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{{Usertalkarchiveheader}}
{{Infobox VG
| title = Mega Man Battle Network 5
| image = [[Image:Mmbn5ds.jpg|230px|Cover of Mega Man Battle Network 5: Double Team DS.]]
| caption = The cover of ''Mega Man Battle Network 5: Double Team DS'', which includes the content of both Game Boy Advance versions
| developer = [[Capcom Production Studio 2]]
| publisher = [[Capcom]]
| designer = [[Keiji Inafune]]
|series=[[Mega Man Battle Network series|''Mega Man Battle Network'' series]]
| released = {{vgrelease|Japan|JP|December 9, 2004}} (''Team of Blues'')<ref name="protodate">{{cite web
| url = http://www.gamefaqs.com/portable/gbadvance/data/924452.html
| title = Mega Man Battle Network 5: Team ProtoMan Info
| publisher = [[GameFAQs]]
| accessdate= 2007-06-27}}</ref><br/>
{{vgrelease|Japan|JP| [[February 24]], [[2005]]}} (''Team of Colonel'')<ref name="coloneldate">{{cite web
| url = http://www.gamefaqs.com/portable/gbadvance/data/924453.html
| title = Mega Man Battle Network 5: Team Colonel Info
| publisher = [[GameFAQs]]
| accessdate= 2007-06-27}}</ref><br>
{{vgrelease|Europe|EU|June 10, 2005}} (''GBA'')<ref name="protodate" /><ref name="coloneldate" /><br>
{{vgrelease|North America|NA|June 21, 2005}} (''GBA'')<ref name="protodate" /><ref name="coloneldate" /><br>
{{vgrelease|Japan|JP|July 21, 2005}} (''DS: Twin Leaders'')<ref name="doubledate">{{cite web
| url = http://www.gamefaqs.com/portable/gbadvance/data/928331.html
| title = Mega Man Battle Network 5: Double Team Info
| publisher = [[GameFAQs]]
| accessdate= 2007-06-27}}</ref><br>
{{vgrelease|North America|NA|November 1, 2005}} (''Double Team DS'')<ref name="doubledate" /><br>
{{vgrelease|Europe|EU|April 13, 2006}} (''Double Team DS'')<ref name="doubledate" /><br>
{{vgrelease|Australia|AU|April 12, 2007}} (''Double Team DS'')<ref name="dsdate_au">{{cite web
| url = http://palgn.com.au/article.php?id=7227
| title = Updated Australian release list, 9/04/07
| publisher = [http://palgn.com.au/ PALGN News]
| accessdate= 2007-06-01}}</ref><br>
| genre = [[Console role-playing game|Data action RPG]]
| modes = [[Single player]], [[Multiplayer]]
| ratings = [[Entertainment Software Rating Board|ESRB]]: Everyone
| platforms = [[Game Boy Advance]], [[Nintendo DS]]
}}
'''''Mega Man Battle Network 5'''''{{nihongo||ロックマンエグゼ5|''Rockman EXE 5''}} is a [[Japan]]ese-developed [[Console role-playing game|role-playing]] [[video game]]. Developed by [[Capcom Production Studio 2]] (developers of the ''[[Mega Man Legends]]'' series<ref name="studio2">{{cite web
| url = http://games.ign.com/objects/568/568094.html
| title = Capcom Production Studio 2
| publisher = [[IGN]]
| accessdate=2007-03-08}}</ref>) and published by [[Capcom]], it is the fifth game in the [[Mega Man Battle Network series|''Mega Man Battle Network'' series]].


''Battle Network 5'' comes in three different versions: '''''Mega Man Battle Network 5: Team ProtoMan''''' and '''''Mega Man Battle Network 5: Team Colonel''''', both for the [[Game Boy Advance]], which have similar gameplay but slightly different supporting characters and stories,<ref name="gspotgbareview">{{cite web |url=http://www.gamespot.com/gba/rpg/megamanbattlenetwork5teamofblues/review.html |title=Mega Man Battle Network 5: Team Protoman Review
|author= Frank Provo
|publisher=[[GameSpot]]
|date=2005-07-08
|accessdate=2007-03-08}}</ref> and '''''Mega Man Battle Network 5: Double Team DS''''', which includes the content from both games. ''Double Team DS'', which also includes extra content, is the first [[Mega Man (series)|''Mega Man'']] game to be released on the Nintendo DS, and, to date, the only game in the ''Mega Man Battle Network'' series to be published on the DS.


I'm Jeff and I spend my time on [[Wikipedia:WikiProject Aviation|WP:Aviation]], [[Wikipedia:WikiProject Military history|WP:Military history]] and some sci-fi/music articles.
The first version to be published, ''Rockman EXE 5: Team of Blues'' was first published in Japan in December [[2004 in video gaming|2004]].<ref name="protodate" /> It was followed by ''Rockman EXE 5: Team of Colonel'', in February [[2005 in video gaming|2005]], and English-language versions of both games released in North America and Europe in June 2005 as ''Mega Man Battle Network 5 Team Protoman'' and ''Mega Man Battle Network 5 Team Colonel'' respectively.<ref name="coloneldate" /> The [[enhanced remake|enhanced]] Nintendo DS version was first released in Japan, under the name ''Rockman EXE 5 DS: Twin Leaders'', in July 2005, then later in English in North America in November 2005 and in Europe in April [[2006 in video gaming|2006]] as ''Mega Man Battle Network 5 Double Team DS''.<ref name="doubledate" />


== Gameplay ==
[[Image:Lan Mine.jpg|left|230px|thumb|Example of Gameplay]]
Gameplay in ''Mega Man Battle Network 5'' in this game is largely similar to that of its predecessors. The intrepid youngster [[Lan Hikari]] and his [[NetNavi]] (a sentient computer program) [[MegaMan.EXE]] must work to defeat the once-again-revived Nebula crime syndicate. Lan explores the real world and interacts with people and places there. When Lan jacks his [[Personal Terminal (Megaman)|PET]], a handheld computer, into a computer with an interface jack (of which there are many), he can upload Mega Man to the cyber network. In that network, Mega Man can explore, but he's also threatened by viruses.


