 to his death. Centule increased the autonomy of the viscounts of Béarn and distanced them from the [[dukes of Aquitaine]], to whom they owed theoretical vassalage. Centule was also [[Count of Bigorre]] ''jure uxoris'' as '''Centule I'''.
{{about|the online computer game|information about the upcoming expansion pack for this game|The Lord of the Rings Online: Mines of Moria}}


[[Image:Arbol genealogico vizcondes Bearn (CentuloV-Maria).png|thumb|left|Family tree of Centule's descendants.]]
{{Infobox VG
| title = The Lord of the Rings Online: Shadows of Angmar
| image = [[Image:Lotro box.jpg]]
| developer = [[Turbine, Inc.]]
| publisher = [[Turbine, Inc.]]<br>[[Midway Games]]<br>[[Codemasters]]
| engine = Turbine G3<ref>{{cite web | title = Lord of the Rings Online: Unofficial FAQ | work = LOTRO Source | url = http://lotro.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=100#4 | accessdate = 2007-08-24 }}</ref>
| released = [[April 24]] [[2007]]
| genre = [[Massively multiplayer online role-playing game|MMORPG]]
| modes = [[Multiplayer video game|Multiplayer]]
| ratings = [[Entertainment Software Rating Board|ESRB]]: Teen<br />[[Pan European Game Information|PEGI]]: 12+
| platforms = [[Microsoft Windows]]
| requirements =
<div>
; Minimum Specifications: [[Central processing unit|CPU]]: 1.8 [[Hertz|GHz]] or [[Athlon]] equivalent: 1800<br />[[Random access memory|RAM]]: 512 [[Megabyte|MB]]<br />[[Video card]]: 64 MB, [[DirectX]] 9.0c<br />[[Hard disk drive|HDD Space]]: 7 [[Gigabyte|GB]]<br />[[DVD]] drive: 2x<br />Internet connection
; Recommended Specifications: CPU: 2.8&nbsp;GHz or Athlon equivalent<br />RAM: 1 GB<br />[[Video Card]]: 128 MB<br />HDD: 10 GB<br />DVD: 2x
</div>
| input = [[Mouse (computers)|Mouse]] and [[Keyboard (computing)|keyboard]]
}}


Centule was the eldest son of [[Gaston III of Béarn|Gaston III]] and Adalais de Lomagne and successor of his grandfather [[Centule IV of Béarn|Centule IV]]. Centule was almost a sovereign prince. He minted his own money in his capital of [[Morlaas]]. He received the viscounty of [[Acqs]] and the countries of Orthe and [[Salies]] from the duke of Aquitaine, who freed him from nominal ties of vassalage. He was the only person with the right to call on the knights of Béarn, who owed fealty to none but him. He granted the deserted city of [[Oloron]] a charter repopulating it. Centuries later, this [[fuero]], called the ''For de Oloron'', would be incorporated into the other [[Fors de Bearn]].
'''''The Lord of the Rings Online: Shadows of Angmar''''' (commonly abbreviated to '''''LOTRO''''') is a [[massively multiplayer online role-playing game]] ([[Massively multiplayer online role-playing game|MMORPG]]) for [[Microsoft Windows]] set in a [[fantasy]] universe based upon [[J. R. R. Tolkien]]'s [[Middle-earth]] [[Tolkien's legendarium|writings]]. It takes place during the time period of ''[[The Lord of the Rings]]''.


Centule was a great participant in the [[Gregorian reform]] and he maintained excellent relations with the [[Holy See]]. He made many donations to the church and initiated the construction of the church of [[Santa Fe de Morlaas]], the first [[Romanesque architecture|romanesque]] edifice in Béarn. [[Pope Gregory VII]] referred to him as an ''amator justitiae'', lover of justice; ''defensor pauperum'', defender of the poor; and ''propagator pacis'', propagator of the peace. Towards 1060, Centule married a relative of his, probably a cousin, possibly a daughter of [[Bernard II of Gascony]], named Gisela (Gisla), with whom he had two children, his heir [[Gaston IV of Béarn|Gaston IV]] and a daughter named Osquinette. The pope, however, exhorted him to break the marriage on grounds of consanguinity, which he obediently did (1074), founding, in penitence, a priory at Morlaas dependent on the [[Abbey of Cluny]].
''The Lord of the Rings Online: Shadows of Angmar'' was developed by [[Turbine, Inc.|Turbine]], is subscription-based, and requires [[Internet access]]. It launched in [[Canada]], the [[United States]], [[Australia]], [[Japan]] and [[Europe]] on [[April 24]], [[2007]]. In [[China]], [[Software release life cycle#Beta|beta testing]] started in July 2007, and the game was released by the end of 2007. The first expansion pack, ''[[The Lord of the Rings Online: Mines of Moria|Mines of Moria]]'', has been announced to be released on November 18, 2008.<ref>{{cite web | title = CDC Games Initiates Closed Beta Test of The Lord of the Rings Online | work = CDC Corporation | url = http://www.cdccorporation.net/newsroom/news/000709.shtml | accessdate = 2007-09-03 }}</ref>


[[Image:Valle de Tena, provincia de Huesca.JPG|thumb|The valley of Tena in which Centule was assassinated.]]
==Gameplay==
The game's milieu is based on, but not limited to, ''The Lord of the Rings'' and ''[[The Hobbit]]''. However, Turbine does not have rights to any other works in [[Tolkien's legendarium]], such as ''[[The Silmarillion]]'' or ''[[The Children of Húrin]]''.<ref>
{{cite web |
publisher = Turbine |
url = http://www.lotro-europe.com/faq.php?type=About+Game#About%20Game |
title = "Is The Lord of the Rings Online (LOTRO) based on the movies or the books?" and "What about The Silmarillion?" at the official FAQ |
date = no date | accessdate = 2007-11-15}}
</ref>


Centule married for a second time in 1077 to [[Beatrice, Countess of Bigorre]]. With her he had other children: [[Bernard III of Bigorre|Bernard]] and [[Centule II of Bigorre|Centule]], both future counts of Bigorre. Centule married his eldest son to [[Talesa]], a natural daughter of [[Sancho V of Navarre]], and Gaston received the neighbouring viscounty of [[Montaner]] as a dowry, thus uniting it to the dominion of Béarn. It can be seen that, through strategic marriages, Centule expanded his control to include his western neighbours Bigorre and Montaner and solidifed an alliance with his royal neighbour to the south, the [[Crown of Aragon]]. However, he had to war with his neighbours to the east. In 1082, he launched an attack on [[Dax, Landes|Dax]], but was severely defeated.
Much of the gameplay is very standard to the MMO format. The player controls a character [[avatar (computing)|avatar]] which can be moved around the game world and interacts with other players, [[Non-player character|non-player (computer-controlled) characters]] (or "NPCs") and other entities in the [[virtual world]]. Camera angles can be switched between first-person and third-person options. Player's characters are improved by gaining "levels". A character's level increases after it earns a set amount of [[experience point]]s through the [[Player versus Environment|player versus environment]] (or "PvE") combat and storyline adventures. Characters' abilities are improved by increasing in level, but character skills must be purchased from specified NPCs after gaining a new level.


