Sturmtruppen: The Videogame

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Mika1h (talk | contribs) at 09:07, 1 June 2008 (cleanup). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Sturmtruppen: The Videogame
File:SturmtruppenTheGame.png
Developer(s)iDea
Publisher(s)iDea
Designer(s)Lodovico Benvenuto, Ivano Codina , Filippo Macchiettini
Platform(s)Amiga
Release1992
Genre(s)Arcade platform, Run and gun
Mode(s)Single player

Sturmtruppen: The Videogame is a video game for the Amiga computer platform, based on the Sturmtruppen comic books by Franco Bonvicini, published by the Italian software publisher iDea in 1992.

It is the only officially licensed videogame using Sturmtruppen's theme and characters.

The game wasn't very successful commercially, and received rather low scores by reviewers (44% by Amiga Joker, 3/5 stars from Amiga Power [1].

For the time (1992) and the platform of its release (Amiga), the graphics left most of the machine's potential underutilised, the sound effects were almost inexistent and the soundtrack consisted mostly of simple repetitive chip music.

Nevertheless, the gameplay was somewhat various, as the player controlled a German "Sturmtruppen" soldier who could use a variety of weapons, and also pick up some vehicles including motorcycles, airplanes and tanks, which turned the game into a variable run and gun event, almost like a precursor to the Metal Slug series.

However the storyline of the game was inexistent and incoherent, as the hero, who was supposed to be a German "Sturmtruppen" attacked, killed and destroyed other German "Sturmtruppen" and vehicles which wandered around aimlessly.

External links