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== Technical Issues ==
== Technical Issues ==

According to [[Starship Titanic]] author [[Douglas Adams]], his team had originally selected mTropolis 1.0 for its development platform but it had to be abandoned for unspecified technical insufficiencies in favor of an in-house tool.[http://www.starshiptitanic.com/game/mac.html]


=== Miniscript Limitations ===
=== Miniscript Limitations ===
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A few [[CD-ROM]]s were created using mTropolis, including [[Scott Kim]]'s Obsidian, A Sharp's [[King of Dragon Pass]], the [[Muppets]] Treasure Island, Voyager's Fun With Architecture and The Magic World of [[Beatrix Potter]].
A few [[CD-ROM]]s were created using mTropolis, including [[Scott Kim]]'s Obsidian, A Sharp's [[King of Dragon Pass]], the [[Muppets]] Treasure Island, Voyager's Fun With Architecture and The Magic World of [[Beatrix Potter]].

According to [[Starship Titanic]] author [[Douglas Adams]], his team had originally selected mTropolis 1.0 for its development platform but it had to be abandoned for unspecified technical insufficiencies in favor of an in-house tool.[http://www.starshiptitanic.com/game/mac.html]


== External links ==
== External links ==

Revision as of 22:18, 1 June 2008


mTropolis was a multimedia authoring tool debuting in 1995. mTropolis was bought in 1997 by Quark, which moved development to Denver and then cancelled the product one year later.[1]


History

mTropolis (pronounced "metropolis") competed in the interactive multimedia product space dominated in the 1990s by Macromedia Director. The software's maker, mFactory (pronounced "em-factory") in Burlingame, California, variously positioned mTropolis as an alternative and as an adjunct to Macromedia Director.

mTropolis was short-lived, being bought by Quark in 1997, who then discontinued the product a few months later, possibly in favor of QuarkImmedia. Many believe though that the use of behaviors in mTropolis spurred Macromedia on to introduce behaviors in Director 6.0.

The main problem with this sort of program is that the Internet has offered so many options that delivering content on CDs and even DVDs isn't commercially feasible anymore. Still, mTropolis remains an interesting study in application design, and held a loyal following for many years.

Paradigm

The development environment was very different from the other tools around at the time - Apple Computer's HyperCard and others had a card based metaphor, and Macromedia Director had a film metaphor (the content area is called The Stage, the time line The Score, an assets library named The Cast, etc). In mTropolis there were sections, subsections, and scenes. Assets would be placed onto the scene, and then combinations of behaviors and modifiers would be dragged onto the assets

Powerful interaction and animation could be created by making different modifiers send messages to each other, allowing a user to create something impressive fairly quickly, without any typing. There was a simple programming language, accessed via a Miniscript modifier, but most of the programming was achieved by attaching standard behaviors and modifiers, and making selections within the modifier pop-up menus.


Technical Issues

According to Starship Titanic author Douglas Adams, his team had originally selected mTropolis 1.0 for its development platform but it had to be abandoned for unspecified technical insufficiencies in favor of an in-house tool.[2]

Miniscript Limitations

One criticism of the tool was that the integrated programming language, Miniscript, was lacking key features necessary for common tasks. Because mTropolis was conceived around a visual programming metaphor, mFactory engineers intentionally omitted control constructs such as conditional loops. To remedy such limitations, the third-party developer AX Logic produced the commercially-available Alien Studio modifier as a drop-in replacement for Miniscript.

File Format Issues

The advent in version 1.1 of the mTropolis browser plug-in for Netscape Navigator, dubbed mPire, exposed a core architectural shortcoming. The binary file format was not cross-platform; in order to make a mTropolis element available for embedding on a web page, the author was required to save a Macintosh version and a separate Windows version. Hence the web server had to store both copies of the same content, consuming disk space for the redundancy and necessitating the use of loader pages to serve the file appropriate for the end user's operating system.

Macintosh-Only Authoring

While playback engines existed for both the Macintosh and Windows platforms, the mTropolis authoring system itself only ran on the Mac.

Release History

mTropolis 1.0

January 1995: Released at MacWorld San Francisco. Retail price $4,495.

mTropolis 1.1

May 1996: Added support for QuickTime VR 1.0. Retail price $1,195.

October 1996: mFactory releases beta 1 of the mPire browser plug-in.

mTropolis 2.0

March 1997: mFactory announces pre-order sales availability for version 2.0, due to ship in "the second half of May." Retail price $995.

May 1997: Quark, Inc. purchases mFactory.

March 1998: Quark announces that v2.0 would be furnished free-of-charge to registered mTropolis v1 customers, but that the product will not be made available for general purchase.[3]

Titles Created with mTropolis

A few CD-ROMs were created using mTropolis, including Scott Kim's Obsidian, A Sharp's King of Dragon Pass, the Muppets Treasure Island, Voyager's Fun With Architecture and The Magic World of Beatrix Potter.

External links

  • Lindsay, Greg. "The software that refused to die". Retrieved 2008-05-31.
  • Landwehr, Rebecca. "mFactory shut down by Quark". Retrieved 2008-06-01.
  • Adams, Douglas. "Why isn't Starship Titanic on the Macintosh?". Retrieved 2008-05-31.
  • "mFactory Announces Internet Strategy" (Press release). PRNewswire. September 17, 1996. Retrieved 2008-05-31.
  • "mFactory Introduces New mTropolis v2.0; Award-Winning Multimedia Authoring Tool Provides the Platform for Interconnected, Dynamic Web-based Titles" (Press release). PRNewswire. March 31, 1997. Retrieved 2008-05-31.