In 1079, Centule participated in the attempt to take [[Zaragoza]] that was repelled by [[El Cid Campeador]], then in the service of the [[Moors]]. In 1090, he travelled anew into Aragon at the head of Bearnese troops to assist in an assault on [[Huesca]] under the guidance of Sancho, but he was assassinated in the valley of [[Tena]]. Gaston succeeded him and continued in his policies of aggrandisement and friendly church-state relations.
The main storyline (also known as the "Epic Quest Line") is set up as a series of "Books", which feature quests called "Chapters". There were initially eight Books when the game was released, with new books added with each free content update. So far there have been 6 free content updates.


{{s-start}}
'''PvP'''
{{s-bef|before=[[Centule IV of Béarn|Centule IV]]}}
{{s-ttl|title=[[Viscount of Béarn]]|years=1058 &ndash; 1090}}
{{s-aft|after=[[Gaston IV of Béarn|Gaston IV]]}}
{{end}}


[[Category:1090 deaths]]
[[Player versus player|Player versus player (PvP)]] combat is included in the form called "Monster Play" or "Player vs Monster Player (PvMP)".<ref>
[[Category:Viscounts of Béarn]]
{{cite web |
publisher = Turbine |
url = http://www.lotro.com/article/313 |
title = "Game Systems: Monster Play Overview" |
date = no date | accessdate = 2008-03-08}}
</ref> Monster Play is unlocked when a player's character reaches level 10; players can then play a level 50 monster. These monster players (also known as 'creeps') have their own quests, titles and deeds, and fight the Heroes (player characters of level 40 and above, and known as 'freeps') in the Ettenmoors. Both heroes and monsters fight for the control of various keeps in the Ettenmoors, of which 5 are able to be taken. When one side holds 3 keeps, they are able to go into the Delving of Fror (also known as the Ettendeep), a dungeon area beneath the Ettenmoors.


[[es:Céntulo V de Bearn]]
Both monster players and Heroes gain ranks in the Ettenmoors through defeating the opposing side. Monsters receive infamy for killing a Hero, and Heroes receive renown for killing a monster player. There are 15 achievable ranks, starting at Footman, and ending at Captain-General (for Heroes) or starting at Scout and ending at Tyrant (for monster players). Gaining ranks allows you to purchase specific equipment and armour.
[[fr:Centulle V de Béarn]]

[[nl:Centullus V van Béarn]]
Another aspect of character development is the inclusion of Destiny Points. Destiny Points are awarded for leveling and completing quests and can be used to temporarily increase some of your abilities or skills. These points can also be earned through combat in Monster Play. Monster players earn destiny points for controlling a keep, killing 'freeps' (the player controlled Heroes) and completing quests. A player's destiny points are shared across all their characters, whether heroes or monsters.
[[oc:Centolh V de Bearn]]

Tolkien's Middle-earth as represented in ''The Lord of the Rings Online'' implements [[Magic (Middle-earth)|magic]] in a different manner than other MMORPGs such as ''[[World of Warcraft]]''. There are only five [[Wizard (Middle-earth)|"wizards"]] in the fictional world, none of which are player controlled. Instead, there are active skills which require "power" (the equivalent of [[magic point]]s). Some skills behave like magic (like healing or throwing a burning ember at an enemy), but are based on "lore".<ref>
{{cite web |
title="One game to rule them all?" |
work=BBC News |
url=http://newsvote.bbc.co.uk/1/hi/technology/6386409.stm | accessdate = 2008-03-08}}
</ref> In addition, objects and artifacts are used to create effects similar to magic.

Other features include a fast travel system and a detailed quest log with tracker and history.

===Deeds===
Characters obtain titles and traits by completing "deeds" in the game. Deeds are earned in each area of the game, by killing a set amount of monsters in an area, using a certain ability a set number of times, completing a number of quests in a given area, or finding certain locations or unique items. Completion of these deeds yields a fixed amount of experience points to the player.

=== Titles ===
Titles have no direct impact on gameplay. Instead they provide another means of customization by adding additional information to your name. Some titles are common while others can be difficult to obtain. Each character starts with one title that indicates their origin. Titles are earned by completing deeds and quests and by mastering tiers in professions. Only one title can be active at a time.
Characters who are ranked in the Ettenmoors can also have a prefix to signify their rank. You can also receive a kinship title if you are in one for example Throrr Kinship officer. As of Know the largest Kinship in LOTRO is The Shadow Runners.

Examples of titles:
*<your name> of [[Bree (Middle-earth)|Bree]] (One of the many origin titles that players start with)
*<your name> the Undying (received by attaining level 20 without being defeated)
*<your name>, Spider-Foe (received by defeating 30 spiders in the Bree-lands)
*<your name>, Pie-eating Champion (received after winning a pie-eating contest)
*<your name>, Master Apprentice Woodworker (received after finishing both the basic and master-level tiers of Apprentice Woodworking)
*<your name>, Vanquisher of Thaurlauch (received after defeating the Balrog in the Rift of Nurz Ghashu)

Examples of prefixes:

Footman <your name>, <your title>, shows that you are rank 1 in the Ettenmoors.

Sergeant of the Guard <your name>, <your title>, shows that you are rank 5 in the Ettenmoors.

High Warden <your name>, <your title>, shows that you are rank 9 in the Ettenmoors.

===Traits===
Each character has the ability to equip traits earned during the game. Traits give characters a myriad of different bonuses or abilities. Any trait combination can be equipped as long as they have enough trait slots. The number of free trait slots depends on their level. The first virtue trait slot is available at level 7, for example. Virtue, class and racial traits offer a maximum of five slots, and legendary traits offer two slots. Traits can be easily changed by visiting a bard found in most towns, and equipping traits costs a certain amount of money.

Types of traits include:

*Virtue
:Virtue traits are common amongst all races and classes and can be earned by completing general goals, such as killing a set number of monsters, or completing enough quests in an area. These traits generally improve stats, resistances and total morale and power, including regeneration. There are a large variety of goals, and each has multiple levels that can be earned during the course of the game.

*Class
:Class traits are specific to a certain class. These are generally earned by using a class skill or power often enough, or meeting certain conditions with these skills often enough, such as achieving enough critical strikes with a certain skill. These skills improve the power of certain abilities and often give an additional passive bonus to character statistics.

*Racial
:Racial traits are specific to each of the races. These traits confer special abilities or improvements, and only a relatively limited number can be used at one time.

*Legendary
:Legendary traits confer rare bonuses. They are obtained by collecting class-specific books and their pages which drop from specific enemies, or from a series of level 45 class-specific quests.

===Music System===
Characters that reach level 5 can learn to play the [[lute]] and, depending on their class, other instruments. Minstrels can learn to play all of the instruments, including bagpipes and cowbells. Using macros, the instrument can be played in real time on three octaves and [[abc notation]], with the music broadcast to nearby players who have not disabled hearing it.
<!--

This section needs a great deal of organization, additions (such as tradeskilling) and citation. I just made an initial sweep through this section and will submit more sweeping change suggestions in the talk page after further thought. -->

==Setting==
As of Book 13, ''The Lord of the Rings Online'' is set during ''[[The Fellowship of the Ring]]''. The player starts simultaneously with [[Frodo Baggins|Frodo]] and company leaving [[Shire (Middle-earth)|The Shire]]. Later on the timeline freezes with the Fellowship waiting for their departure in [[Rivendell]]. Players are able to meet the characters from Tolkien's story, including all of the Fellowship at varying points in-game. However, during Book 14, the Fellowship finally departed [[Rivendell]], ready for [[The Lord of the Rings Online: Mines of Moria|The Mines of Moria]] expansion.

