Adventure Construction Set
Adventure Construction Set | |
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Basic data
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developer | Electronic Arts |
Publishing year | 1984 |
operating system | Amiga , Apple II , Commodore 64 , MS-DOS |
category | Computer game development system |
License | proprietary |
Adventure Construction Set (ACS) is a computer program for creating computer games in the style of the role-playing game Ultima . The program was written by Stuart Smith and published by Electronic Arts in 1985. The game was produced by Don Daglow , the graphics were by Connie Goldman, the music was written by Dave Warhol . At the beginning the game was developed for the Commodore 64 and the Apple II home computer , later versions for the Amiga (1986) and for DOS (1987) were also developed.
technology
The program consisted of a graphic editor for creating the game world maps, the placement of the opponents and other objects and events. After completing a game, the author was able to save it so that it could be played without the Adventure Construction Set and so easily distributed to friends. The ACS came with a full game, Rivers of Light , which was comparable to other role-playing games on the market at the time. The program package also included other sample games that showed the scope of the program.
Development history
reception
The program was one of Electronic Arts' greatest achievements in 1985 and received a SPA Gold Disk Award. The US magazine Computer Gaming World praised the range of functions of the program, but criticized the large amount of time required even for simple games.
Web links
- Adventure Construction Set at MobyGames (English)
- Discussion of the C64 version from Zzap! 64 No. 7, November 1985. (English)
Individual evidence
- ^ Scorpia: Writing Your Own . In: CGW . No. 56, February 1989, p. 56. (PDF, 27 MB)