Espérance (gambling)

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Game dice

Espérance ( French for " hope ") is a historical game of chance with two dice for two or more people. Espérance was named Esperanz on the list of prohibited games by the Imperial and Royal Justice Ministry from 1904 . Other names of the game are game of hope or three-twos .

The rules

Each player starts with the same number of tokens, usually twelve or twenty-four; In the middle of the table there is a cup into which tokens are paid according to the throws.

  • If you throw a double , you pay nothing and get nothing, but you can throw again, and if you throw three doubles in a row, you take what is in the cup - hence the name three doubles - and the game ends.
  • If you throw a six, you put a mark in the cup ( poule ).
  • If you throw a 1, you give the left neighbor a token.
  • If a player only has one token left and he throws a six and a one, he pays the one token into the poule, i.e. H. payment to the cash register has priority over payment to the left neighbor.
  • Two ones or two sixes count as doubles and are not penalized; H. the player does not have to pay anything and may continue to roll the dice.
  • If neither a one nor a six nor a double has been rolled, the dice move on to the right.
  • Whoever no longer has a badge is dead and no longer throws; however, he can re-enter as soon as his right neighbor rolls an A.
  • If a player still has tokens and all the others have none, he takes the contents of the cup. I.e. If the cash register is not blown (won) by a three-double and all but one of the players have lost all of their tokens, the game ends and the remaining player wins the contents of the cash register.

swell

  • Friedrich Anton: Encyclopedia of Games , Leipzig 1889
  • Meyers Konversationslexikon from 1888
  • Theoder Rulemann: The great illustrated game book , Berlin around 1912