'''Notes:''' In general discuss issues with an article on the article's talk page (most likely on my watchlist). To keep conversations together, I will try to reply to posts where they start (here or on others' talk pages). Personal attacks will be removed. Unfair and improper criticism will be ignored.
[[Image:MMBN5Battle.jpg|right|thumb|MegaMan battles viruses in ''Double Team DS''.]]
When Mega Man encounters viruses (or, later, hostile NetNavis), the screen shifts to a battle screen, set on a six by three square grid. On the left half of the grid is Mega Man, and on the other half are his opponents. Mega Man has a relatively weak [[arm cannon]], the MegaBuster, but his main weapon is Lan's library of battle chips, one-use-per-battle special attacks which grant various abilities, including simple attacks, defensive effects, terrain transmogrification, or assistance from other Navis. Before battle, the player can construct a folder consisted of thirty battle chips, and each turn of a battle (measured by a timer bar at the top of the screen), the player is presented with a random selection of these chips. The player can send Mega Man up to five battle chips, after which the battle takes place in real time, with MegaMan, controlled by the player, attacking with his MegaBuster, dodging attacks, or activating battle chips from his queue.<ref name="igngbareview">{{cite web |url=http://gameboy.ign.com/articles/629/629404p1.html
|title=Mega Man Battle Network 5: Team Protoman Review
|author=Craig Harris
|publisher=[[IGN]]
|date=2005-06-27
|accessdate=2006-09-26}}</ref><ref name="gspotgbareview" />


As implied by the games' titles, other Navis besides Mega Man play a much larger role. Mega Man joins a team led by either Lan's and Mega Man's rivals [[Chaud Blaze|Chaud]] and [[ProtoMan.EXE]] or new characters Baryl and [[Colonel.EXE]], and the members of this team assist MegaMan in various ways. [[Soul Unison]]s, originally introduced in ''[[Mega Man Battle Network 4]]'' return: by using a chip of the right element to activate a Soul Unison (instead of its normal effects), Mega Man can take on the attributes of one of his teammates. For example, if Mega Man Soul Unisons with ProtoMan, his MegaBuster becomes a WideSwrd attack.<ref name="gspotgbareview" />


==SH-60 Seahawk==
(Megaman Battle Network 5 Double Team)
Jeff, I noticed you've been working on the HH-60 articles today. I just wanted to let you know I'm done with the [[SH-60 Seahawk]] page for the next few hours, just in case you had planned on working on it too. I planned to do alot more, but I'm not feeling well at all today, so I didn't get very far. - [[User:BillCJ|BillCJ]] ([[User talk:BillCJ|talk]]) 21:21, 3 August 2008 (UTC)
Megaman also can use a new powers by changing into friendly Navi's like Protoman or Colonel.This new system is called Party Battle System.It allows you to swicth from one Navi to up to three times. You can only use it in battle though.
: OK, I was going to wait and make sure you were done before looking at it. It'll be later tonight or tomorrow for me. -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 21:24, 3 August 2008 (UTC)


Not a problem. The SH-60 article in particular is such a mess. It has good info, but there is so much that can go in, especially background and development. - [[User:BillCJ|BillCJ]] ([[User talk:BillCJ|talk]]) 21:34, 3 August 2008 (UTC)
[[Image:MegaMan Battle Network 5 LongSwrd screenshot.png|right|thumb|MegaMan uses his LongSwrd special ability in the second liberation mission in ''Team ProtoMan''.]]
: I was planning to go to the [[HH-60 Pave Hawk]] next, but can help with the [[SH-60 Seahawk]] too. The HH-60J Jayhawk is in much better shape. I've done enough on it for now. Hope you feel better tomorrow. -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 21:44, 3 August 2008 (UTC)
The team plays its largest role in Liberation missions. In Liberation missions, Mega Man and the rest of his team enter a part of the internet controlled by the Nebula crime syndicate, in order to free it from their control. Each Navi works autonomously, choosing corrupted Dark Panels to Liberate, or clear of Nebula's influence, to clear a path to the [[boss (video games)|boss]] Navi controlling the area. Attempting to liberate a panel leads to a time-limited battle with a group of viruses. Each Navi has different abilities, including a unique chip always available to them in battle, a different weapon in place of the MegaBuster, and an out-of-battle ability which can clear multiple panels, protect teammates from damage, or other effects. These out-of-battle abilities almost always require Order Points, limiting their use.<ref name="gspotgbareview" /> There is also a turn "goal" for each Liberation mission, with one turn representing the entire team of Navis attempting a liberation mission (or resting to restore HP). There are two Mega chips to be earned per liberation mission, one for completing the liberation mission on target or one turn less, and the better Mega chip for completing the liberation target in two or more turns less. Thus the player must actually complete each Liberation mission ''twice'' to earn both Mega Chips. Completing the liberation mission with more turns than the target will only earn zenny.


: I'm a bit confused on the origins of the SH-60 at the moment, so I'm going to look through all my books on it before adding text. As I recall the Whirlybird book states IBM was the prime contractor and picked the H-60 to be the platform for their systems. But my Black Hawk book does not mention that. Anyway, I'll work on the Pave Hawk one and come back to the Seahawk. -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 16:13, 5 August 2008 (UTC)
Also new to ''Mega Man Battle Network 5'' are Dark Chips, super-powerful chips. While they appeared randomly in ''Mega Man Battle Network 4'' when Mega Man was badly damaged, they are much more like normal battle chips in this game, in that they can be added to the battle chip folder like any other chip. Their extra power comes with a price: every time Mega Man uses a Dark Chip, he loses one point from his maximum [[hit point]]s, permanently.<ref name="eurogamerdsreview">{{cite web |url=http://www.eurogamer.net/article.php?article_id=62479
|title=Mega Man Battle Network 5: Double Team Review
|author=Simon Parkin
|publisher=[[Eurogamer]]
|date=2006-09-19
|accessdate=2006-09-26}}</ref> He can, however, use a Dark Chip for a Soul Unison; this is called a Chaos Unison, which is like a normal Soul Unison except that his MegaBuster is replaced with the effects of the Dark Chip he used for the Chaos Unison. While using this effect doesn't cause HP loss, it has to be done with careful timing, as charging with poor timing causes the Chaos Unison to end and an invincible, evil version of Mega Man to join the viruses and attack Mega Man for a short period of time using random battlechips.<ref name="gspotgbareview" />


::All the sources I've read, IIRC, say the H-60 was chosen by the Navy in the LAMPS III competition over the H-61. I can run down some sourcew, esp. from the early 80s, if you need them. - [[User:BillCJ|BillCJ]] ([[User talk:BillCJ|talk]]) 16:58, 5 August 2008 (UTC)
===Connecting with other games===
::* That's OK. I got it now. The Black Hawk book says the Navy wrote its requirements tailored for the UH-60. So they largely picked the platform for LAMPS III. -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 18:21, 5 August 2008 (UTC)
Much like previous games in the series, Game Boy Advance copies of ''Mega Man Battle Network 5'' can connect using the Game Boy Advance link cable, to battle head-to-head or to trade battle chips.<ref name="gspotgbareview" /> Unusually, ''Mega Man Battle Network 5'' can also connect to other games and accessories as well.


