Keybinder

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A keybinder is generally a computer program or a function of a computer program with which a sequence of keystrokes can be "bound" to a shorter key combination or a single key. A keybinder is a simple form of a macro recorder . Key binders are often used in computer games, and especially in first person shooters , in order to be able to output chat messages very quickly by simply pressing a button .

use

Key binders are used to quickly notify other players when you cannot write. This can be, for example, tactical commands or a cheer after a “headshot” in first-person shooters , but also just a “gg” (English for good game ) at the end of a round in any online game.

Types

There are key binders for certain games and key binders that can be used universally. Universally usable ones usually have to be configured first so that they “know” which button “speak” (the chat) is in the game.

Key binders for certain games are therefore more convenient because they have already programmed these keys.

Most key binders are written in AutoHotkey , as this language has a very simple syntax suitable for beginners and the creation of a graphical user interface is also very simple. Some key binders are also written in Delphi or Visual Basic , among others . Certain games also have a built-in keybinder, for example Counterstrike . There you can use a console command to bind text and other things to a specific key.

Controversy

Some (professional) players think that a keybinder would create an unfair gaming advantage, as it would make it easier to communicate. However, the text used in key binders is mostly limited to cheers and the like (such as "N0000b !!!", "Headshot!", "Cheater" or "gg"). The only exceptions are the games in which certain functions can only be controlled with commands in the chat.