Avatar Max

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Max (the M ultimodal A ssembly e X pert) is a virtual agent , among other things, as a museum guide in the Heinz Nixdorf Museum in Paderborn is used. "Avatar" is understood in this context as the visible appearance of an invisible, independently operating software machine, embodied as a computer-animated figure. Based on a BDI architecture , Max has skills that allow him to address people and involve them in a conversation. To do this, the agent currently accesses over 1,200 existing rules in its knowledge base. With the help of a camera, Max perceives his surroundings and reacts to them. He can also recognize faces he knows and speak to his counterpart accordingly.

Max was in 1999 as part of the dissertation by Stefan Kopp in from Ipke Wachsmuth Knowledge Based Systems / led working group Artificial Intelligence of the University of Bielefeld created and developed there in many works. Today it is used in particular as a research platform in the Collaborative Research Center "Alignment in Communication" (SFB 673) (since the position was handed over to Stefan Kopp in July 2014 under the name "AG Cognitive Systems and Social Interaction" or "Sociable Agents" / "Social Cognitive Systems "continued) and used in the Cluster of Excellence " Cognitive Interaction Technology "( CITEC ).

Web links

Individual evidence

  1. A Conversational Agent as Museum Guide ( Memento from February 11, 2013 in the web archive archive.today )
  2. An avatar in the HNF - without an Oscar, but talkative ( Memento from December 17, 2010 in the Internet Archive )
  3. http://www.techfak.uni-bielefeld.de/ags/wbski/
  4. ^ Blog entry at Bielefeld University on the handover