::* The beginning text I've added on the Air Force hawks seems to be all I have there. Will move onto SH-60 and try to add to that tonight. -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 14:21, 6 August 2008 (UTC)
''Mega Man Battle Network 5'' continues the theme of crossovers between the ''Mega Man Battle Network'' and ''Boktai'' series, reputedly originally initiated by [[Hideo Kojima]], creator of the ''Boktai'' series, at the urging of his son, who is a fan of the ''Mega Man Battle Network'' series.{{Fact|date=February 2007}} By using a pair of [[Game Boy Advance Wireless Adapter]]s to connect a Game Boy Advance running ''Mega Man Battle Network 5'' to a GBA running ''[[Boktai 2]]'', a mode called "Crossover Battle" can be unlocked in both games. In Crossover Battles, both Solar Boy Django (controlled by the ''Boktai 2'' player) and Mega Man (controlled by the ''Mega Man Battle Network 5'' player) simultaneously battle ShadeMan.EXE, a vampiric Navi, in a race to see who can defeat him first.<ref name="igngbareview" />


: I need to get started on this stuff. -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 16:10, 9 October 2008 (UTC)
Japanese versions of the GBA games are also compatible with the [[e-Reader]]. e-Reader cards, when scanned, give Mega Man special power-ups, ranging from minor effects or one-time items to a special card that gives Mega Man the powers of [[Bass.EXE]] called "Bass Cross Mega Man" and unlocks a special side-story where Mega Man confronts Bass. Japanese gamers can also attach an accessory called a "Progress Chip Gate" to their GBA, which allows real-life toy battle chips to be used in-game. Interestingly, a Japanese Progress Chip Gate will work perfectly on English game cartridges.


== Regarding ''The Incredible Hulk'' ==
Also, with the aid of cheat devices the game has a "4.5 mode", in which you can battle in the style of [[RockMan EXE 4.5 Real Operation]]. If a new game is started in MegaMan Battle Network 5 with the cheat on the tutorial will be the same as the one in 4.5 but in the final tutorial battle when completed it still makes MegaMan say the usual about not trying to counter all the time.
Hey there, thought I'd let you know that I've reverted your reversion to [[The Incredible Hulk (TV series)]]; per [[WP:MOSTV#Lead paragraphs]], ''References to the show should be in the present tense since shows no longer airing still exist'', so it shouldn't read "''The Incredible Hulk'' was..."


Just thought I'd drop you a line and let you know about that guideline. Later! &mdash;/[[User:Mendaliv|<b>M</b><small>endaliv</small>]]/<sup><small>[[User talk:Mendaliv|2¢]]</small></sup>/<sub><small>[[Special:Contributions/Mendaliv|Δ's]]</small></sub>/ 22:14, 15 September 2008 (UTC)
===''Double Team DS''===
: Fine. "Was" had been there for some time. There was nothing in the main [[WP:LEAD]] policy about using present tense. Wish you'd mentioned WP:MOSTV the first time... -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 22:47, 15 September 2008 (UTC)
''Mega Man Battle Network 5: Double Team DS'' includes the content from both Game Boy Advance games, and the player can choose which version to play when beginning a game. By making progress in one version of the game (either in a separate save file or in a GBA version of the game in the GBA slot of the Nintendo DS), the player can earn TP Chips (transport Chips), which allow the player to temporarily trade a teammate from one version of the game for its equivalent from the opposite version. For example, a player playing the ''Team ProtoMan'' version of the game would normally be supported by [[GyroMan.EXE]]. By using a TP Chip, that player could switch GyroMan with ShadowMan.EXE, the equivalent from ''Team Colonel''.
::Sorry; I hadn't remembered the relevant policy when I changed it. &mdash;/[[User:Mendaliv|<b>M</b><small>endaliv</small>]]/<sup><small>[[User talk:Mendaliv|2¢]]</small></sup>/<sub><small>[[Special:Contributions/Mendaliv|Δ's]]</small></sub>/ 14:05, 16 September 2008 (UTC)


== Re: Hello ==
''Double Team DS'' also makes use of the DS's touch screen, mostly as a second screen. The menu screen is styled after the PETs from the ''[[Mega Man NT Warrior]]'' anime, and uses the touch screen to select menu entries. The second screen is also used for maps of the internet areas, once special map data is found. For battles, Mega Man can also download battle images of two of his teammates with the Party Battle system: these images can switch places with Mega Man mid-battle, or jump onto the battlefield to help Mega Man by attacking viruses, protecting Mega Man, or other effects.
Jeff, I watch the [[Boeing 787]] and similar aviation articles. I tend to only contribute when I see something important is being neglected. Generally, you and others tend to update the articles frequently enough that important information is captured.
:As of late, I have been editing articles related to [[Changeling (film)]] and [[J. Michael Straczynski]].--[[User:Dan Dassow|Dan Dassow]] ([[User talk:Dan Dassow|talk]]) 12:14, 20 September 2008 (UTC)--
:* Oh OK. Glad to see you are still around. Take care. -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 16:15, 20 September 2008 (UTC)


== Bad Messages To Me All Of A Sudden ==
''Double Team DS'' also takes advantage of the greater storage space available for DS games, using this space to include voice samples taken from the ''[[MegaMan NT Warrior]]'' anime.<ref name="gamespydsreview">{{cite web |url=http://ds.gamespy.com/nintendo-ds/mega-man-battle-network-ds/663425p1.html |title=Mega Man Battle Network 5: Double Team DS Review
Today I have received these three messages (below). I have only ever made 2 edits. One was a date of an ancestor of mine. Something like 1518 I changed to 1581. And one other about an actor on Gilligan's Island (I think). A couple years ago. Since I am on Dial-Up I doubt my cats could have done all this editing by sitting on my keyboard while I was out of the room. Also, since I am on Dial-Up, I don't have time to go around the system and learn how to send this message to you properly. And I have to also contact the other two. I have never received a message from WIKI before. Now in one day I have three!!! I don't care two hoots about Rush but I hate to imagine what I am supposed to have done to the Rush page.
|author=Paul Theobald
|publisher=[[GameSpy]]
|date=2005-11-01
|accessdate=2006-09-26}}</ref> This is not the only explicit reference to the anime; the touch-screen PET closely resembles the PETs from the anime, and, in the Japanese version, the opening intro song is a remixed version of ''Be Somewhere'', the theme from ''[[Mega Man NT Warrior|RockMan.EXE Stream]]''.{{Fact|date=February 2007}}


Metro Transit
By inserting related games, including other ''Mega Man Battle Network'' games, various secret features can be unlocked in ''Double Team DS''. Sometimes these secrets are minor, such as remixed music from previous games.{{Fact|date=February 2007}} Inserting a completed copy of a GBA version of ''Mega Man Battle Network 5'' or ''Boktai 2'' (or ''Boktai 3'' in Japan), however, unlocks special Crosses. Unlike the Crosses of ''[[Mega Man Battle Network 6]]'', these are always-on special abilities based on those of other characters (Bass.EXE in the case of a completed copy of ''Mega Man Battle Network 5'', Sol Django in the case of ''Boktai 2'').{{Fact|date=February 2007}}


Hi! Out of curiousity, where'd you find the years of construction of the Halifax and Dartmouth III ferries? I couldn't find it anywhere online, and Metro Transit never emailed me back. Ouuplas 05:59, 19 August 2006 (UTC)
==Story==
Lan Hikari and his friends, Dex, Maylu and Yai, are called to Sci-Lab headquarters for the revelation of the latest research project [[Yuichiro Hikari|Yuichiro]], Lan's father, has been working on. Before he can reveal it to them, however, mysterious agents take over Sci-Lab, subduing everyone with sleeping gas, kidnapping Yuichiro, and stealing the PETs (and thus the Navis contained within) of Lan's friends. These agents turn out to be working for [[Dr. Regal]] and his crime syndicate Nebula, which has returned after being defeated in ''[[Mega Man Battle Network 4]]''.