In the initial release, only the area of [[Eriador]] was available. Eriador was further divided in [[Ered Luin]], [[Shire (Middle-earth)|The Shire]], Breeland (this included the area around [[Bree (Middle-earth)|Bree]], the [[Old Forest]] and the [[Barrow-downs]]), North Downs ([[Fornost]]), Lone Lands (the area around [[Amon Sûl]]), [[Trollshaws]] (the area surrounding [[Rivendell]]), [[Misty Mountains]] (including [[Goblin Town]]), [[Angmar]] and the [[Ettenmoors]]. The Shores of Evendim update added the region surrounding [[Lake Evendim]] and [[Annúminas]], about 100 miles north of the Shire. Book 13, Doom of the Last King added [[Forochel]], a snowy tundra, as a new zone. Finally [[Eregion]] was added in Books 14 and 15. [[Expansion packs]] will follow the journey of the Fellowship: [[Rhovanion]], [[Rohan]], [[Gondor]], and [[Mordor]]{{Fact|date=August 2008}}.

==Races==
There are four playable races in ''Lord of the Rings Online''.<ref>{{cite web | title=Lord of the Rings Online: Races | work=lotro-europe.com | url=http://www.lotro-europe.com/races.php? | accessdate = 2007-08-25}}</ref> Players can choose a male or female gender for each race apart from dwarves.
{{Col-begin}}
{{Col-2}}
*[[Man (Middle-earth)|Man]]
*[[Elf (Middle-earth)|Elf]]
{{Col-2}}
*[[Dwarf (Middle-earth)|Dwarf]]
*[[Hobbit]]
{{Col-end}}

==Classes==
There are 7 classes that can be played in Lord of the Rings Online: Burglar, Captain, Champion, Guardian, Hunter, Lore-master, and Minstrel. The following section will give a description of each of the 7 classes, and then a matrix giving useful information about the classes.After the Mine of Moria realese the Warden and runekeeper class will be playable.

*'''Burglar'''
*'''Captain'''
*'''Champion'''
*'''Guardian'''
*'''Hunter'''
*'''Lore-Master'''
*'''Minstrel'''

Two new classes, the Warden and Rune-keeper, will be added in the ''Mines of Moria'' Expansion. <ref>[http://www.lotro.com/article/514 The Lord of the Rings Online: Shadows of Angmar > Article<!-- Bot generated title -->]</ref>

{| class="wikitable"
|-
! Class
! Races
! Armour
! Shields
! Weapons
! Role
|-
| Burglar
| Man, Hobbit
| Light, Medium
|
| Daggers, 1H Swords, 1H Maces, Dual Wielding, 1H Clubs
| [[Buff (MMORPG terminology)|Debuffer]]
|-
| Captain
| Man
| Light, Medium, Heavy
| Light
| Daggers, 1H Axes, 1H Clubs, 1H Hammers, 1H Maces, 1H Swords, 2H Axes, 2H Clubs, 2H Hammers, 2H Swords, Spears, Halberds
| [[Buff (MMORPG terminology)|Buffer]] / Pets / Off-Tank
|-
| Champion
| Man, Elf, Dwarf
| Light, Medium, Heavy
| Light, (Heavy with Class Trait)
| Daggers, 1H Axes, 1H Clubs, 1H Hammers, 1H Maces, 1H Swords, 2H Axes, 2H Hammers, 2H Swords, Spears, Bows, Dual Wielding
| [[Area of effect|AOE]] / Melee [[Damage per second|DPS]] / Off-Tank
|-
| Guardian
| Man, Elf, Dwarf, Hobbit
| Light, Medium, Heavy
| Light, Heavy
| Daggers, 1H Axes, 1H Clubs, 1H Hammers, 1H Maces, 1H Swords, 2H Axes, 2H Clubs, 2H Hammers, 2H Swords, Spears, Bows, Crossbows
| [[Tank (computer gaming)|Tank]]
|-
| Hunter
| Man, Elf, Dwarf, Hobbit
| Light, Medium
|
| Daggers, 1H Axes, 1H Clubs, 1H Hammers, 1H Maces, 1H Swords, Spears, Bows, Crossbows, Dual Wielding
| Ranged [[Damage per second|DPS]] / Utility / Nuker
|-
| Lore-Master
| Man, Elf
| Light
|
| Staves, (1H Swords, Dual Wielding with Legendary Trait)
| [[Crowd control (MMORPG)|CC]] / Pets
|-
| Minstrel
| Man, Elf, Dwarf, Hobbit
| Light, (Medium with Class Trait)
| Light
| Daggers, 1H Swords, 1H Maces, 1H Clubs, (1H Axes with Dwarf Base Passive Skill)
| Healer
|}

==Crafting==
In ''LOTRO'', characters cannot choose a single profession, but they choose a vocation which is comprised of three professions.

===Vocations===
Professions are bundled into groups of three called vocations. Most vocations include a gathering profession and two crafting professions that complement each other. Vocations create interdependence in the economy, requiring players to trade for resources. A given character can only specialize in one vocation at a time.

{| class="wikitable"
|-
!
! Forester
! Prospector
! Farmer
! Scholar
! Metalsmith
! Weaponsmith
! Woodworker
! Jeweller
! Tailor
! Cook
|-
| Armourer
|
| x
|
|
| x
|
|
|
| x
|
|-
| Armsman
|
| x
|
|
|
| x
| x
|
|
|
|-
| Explorer
| x
| x
|
|
|
|
|
|
| x
|
|-
| Historian
|
|
| x
| x
|
| x
|
|
|
|
|-
| Tinker
|
| x
|
|
|
|
|
| x
|
| x
|-
| Woodsman
| x
|
| x
|
|
|
| x
|
|
|
|-
| Yeoman
|
|
| x
|
|
|
|
|
| x
| x
|-
|}

===Professions===
Professions are either a gathering or a crafting one. Gathering professions are used to harvest raw materials, which in turn are used to create items using a crafting profession. The higher the tier in this skill, the better raw materials can be used and more advanced items can be made. Each profession requires a specific tool.

*'''Cook'''
:Cooks create food items consumed to recover morale and power when not in combat and give temporary bonuses to stats. They also make lute strings that reduce minstrels' threat. Materials for this skill are harvested by farmers, or by the new hobby skill, fishing.

*'''Farmer'''
:Farmers grow crops used by cooks. This skill differs from the other harvesting professions in that it requires seeds to grow items. Farmers also provide scholars with rare harvests used to make dyes and straw to make traps for hunters.

*'''Forester'''
:Foresters gather and work randomly scattered wood. They are also able to treat leather from hides that drop from animals for use by a tailor.

