Argonaut Games

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Argonaut Games PLC
legal form Public limited company
founding 1982 (as Argonaut Software Ltd.)
resolution 2004
Seat London , UKUnited KingdomUnited Kingdom 
Branch Software development

Argonaut Games PLC was a British game developer. Founded in 1982 by teenager Jez San as Argonaut Software, the company's name was based on the film Jason and the Argonauts .

history

The company produced its first game Skyline Attack for the Commodore 64 . The Starglider games for Amiga , Schneider CPC and Atari ST followed later .

Argonaut managed, among other things, to bypass the Game Boy's copy protection, which was supposed to prevent unlicensed software from being played. The copy protection was based on Nintendo's company logo, which was displayed every time the console was started with a licensed game. Once the logo reached the center of the screen, the bootloader checked that the logo was in the correct position. If a vendor had used the logo on an unlicensed product, this would have given the console manufacturer the opportunity to file a lawsuit over the unauthorized use of the company logo. Argonaut managed to get around this without the improper output of the Nintendo logo. Argonaut and Nintendo entered into a business relationship as Nintendo wanted the studio, which specializes in 3D technology, to help it transition to the development of 3D games. This led to the development of the RISC- based 3D additional chip Super FX for the Super Nintendo Entertainment System , which was built into the plug-in modules with the game software and provided the console with additional computing power. The chip was a key stone in the development of the Railshooter StarWing , which for the first time offered dynamically illuminated, textured polygon graphics for the 16-bit game console. While the game was designed by Nintendo, Argonaut took on the technical side, including the design of the chip and the development of the 3D graphics. Argonaut also developed the game Vortex, which is also based on Super FX .

In 1998, the department that designed the chip split off from Argonaut as Argonaut RISC Core to produce configurable RISC -based chips. Argonaut Software split in 1999 into Argonaut Technologies and Argonaut Games. In October 2004, Argonaut Games laid off 100 employees and was put up for sale. In 2005 the company went bankrupt and was wound up in 2006.

Selected games

Web links

Individual evidence

  1. ↑ Game content by Starglider for CPC
  2. Born slippy: the making of Star Fox