While Lan is unconscious, Nebula takes over the internet. To counteract Nebula's efforts, Chaud (in ''Team ProtoMan'') or Baryl (in ''Team Colonel'') form a secret, elite team of Navis, and Lan is wanted as the team's Navi operator, with Mega Man a member of the team. This team, which attracts new members as it progresses, liberates each section of the internet, revealing new secrets about both Nebula's plans and Yuichiro's research project. The membership of the team and how they join differs between the different versions of the game, but their roles are largely similar.


Please refrain from adding nonsense to Wikipedia, as you did to Progesterone . It is considered vandalism. If you would like to experiment, use the sandbox. Mwanner | Talk 13:10, 9 October 2006 (UTC)
Nebula's latest plan, at first, seems to be the creation of Dark Chips, battle chips that corrupt the user. At one point, they even kidnap Mega Man, corrupting him and recruiting him by implanting a Dark Chip in him. This plan escalates, however, when Nebula corrupts the End City transmitter, corrupting NetNavis everywhere, causing them to act erratically and aggressively. It escalates further, when they spread micro servers all over the net that cause people in the real world to act similarly. To complete this plan, however, they need Yuichiro's research project.


[edit] September 2008
Starting with a clue from an encrypted message on Yuichiro's lab computer, Lan and Mega Man discover VisionBursts hidden in the net. These VisionBursts, virtual snapshots of ACDC Town from the year of Lan's birth, turn out to have further clues to Yuichiro's research project. This project turns out to be the unfinished work of Tadashi Hikari, Lan's grandfather, and his research partner, [[Lord Wily|Dr. Wily]].


Your recent edit in Rush (band) is considered vandalism and has been undone. Further edits such as these will lead to you being blocked from editing. -Fnlayson (talk) 21:46, 22 September 2008 (UTC)
Their project is SoulNet, a network connecting the minds and souls of people and Navis everywhere. While Tadashi Hikari and Dr. Wily hoped to bring people together with this invention, Dr. Regal, who turns out to be Dr. Wily's son, plans to upload NebulaGray, a Program composed of pure hatred, to SoulNet, to shroud the world in darkness. Lan's team infiltrates the Nebula base and reaches Regal just in time to see him upload NebulaGray. Lan retrieves his friends' PETs, his teammates rescue Yuichiro, Mega Man defeats NebulaGray in a final confrontation, and Yuichiro rescues an amnesiac Dr. Regal from the self-destructing base.


[[User:18myrtle|18myrtle]] ([[User talk:18myrtle|talk]]) 20:59, 25 September 2008 (UTC)18myrtle
===Characters===
{{main|List of Mega Man Battle Network characters}}
The membership of the liberation squad differs between the two versions of ''Mega Man Battle Network 5''. Recruiting each member involves largely similar challenges and each character fills a certain role on the team, but the motivations and in-game abilities of each character are sometimes quite different.


: Your talk page is a red link. You could not have received any messages there. Now if you mean at [[User talk:XXXX]], that warning was justified. This [http://en.wikipedia.org/w/index.php?title=Rush_(band)&diff=240298049&oldid=240257453 edit] was vandalism. Now those vandalism edits could have been done by someone else using that same IP address. Use your account for editting and there is no doubt about who did them. -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 21:33, 25 September 2008 (UTC)
In both games, the liberation team is led by an experienced official Netbattler, with a Navi with a sword for an arm. In ''Team ProtoMan'', the team is led by Electopian official Netbattler [[Chaud Blaze|Chaud]], Lan's recurring rival and operator of the swordsman Navi [[ProtoMan.EXE]]. His equivalent in ''Team Colonel'' is the new character Baryl, a Netopian official visiting Lan's home country of Electopia. Baryl is the operator of [[Colonel.EXE]], a Navi who can adapt any chip to connect to his arm and adapt any object to fight as a soldier for him.


I created that user account after I got the messages. Yes it is the IP XXX that got the messages. I searched around and found a HELP that dealt with "what if I have been accused of [whatever] and I didn't do it?" It shows several possible reasons. It also said to contact the people who sent the messages. So I created an account and did so. Nobody else uses this computer, so it was nobody in this house. But the HELP thing showed several possible reasons. Please check them out. I am not interested in editing WIKI. I use it primarily for genealogy research. I am starting to consider this stuff as an equivalent to SPAM at this point. It is really slowing down my DIAL UP use of WIKI. I came back here hoping to see "sorry" or something, and I will take the time to check out the other two as well. I have no interest in checking out what vandalism somebody did to the two articles, or the supposed "helpful" edit they did to the other guys's Metro Transit article (which I am also considering valdalism at this point). I wanted to let all three of you know that you have to dig deeper to find out who is at your articles and hold them to account. Do you not find it astounding that suddenly there are THREE vandalisms from this supposed IP address all at once, out of the blue. I do. My name is Sandy. Good luck and happy hunting. Oh yes, the sig thing ... [[User:18myrtle|18myrtle]] ([[User talk:18myrtle|talk]]) 22:09, 25 September 2008 (UTC)18myrtle
[[Image:MMBN5Realworld5.jpg|right|thumb|Lan explores an abandoned mine in ''Team ProtoMan''.]]
The first addition to the team is a Navi returning from ''[[Mega Man Battle Network 2]]'', one who can protect the rest of the team from attacks. This second operator is drilling in otherwise-abandoned mine on Oran Island, and unknowingly endangering Lan's vacationing friends. In ''Team ProtoMan'', this is Tesla Gauss, who has inherited MagnetMan.EXE from her Gospel agent father, Magnets Gauss. In ''Team Colonel'', this is Princess Pride, operator of KnightMan.EXE.


: Glad the Help was actually helpful to you. Sorry you had to go through this stuff. Good luck. And let me know if you need help or have questions with Wikipedia stuff. -Jeff/ [[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 22:13, 25 September 2008 (UTC)
The leader of the liberation team then hires a free agent to join the team, but this free agent insists on testing Lan and MegaMan at length, forcing them to overcome a series of challenges. In ''Team ProtoMan'', this free agent is series newcomer [[Charlie Airstar]], a Netopian [[helicopter]] pilot, and his agile Navi, GyroMan.EXE. In ''Team Colonel'', this is former Gospel agent (now revealed to be a [[mercenary]]) Dusk and his ninja-like Navi, ShadowMan.EXE.