*'''Jeweller'''
:Jewellers create various pieces of jewellery, which confers benefits to the wearer, such as additional stats. They also craft hope tokens and runes for champions. Jewellers get gems and metal from prospectors.

*'''Metalsmith'''
:Metalsmiths create heavy armour and shields made of metal. They get materials from prospectors.

*'''Prospector'''
:Prospectors mine randomly scattered ores, gems and salts. They smelt ore into metal ingots, which are used by jewellers, weaponsmiths, and metalsmiths.

*'''Scholar'''
:Scholar combines both harvesting and crafting. Scholars decipher lore usually found near ruins. Scholar uses lore items and other ingredients to make potions, bow chants and scrolls that give other crafters a higher critical chance to make a better - 'critted' - item. They also make dyes from plants, animal organs and mineral salts.

*'''Tailor'''
:Tailors make light and medium armor. Light armor requires cloth from vendors, and medium armor requires leather from foresters.

*'''Weaponsmith'''
:Weaponsmiths craft weapons such as swords, axes, and maces. They also produce tricks for burglars, traps for hunters, and shield spikes for guardians.

*'''Woodworker'''
:Woodworkers make wooden weapons (bows, spears, hammers) and other crafting components needed by other professions. Woodworkers require treated wood from foresters.

==Storyline==

The main story line, the Epic Quests, focuses on some events that are new additions to the Lord of the Rings story created by the makers of the game.

'''Book I - Stirrings in the Darkness:'''

After the introductions, the player is sent to [[Aragorn]], who needs your help to weaken the Blackwolds, a hostile gang within Breeland, loyal to [[Sauron]]. After helping Aragorn and the [[Rangers]], they send you to [[Tom Bombadil]] to destroy the evil in Othrongroth, The Great Barrow of the [[Barrow-downs]]. Though the Wightlord Sambrog is defeated, the [[Witch-king]], Ivar and Skorgrim escape. Upon returning to [[Bree (Middle-earth)|Bree]], you discover [[Aragorn]] has left with the [[Hobbits]] and the player meets [[Gandalf]], who was too late to help. As he leaves for Rivendell too, he instructs you to find one of his fellow [[Istari]].

'''Book II - The Red Maid:'''

[[Radagast the Brown]] asks for your help in cleansing Garth Agarwen from the evil wights that inhabit it. Ultimately you and Radagast will fight Ivar the Bloodhand, their leader and servant of the [[Witch-king]]. After succeeding, you are urgently sent to the North Downs to aid the Rangers there.

'''Book III - The Council of the North:'''

You are asked by [[Halbarad]] to aid in the defense of the North Downs against [[Angmar]]'s forces, by uniting the three main armies of the North Downs: the Men of Trestlebridge, the Dwarves led by [[Dori (Middle-earth)|Dori]] and [[Gildor]]'s Elves. After this, You are sent to Rivendell, where the [[Fellowship of the Ring (characters)|Fellowship]] has now safely arrived.

'''Book IV - Chasing Shadows:'''

[[Nazgûl|The Black Rider]] that survived the Flood of [[Elrond]] is still in the [[Trollshaws]], making it impossible for the Fellowship to leave. With the help of [[Legolas]], [[Elladan]] and [[Elrohir]], you chase the [[Nazgûl]], destroying the Trolls he has corrupted, and forcing the Ringwraith to retreat to the [[Misty Mountains]]. You are sent to pursue him, where [[Glóin]] and [[Gimli (Middle-earth)|Gimli]] have set up camp.

'''Book V - The Last Refuge:'''

Your search for the [[Nazgûl]] brings you to the final stronghold of Skorgrim and the Dourhands. An assault led by Gimli will result in the fall of Skorgrim and the Dourhands. But the Nazgûl has fled to Helegrod, where the ancient Dragon Thorog has been revived in order to serve the [[Sauron|Dark Lord]]. You arrive just in time to stop the Nazgûl, defeating him and making the Dragon harmless, for now. Now that [[Rivendell]] is safe, it is time to move on to [[Angmar]] itself.

'''Book VI - Fires in the North:'''

Rangers, led by Corunir and Golodir, have gone to [[Angmar]] and their kinsmen want to know what has become of them. Upon entering Angmar, you find Corunir safe in a friendly Hillmen village. He begs you to find his lost company, who passed through Rammas Deluon: a great series of statues that weakens (or even kills) those who pass it. But after destroying the spirits within them, you are able to resist the power of Rammas Deluon, and find a [[Dwarves (Middle Earth)|Dwarf]] settlement, where a part of the scattered party lives.

'''Book VII - The Hidden Hope:'''

You are informed Golodir settled at Gath Forthnir, far in the North. When arriving there, Golodir is gone and the Rangers are led by his daughter, Lorniel. Lorniel reveals that Golodir has been captured by [[Mordirith]], Steward of [[Angmar]], and has been locked away in [[Carn Dûm]]. As leader of the remaining Rangers, and with the help of Laerdan, Lorniel launches an assault on [[Carn Dûm]], where she is slain by Mordirith, who then releases Golodir, to continue his torture.

'''Book VIII - The Scourge of the North:'''

Golodir's grief for the death of his daughter has almost destroyed him, yet he sees a chance to avenge her. Reclaiming an ancient sword, he travels with you to the heart of [[Carn Dûm]], defeating [[Mordirith]] with the blade. Mordirith drops his ''[[palantír]]'', a great seeing stone, which is quickly taken by the mysterious [[Amarthiel|Sara Oakheart]].

'''Book IX - Shores of Evendim:'''

You learn Sara Oakheart is no less than [[Amarthiel]], the Champion of Angmar. She has set up a plot from Barad Gularan to use you to weaken [[Mordirith]]. Now she has the ''[[palantír]]'', she can communicate with [[Sauron]] and challenge Mordirith's position. You are sent to kill all of Mordirith's Knights, in an attempt to further weaken his power. But despite your victories over Mordirith, Amarthiel only grows stronger. After losing [[Fornost]] and Barad Gularan, she moves to [[Annúminas]], the ancient capital of [[Arnor]]. The Rangers there, led by Calanglad, need your aid.

'''Book X - The City of Kings:'''

A massive battle in [[Annúminas]] ensues, the wise [[Elves (Middle Earth)|Elf]] Laerdan offers his services to Calenglad. One of [[Amarthiel]]'s captains is captured, but while in captivity, he angers Laerdan, making the Elf decide to fight Amarthiel on his own, in an attempt to make up for his mistakes in the past. Again the Free People have been tricked by Amarthiel and her servants. Together with the Rangers of Evendim, you are able to wrestle the ''[[palantír]]'' from Amarthiel's clutches, but Laerdan is lost. But within the ''palantír'', Amarthiel saw a glimpse of where Narchuil, her ancient ring, lies. She is now determined to possess its power once more.

'''Book XI - Prisoner of the Free Peoples:'''

[[Amarthiel]]'s captain Mordrambor breaks free, killing many rangers. Soon he leads an army out of [[Annúminas]], to find Amarthiel's Ring, Narchuil. You attempt to find Narchuil before Amarthiel can, searching the ancient ruins of [[Trollshaws]]. After much searching, it turns out Narmeleth, Laerdan's daughter, who originally caused Amarthiel's fall in [[Fornost]], has become possessed by her. But all searching seems in vain, when it is revealed Amarthiel has already found Narchuil. However, [[Elrond]] does not fall for her trickery again, he realises Narchuil is still out there, and Laerdan knows where.

