SupAir

from Wikipedia, the free encyclopedia

SupAir or Sup'Air is the name of a form of paintball that is played on a flat surface with artificial obstacles. The name comes from the inventor of the SupAir - "Adrenaline Games". Paintball tournaments nowadays take place almost exclusively according to this pattern.

SupAir playing field
Player shortly after the start signal
Players under attack

The playing field

The SupAir field is a rectangular area that is as flat as possible, on which several coverings (so-called bunkers ) are set up symmetrically on both halves of the field. These are filled with air (comparable to inflatable castles for children) and have different shapes such as: B. tons, tetrahedra, cuboids, cones, letters (e.g. X), and many more. The ground usually consists of lawn or artificial turf (for example in halls), but sand or hall floors are also possible. There are fixed regulations regarding the size of tournaments, but basically none. In addition, some tournaments require the minimum number of cover on a field, such as the Millennium Series . In the back center of the two halves of the field there is a rectangular upright flag station . In many fields, this usually consists of a short segment of a site fence improvised .

Course of the game

A running SupAir game

Before starting the game, players must touch their flag station with their marker to prevent premature targeted firing. The game is started by a previously agreed signal. The game is played until a team has been completely marked, a team has brought the flag of its opponents to its flag point or the maximum playing time has expired. Whoever has been marked must signal this (which usually happens by shouting "Hit!" And placing a hand on the head) and leave the field immediately. Teams get points by marking opponents and capturing the flag, but marking players gives fewer points.

The types of players

How to play is up to you, but the following player positions have emerged:

  • The front players (German: front players ) should be very agile and work their way up for their team by quickly making short cover jumps or "sneaking" ahead. You usually have fewer paintballs with you in order to offer less surface and be more agile.
  • The center player or mid player (German: midfield player ) are the players who take on the tasks of the others as required, if these have been marked, for example.
  • The backplayers or coverplayers are players who support their team primarily through barrages and communication. They only advance slowly and above all keep the opposing players in check to relieve the front player. In addition, they usually have the best overview, which is why they are mainly responsible for announcements (e.g. announcing player positions and suggesting moves).

use

The SupAir principle has developed into the paintball game variant at all. Most tournament and league rules are based on this principle. B. the National Professional Paintball League and the Millennium Series .

Notes and sources

  1. Rules of the NPPL for the 2010 season (English)
  2. Rules of the Millennium Series (English)

Web links