I'll check out now. But first, I feel bad for the Metro Transit guy who thought he was getting a valid addition to his article. Another thing I wonder ... it looks like the edits to the other 2 were done in 2006 and yours was done in 2008. What's up with that? And I'm even starting to wonder if my cats really could have done this ... but no way! The perfect storm of paws and butts??? If you see any more edits from my IP feel free to let me know, but the topics are looking very random to me. If it keeps happening, it will probably be yet more random articles. The one coincidence is that the Metro Transit guy is looking for info that I can probably get for him as I do work for that Municipality. I will check with him now and maybe I can make some phone calls for him. Bye Bye. Sandy Oh yeah ... [[User:18myrtle|18myrtle]] ([[User talk:18myrtle|talk]]) 22:28, 25 September 2008 (UTC)18myrtle
The next member of the team is recruited when Lan foils his plot to steal Ubercorp's booster system, a system that amplifies a Navi's effectiveness a thousandfold, from aboard the cruise ship Queen Bohemia. In ''Team ProtoMan'', this is fireworks maker Fyrefox and his Navi NapalmMan.EXE, and in ''Team Colonel'' this is Netopian [[Indigenous peoples of the Americas|Native American]] Dingo, operator of TomahawkMan.EXE. Both of them get aboard the ship by being hired on to offer the passengers Netbattles for entertainment, but they have different motivations: Fyrefox wants to make more-spectacular fireworks, while Dingo wants revenge for the production of the booster system, which ruined the livelihoods of many in his home community.


: Cat vandals. :) IP addresses can be different when you log-in. So probably a different computer... -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 22:39, 25 September 2008 (UTC)
The next member of the team is brought on to crack the security systems of Yuichiro's computer, in an effort to discover what he was working on when he was kidnapped. A wedge is initially driven between this member of the team when imposters from Nebula diguise themselves as MegaMan and this member's Navi fool them into thinking that the other is an agent of Nebula. Once they realize their error, they team up and defeat the Nebula imposters. In ''Team ProtoMan'', Lan and MegaMan are suspicious of the close-lipped nature of Sharo soldier Raika and his military-minded Navi SerchMan.EXE<!--This is not a misspelling! It's how it's spelled in the game-->, while in ''Team Colonel'' they are suspicious of how desperate shopkeeper Higsby, operator of NumberMan.EXE, is to join the team.


== XHTML tags ==
The last member of the team forces herself onto the team, in order to accomplish her own goals. In doing so, however, she accidentally gets ProtoMan or Colonel (depending on the version) captured and corrupted by Nebula, and the team must confront and rescue him. In ''Team ProtoMan'', this is series newcomer [[Jasmine (MegaMan)|Jasmine]], operator of medic-themed Navi Meddy.EXE, and she seeks to find a medical book hidden on the Undernet to cure her grandfather. In ''Team Colonel'', this is DNN reporter Ribitta, owner of ToadMan.EXE, and she seeks to deduce the identities of Team Colonel.
Jeff, I noticed you removed spaces from some xhtml tags for line breaks (<nowiki><br /></nowiki>). The correct syntax for these tags includes a space before the slash.[http://www.w3schools.com/tags/tag_br.asp] It isn't an issue for most modern browsers, but it potentially creates problems for older or more strict browsers. If you'd prefer, you could simply change these tags to html by removing the space and the slash (<nowiki><br></nowiki>). XHTML is my preference, no issues if you choose to change them. --[[User:Born2flie|Born2flie]] ([[User talk:Born2flie|talk]]) 18:50, 27 September 2008 (UTC)


: I know very little about html coding. I had not seen any issues leaving the spaces out. I can leave those slashes out in the future with the line breaks (br). Does that issue affect the ref tags like <nowiki><ref name="something" /></nowiki>? I'm just removing the spaces so they wrap together and to save a few bytes (not critical). -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 18:57, 27 September 2008 (UTC)
==Development==
{{sectstub|date=March 2007}}


==MRJ==
The fifth installation of the game was first advertised in Japanese magazine, ''Corocoro Comic'' in August 2004.<ref name="gs-mmbn5-20040816">{{cite web
Jeff, some add uncited specs tables to the [[Mitsubishi Regional Jet]] page [http://en.wikipedia.org/w/index.php?title=Mitsubishi_Regional_Jet&diff=prev&oldid=242150747 per this diff], and it was quite a mess, at least to me. I've reverted it for now, but I'm sure it will get put back if we don't have something better in place. (There's a very small table there right now.)
|url=http://www.gamespot.com/gba/rpg/megamanbattlenetwork5teamofblues/news.html?sid=6104869&mode=recent
There are some details on specs in [http://www.aviationweek.com/aw/generic/story_channel.jsp?channel=busav&id=news/aw061807p3.xml this AvWeek article], tho they are over a year old. Thanks, and as usual on this stuff, there's no hurry. - [[User:BillCJ|BillCJ]] ([[User talk:BillCJ|talk]]) 03:42, 1 October 2008 (UTC)
|title="Capcom to release Mega Man Battle Network 5"
: Great, I've become the specs table guy around here. :) Really, finding the data, good data is part that can take some effort. I was reading some about the MRJ in the Flight International the other day. Should be some specs in that if Mitsubishi does not have all the data on their web site. If you can help keep the B-2 article under control. -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 04:38, 1 October 2008 (UTC)
|author=Hirohiko Niizumi
|publisher=[[GameSpot]]
|date=2004-08-16
|accessdate=2007-03-08}}</ref>


: I've been forgetting about the MRJ specs. Need to do in a the next couple days and get off my plate. -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 16:11, 9 October 2008 (UTC)
== Critical reception ==
{{expand|date=March 2007}}