'''Book XII - The Ashen Wastes:'''

[[Amarthiel]] has Laerdan transported to [[Angmar]], where she learns from him under torture where her Ring is. In a brave attempt to save both Laerdan and the ring Narchuil, you are able to get to them before Amarthiel does, despite losing another Ranger. But only half of the ring was found. Laerdan confesses to [[Elrond]] he has broken the Narchuil in two, and where the other part should be. But then he swears an oath upon [[Elbereth]] that he will not rest before he has saved his daughter, and leaves the Council.

'''Book XIII - Doom of the Last-King:'''

Trying to find out more about the other half of Narchuil, you are sent to [[Forochel]]. However Amarthiel's forces have already arrived, and are already searching. In an attempt to find the ring before the Angmarim, the player receives help from [[Arvedui]]'s Ghost. In the final chapter, it seems Mordrambor has betrayed [[Amarthiel]]; the two start to battle and disappear from view. The player then retrieves the second half of Narchuil and returns it to Rivendell.

'''Book XIV - The Ring-forges of Eregion:'''

Still seeking to save Narmeleth, Laerdan travels with the two halves of Narchuil to [[Eregion]]. [[Amarthiel]], baiting him in, reclaims Narchuil for herself. Elrond sends many Heralds of [[Rivendell]] to all corners of [[Eriador]] to help him in his search for the lost Ring-lore. But all efforts are too late, for Narchuil has been reforged when the Free People reach Eregion. It quickly becomes clear none are able to withstand Narchuil, until Mordrambor, Amarthiel's former servant, arrives. They go outside, where [[Mordirith]] arrives. Mordirith is in power once again, but Amartiel does not surrender and believes she can defeat him with Narchuil. But Mordirith has the power of the [[Witch-king]] and defeats her. Mordrambor claims Narchuil as his own, and when he is about to finish Amarthiel, Laerdan appears. He now knows Mordirith is actually [[Earnur]], the last King of [[Gondor]]. Mordirith orders Mordrambor to kill Laerdan, after which the two leave. Amarthiel is crying over her father, and set captive by the Free People.

==Group Instances==

One of the most challenging aspects of the game is grouping to do big private instances. This can be done in six-man fellowships, such as [[Fornost]], [[Carn Dûm]] or [[Annúminas]]. There are also harder instances for raids like The Rift (12 people, or a double fellowship) or Helegrod (24 people, or 4 fellowships). Due to the difficulty of the encounter and the many players involved, the seven classes will get a specific task by the raid leader.

A guardian will most likely be assigned to [[Tank (computer gaming)|tank]] the mobs, whether the boss or some adds, thus protecting the rest of the raid from getting damage. Multiple guardians can share the load, making it easier to keep them alive. A captain can also be assigned to tank, if no guardian is available, but he will more likely be chosen as [[Tank_(computer_gaming)#Off_tank|off-tank]], taking care of mobs that the guardian missed. Aside from that, the captain's main job is to keep everyone [[Buff (computer gaming)|buffed]] and remove fear effects. A champion can also be used as tank, but like the captain, he is more likely an off-tank. His [[area of effect]] skills can also be used to damage several mobs at once, and his clobbering attack should be used to interrupt mobs when they use a special attack. The hunter's job seems easy, damaging the mobs as much as they can, but as the main damage class they have to be careful not to take the [[Hate (MMORPG terminology)|aggro]] away from the tank. He should also cure poison on his fellows. A burglar's main jobs are to use his tricks to [[Buff_(computer_gaming)#Debuff|debuff]] the mob, start conjunctions and do damage. The minstrels take care of healing the raid to full morale, while also watching their aggro. A lore-master takes care of the crowd-control, keeping away mobs from the fight. Also very important is that he provides power for the raid. Lastly he must cure diseases and wounds, and give stun immunity when needed. If someone is defeated, the captains and the minstrel have to use their reviving skills.

==Development==
{{Unreferencedsection|date=January 2008}}
[[Sierra On-Line]] first announced the development of a licensed Middle-earth MMORPG in 1998. Sierra had financial troubles in [[1999 in video gaming|1999]] and replaced the staff working on the game. Sierra continued to confirm development of the MMORPG but did not release any development details.

[[Vivendi Universal Games]], the parent company of Sierra, secured eight-year rights to produce computer and video games based on ''The Lord of the Rings'' books in [[2001]]. Vivendi announced an agreement with Turbine in 2003 to produce ''Middle-earth Online'' (at that time expected to be released in 2004). In March 2005, Turbine announced that it bought the rights to make an MMORPG based on Tolkien's literature and that Turbine would publish ''The Lord of the Rings Online'' instead of Vivendi.

A closed beta was announced on [[September 8]], [[2006]]. An open beta began on [[March 30]], [[2007]], and was open to all who pre-ordered the game's Founders Club edition. On [[April 6]], [[2007]], the beta opened to the public.

===Mines of Moria Expansion===
{{main|The Lord of the Rings Online: Mines of Moria}}
On [[March 14]], [[2008]], Turbine announced the first commercial expansion. This expansion will, in addition to adding new areas set in [[Moria (Middle-earth)|Moria]], add two new classes and leveling items.<ref>{{cite web | title=THE LORD OF THE RINGS ONLINE: MINES OF MORIA UNVEILED AT CONNECT 08 | work=Turbine | url=http://www.lotro.com/article/514 | accessdate = 2008-03-14}}</ref>

The three areas to be added will focus around Moria, but will also touch [[Lórien]] ([[Lothlórien]]) and [[Eregion]] (Hollin). Turbine announced that Books 13 and 14 would be released before Mines of Moria, and Book 14 would be the climax of the storyline. Mines of Moria would include the first four books of a new storyline centering in Moria.

In addition to the new classes Warden and Rune-Keeper, the level cap will be raised to 60. Turbine promised that the increase in the games level cap by 20% will affect crafting, raids, PvMP, and everything else.

According to [[Turbine, Inc.|Turbine]], the Mines of Moria will be one of the greatest environments of any RPG yet. Creatures will use the environment to their advantage, such as sneaking through dark water or jumping out of the shadows. Parts of the mines will change to reflect your progress.

The two best-known creatures connected with Moria, [[The Watcher in the Water]] and [[Durin's Bane]] will both be encountered within those four books. You will not be able to teleport throughout the mines, causing you to feel trapped. Turbine promised that if you remain in the mines for a long time, when it becomes time to emerge into Lórien there will be a very exciting moment.

After the introduction of the hobby system in Book 13 with fishing, Turbine is expected to extend the amount of hobbies available in the Mines of Moria expansion.

The official presention on Books 13, 14, and Mines of Moria can be found at:
Part one: [http://youtube.com/watch?v=NS1MAbo5y1Y] Part 2: [http://youtube.com/watch?v=R1nYRlziigU&feature=related] Part 3:[http://youtube.com/watch?v=XEFFisIAOIw&feature=related]

==Free Updates==
Approximately once every two months a major update is added to the Lord of the Rings Online. Each update is an extension to the epic quest called a book.

