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'''AFGNCAAP''' is an [[initialism]] from the [[computer game]] ''[[Zork Grand Inquisitor]]'', released by [[Activision]] in [[1997]]. The player is given the name AFGNCAAP by the former [[Dungeon Master]] [[Dalboz of Gurth]]; this acronym stands for ''"Ageless, Faceless, Gender-Neutral, Culturally-Ambiguous Adventure Person"''. It is a joking reference to many other [[adventure game]]s, including [[Infocom]]'s original [[Zork]] games and [[the Stranger (Myst)]], in which the player's character has no identity or name. This comes from the select-your-own-adventure style of the early text-based and later first-person adventure games, wherein the main character is the player themselves and not a pre-designed character in the story as is usually the case with videogames. Obviously, as anyone could be playing, these games never make an assumption or referance as to the main character's (The player) identity, gender, ethnic background, age, etc. In light of this, it is also interesting to note than many of these games are entirely void of mirrors and/or highly reflective surfaces.
'''AFGNCAAP''' is an [[initialism]] from the [[computer game]] ''[[Zork Grand Inquisitor]]'', released by [[Activision]] in [[1997]]. The player is given the name AFGNCAAP by the former [[Dungeon Master]] [[Dalboz of Gurth]]; this acronym stands for ''"Ageless, Faceless, Gender-Neutral, Culturally-Ambiguous Adventure Person"''. It is a joking reference to many other [[adventure game]]s, including [[Infocom]]'s original [[Zork]] games and [[the Stranger (Myst)]], in which the player's character has no identity or name. This comes from the select-your-own-adventure style of the early text-based and later first-person adventure games, wherein the main character is the player themselves and not a pre-designed character in the story as is usually the case with videogames. Obviously, as anyone could be playing, these games never make an assumption or referance as to the main character's (The player) identity, gender, ethnic background, age, etc. In light of this, it is also interesting to note than many of these games are entirely void of mirrors and/or highly reflective surfaces.
[[Category:Zork]]
[[Category:Computer and video game characters]]

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[[Category:Zork]]
[[Category:Computer and video game characters]]
[[Category:Acronyms]]

Revision as of 18:22, 4 January 2006

AFGNCAAP is an initialism from the computer game Zork Grand Inquisitor, released by Activision in 1997. The player is given the name AFGNCAAP by the former Dungeon Master Dalboz of Gurth; this acronym stands for "Ageless, Faceless, Gender-Neutral, Culturally-Ambiguous Adventure Person". It is a joking reference to many other adventure games, including Infocom's original Zork games and the Stranger (Myst), in which the player's character has no identity or name. This comes from the select-your-own-adventure style of the early text-based and later first-person adventure games, wherein the main character is the player themselves and not a pre-designed character in the story as is usually the case with videogames. Obviously, as anyone could be playing, these games never make an assumption or referance as to the main character's (The player) identity, gender, ethnic background, age, etc. In light of this, it is also interesting to note than many of these games are entirely void of mirrors and/or highly reflective surfaces.

Template:Adventure-cvg-stub

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