==F-104==
In North America, both the Game Boy Advance and Nintendo DS versions of ''Mega Man Battle Network 5'' met with fairly tepid critical reception, with Metacritic and Game Rankings aggregate scores just shy of 70% for all versions.<ref name="metaproto">{{cite web|url=http://www.metacritic.com/games/platforms/gba/megamanbattlenetwork5teamprotoman|title=Mega Man Battle Network 5: Team Protoman|publisher=[[Metacritic]]|accessdate=2006-09-26}}</ref><ref name="metacolonel">{{cite web|url= http://www.metacritic.com/games/platforms/gba/megamanbattlenetwork5teamcolonel|title=Mega Man Battle Network 5: Team Colonel| publisher=[[Metacritic]]|accessdate=2006-09-26}}</ref><ref name="metadouble">{{cite web|url= http://www.metacritic.com/games/platforms/ds/megamanbattlenetwork5doubleteam|title=Mega Man Battle Network 5: Double Team| publisher=[[Metacritic]]|accessdate=2006-09-26}}</ref><ref name="grproto">{{cite web|url= http://www.gamerankings.com/htmlpages2/924452.asp|title=Mega Man Battle Network 5: Team Protoman Reviews|accessdate=2006-09-26|publisher=[[Game Rankings]]}}</ref><ref name="grcolonel">{{cite web|url=http://www.gamerankings.com/htmlpages2/924453.asp| title=Mega Man Battle Network 5: Team Colonel Reviews|publisher=[[Game Rankings]]|accessdate=2006-09-26}}</ref><ref name="grdouble">{{cite web|url=http://www.gamerankings.com/htmlpages2/928331.asp|title=Mega Man Battle Network 5: Double Team DS Reviews|publisher=[[Game Rankings]]|accessdate=2006-09-26}}</ref> Reviewers panned the game for its lack of innovation over its predecessors, describing it as an "incremental advancement,"<ref name="igngbareview" /> "an old, whiffy GBA kids RPG,"<ref name="eurogamerdsreview" /> and "just too darn much like its predecessors."<ref name="gamespydsreview" /> Reviewers often highlighted the reuse of aging art and sound assets from previous games,<ref name="gamespydsreview" /> comparing them unfavorably with contemporary Game Boy Advance games.<ref name="gspotgbareview" />


Thanks Jeff, that article is beginning to get to me, I don't have a lot of patience left to keep it on track. [[User:Nimbus227|Nimbus]] ([[User talk:Nimbus227|talk]]) 00:06, 7 October 2008 (UTC)
Reviews weren't entirely unfavorable, especially when the topic of ''Battle Network 5''<nowiki>'s</nowiki> predecessor was concerned. GameSpot, in particular, compared it favorably with ''[[Mega Man Battle Network 4]]''.<ref name="gspotgbareview" />
: You're welcome Nimbus and thanks for checking in on it. I feel like a stumble around trying to keep an eye on that article and others that I know little about. -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 00:12, 7 October 2008 (UTC)
:: I will pop in there when I can but I am really getting cheesed off with it, the Indo-Pak war section is a popular target for 'input'. I spent a long time on researching that aspect and got close to the truth but the references were just not reliable enough to use. I'm glad you keep an eye on it, sometimes I'm just not [[WP:BOLD|bold]] enough. Also got some family stuff on at the moment. Happy landings. [[User:Nimbus227|Nimbus]] ([[User talk:Nimbus227|talk]]) 00:32, 7 October 2008 (UTC)


== Request for comment (the good kind) ==
On the other hand, both the Game Boy Advance and Nintendo DS versions were well-received in Japan, where they generally got positive reviews, most notably from ''[[Famitsu]]''.<ref name="gamestatsdouble">{{cite web|url=http://www.gamestats.com/objects/682/682874/articles.html#reviews|title=GameStats: Mega Man Battle Network 5: Double Team DS Articles|accessdate=2007-03-04|publiher=[[GameStats]]}}</ref><ref name="gamestatsproto">{{cite web|url=http://www.gamestats.com/objects/703/703635/articles.html#reviews|title=GameStats: Mega Man Battle Network 5: Team Protoman Articles|accessdate=2007-03-04|publisher=[[GameStats]]}}</ref><ref name="gamestatscolonel">{{cite web|url=http://www.gamestats.com/objects/728/728349/articles.html#reviews|title=GameStats: Mega Man Battle Network 5: Team Colonel Articles|accessdate=2007-03-04|publisher=[[GameStats]]}}</ref>


Can I bother you for your two pence on [http://en.wikipedia.org/wiki/Wikipedia_talk:WikiProject_Aircraft#Reference_sources this topic]? Sorry, trolling for consensus... [[User:Maury Markowitz|Maury Markowitz]] ([[User talk:Maury Markowitz|talk]]) 18:11, 9 October 2008 (UTC)
== References ==
{{reflist|2}}


: I didn't really have anything to add there. But I can say a little I guess... -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 18:29, 9 October 2008 (UTC)
{{Mega Man Battle Network series}}


== General Dynamics sources derived from St. James Press ==
[[Category:2004 video games]]
[[Category:Game Boy Advance games]]
[[Category:Mega Man Battle Network games|5]]
[[Category:Nintendo DS games]]


Dear Jeff:
[[fr:Megaman Battle Network 5]]

[[ja:ロックマンエグゼ5]]
This information recently added to (GD site) [[General Dynamics]] is correct (unbiased) and accurate and can be located in the encyclopedia series '''International Directory of Company Histories''' volume 40 pages 204 to 210. Thank you for your balanced understanding of this relatively obscured story where many accounts are indeed biased in favor of those who overran this operation back when the company was initially established. SEE: IDCH account of [[Electric Boat Company]] updated April 2007. It is a revised account of this company to include [[John Philip Holland]]'s role in the initial success of his company. This information also acknowledges [[Arthur Leopold Busch]]'s pioneering contributions that were made to the initial success of this organization - and the fact that his company sent him to Japan during the [[Russo-Japanese War]] of 1904-05. Worked there (at EB) for nearly 9 years but was never acknowledged or credited by the company for his many valueable contributions made to their early success. Also google CorpWatch, a site that monitors the "behavior" and true "character" traits of lare organizations such as [[Lockheed-Martin]], [Northrup-Grumman]], [[Exxon-Mobil]]... etc. This particular "watchdog" site even acknowledges corruption and scandals running amuck at GD. Company profile states that company has been "''embroiled in controversies''" since its foundations as Electric Boat 07 February 1899. Roger Franklin's book: The Defender, reminds readers that this company has simply "''taken refuge in very poor memories''" along the way. Also stated that the company has been "''steeped in scandals''" since it inception as Electric Boat over 100 years ago.
[[pt:MegaMan Battle Network 5]]

Again, thanks for your sincere understanding and cooperation while helping others (such as myself) to accurately reflect on historical events in history, and for (your) sincere editing contributions on the Wikipedia system of shared knowledge without any "political slant" or undo bias. --[[User:Middim13|Middim13]] ([[User talk:Middim13|talk]]) 20:40, 9 October 2008 (UTC)

: OK. You need to reference that history series per [[WP:CITE]] (Cite templates or other formats). -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 20:47, 9 October 2008 (UTC)
: Discuss at [[Talk:General Dynamics]] as needed. -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 21:06, 9 October 2008 (UTC)

Hey Jeff: Somebody just interupted me. I have "primative" skills when it comes to working around this media and w/computers. Is there anyway you could help me with linking up sources and WP:CITE??? etc. If you can, thanks man. Your contributions helping out in this matter (and others) will always be very appreiciated by those such as myself. With all good wishes... --[[User:Middim13|Middim13]] ([[User talk:Middim13|talk]]) 21:17, 9 October 2008 (UTC)

: OK, here's some help. Two Company Histories volumes are listed in the References section already. So you can footnote to Volume 40 like <nowiki><ref>Pederson 2001, p. page.</ref></nowiki> or <nowiki><ref>Pederson 2001, pp. pages.</ref></nowiki>. Footnote examples are at [[F-15 Eagle]] and [[General Dynamics F-111]] if needed. -[[User:Fnlayson|Fnlayson]] ([[User talk:Fnlayson#top|talk]]) 22:25, 9 October 2008 (UTC)

Thank man!!! You "have made my day". Sinerely --[[User:Middim13|Middim13]] ([[User talk:Middim13|talk]]) 18:47, 10 October 2008 (UTC)

Revision as of 18:47, 10 October 2008


I'm Jeff and I spend my time on WP:Aviation, WP:Military history and some sci-fi/music articles.


