Dig Dug II
Dig Dug II | |
---|---|
Studio | Namco |
Publisher | Namco |
Erstveröffent- lichung |
1985 |
genre | Maze |
Game mode | 2 players take turns |
control | 4-way joystick ; 2 buttons |
casing | Standard and Cocktail |
Arcade system | Namco Super Pac-Man = Main CPU : Motorola 6809 (@ 1.536 MHz) Sound CPU: Motorola 6809 (@ 1.536 MHz) Sound Chips: Namco 8-channel PSG |
monitor | Raster resolution 224 × 288 (3: 4 vertical) Color palette: 32 |
information | Follower of Dig Dug |
Dig Dug II is an arcade game , which in 1985 by Namco was made. The sequel wasn't as successful as its predecessor, Dig Dug .
description
You play as an alien-like character who has a pump and a drill. The player moves horizontally on an island and tries to avoid so-called "pookas" (round orange monsters that look like a ball) and fire-breathing dragons (Fygars). To kill the enemies you can either sink parts of the island on which the enemies are standing by drilling on the so-called "fault lines" with the drill or by inflating the enemies as in Dig Dug . There are many different levels and islands and the play area is viewed at an angle from the front or from above.
You lose a life when:
- one is touched by pookas
- one is burned by Fygar's fire
- one falls off the island (runs over the edge of the island)
To inflate a monster you have to press the fire button 4 times - as with Dig Dug . Inflated monsters - if they are not inflated long enough - become normal monsters again and can attack the player again. However, if a monster falls into the water with a part of the island, it is definitely dead and can no longer attack. The same of course also applies to the player.
The graphics
This sequel to Dig Dug consists of 16-color sprites and a few melodies from the original game. For some it is addicting and great fun.
rarity
Of the 5359 produced video games that were tracked down by the International Arcade Museum , this game was ranked 83 out of 100 (best: 1). The ranking was based on the number of purchases of the respective games.
Technical
Dig Dug II uses two Motorola 6809 microprocessors and a Namco 8-channel PSG for the sounds.
Ports
- Nintendo Entertainment System / NES (1989)
- Sharp X68000
- PlayStation Portable on Namco Museum Battle Collection (2005)
- PC as Dig Dug Deeper (2002, successor)
- Nintendo DS as Dig Dug - Digging Strike (2005, successor)
Web links
- Dig Dug II in the Killer List of Video Games (English)
- Full characterization and more information ( english )