Everway

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Everway
(initially): Visionary Roleplaying
(later): Epic Roleplaying of Myth and Legend
publication
Author (s) Jonathan Tweet
Original publisher Wizards of the Coast ,
Rubicon Games ,
Gaslight Press
Original publication 1995
original language English
World and system
genre Fantasy
cube none (cards)

Everway is a pen & paper role-playing game that has been published and developed by various companies since 1995. The game was never commercially successful and has never found a wider distribution, but it is stylistically remarkable, as it partly uses rare concepts and also introduced some innovations.

history

Everway was released in 1995/1996 under the now discontinued alter ego brand by Wizards of the Coast . It was initially marketed under the subtitle "Visionary Roleplaying", later under "Epic Roleplaying of Myth and Legend". The main developer was Jonathan Tweet . The game was later discontinued by Wizards of the Coast and taken over by Rubicon Games , which released several expansions. In February 2001 Everway was sold again to Gaslight Press .

Game world

The game is set in a multiverse of fantasy worlds. The worlds, cultures and peoples are, in addition to historical models, strongly shaped by myths and legends , whereby an important design feature is that - unlike many other role-playing games - European cultures do not play a dominant role. It is also unusual that different polytheistic religions of ancient times are used in the game instead of religions - as is usually the case - invented.

Control system

The set of rules is deliberately kept simple and is based on the classic elements . No dice are used - instead there is a random element of a card game with 36 cards, which was apparently inspired by the Tarot . The character creation is based on so-called "Vision Cards" - cards with fantasy motifs. The use of visual material or maps is one of the concepts of Everway and is likely related to the Wizards of the Coast focus on map distribution.

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