Notes: In general discuss issues with an article on the article's talk page (most likely on my watchlist). To keep conversations together, I will try to reply to posts where they start (here or on others' talk pages). Personal attacks will be removed. Unfair and improper criticism will be ignored.


SH-60 Seahawk

Jeff, I noticed you've been working on the HH-60 articles today. I just wanted to let you know I'm done with the SH-60 Seahawk page for the next few hours, just in case you had planned on working on it too. I planned to do alot more, but I'm not feeling well at all today, so I didn't get very far. - BillCJ (talk) 21:21, 3 August 2008 (UTC)

OK, I was going to wait and make sure you were done before looking at it. It'll be later tonight or tomorrow for me. -Fnlayson (talk) 21:24, 3 August 2008 (UTC)

Not a problem. The SH-60 article in particular is such a mess. It has good info, but there is so much that can go in, especially background and development. - BillCJ (talk) 21:34, 3 August 2008 (UTC)

I was planning to go to the HH-60 Pave Hawk next, but can help with the SH-60 Seahawk too. The HH-60J Jayhawk is in much better shape. I've done enough on it for now. Hope you feel better tomorrow. -Fnlayson (talk) 21:44, 3 August 2008 (UTC)
I'm a bit confused on the origins of the SH-60 at the moment, so I'm going to look through all my books on it before adding text. As I recall the Whirlybird book states IBM was the prime contractor and picked the H-60 to be the platform for their systems. But my Black Hawk book does not mention that. Anyway, I'll work on the Pave Hawk one and come back to the Seahawk. -Fnlayson (talk) 16:13, 5 August 2008 (UTC)
All the sources I've read, IIRC, say the H-60 was chosen by the Navy in the LAMPS III competition over the H-61. I can run down some sourcew, esp. from the early 80s, if you need them. - BillCJ (talk) 16:58, 5 August 2008 (UTC)
  • That's OK. I got it now. The Black Hawk book says the Navy wrote its requirements tailored for the UH-60. So they largely picked the platform for LAMPS III. -Fnlayson (talk) 18:21, 5 August 2008 (UTC)
  • The beginning text I've added on the Air Force hawks seems to be all I have there. Will move onto SH-60 and try to add to that tonight. -Fnlayson (talk) 14:21, 6 August 2008 (UTC)
I need to get started on this stuff. -Fnlayson (talk) 16:10, 9 October 2008 (UTC)

Regarding The Incredible Hulk

Hey there, thought I'd let you know that I've reverted your reversion to The Incredible Hulk (TV series); per WP:MOSTV#Lead paragraphs, References to the show should be in the present tense since shows no longer airing still exist, so it shouldn't read "The Incredible Hulk was..."

Just thought I'd drop you a line and let you know about that guideline. Later! —/Mendaliv//Δ's/ 22:14, 15 September 2008 (UTC)

Fine. "Was" had been there for some time. There was nothing in the main WP:LEAD policy about using present tense. Wish you'd mentioned WP:MOSTV the first time... -Fnlayson (talk) 22:47, 15 September 2008 (UTC)
Sorry; I hadn't remembered the relevant policy when I changed it. —/Mendaliv//Δ's/ 14:05, 16 September 2008 (UTC)

Re: Hello

Jeff, I watch the Boeing 787 and similar aviation articles. I tend to only contribute when I see something important is being neglected. Generally, you and others tend to update the articles frequently enough that important information is captured.

As of late, I have been editing articles related to Changeling (film) and J. Michael Straczynski.--Dan Dassow (talk) 12:14, 20 September 2008 (UTC)--
  • Oh OK. Glad to see you are still around. Take care. -Fnlayson (talk) 16:15, 20 September 2008 (UTC)

Bad Messages To Me All Of A Sudden

Today I have received these three messages (below). I have only ever made 2 edits. One was a date of an ancestor of mine. Something like 1518 I changed to 1581. And one other about an actor on Gilligan's Island (I think). A couple years ago. Since I am on Dial-Up I doubt my cats could have done all this editing by sitting on my keyboard while I was out of the room. Also, since I am on Dial-Up, I don't have time to go around the system and learn how to send this message to you properly. And I have to also contact the other two. I have never received a message from WIKI before. Now in one day I have three!!! I don't care two hoots about Rush but I hate to imagine what I am supposed to have done to the Rush page.

Metro Transit

Hi! Out of curiousity, where'd you find the years of construction of the Halifax and Dartmouth III ferries? I couldn't find it anywhere online, and Metro Transit never emailed me back. Ouuplas 05:59, 19 August 2006 (UTC)


Please refrain from adding nonsense to Wikipedia, as you did to Progesterone . It is considered vandalism. If you would like to experiment, use the sandbox. Mwanner | Talk 13:10, 9 October 2006 (UTC)

[edit] September 2008

Your recent edit in Rush (band) is considered vandalism and has been undone. Further edits such as these will lead to you being blocked from editing. -Fnlayson (talk) 21:46, 22 September 2008 (UTC)

18myrtle (talk) 20:59, 25 September 2008 (UTC)18myrtle

Your talk page is a red link. You could not have received any messages there. Now if you mean at User talk:XXXX, that warning was justified. This edit was vandalism. Now those vandalism edits could have been done by someone else using that same IP address. Use your account for editting and there is no doubt about who did them. -Fnlayson (talk) 21:33, 25 September 2008 (UTC)

I created that user account after I got the messages. Yes it is the IP XXX that got the messages. I searched around and found a HELP that dealt with "what if I have been accused of [whatever] and I didn't do it?" It shows several possible reasons. It also said to contact the people who sent the messages. So I created an account and did so. Nobody else uses this computer, so it was nobody in this house. But the HELP thing showed several possible reasons. Please check them out. I am not interested in editing WIKI. I use it primarily for genealogy research. I am starting to consider this stuff as an equivalent to SPAM at this point. It is really slowing down my DIAL UP use of WIKI. I came back here hoping to see "sorry" or something, and I will take the time to check out the other two as well. I have no interest in checking out what vandalism somebody did to the two articles, or the supposed "helpful" edit they did to the other guys's Metro Transit article (which I am also considering valdalism at this point). I wanted to let all three of you know that you have to dig deeper to find out who is at your articles and hold them to account. Do you not find it astounding that suddenly there are THREE vandalisms from this supposed IP address all at once, out of the blue. I do. My name is Sandy. Good luck and happy hunting. Oh yes, the sig thing ... 18myrtle (talk) 22:09, 25 September 2008 (UTC)18myrtle

