Tric Trac

from Wikipedia, the free encyclopedia

Tric Trac is a French variant of backgammon . The story Die Tricktrackpartie by Prosper Mérimée is a literary monument .

Tric-Trac player (18th century)
Tric-Trac player (21st century)

Game objective

It is played according to the same basic rules as in standard backgammon. The aim of the game is to get 12 points first. Chips or coins are used to mark the score (as with the Tocadille ).

Direction of pull and setting of the stones

Each player places his 15 stones in three towers of 5 stones each on a point:

Black on point 24. His direction of move is counterclockwise, i.e. over 13, 12 to point 1. Red on point 1. His direction of movement is clockwise, i.e. over 12, 13 to 24. Points 1 and 24 are start and finish spaces , Stones on these tips are "out of play".

Pulling the stones

Game piece from the 12th century (France)

Both players roll 2 dice each. Whoever gets the higher number starts the game with this throw. First of all, each player has to roll all of his 15 stones from the starting field. Only when the starting field is empty can further moves be made with the stones. A player can draw 2 different stones with the rolled numbers, or move a single stone for the sum of both numbers. Basically, both numbers should be drawn. If a move is not possible, it is forfeited. In the case of a double , the numbers are simply drawn, but the player can then roll again.

The "Hucke"

Tip 13 for red and tip 12 for black are considered "crouching" for which restrictions apply. Each player is only allowed to enter his pig if he can enter it with 2 stones at the same time. Then you can bring as many stones as you want on your own and move on again. The last two stones must be pulled away from the Hucke at the same time. The opposing pig is a blocked point that cannot be stepped on, not even if it is unoccupied.

Beat

Individual stones of the opponent ("blots") are hit like in normal backgammon. Taken stones are put back on the starting field and must first be brought back into play before other stones can be moved.

Play out

Individual stones can be played out if they reach their target field or move beyond it. The target field for red is top 1, for black top 24. The target fields are not hit.

Scoring

Each captured opponent's piece scores one point, as does each of your own that was played out. The score can be easily recorded with chips or coins: You draw the triangles on the tips according to the points you have won. If a player scores 12 or more points, he wins the game.

variants

  • Wurfzabel is a medieval dice board game that is sometimes also known as Tric Trac or Tricktrack .

Web links

Commons : Trictrac  - collection of images, videos and audio files