===Book 9: Shores of Evendim===
The first free content update was released on [[June 14]], [[2007]].<ref>{{cite web | title=Book 9: Shores of Evendim Release Date Announced | work=Codemasters | url=http://www.lotro-europe.com/news.php?id=3611&pagename=home&search=yes&keyword=Book%209 | accessdate = 2007-08-24}}</ref>

Updates included:
*Discovery of [[Evendim]]
*Over 100 new quests
*Raid in the Battle for Helegrod
*Nine new monsters
*Collectible armor sets

===Book 10: The City of the Kings===
The second free-content update was released on [[August 21]], [[2007]] in North America and on [[August 24]], [[2007]] in Europe.<ref>{{cite web | title=Codemasters Online and Turbine unveil Book 10: The City of the Kings | work=Codemasters | url=http://www.lotro-europe.com/news.php?id=3949&pagename=home&search=yes&keyword=Book%209 | accessdate = 2007-08-24}}</ref>

Updates included:
*Continuation of the Story Line.
*Legendary Play – Players can now use Destiny Points to play as a Ranger of the North or as a Troll.
*Critter Play – Players can now explore Middle-earth from a different viewpoint as a chicken.
*New Reputation and Bartering Systems – The Reputation system enables players to earn positive and negative standing with different races and groups in Middle-earth based on both monster kills and quest completions. The Bartering system allows players to trade trophies earned in battle for rewards, such as armor sets or mounts.
*Over 100 new Quests.
*More customizable user interface.

===Book 11: Defenders of Eriador===
The third free-content update was released on [[October 24]], [[2007]] in North America<ref>{{cite web | title= Turbine and Codemasters Online Gaming to Unveil Book 11: Defenders of Eriador for The Lord of the Rings Online | publisher= Midway | url=http://www.lotro.com/article/430 | accessdate = 2007-10-20}}</ref> and [[October 25]] in Europe.<ref>{{cite web | title= Codemasters Online and Turbine to unveil Book 11: Defenders of Eriador | publisher = Codemasters | url= http://www.lotro-europe.com/news.php?id=4661&articletype=News | accessdate = 2007-10-20}}</ref>

Updates include ([http://lorebook.lotro.com/wiki/Release_Notes_Book_11_Official complete release notes]):
*Continuation of the Epic Story arc, including 13 quests.
*Player housing – players will be able to customize their houses with items such as furniture and doormats.
*Second raid called "The Rift" – 12-player raid in which players encounter a [[Balrog]] for the first time. Turbine has stressed that this is not the [[Durin's Bane|Balrog from Khazad-dûm]].<ref>{{cite web | title=Book 11 Preview: The Balrogs are Coming | work=LOTRO Source | url=http://lotro.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=287 | accessdate = 2007-09-06}}</ref>
*Two new areas – Tâl Bruinen in the Trollshaws, where [[Gollum]] will be introduced for the first time, and Goblin-town in the [[Misty Mountains]], featured in ''The Hobbit''.
*More than 100 new quests.

===Book 12: The Ashen Wastes===
The fourth free content update was released on [[February 13]] [[2008]] in North America; and [[February 14]] [[2008]] in Europe.

Updates include ([http://lorebook.lotro.com/wiki/Release_Notes_Book_12_Official complete release notes]):
*Continuation of the Story Line.
*Character customization - Increased character customization "ranging from haircuts, to some (possible) additions to the trait-system." In addition, the Outfit system, along with many special social clothing designed just for it, will be introduced where a second or third set of clothing can be slotted and displayed while retaining the statistical bonuses of the currently equipped items.<ref>{{cite web | title=Lord of the Rings Online: House of Commons | work=lotro.stratics.com | url=http://lotro.stratics.com/content/hoclog/hoc10.php | accessdate = 2007-08-24}}</ref>
*The Delving of Frór - A new Monster Play PVE (and PVMP under certain circumstances) area will be introduced: An expanse of caves and catacombs located beneath the Ettenmoors.
*The Great Angmar Revamp - A revamp of the most high-level region of the game's current 9 PvE regions. The revamp included the reworking of many quests, areas and other changes, such as new horse routes.
*Barbershop - You can customize the look of your avatar in-game with around 50 new haircuts and second set of details.{{Fact|date=November 2007}}
*Updates to the Burglar, Guardian, and Champion classes.

===Book 13: Doom of the Last-King===
The fifth free content update was released on [[April 24]] [[2008]] in North America and on [[May 1]] [[2008]] in Europe.

Updates include ([http://lorebook.lotro.com/wiki/Release_Notes_Book_13_Official complete release notes]):
*A new playable map area: the Ice Bay of [[Forodwaith|Forochel]].
*Players being able to see the ocean for the first time, confirmed as the Ice Bay of Forochel in recent developer chats.
*Fishing - the first of a new system in Lord of the Rings Online, called 'hobbies'.
*New PVMP Monster Healing Class - Orc Defiler.
*Looking For Fellowship- and Quest-panel improvements.

===Book 14: The Ring-forges of Eregion===
The sixth free content update was released on [[July 22]] [[2008]] in North America. It was released on [[July 24]] [[2008]] in Europe.

Updates include ([http://lorebook.lotro.com/wiki/Release_Notes_Book_14_Official complete release notes]):
*Climax of the "Shadows of Angmar" storyline.
*Will add a section of [[Eregion]] (Region leading towards the Gates of Moria).
*Epic Quest events that will allow interaction between players regardless of server.
*Prelude quests for and leading up to the [[The Lord of the Rings Online: Mines of Moria|Mines of Moria]] expansion. Which will have updates leading to Lothlorien, Fangorn,Rohvanion and Rohan.

==Soundtrack==
The soundtrack for Lord of the Rings Online has received much praise for its quality and variety.<ref>{{cite web |url=http://www.gamespot.com/pc/rpg/middleearthonline/review.html?sid=6170521 |title=Lord of the Rings Online: Shadows of Angmar Review |accessdate=2007-04-24 |date=2007-05-10 | first = Kevin | last = VanOrd | publisher = [[GameSpot]]}}</ref><ref>{{cite web |url=http://pc.ign.com/articles/787/787942p1.html |title= The Lord of the Rings Online: Shadows of Angmar Review. Turbine's latest MMORPG delivers. |accessdate=2007-04-24 |first = Charles | last =Onyett | publisher = [[IGN]] | date = 2007-05-11}}</ref> It features compositions from acclaimed video game composer [[Chance Thomas]] as well as original songs from [[Turbine, Inc.|Turbine]]. According to Thomas, all references that were made to the music of the peoples of Middle Earth in the books were used to extrapolate as much information as possible about the instruments and styles that each race would have used to create their music. This information was then used as the base for creating the score.<ref>{{cite web | title=Chance Thomas Invades Middle Earth |work=IGN | accessdate = 2008-06-12| url=http://music.ign.com/articles/791/791216p1.html}}</ref> Recently, all 61 songs from the game were made available for free in [[mp3]] format using a download manager released by Turbine.<ref>{{cite web | title=LOTRO Download Manager Release |work=Lord of the Rings Online | accessdate = 2008-06-12| url=http://forums.lotro.com/showthread.php?t=143442}}</ref>

The download manager can be found [http://forums.lotro.com/showthread.php?t=143442 here].

