Mazara
Mazara | |
---|---|
Game data | |
author | Hanspeter Leupp |
publishing company | Schaffhauser news |
Publishing year | 2015 |
Art | Number puzzle |
Teammates | 1 player |
Duration | depending on difficulty, 10 - ??? min |
Age | from 10 years on |
The Mazarä is a number puzzle invented by Hanspeter Leupp based on the idea of a magic square .
history
Mazarä were invented by Hanspeter Leupp from Schaffhausen . Born on January 14, 1934, Leupp devoted himself to mathematics for his entire life , including magic squares.
properties
A magical square is needed to make a mazaräs . To expand to a mazara, numbers are removed from a magic square. The puzzle solver's job is to put the missing numbers back in. Depending on where numbers have been removed, the puzzle is easy, harder, or very difficult to solve. Thus Leupp invented a new kind of puzzle. His Ma cal Za choose ra tsel he called "Mazarä".
These “magic number puzzles” were successfully published as a competition in the Thaynger Anzeiger magazine several times in 2015 and had many enthusiastic participants. In addition, puzzles have been published regularly in the Schaffhauser Nachrichten since 2016.
Structure of the Mazara
In a mazara a grid of the size 3 × 3, 4 × 4 or larger is given. The empty fields are to be filled with numbers so that all rows, all columns and both diagonals result in the given sum. Only natural numbers (1,2,3, ...) should be used and no number may appear more than once. The solution is always clear. Further conditions can also be set. For example that in a 4 × 4 square in every inner 2 × 2 square the 4 numbers must also add up to the given sum or that the number of usable numbers is restricted etc. etc. ...
Examples and solutions
Pandiagonal Mazara
Pandiagonal Mazara as a result have a pandiagonal magic square
Light example of a pandiagonal Mazaräs
Total = 176
70 | 81 | ||
87 | 13 | 12 | |
7th | 18th | ||
1 |
solution
6th | 70 | 81 | 19th |
87 | 13 | 12 | 64 |
7th | 69 | 82 | 18th |
76 | 24 | 1 | 75 |
Symmetrical Mazara
Here the result is a symmetrical magic square .
Light example of a symmetrical mazaras
Sum = 78
14th | 13 | ||
16 | |||
17th | 18th | ||
15th | 12 |
solution
27 | 14th | 13 | 24 |
16 | 21st | 22nd | 19th |
20th | 17th | 18th | 23 |
15th | 26th | 25th | 12 |
See also
- Magic square
- Completely perfect magic square
- Magic hexagon
- Magic cube
- Puzzle games of the world by Pieter van Delft and Jack Botermans, German adaptation Eugen Oker, Verlag Hugendubel 1987