Glad the Help was actually helpful to you. Sorry you had to go through this stuff. Good luck. And let me know if you need help or have questions with Wikipedia stuff. -Jeff/ Fnlayson (talk) 22:13, 25 September 2008 (UTC)

I'll check out now. But first, I feel bad for the Metro Transit guy who thought he was getting a valid addition to his article. Another thing I wonder ... it looks like the edits to the other 2 were done in 2006 and yours was done in 2008. What's up with that? And I'm even starting to wonder if my cats really could have done this ... but no way! The perfect storm of paws and butts??? If you see any more edits from my IP feel free to let me know, but the topics are looking very random to me. If it keeps happening, it will probably be yet more random articles. The one coincidence is that the Metro Transit guy is looking for info that I can probably get for him as I do work for that Municipality. I will check with him now and maybe I can make some phone calls for him. Bye Bye. Sandy Oh yeah ... 18myrtle (talk) 22:28, 25 September 2008 (UTC)18myrtle

Cat vandals. :) IP addresses can be different when you log-in. So probably a different computer... -Fnlayson (talk) 22:39, 25 September 2008 (UTC)

XHTML tags

Jeff, I noticed you removed spaces from some xhtml tags for line breaks (<br />). The correct syntax for these tags includes a space before the slash.[1] It isn't an issue for most modern browsers, but it potentially creates problems for older or more strict browsers. If you'd prefer, you could simply change these tags to html by removing the space and the slash (<br>). XHTML is my preference, no issues if you choose to change them. --Born2flie (talk) 18:50, 27 September 2008 (UTC)

I know very little about html coding. I had not seen any issues leaving the spaces out. I can leave those slashes out in the future with the line breaks (br). Does that issue affect the ref tags like <ref name="something" />? I'm just removing the spaces so they wrap together and to save a few bytes (not critical). -Fnlayson (talk) 18:57, 27 September 2008 (UTC)

MRJ

Jeff, some add uncited specs tables to the Mitsubishi Regional Jet page per this diff, and it was quite a mess, at least to me. I've reverted it for now, but I'm sure it will get put back if we don't have something better in place. (There's a very small table there right now.) There are some details on specs in this AvWeek article, tho they are over a year old. Thanks, and as usual on this stuff, there's no hurry. - BillCJ (talk) 03:42, 1 October 2008 (UTC)

Great, I've become the specs table guy around here. :) Really, finding the data, good data is part that can take some effort. I was reading some about the MRJ in the Flight International the other day. Should be some specs in that if Mitsubishi does not have all the data on their web site. If you can help keep the B-2 article under control. -Fnlayson (talk) 04:38, 1 October 2008 (UTC)
I've been forgetting about the MRJ specs. Need to do in a the next couple days and get off my plate. -Fnlayson (talk) 16:11, 9 October 2008 (UTC)

F-104

Thanks Jeff, that article is beginning to get to me, I don't have a lot of patience left to keep it on track. Nimbus (talk) 00:06, 7 October 2008 (UTC)

You're welcome Nimbus and thanks for checking in on it. I feel like a stumble around trying to keep an eye on that article and others that I know little about. -Fnlayson (talk) 00:12, 7 October 2008 (UTC)
I will pop in there when I can but I am really getting cheesed off with it, the Indo-Pak war section is a popular target for 'input'. I spent a long time on researching that aspect and got close to the truth but the references were just not reliable enough to use. I'm glad you keep an eye on it, sometimes I'm just not bold enough. Also got some family stuff on at the moment. Happy landings. Nimbus (talk) 00:32, 7 October 2008 (UTC)

Request for comment (the good kind)

Can I bother you for your two pence on this topic? Sorry, trolling for consensus... Maury Markowitz (talk) 18:11, 9 October 2008 (UTC)

I didn't really have anything to add there. But I can say a little I guess... -Fnlayson (talk) 18:29, 9 October 2008 (UTC)

General Dynamics sources derived from St. James Press

Dear Jeff:

This information recently added to (GD site) General Dynamics is correct (unbiased) and accurate and can be located in the encyclopedia series International Directory of Company Histories volume 40 pages 204 to 210. Thank you for your balanced understanding of this relatively obscured story where many accounts are indeed biased in favor of those who overran this operation back when the company was initially established. SEE: IDCH account of Electric Boat Company updated April 2007. It is a revised account of this company to include John Philip Holland's role in the initial success of his company. This information also acknowledges Arthur Leopold Busch's pioneering contributions that were made to the initial success of this organization - and the fact that his company sent him to Japan during the Russo-Japanese War of 1904-05. Worked there (at EB) for nearly 9 years but was never acknowledged or credited by the company for his many valueable contributions made to their early success. Also google CorpWatch, a site that monitors the "behavior" and true "character" traits of lare organizations such as Lockheed-Martin, [Northrup-Grumman]], Exxon-Mobil... etc. This particular "watchdog" site even acknowledges corruption and scandals running amuck at GD. Company profile states that company has been "embroiled in controversies" since its foundations as Electric Boat 07 February 1899. Roger Franklin's book: The Defender, reminds readers that this company has simply "taken refuge in very poor memories" along the way. Also stated that the company has been "steeped in scandals" since it inception as Electric Boat over 100 years ago.

Again, thanks for your sincere understanding and cooperation while helping others (such as myself) to accurately reflect on historical events in history, and for (your) sincere editing contributions on the Wikipedia system of shared knowledge without any "political slant" or undo bias. --Middim13 (talk) 20:40, 9 October 2008 (UTC)

OK. You need to reference that history series per WP:CITE (Cite templates or other formats). -Fnlayson (talk) 20:47, 9 October 2008 (UTC)
Discuss at Talk:General Dynamics as needed. -Fnlayson (talk) 21:06, 9 October 2008 (UTC)

Hey Jeff: Somebody just interupted me. I have "primative" skills when it comes to working around this media and w/computers. Is there anyway you could help me with linking up sources and WP:CITE??? etc. If you can, thanks man. Your contributions helping out in this matter (and others) will always be very appreiciated by those such as myself. With all good wishes... --Middim13 (talk) 21:17, 9 October 2008 (UTC)

OK, here's some help. Two Company Histories volumes are listed in the References section already. So you can footnote to Volume 40 like <ref>Pederson 2001, p. page.</ref> or <ref>Pederson 2001, pp. pages.</ref>. Footnote examples are at F-15 Eagle and General Dynamics F-111 if needed. -Fnlayson (talk) 22:25, 9 October 2008 (UTC)

Thank man!!! You "have made my day". Sinerely --Middim13 (talk) 18:47, 10 October 2008 (UTC)