Massive development
Massive development
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legal form | GbR, from 2000 GmbH |
founding | October 1994 |
resolution | May 2005 |
Seat | Mannheim , Germany |
management | Alexander Jorias, Ingo Frick and Oliver Weirich (founders) |
Number of employees | <15 (August 2001) |
Branch | Software development |
Website | www.massive.de ( Memento from May 26, 2002 in the Internet Archive ) |
Massive Development was a Mannheim- based development studio for computer games that was active between 1994 and 2005. The best- known products were the submarine simulations creep speed and Aquanox .
history
Massive Development was founded in 1994 by Alexander Jorias, Ingo Frick, Oliver Weirich and Peter Steinhäuser as a GbR and after the departure of Peter Steinhäuser after the completion of Schleichfahrt it was converted into a GmbH in Mannheim.
Her first work was in 1994 porting the Amiga game Die Siedler to the PC platform. In 1996, the successful came science fiction - submarine role-playing simulation crawl speed out of Blue Byte was published.
In December 2000, Massive was taken over by the Austrian publisher JoWooD . Up until 2001 , the KRASS engine had been developed for the successor to crawl speed, AquaNox , its own 3D game engine . This was one of the first to exploit the new hardware capabilities of graphics cards with T&L , which is why Aquanox u. a. was sold in a bundle with such graphics cards . In 2003 Aquanox 2: Revelation was released. In May 2005 the studio of JoWooD was closed, Aquanox 2: The Angel's Tears for the PS2 was canceled.
Two of the original founders, Alexander Jorias and Ingo Frick, are now working on a 3D chat with social networking functions, Club Cooee .
Products
- The Settlers (1994) - published internationally as Serf City: Life is Feudal , PC port
- Creep speed (1996) - internationally as Archimedean Dynasty published
- KRASS Engine (2001) - Basis of AquaNox and SpellForce: The Order of Dawn
- Aquanox (2001)
- Aquanox 2: Revelation (2003)
- AquaMark
Web links
- Massive Development GmbH at MobyGames (English)
Individual evidence
- ↑ Massive is awesome! . Ruckus Gaming Network. November 24, 2000. Archived from the original on March 4, 2012. Retrieved January 14, 2011.
- ↑ www.massive.de/staff ( Memento of April 8, 2002 in the Internet Archive ) (August 2001)
- ↑ Powerplay 12/96: Creep (archived version at Kultboy.de)
- ↑ Creeping - press reports - Germany . massive.de. February 21, 2001. Archived from the original on February 21, 2001. Retrieved on January 14, 2011.
- ↑ Creeping operation instruction manual (pdf) Blue Byte Software GmbH. 2000. Archived from the original on July 16, 2011. Retrieved November 17, 2010.
- ↑ JoWooD: takes over massive development . massive.de. December 14, 2000. Archived from the original on February 3, 2001. Retrieved January 16, 2011.
- ↑ Technical characteristics of Krass Engine . massive.de. April 12, 2001. Archived from the original on April 12, 2001. Retrieved January 16, 2011.
- ↑ Johnny Minkley: Interview: AquaNox 2 surfaces ( English ) Computer and Video Games. September 24, 2002. Archived from the original on May 27, 2011. Retrieved on January 14, 2011.
- ↑ JoWooD closes studio - mediabiz.de (Rottenmann, May 30, 2005)
- ↑ Verena Vlajo: Setting of "Aquanox 2: The Angel's Tears" ( Memento from September 25, 2007 in the Internet Archive ). As of May 23, 2008.
- ↑ Interview with Stefan Lemper from Club Cooee . gamebizz.de. April 19, 2010. Archived from the original on August 17, 2011. Info: The archive link was automatically inserted and not yet checked. Please check the original and archive link according to the instructions and then remove this notice. Retrieved January 16, 2011.
- ↑ Alexander Jorias . xing.com. January 16, 2011. Retrieved January 16, 2011.
- ↑ Implementation of Siedler 1 on PC . massive.de. August 17, 2002. Archived from the original on August 17, 2002. Retrieved January 16, 2011.
- ↑ Richard Aihoshi: SpellForce - The Order of Dawn Interview, Part 2, Page 2 ( English ) RPG Vault. December 9, 2003. Archived from the original on December 16, 2005. Retrieved January 16, 2011.