TM Network: Live in Power Bowl: Difference between revisions

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|title = Live in Power Bowl - TM Network
|title = Live in Power Bowl - TM Network
|image =
|image =
|developer =
|developer = [[Epic Sony Record]]
|publisher =
|publisher =
|designer =
|designer = [[Muchiuchi Kodama]]
|engine =
|engine =
|released = [[1989 in video gaming|1989]]
|released = <small><sup>'''[[Japan|JPN]]'''</sup></small> [[December 22]], [[1989 in video gaming|1989]]
|genre = [[Action game|Action]]
|genre = [[Action game|Action]]
|modes = [[Single player]]
|modes = [[Single player]]
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Image:TMliveinpowerbowljail1989.jpg|This is an in-game picture of a Japanese [[prison]], circa 1989. If the player tells the wrong person that he is from the year 1999, this is where he will end up.
Image:TMliveinpowerbowljail1989.jpg|This is an in-game picture of a Japanese [[prison]], circa 1989. If the player tells the wrong person that he is from the year 1999, this is where he will end up.
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</gallery>

== References ==

* [http://www3.zero.ad.jp/kamisama/tmn.html TM Network Live in Power Bowl Information (Japanese)]
* [http://www25.atwiki.jp/famicomall/pages/563.html TM Network Live in Power Bowl Pictures (Japanese)]
* [http://whiteroom.syuriken.jp/tm/lipb.html Additional Information about TM Network Live in Power Bowl (Japanese)]
* [http://www.gamefaqs.com/console/nes/data/579533.html Game FAQs (infobox reference)]


{{action-videogame-stub}}
{{action-videogame-stub}}

Revision as of 04:35, 10 February 2008

Live in Power Bowl - TM Network
Developer(s)Epic Sony Record
Designer(s)Muchiuchi Kodama
Platform(s)Famicom
ReleaseJPN December 22, 1989
Genre(s)Action
Mode(s)Single player

Live in Power Bowl - TM Network is a Japanese-only Famicom game featuring then popular J-Pop group TM Network. The story starts on New Year's Eve in the year 1999. Suddenly, nuclear war breaks out and a mysterious nuclear blast sends the player back to December of 1989. Using his musical rock and roll influence, the player must persuade the world to declare global peace so that the nuclear war never happens. Using a graphic adventure-like interface, the player interacts with the J-pop band and many other people including the security guard, the office lady, and normal citizens of Japan.

However, the player has to watch how much information they let out. If he tells the wrong person that he is from 1999, then the game ends with him going to prison and the world is destroyed anyway due to World War III. Japanese literacy is required, as the entire game is in Japanese with only a few words of English spoken. There is a point where the player can get stuck. After talking to the businessman in a normal manner to get in (not saying that he is from 1999), the player has to retrieve a briefcase but it is stuck. Using the phone doesn't work and the player has to get the briefcase before the businessman wakes up. This point in the game has stumped the most amount of English speaking people. Due to its difficulty level and emphasis on paying attention to Japanese text clues, it is recommended that only people whose native language is Japanese play this game.

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References