==Reception==
{{VG Reviews
|1UP = A<ref>{{cite web | title = Reviews: Lord of the Rings Online | publisher = [[1UP.com]]| last=Sharkey|first=Scott| date= 2007-05-15 | url=http://www.1up.com/do/reviewPage?cId=3159534}}</ref>
|EuroG = 9 of 10<ref>{{cite web|last= Fahey|first= Rob|title= Lord of the Rings Online: Shadows of Angmar Review|publisher=[[Eurogamer]]|date=2007-04-24| url=http://www.eurogamer.net/article.php?article_id=75657}}</ref>
|GI = 8.5 of 10<ref>{{cite web|url= http://gameinformer.com/NR/exeres/1E5DD1E4-FCAB-475A-A55B-D96ADD97D2D6.htm| title = Lord of the Rings Online: Shadows of Angmar |publisher = [[Game Informer]]|last=Biessener |first=Adam |accessdate=2008-03-07}}</ref>
|GSpot = 8.3 of 10<ref name="gamespot review">{{cite web |url=http://www.gamespot.com/pc/rpg/middleearthonline/review.html?sid=6170521 |title=Lord of the Rings Online: Shadows of Angmar Review |accessdate=2007-04-24 |date=2007-05-10 | first = Kevin | last = VanOrd | publisher = [[GameSpot]]}}</ref>
|GSpy = 4.5 of 5<ref>{{cite web|url=http://pc.gamespy.com/pc/lord-of-the-rings-online-shadows-of-angmar/785884p1.html|title=Lord of the Rings Online: Shadows of Angmar Review|publisher=[[GameSpy]]|author=Rausch, Allen|date=2007-05-04|accessdate=2008-04-24}}</ref>
|IGN = 8.6 of 10<ref name="ign review">{{cite web |url=http://pc.ign.com/articles/787/787942p1.html |title= The Lord of the Rings Online: Shadows of Angmar Review. Turbine's latest MMORPG delivers. |accessdate=2007-04-24 |first = Charles | last =Onyett | publisher = [[IGN]] | date = 2007-05-11}}</ref>
|
|MC = 86% (40 reviews)<ref>{{cite web |url=http://www.metacritic.com/games/platforms/pc/middleearthonline?q=lord%20of%20the%20rings%20online |title=Lord of the Rings Online: Shadows of Angmar |accessdate=2007-04-24 | publisher = [[Metacritic]]}}</ref>
|GR = 87% (42 reviews)<ref name="gr">{{cite web |url=http://www.gamerankings.com/htmlpages2/914860.asp |title=The Lord of the Rings Online: Shadows of Angmar Reviews |accessdate=2007-12-11 |publisher=[[Game Rankings]]}}</ref>
|award1=Golden Joystick PC Game of the Year 2007
|award2=GameSpy MMO of the Year award 2007
}}

''The Lord of the Rings Online'' has been received very positively thus far, as reviews continue to appear since the game's initial release.<ref>{{cite web | title=Lord of the Rings Online: Shadows of Angmar, The - Review | work=metacritic.com | url=http://www.metacritic.com/games/platforms/pc/middleearthonline | accessdate = 2007-08-24}}</ref>

GameDaily awarded the game 9/10, praising its rich, fantasy-themed universe, well-integrated trait and title system, and a story that remains true to the works of Tolkien. [[Yahoo!]] Video Games wrote a review with few negative mentions, awarding the game a score of 4/5,<ref>{{cite web | title=The Lord of the Rings Online: Shadows of Angmar Review | work=Yahoo! Games | url=http://videogames.yahoo.com/gamereview?cid=1990963744&tab=reviews&page=0&eid=513259 | accessdate = 2007-08-24}}</ref> while ''[[Computer and Video Games (magazine)|Computer and Video Games]]'' called the game an essential purchase for ''Lord of the Rings'' fans, scoring the game a 9.2/10.<ref>{{cite web | title=PC Review: Lord of the Rings Online: Shadows of Angmar | work=CVG | url=http://www.computerandvideogames.com/article.php?id=161846&skip=yes | accessdate = 2007-08-24}}</ref>
[[Eurogamer]] scored the game a 9.0/10, calling it tough to resist.<ref>{{cite web | title=Review - Lord of the Rings Online: Shadows of Angmar | work=EuroGamer | url=http://www.eurogamer.net/article.php?article_id=75657 | accessdate = 2007-08-24}}</ref> Gamespy gave it 4.5/5 stars, claiming the game "opened up Middle-Earth to the masses" but commented negatively on its weak PvP content,<ref>{{cite web | title=The Lord of the Rings Online: Shadows of Angmar Review | work=GameSpy | url=http://pc.gamespy.com/pc/lord-of-the-rings-online-shadows-of-angmar/785884p1.html | accessdate = 2007-08-24}}</ref> while [[GameTrailers]] awarded it 8.5/10,<ref>{{cite web | title=The Lord of the Rings Online: Shadows of Angmar | work=gametrailers.com | url=http://www.gametrailers.com/gamepage.php?id=754 | accessdate = 2007-08-24}}</ref> citing its interesting tweaks to the MMO genre. [[IGN.com]] ranked it a similar 8.6/10, praising it for its solid experience, though criticizing it for its lack of major improvements to the genre.<ref>{{cite web | title=The Lord of the Rings Online: Shadows of Angmar Review | work=IGN | url=http://pc.ign.com/articles/787/787942p3.html | accessdate = 2007-08-24}}</ref> GamerNode.com awarded the game an 8.8/10, calling it the best MMO launch experience since ''[[Ultima Online]]''.<ref>{{cite web | title=Lord of the Rings Online | work=GamerNode | url=http://www.gamernode.com/PC/Reviews/2848-Lord-of-the-Rings-Online-Review/index.html | accessdate = 2007-08-24}}</ref> The [[New York Times]] called the game "a major achievement of interactive storytelling, the first game truly worthy of the ‘Lord of the Rings' franchise and a must-play for just about anyone with an interest in Tolkien or the future of online entertainment."<ref>{{cite web | title=Lord of the Rings Online Press Release| work=lotr.turbine.com | url=http://lotro.turbine.com/article/356 | accessdate = 2007-08-24}}</ref> In a [[GameSpot]] review, the product was awarded an 8.3/10, praising its appealing polish and intriguing Monster Play feature.<ref>{{cite web | title=The Lord of the Rings Online: Shadows of Angmar for PC Review | work=GameSpotUK | url=http://www.gamespot.com/pc/rpg/middleearthonline/review.html?om_act=convert&om_clk=topten&tag=topten;all;score;5 | accessdate = 2007-08-24}}</ref> Gamepro.com's review gave it an overall 4.25/5, pointing out how engaging the epic quests are, as well as how faithful to the novels the game managed to stay.<ref>{{cite web | title=Review: The Lord of the Rings Online: Shadows of Angmar for PC | work=GamePro | url=http://gamepro.com/computer/pc/games/reviews/112000.shtml | accessdate = 2007-08-24}}</ref> GameSpy declared ''The Lord of the Rings Online'' 'Game of the Month' for May 2007.<ref>{{cite web | title=Game of the Month: May 2007 | work=GameSpy | url=http://uk.gamespy.com/articles/795/795353p2.html | accessdate = 2007-08-24}}</ref>

Midway announced that the game sold over 172,000 copies in North America during its second quarter.<ref>{{cite web | title=Midway halves Q2 losses, delays BlackSite, Wheelman | work=GameSpotAU | url=http://au.gamespot.com/news/6176030.html | accessdate = 2007-08-25}}</ref>

In [[August 2007]], Codemasters announced that ''The Lord of the Rings Online'' had received five [[Golden Joystick Awards]] nominations for the five applicable categories for the game,<ref>{{cite web | title=Music and vice top games awards | work=BBC News | url=http://newsrss.bbc.co.uk/1/hi/technology/6925679.stm | accessdate = 2007-08-25}}</ref> and in [[October 2007]] that it had won the "PC Game of the Year" at these awards.<ref>{{cite web | title=Gears Wins Big at Game Awards| work=Next-Generation | url=http://www.next-gen.biz/index.php?option=com_content&task=view&id=7693&Itemid=2 | accessdate = 2007-10-27}}</ref>

In [[December 2007]], GameSpy awarded ''The Lord of the Rings Online'' 6th place in the top 10 PC games of 2007.<ref>{{cite web | title=GameSpy's Game of the Year 2007 |work=GameSpy| url=http://goty.gamespy.com/2007/pc/6.html | accessdate = 2007-12-19}}</ref> On [[December 18]], Turbine announced it had also won the GameSpy MMO of the Year award.<ref>{{cite web | title=LOTRO Wins Top Honors from Gamespy! |work=Lord of the Rings Online | accessdate = 2007-12-19| url=http://www.lotro.com/article/476}}</ref>

==Releases and subscription model==

In North America, players who pre-ordered the game were offered a special founder's offer, a lifetime subscription for $199 or reduced cost of $9.99 per month. Standard monthly fee is $14.99 with three, six, twelve month, and lifetime discounts available. European players had a similar program from Codemasters. A Holiday subscription was available in December of 07 and January of 08 for $9.99/month for a 3 month commitment. A one year anniversary addition includes a $9.99/month subscription or a $199.99 Lifetime subscription.
The [[special edition]], which costs $10 more than the regular edition, includes a full-color manual, an item called "Glass of Aglaral", a cloak of regeneration, which is visually different from the one in the regular edition, a "Making of" DVD, soundtrack, and a free 10-day buddy key.

== References ==
{{reflist|2}}

== External links ==
*US ''LOTRO'' Official [http://www.lotro.com/ Website] / [http://forums.lotro.com/ Forums] / [http://www.lotro.com/index.php?page_id=57&siid=24 Fansites]

*European ''LOTRO'' Official [http://www.lotro-europe.com Website] / [http://community.codemasters.com/forum/forumdisplay.php?f=417 Forums] / [http://www.lotro-europe.com/fansites.php?linktype=Fansites&country_option= Fansites]

*Japan ''LOTRO'' Official [http://www.lotro-japan.com/ Website]
*[http://lorebook.lotro.com/ Lorebook – official wiki]

{{DEFAULTSORT:Lord of the Rings Online: Shadows of Angmar, The}}
[[Category:2007 video games]]
[[Category:Codemasters games]]
[[Category:Games for Windows certified games]]
[[Category:The Lord of the Rings Online|Shadows of Angmar]]
[[Category:Middle-earth role-playing games]]
[[Category:Windows games]]
[[Category:Video games with expansion packs]]
[[Category:Massively multiplayer online role-playing games]]

[[da:The Lord of the Rings Online]]
[[de:Der Herr der Ringe Online: Die Schatten von Angmar]]
[[es:El Señor de los Anillos Online: Sombras de Angmar]]
[[fr:Le Seigneur des Anneaux Online : les Ombres d'Angmar]]
[[ko:반지의 제왕 온라인: 어둠의 제국 앙그마르]]
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[[pt:The Lord of the Rings Online]]
[[ru:Властелин Колец Онлайн]]
[[fi:Lord of the Rings Online]]
[[sv:The Lord of the Rings Online]]

Revision as of 09:34, 10 October 2008

Centule V (or Centulle; died 1090), called the Young, was the Viscount of Béarn from 1058 to his death. Centule increased the autonomy of the viscounts of Béarn and distanced them from the dukes of Aquitaine, to whom they owed theoretical vassalage. Centule was also Count of Bigorre jure uxoris as Centule I.

Family tree of Centule's descendants.

Centule was the eldest son of Gaston III and Adalais de Lomagne and successor of his grandfather Centule IV. Centule was almost a sovereign prince. He minted his own money in his capital of Morlaas. He received the viscounty of Acqs and the countries of Orthe and Salies from the duke of Aquitaine, who freed him from nominal ties of vassalage. He was the only person with the right to call on the knights of Béarn, who owed fealty to none but him. He granted the deserted city of Oloron a charter repopulating it. Centuries later, this fuero, called the For de Oloron, would be incorporated into the other Fors de Bearn.

Centule was a great participant in the Gregorian reform and he maintained excellent relations with the Holy See. He made many donations to the church and initiated the construction of the church of Santa Fe de Morlaas, the first romanesque edifice in Béarn. Pope Gregory VII referred to him as an amator justitiae, lover of justice; defensor pauperum, defender of the poor; and propagator pacis, propagator of the peace. Towards 1060, Centule married a relative of his, probably a cousin, possibly a daughter of Bernard II of Gascony, named Gisela (Gisla), with whom he had two children, his heir Gaston IV and a daughter named Osquinette. The pope, however, exhorted him to break the marriage on grounds of consanguinity, which he obediently did (1074), founding, in penitence, a priory at Morlaas dependent on the Abbey of Cluny.

The valley of Tena in which Centule was assassinated.

Centule married for a second time in 1077 to Beatrice, Countess of Bigorre. With her he had other children: Bernard and Centule, both future counts of Bigorre. Centule married his eldest son to Talesa, a natural daughter of Sancho V of Navarre, and Gaston received the neighbouring viscounty of Montaner as a dowry, thus uniting it to the dominion of Béarn. It can be seen that, through strategic marriages, Centule expanded his control to include his western neighbours Bigorre and Montaner and solidifed an alliance with his royal neighbour to the south, the Crown of Aragon. However, he had to war with his neighbours to the east. In 1082, he launched an attack on Dax, but was severely defeated.

In 1079, Centule participated in the attempt to take Zaragoza that was repelled by El Cid Campeador, then in the service of the Moors. In 1090, he travelled anew into Aragon at the head of Bearnese troops to assist in an assault on Huesca under the guidance of Sancho, but he was assassinated in the valley of Tena. Gaston succeeded him and continued in his policies of aggrandisement and friendly church-state relations.

Preceded by Viscount of Béarn
1058 – 1090
Succeeded by